Deep Silver have had quite the couple of years. They’ve gone from a European publisher of quietly successful strategy games and RPGs (the X games, Gothic, others), to finding mainstream success with Dead Island, to picking up where THQ left off with Metro: Last Light and Saints Row 4.
In an interview with Deep Silver’s CEO, The Penny Arcade Report mention that Saints Row IV has sold triple that of Saints Row 3 on PC over the same time period, and that Metro: Last Light sold more across all platforms in a single week than the original did in three months. (more…)
As you didn’t notice, I’ve been away for the last three months, to focus on helping raise the child which will one day destroy the universe. In between prising the crushed, partially-chewed remains of smaller star systems from her tiny, iron grip, I managed to play a few videogames. Some for a while, but most only for a couple of hours. Despite myself, it was difficult not to have opinions about them, and to want to write those opinions on some manner of ‘web’ ‘site.’ I bided my time. I waited. And now here I am, able to force you to listen to my single-sentence opinions on 13 recent videogames – the likes of Saints Row IV, Gone Home, The Bureau, Papers Please and even that car-stealing thing on console. For the first time on RPS, I have even included a rating for each game. > (more…)
Once upon a time, Saints Row IV didn’t even have its own number – let alone a snazzy, posh purple Roman numeral. It was nascent, in a pre-life phase that many organisms have known at some point or another. That is to say, an expansion to Saints Row: The Third. Back then, it was known as Enter The Dominatrix – at least, until THQ (may it sue still-existent companies from beyond the grave in peace) set it on its course to sequeldom. But now Saints Row IV is getting a DLC expansion titled “Enter The Dominatrix,” and it’s, er, a different sort of thing. More literal, I would say. There is an actual dominatrix. From the looks of things, you will be, um, entering someone in a fashion. Yeah.
There isn’t much that Volition didn’t cram into Saint’s Row IV. The design is a tombola of ridiculous things, a churning barrel of awesome nonsense that you randomly pluck fun from, and then give a child a teddy bear. Hmm, I over-analogised that one. Not that you shouldn’t give a child a teddy bear, but if you do it after every moment of fun in this open-world nonsense generator you’d better have lots of bears and lots of children. And I’m about to make that unlikely scenario even more problematic with the Saints Row IV First Person View mod. It makes it even more fun. (more…)