- add random loading screens, - prevent interaction and quick actions when we are in the process of performing a weapon attack, - remove missile guidance not working properly, - add information about what the slabs from the wall in the church are used for, - allow you to change the volume of fist sounds, - added the ability to use computers on mouse keys, - add English translations of tasks, - fix Orlok's first dialogue with Mortimer, - mark that fists shoot from a distance, - fix the subtitles in the cutscene of Mortimer's exorcism in the English version, - fix the subtitles in the cutscene after summoning the car, - correct the subtitles in the dialogue after the first exorcism, - correct the cutscene after the conversation between Vamela and Orlok, where Orlok finds out about the transport, - enable headbob to be disabled in options, - add a carbide cannon in front of the tunnel in the corresponding task, - fix a bug that caused the mop to remain in the hand after use, - add the ability to view relics, - add information about the cost of renovation to the journal.
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Unfortunately, we've screwed up one thing, forgive us :(. Well, some of you may have a problem with completing some quests if you downloaded the patch at certain moments. We may help by sharing our saved data.
The standard save path is: C:\Users\YOUR_USER\AppData\Local\Priest_Simulator
The attached saves have information about the quest they refer to in the name. You need to remove the last four characters (e.g. "-Q16") and put it in the folder.
- add additional customization options for HUD elements, - repair incorrect aquarium model, - add decals to bossfight traps, - improve over a dozen translations, - improve dialogues and cutscenes (Possession mission), - add a wounded shatanist, - improve Kremuva's arm in the cutscene after saving Mellisa, - block the possibility of scrolling and using quick action before receiving the mop, - update the Countess model in the game and cutscenes, - improve the moment of changing gloves in the cutscene with casting a spell, - add whispers during the Torpedo lecture, - enlarge the areas that trigger boss fights, - correct the cutscene with the resurrection, - change camera cutscene after vol. "meet locals", - improve blood decals, - to standardize the language in Kremuva's speech in the cutscene in Hell, - fix holes in the map, - improve conversations with Melissa, - improve exorcism cutscenes, - add manual camera distance control in TPP mode, - reduce the requirement for christianism in the keno quest from 75 to 70, - correct a bug where NPCs say "Ene due rike fake what the fuck it means" and the text says 'e-o-e-o something something', - add animations to Nostramadus in the cutscene in the barn, - add outline inscriptions in dialogues and cutscenes, - add additional camera views in the car, - improve the barrier of the exorcism, - improve graphics in tutorials, - fix a bug that sometimes caused supplements to not disappear after purchase, - add a match start button, - increase the damage of a charged baseball attack when hitting an opponent directly, - remove the visibility of supplement icons outside the crypt, - improve the backlighting of buttons for binding the keys in the options to white, - correct the markers in the quest "French Connection", - increase the number of shatanists who are to be involved in gas accidents by 10, - raise optional time requirements for exorcisms, - correct septic tank collisions, - correct computer buying errors, - correct the cross marker on exorcism number 6, - correct the error with displaying the wrong price of supplements, - add the sound of drinking wine, - add the sound of travel through the restroom - put SFX under the production of wine, - add the possibility of exploring exorcist houses during the day, - introduce an application for the lottery window on the casino floor, Increase the amount of splendor you get for blessing christianists (but wait before you can get it again), - add splendor for defeating bosses, - speed up skipping cutscenes, - add particles and sounds to the cutscene with Hoho's exit from the barn, - improve the method of completing achievements, - add missing collision effects, - add additional shatanic graffiti in exorcist houses and increase the required amount of graffiti to be washed off as part of the quest, - fix the possibility of entering the map at the northern tunnel, - remove the Nogger pipe smoking animation, - add two additional gas stations in the village, - improve the effects and operation of the explosion, - add resources for destroying statues, - correct typos in English, - add a splendor reward for destroying a statue with a hammer, - change the time when feedbacks disappear from the screen.
- fix the plastic counter updating, - lower the stage at Bebok, - add new shotgun and knife icons, - add more Christians and grandfathers in the game world, - fix the bug when the 'press new key' was left on the screen and forced the game to be reset, - correct the damaged piano model, - eliminate the problem of the disappearing cap, - improve subtitles in cutscenes, - increase the amount of money received for confession, - solve the problem with the English VO in the scene with Diabolina, - eliminate some stuck spots, - correct the error that allows you to buy gasoline even if we did not have enough PLN, - change the length of the Pitcher's text after winning in Keno, - correct the error with charging for wine in the casino, - improve gasoline combustion, - reduce the bonus to money for the Entrepreneurship attribute by 50%, - eliminate problems with some textures, - block the possibility of going outside the map, - improve lighting, - improve Melissa's tattoo, - correct errors in VO and subtitles during conversations with Spoiler, - eliminate problems with telekinesis, - get rid of white meshes, - improve the texture of the keyboard, - move the jacuzzi, - improve the passability of the ankle around the church, - improve tree collisions, - make corrections to the map, - improve the maximum number of markers on the map, - add colors for the status of icons on the map, - correct the error that caused the speaker to block the screen, - correct the error with displaying the amount of plastic, - modify the area marker icon so that it does not confuse with the target icon, - throw the ammunition into the forks on the stands, - fix the fact that attacking the machine by NPC takes Orlok PLNy, - enter the player's location on the map, - add a tutorial on refueling in a car, - improve Melissa's location on the map, - improve the logic of saving, - improve the marking of locations on the compass, - add signs with the recommended level in front of houses with exorcisms, - add closing the map with escape, - fix the bug with disappearing widgets, - add phone booth locations on the map, - eliminate geometric errors in possessed houses, - correct cliff collisions, - eliminate numerous sound bugs, - clarify the requirements for achieving Diabolical Conquest, - eliminate the error that when we have something caught using telekinesis, we cannot launch the menu, - improve VO in some cutscenes, - fix that the barn door can be closed during combat.
- remove the bug that caused NPC not to respawn after death, - add missing image graphics, - fix a bug that prevented the completion of the holy pictures quest, - add a relic locator that can be purchased at the Zero booth, - add interaction with organs, - remove the bug that prevents the upgrade of telekinesis when the player does not have the necessary black metal, - remove the repeated line with Rolaf in the castle, - remove the bug that made it possible to exorcise the possessed before destroying the totems, - remove the bug that the shatanists are standing in the t-pose at the party at Diabolina's, - remove the error related to receiving black metal for breaking the record on Kremuva's 3, - correct the wrong translation of action names in the control settings, - add rocks at Prick avenue 4, - introduce a higher allowable FOV (110), - make some fences destructible, - introduce full support for the Xbox controller - improve the heat in the fireplace in the casino, - improve the cabinets passing through the radiator, - correct the fact that Orlok did not have a mask on his face when changing the time of day, when we finish the casino task, - weaken the visual effects of drinking wine, - add Delirma's posters to Melissa's house, - remove the bug that caused the demonic statues not to appear when we have to destroy them with a sprinkler, - display christianism above 100%, - add the ability to view found pictures in the church, - remove the "work in progress" from the map, - remove a bug that caused boss fights not to trigger themselves after cutscenes, - fix the marker of the Nostradamus shop, - add colliders to trees around the castle, - eliminate a model of a damaged piano that is devoid of material.
________________________________________________________ Premium users zone - Spam.
Hi. We hope we didn't spoil your game, baby, but we brought you some gifts:
- missing dialogs added, - fixed bugs, voiceovers and missing cutscenes, - Delirma posters added to Melissa's house, - collisions at Rolaf's castle fixed, - improved map, - bat glow reduced, - achievements are working fine, - you can collect the missing picture now, - story objects are saved now, - lots of minor fixes, like collisions, and something.
Thanks to you we've noticed there is a way to break the game. Some of the objects that are required to progress in Priest Simulator you get in specific moments, and only once per playthrough. Story progress is always saved, equipment is not. Before we fix it, here is how you can save yourself some time and worries, if you're stuck:
Go to the location above, and take one of the backup files (those with a1, and a2 in their names), and change it's name so it has m instead a1/a2 like in the third file.
To sweeten this message, we've thrown drawings into all achievements. Two of them won't get you without the patch we're working on, but don't worry, the law will work backwards.
Dear beloved, we have sad news for you. Unfortunately, the premiere of Priest Simulator will not be postponed. Today we are entering Early Asses, which means that we are still swimming in swimming sleeves. We are constantly working on the game. We'll fix anything that works wrong. Anything that works well, we'll screw it up. And it will go on and on for several months until we finally find it good enough.
Here are known issues:
Some antivirus software can warn against the game Voice-Over and subtitles not always align In English version of the game, some voice lines are played in Polish language Tutorials for Time of Day and Shatanic Totems are not translated The Map is not translated Exorcism - if you cast the demon out of the possessed person too early (before having the task for it), you won’t be able to finish the exorcism Performance issues in the Church A few quests are not translated Face off - one of the tasks can be done by talking 10 times with a shatanist Some characters’ voices are still placeholder Some enemies can become invisible when being attacked with pitchfork Multiple glitches and bugs during cutscenes Lipsync is still work in progress Cheap-Ass Exorcist - some dialogues are not synced properly, subtitles can be missing Some shatanists can shoot through walls The Great Renovator - missing voice lines and subtitles We need to expand the storyline in the last four quests Two achievements are buggy On some computers the game might crash on the save slot choosing screen
Soundtrack from Priest Simulator / Heavy Duty is available to purchase. If you're interested, send us a message via Facebook: https://www.facebook.com/Asmodev