Undungeon - Antishyr

Greetings, Heralds!

It is time to prove yourselves worthy in battle.

We are extremely excited to announce that on October 29, we will release Undungeon: Arena!

Undungeon: Arena is a standalone experience in the Undungeon universe. In this downloadable teaser that will be available for all Steam users, you become an intergalactic gladiator and fight for your very life in the bloodstained arena, improving your skills and collecting valuable rewards.

Also, a new playable hero, Marduk, will become available!



Wishlist and follow Arena:

https://store.steampowered.com/app/1276730/Undungeon_Arena/

Watch the trailer on Twitter:

https://twitter.com/UnDungeon/status/1314273131612299267

ATTENTION, HERALD: To get your hands on Undungeon: Arena before the release, sign up for the closed testing on our official Discord server and help make the game better:

https://discord.gg/5hQ8AFQ

- THE SHIFT IS COMING -


Undungeon - Antishyr

Undungeon is a part of Digital Dragons 2020 Indie Showcase!

Play the demo and vote for us on Steam.

Vote:
https://surveymonkey.com/r/G7V9K3T


Download the demo:

https://store.steampowered.com/app/928990/Undungeon/

Official Undungeon Discord server
Undungeon - Antishyr

— Greetings, Herald!

Procurus here.

I shall be brief this time for I have little time, and I reckon so do you. Forgive my haste: something big is coming and we have to be prepared.

We were finally able to sort through some of the feedback that humans provided. Changes are already being made. If you are ready, I shall proceed to instruct you about some of them.

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ENEMY BEHAVIOR

You have to be even more careful now, Herald. Your foes have become much more intelligent. Now they can flank you, heal more effectively, make better use of throwable weapons like explosives and knives and take cover.



Besides, you will be able to distinguish enemies' emotions in the heat of a battle.





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NEW MAP ENCOUNTERS

Unwelcome news, Herald: you will occasionally be chased while traversing the dimension map. Which means more random encounters, naturally. You will be able to keep track of merchants moving from one place to another. Also, bandit makeshift camps will be marked on your map. They will spawn enemies regularly unless you wipe them out.


-(WORK IN PROGRESS)-

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TRANSITION BETWEEN DIMENSIONS
Just a visual demonstration of a shift between dimensions, Herald. A part of the future interdimensional traveling system.



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DYNAMIC MUSIC
Humans had asked for a richer musical score and therefore we created a number of multi-layered tracks that will serve as an accompaniment to your battles. The music will intensify or subside depending on different factors like the amount of health you have, for one thing. Here, observe the work so far, but keep in mind that this is still being improved:


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That is all I have for you today, Herald. I believe we can dispense with the goodbye formalities and get on managing our own affairs. There is still so much to do.

Procurus out.


https://store.steampowered.com/app/928990/Undungeon/
Undungeon - Antishyr

EuroPlay is live!

Head over to www.twitch.tv/ukietv now to watch Undungeon take on the best unreleased games from around the world!

Show your support for Undungeon by voting here:

https://ukie.org.uk/EUROPLAYPOLL


Undungeon - Antishyr

— He... [HEAVY INTERFERENCE] ...ome i... ...rald! Herald!
Procurus here!

Dear God, it has been a long time since our last contact! I thought I'd never reach you! My God that interference! It's getting heavier by the day. Our H.U.B. engineers blame it on the stronger Shift tides, however I doubt that simple expanation may be valid here... Although I hope they are right, Herald. I really do.

But forgive me for this long and needless foreplay. We should get to the point right away for there is too much I have to tell you.

Your exploratory mission to the Wastelands was being watched closely by the Earth inhabitants. Worry not: everything went smooth, you coped brilliantly with your assignment. However, we have been receiving some propositions from humans (or "feedback" as they call it) regarding our handling of the Shift mission in general. I have to share some of it with you, Herald, since we will soon start making adjustments to our processes based on this feedback I mentioned.

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Gameplay
  • We need to summon other Heralds! As soon as possible too: humans are wondering what happened to them. Besides, we could absolutely use reinforcement. The second Herald is under development, the third one is in the pipeline.
  • We should refine the Herald upgrade system. It needs to be more user friendly, the upgrades—more accessible. Character customization may be moved from the menu to the save game mirrors. Also, we are considering adding leveling to the upgrade system.
  • Fewer and more expensive items should drop from the destructible environmental elements.

  • The trading system (prices in particular) should be tweaked. When trading, you will see real prices a merchant offers (as of now, you see "system" prices). Also, the trading interface will become more intuitive.
  • Energy and stamina systems should be revised.
  • Map traversing: we should increase movement speed (and add the ability to speed up or slow down by controlling essence consumption), add more rewards and variety to the random encounters, include more different kinds of NPCs like merchants and bandits.
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Dialogues
  • Some bulky lines should be shortened, especially if they don't move the story forward or don't expand the lore in any way. In addition, texts still need some proofreading and edits here and there.
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Music/Sound
  • Without a shadow of a doubt, Herald, we need a richer musical accompaniment! We are already preparing a number of tracks, dynamic score included (numbers with changing intensity: Exploration/Battle music).
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User Interface/Controls
  • Adding more gameplay tips should definitely be considered. Some of the mechanics appear to be obscure to the players.
  • We should enhance the global map navigation and overall map UI quality & comprehensibility. Besides that, key rebinding should be added and gamepad scroll feedback—improved.
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We are done with that for today, Herald. Next few months will be rough—implementing all this will not be easy. But I am sure we will manage. As far as our communication goes, I will make sure to poke our H.U.B. engineers about that interference. Do not worry: they will work something out. We should get in touch monthly. It is crucial.

Be well.

Procurus out.


https://store.steampowered.com/app/928990/Undungeon/
Undungeon - Antishyr


Hello, Heralds!

[A message for the Russian community]

The Undungeon demo now has Russian language.

Undungeon - Antishyr
Hello, community!

We wanted to say "Thank you" for checking out our newly released demo version at the Steam Game Festival.

The feedback has been positive overall, which is good. Though even better is the fact that you guys took your time to give us some constructive criticism which will help us improve Undungeon and let us give you a better game at release.

However, a better game is not enough for us. We want it to be the best. Therefore, we DeMAnD mORe FeEdBaCk. Nah, just kidding, don't worry: of course we only ask you to give us more of that. Moveover, we have an encouraging offer you (hopefully) won't be able to refuse.

3 random people who participate in this Undungeon demo survey and also 3 people who give us the best (most informative, useful, interesting) feedback will receive Undungeon Steam keys. Which means "an access to the full game at release".

The link one more time:

https://forms.gle/xXpUUecqHoPLBvuV8

Looking forward to your replies, everyone!

The deadline for completing the survey to be eligible to enter the giveaway is July 5.

Undungeon - Antishyr
Undungeon demo is out!

Undungeon is an ambitious action-focused role-playing game which tells a story about a global devastating cataclysm called the Shift. It caused several entire dimensions to merge, plunging the Multiverse and thousands of civilizations from different eras into total chaos.

A playable Undungeon demo is now available for download as Steam Game Festival starts.

FEATURES:
  • High-paced challenging real-time combat: choose between melee and ranged, use different tactics and rely on your reflexes to emerge victorious




  • Organ customization system: replace parts of your body for unique effects




  • Enthralling world: inspired by the finest science fiction works such as Dune and Roger Joseph Zelazny's books. As one of the Heralds, powerful guardians of the Multiverse, you must restore order whatever it takes. How—by diplomacy or by force—is up to you.




  • Jaw-dropping pixel art style: hand-drawn & highly detailed backgrounds, painstakingly crafted animations and rich color palette create a unique and unforgettable futuristic atmosphere


https://youtu.be/-Uh2XQAjI9I

-----------------------------------------
A message from the creators:

We are Laughing Machines, a small Ukrainian gamedev studio composed of creative and passionate individuals who are obsessed with one big common goal: creating one of the most captivating and visually stunning sci-fi indie titles in the world.

Our game has been under development for a very long time. Now, after 5 years of hard work, a successful Kickstarter campaign and signing a deal with a huge indie game publisher tinyBuild, we are closer than ever to the finish line.

We really hope you like our piece of work. Enjoy and feel free to let us know what you think!


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Jun 13, 2020
Undungeon - Antishyr

Hello, Heralds!

Wanted to get your hands on Undungeon before the release and leave your mark on the creation process? Now you have the chance!

Playable demo is now available!


- FIGHT AGGRESSIVE TRIBESMEN AND WILD CREATURES, COMBINING MELEE AND RANGED -






- EXPLORE THE WATELANDS DEVASTATED BY THE GREAT SHIFT -






- MIND-BENDING SCI-FI STORY WITH DOZENS OF NPCS TO INTERACT AND TRADE WITH -






Featuring 2 hours of intense real-time combat, exploration, trading and looting!

Download here:


https://store.steampowered.com/app/928990/Undungeon/

Check the trailer out:
https://youtu.be/-Uh2XQAjI9I

More exciting news:

Undungeon Official Discord server is up! Join now to discuss the demo, give your feedback directly to the developers, communicate with other players, see exclusive concept arts, and more. Also, join the chat with the devs on Discord on June 18, 11:00 am PDT to meet the team and ask about the game creation process.

Before that, at 10:00 am PDT, be sure to tune in for the exclusive dev live stream on the Undungeon Steam page.

Also, be sure to subscribe to our NEWSLETTER to be updated with all Undungeon-related news.


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Undungeon - Antishyr

Attention all heralds!


Join the creators of Undungeon at the command post for the developer chat:





You will be able to ask anything you need to know about the development process, enquire about future plans and communicate with other heralds in the only safe haven of the shattered Multiverse!


Also, feel free to join the UnDungeon community:

Twitter

Instagram

Reddit

Facebook

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