Bloody Rally Show - spajus
Hey folks!

Bloody Rally Show is participating in The Game Development World Championship competition.

Cast your vote at https://thegdwc.com/

Cheers!
May 23, 2020
Bloody Rally Show - spajus
Hey folks! We've got a new cool avatar of White Phoenix, and a small bugfix in one of the generated campaign mission dialogues.

v1.5.4 (2020.05.23)
- Add White Phoenix avatar
- Fix incorrect position displayed in "Finish in top X" cutscene text
Bloody Rally Show - spajus
Hey Racers!

We have a couple of new translations, an experimental Google Translated Spanish, and Google Translated Portuguese (Brazilian) that was proofread by Luyc (https://luyc.me).

If there are any issues with these translations, please let me know in comments.

Cheers!

v1.5.3 (2020.05.20)
- Lift racer list limit from 30 to 50 in Custom Race
- Add Portuguese translation (thanks to Luyc - https://luyc.me/)
- Improve Chinese translation (thanks to Pooodman)
- Add experimental Spanish translation (by Google Translate)

May 15, 2020
Bloody Rally Show - spajus
Small update that fixes Daily Challenge issue with open-ended tracks, and improves the French translations.

v1.5.2 (2020.05.15)
- Fix Daily Challenge not working correctly with open-ended tracks
- Improve some French translations
May 8, 2020
Bloody Rally Show - spajus
A tiny routine update that addresses a couple of little things.

v1.5.1 (2020.05.08)
- Sort track cards by type and name in track view
- Improve Steam stats loading on startup
- Optimize physics performance for pedestrians and props in track editor
- Fix a few tiny translation issues
Bloody Rally Show - spajus
Hey Racers!

The v1.5.0 update has arrived, and it contains new ways of customizing your custom races. Next to Race Options there will be an "Extra" button, that will open up a menu that lets you configure Helicopter Weapons, Director's Car, and last but not least - custom challenges!

You will be able to combine crazy stuff, like having a race with 100 opponents where everybody has a force field, or maybe start a car battle in which you'll have a mission to assassinate a couple of pedestrians.

v1.5.0 (2020.05.05)
- Add Extra settings menu to Custom Race Dashboard
- Enable playing with Missions and Challenges in Custom Race
- Add more control over Custom Race setup
- Fix part of Mad Fax papers not showing up properly
- Fix some incorrect translations

May 2, 2020
Bloody Rally Show - spajus
Didn't take long for Chinese translation to get a bunch of personal touch!

v1.4.2 (2020.05.02)
- Update part of Chinese translations thanks to Mochongli
- Fix issue with DNF term translation
Bloody Rally Show - spajus
Hey Racers! 你好!

Bloody Rally Show will now have an experimental automatic Google Translate based Chinese localization. I understand it should be far from perfect, especially in procedurally generated cutscenes, but I hope it is still better than nothing.

If you are someone who knows Chinese and would like to help with making Chinese localization done properly, please let me know in comments, or check out https://github.com/bloody-rally-show/translations for more info.

Spanish is next on the list! :)

v1.4.1 (2020.05.02)
- Add Chinese Simplified translation (Google translated, contributions welcome!)
- Fix 5 latest contest tracks failing to write and load leaderboards after Time Attack race
- Fix racer name shortening crashing the race with certain racer names
- Fix a typo in Dutch translation
- Fix a couple of untranslated spots
Bloody Rally Show - spajus
Hey everyone!

Thanks to two great members of Bloody Rally Show community, we now have a couple of new wonderful translations for French (by Twolinks) and Dutch (by Houtworm)! The translations cover procedurally generated cutscene dialogues as well as all the interface texts.

More translations are coming! And if you are interested to help, please check out https://github.com/bloody-rally-show/translations for more details.

The patch also includes some other tiny fixes.

v1.4.0 (2020.04.30)
- Add French localization by Twolinks
- Add Dutch localization by Houtworm
- Fix Leaderboard entries sometimes not showing names that use larger non-ASCII characters
- Automatically split cutscene dialogs when br tag is present
- Add nearly complete support for CJK fonts (Chinese / Japanese / Korean)
- Add several missing characters from various languages
- Fix a mistype in translation key (tr.add_obj.barrel / .tip)
Apr 23, 2020
Bloody Rally Show - spajus
A small bugfix for quick local multiplayer switching, and a few translations related changes.

v1.3.5 (2020.04.23)
- Fix changing players via controller shoulder buttons in Campaign Dashboard opening previous player car in Garage / Upgrades
- Fix Campaign Dashboard changing players with shoulder buttons even when switched in to another menu
- Add more variety to certain mission dialogues
- Remove CurseAdverbs.txt and adverb injection to generated cutscene dialogues (simplifies translations)
...