I will briefly present all weapons, for now there is 35 types of its
Light artillery
Consists of machine guns, older type 120mm guns, upgraded 150mm guns, AAA gun, 2 types of open guns and 2 turrets, light mortar, there are even guns from the era of sailing.
Heavy artillery
There are double-barrel turrets 250 and 300 mm, first also in the built-in version and three barrel turret from battleship, there is also a heavy mortar
Special weapons
Includes rocket launchers, mines thrower, two types of torpedo launchers, in form of a turret and built into hull. For close combat, weapons like saw, drill and flamethrower can be useful. There are 2 types of bombs and equipment for manipulating surroundings and for many interesting things - harpoon and steam pusher
Gas balloons don't need power but they are weaker than propellers, so lets build simple drone
Is flying but can't move in axis other than vertical, it need gyroscope stabilizer to tilt and use some lift force to move horizontal
Editor have two modes one to place/remove block and other to tune selected block, change it steering keys, change it power and other things, dependent to block type. Lets turn on 'steering' toggle in each gyroscopes
Of course vehicle can be much bigger and complex than this examples
Hi, today we build small airship armed with bombs. First step is create some foundation, hull with engine, fuel block, some ballast for weight balance and landing gear made form four springs, they alow to land with some vertical speed without risk of break something
Vehicle need enough gas balloons block to support its weight, center of lift is direct above center of mass, so construction will be stable in air.
Next step, add propellers, two on sides to move forward and two little on back, oriented on side, to turning vehicle.
Airship can fly and move now, so final step is adding some bomb launcher and missle storages to provide ammo for they
Hello, this part is about making stable, not sinking and fast water constructions. At first vehicle need displacement to stay above water surface, hull blocks have buoyancy dependent to its material, wood have best but is most fragile. Others element have any buoyancy so must be enough and well placement hull blocks.
To help find the right balance, you can turn on indicators in corner of screen
When the ship rolls over or when hull blocks take damages they will start to take in water, vehicle lose its displacement and going to sink, but pump and repair blocks can hold back this
To move and control vehicle in water you need some kind of propulsion like screw, paddle wheel or sail and a steer. Also using more slopes in hull construction make ship faster without needed to add more engines and propulsions.
Dieselpunk Wars is game focusing on building combat vehicles, however even building of most basic vehicle must follow few rules.
Most important part of any vehicle is Command block, it can be only one per construction, if its been destroyed whole construction will be annihilated.
Vehicle need some power to move so next step will be adding engine
But engine will not work without fuel so lets add some coal
Last step to build moveable vehicle is some kind of propulsion, small wheels in this case, wheels on front are different type they can be steered
Because its combat vehicle some weapons will be useful, but guns need ammunition so lets also add ammo storage