The elemental chart has grown with the addition of Shock and Dark Elements—keep this in mind the next time you try to attack a Fire pillbug with a Nature Axe.
Adding new elements significantly influences the gameplay. Shock and Dark Elements will introduce several changes, such as:
2 new versions of each regular enemy
2 new versions of each Mutation (skill)
2 new versions of each Symbiont (weapon)
5 new versions of Traps
5 new versions of Grenades
4 new Healing Bongos
New crafting option
And more!
New Symbionts: Lance and Sabre
Now you can use two new Symbionts!
Yotunz Lance - Fast and deadly—before you dodge, you will be able to land a few blowz. Just remember to stick ‘em with da pointy end! Kreated for stabbyn enemiez - stab, stab, stab until enemy iz full of holez, so he kan’t live, symple. (Tadd da Bad)
Yotunz Sabre - This da weapon of a Chosen One. Not as clumsy or random as a sword; da elegant weapon for da more civilized age. Legend sayz dat da first Yotun was hittyn enemy with hiz stone sword so wildly dat da stone cracked and turned into crescent shape. That iz how da first sabre was made. (Shaman Vordagg)
New NPC: Gromm da Stoned
Have you sniffed this one?
Gromm the Healer, also called Gromm da Stoned, is a villager who speaks in riddles and gives vague answers. He lives in a swamp and is addicted to the intoxicating haze rising from the ground there. Still, Gromm has great healing skills and can upgrade new seeds.
New quests
Take on new quests during your adventures:
Crab Stash - enter the lair of a deadly flame-bursting crab and grab new items and a blueprint…if you survive
Abandoned Machinery - solve the mystery of abandoned machinery, do a fellow Troll a favor, and mine tons of veri on the way
New traits
Pick Yotunz with new traits from the Spawner:
Torturer - gain health points for every enemy killed by traps
Elemental Mirror - gain an Elemental Aura of the Elemental Effect that you're currently affected by
Voices in his Head - strange voices distract you
New usable items
Equip your Yotun with new deadly items:
Rootrap - lure your enemies into a trap to immobilize them.
To trap da enemy, you have to be smart and patient, do you? (Tadd da Bat)
Grenade - throw an AoE grenade to damage enemies from a safe distance.
Ma fruitz, so full and juicy, they are going explode. (Bok da Sladger)
Full changelog:
New Symbionts: Lance, Sabre
New armor: Unique Armor I & II
New gameplay-changing Elements: Shock, Dark (read more below)
New usable items: Rootrap, Grenade
New Traits: Elemental Mirror, Torturer, Voices in Head
New NPCs: Gromm da Stoned - the Village Healer
New quests: Abandoned Machinery, Crab Stash
New dungeon chambers
Reworked Shield Mutation (skill)
Sweet new dance moves
Voice-overs and additional sounds
Tip screens: tutorial panels that will help you become a true warrior
Various fixes
Roadmap
We plan to release new updates on a monthly basis. The next one—the Bugz Update—will feature new weapons, mutations, dungeon levels, NPC, and more!
Next in line is the Queens Fall Update. What will it feature? Check in the full development roadmap: Arboria - Roadmap of Updates.
Feedback
Have you played the new update yet? Head to the comments section, Steam Discussions, or Discord and let us know what you think!
To show us your support, please consider dropping us a review on Steam. They help us a lot!
Connect with the Tribe on Arboria’s official channels:
Thank you for your fantastic reception of Arboria and for joining our Tribe. Together we will heal the Father Tree and help our village prosper!
To do so, the Yotunz need a plan. Here’s our development roadmap overview for the upcoming Early Access updates:
Please note that the content of the roadmap is subject to change. We want to prioritize community reports above all else.
📅 Future Updates
We’re always working on making Arboria ever more exciting and interesting for our players. In the future, you can expect a variety of new features added, such as:
More dungeon levels
New Symbiont Archetypes & Tiers
New Mutations
New usable items
New enemies and boss
New quests
And more!
✅ Delivered Updates
Since its release, Arboria has been improved by the seven following major updates:
Elemental Update (June 5)
Changelog:
New Symbionts: Lance, Sabre
New armor: Unique Armor I & II
New gameplay-changing Elements: Shock, Dark (read more below)
New usable items: Rootrap, Grenade
New Traits: Elemental Mirror, Torturer, Voices in Head
New NPCs: Gromm da Stoned - the Village Healer
New quests: Abandoned Machinery, Crab Stash
New dungeon chambers
Reworked Shield Mutation (skill)
Sweet new dance moves
Voice-overs and additional sounds
Tip screens: tutorial panels that will help you become a true warrior
Various fixes
Gromm da Stoned and the five elements
New elements
Each new element brings plenty of additional content to the game. Introducing Shock and Dark Elements will result in:
Break/Resistance Rework - Each Armor type (Heavy, Medium, Light) provides different bonuses to Yotun’s Resistance while different Symbiont Archetypes have attacks with varying Break values which makes Combat more diversified
Titles - Yotun earns titles for grand feats made in Durnar which unlock new Traits for the next generation
New sounds and voice overs
New ceremony cutscene
🍄 Rata and other characters become translucent when close to the Camera
New attacks for Spitter, Gargul, and Wasp
🍄 Changes to the names and values of the Basic Armor Set (Yotunz)
Added the Basic Armor Set to Yotun’s selection screen
Added Shafts (working but currently locked) to Lock Room
Replaced Tutorial Data Pads with Blueprints
Grenades now deal Damage in their explosion sphere instead of dealing direct damage
Various fixes, balance, graphical, and gameplay improvements
New World: After defeating the Bugz Queen players will reach the second World, with completely new enemies, dangers, and rewards
New dungeon levels: Boss Room, VI, and VII
New Symbiont and Armor Tier: Scalez
New gameplay mechanic: Shafts - located in the Lock Room, allows players to quickly travel to deeper Levels of Durnar
New gameplay mechanic: Tails - tougher enemies in the second World have Tails which stop players from one-shot killing them. When an enemy’s HP drops below a certain threshold, the Tail will fall off and their behaviour will change
New Traits: Crowd Pleaser (P), Second Wind (P), Sluggish (N)
New Enemies: Bitey, Chizard, Warrior (each in 5 elemental versions)
New Boss: the Bugz Queen (in Ice, Fire, and Bio elemental versions)
New NPCs: Tzukal da Kooky, Healed Father Tree
Armor Blueprints: Players can now find Armor Blueprints that enable Essence Combine and Ordering at Tzuakl da Kooky
20 new NPC upgrades
Modified Corridor Root Event: Survive a set amount of time while decreasing it for each enemy kill based on their size
New quest: Lost and Found
Music System Rework: Changed the behaviour of combat music to only trigger during events instead of every time combat is initiated; during exploration only ambient music is played
New Quests: Floor is Lava, Foundry Quest; Corridor quests (plague, cave, mines); Mutated Maze
New game mechanic: Simulations - Godz Tests; a set of Challenges in the form of a Simulation that can be accessed by using a special device
New Pause Menu: The game can now be paused. Players can freely navigate the new Pause Menu without the danger of getting attacked in the meantime
New NPC: Lost Healer can be encountered in the dungeon and offer a free healing bongo to the player
Added overcharging elements: applying an elemental effect while the enemy is already afflicted with any other effect will cause an elemental explosion. The explosion element depends on the new element being applied
Added new dungeon landing cutscenes
Added new building levels for village NPCs (Druppa, Franky)
We encourage you to discuss the upcoming changes in Steam Discussions and on Discord. What are you most excited about? Let us know!
Please continue to support us with your Steam reviews (they help a lot!) and share your feedback. It means the world to us! We keep track of Known Issues and Update Notes on Steam.
Now, descend into the dungeons of Durnar and prepare for the upcoming update!
Connect with the Tribe on Arboria’s official channels:
Your message was heard by the Godz! And now they’re giving us the answer we have all been waiting for—a patch!
In the first patch we focused on fixing the VR issue, which some of you have experienced. Now the game should start smoothly!
Early Access
Arboria is an Early Access game and will be constantly improved during this period. Your feedback matters, so keep sharing your suggestions with us! We’re actively monitoring all the forums and keeping a log of known issues that are planned to be fixed with the next updates.
We also have a huge favor to ask. Please drop us a review on Steam if you played the game. They help us with visibility on the platform as well as suggest the direction we should take with the game’s development.
May your quest be fruitful! Dreamplant, All in! Games, and Yotunz
Connect with the Tribe on Arboria’s official channels:
Arboria is now available in Early Access! Join the tribe and start your adventure today!
Watch the Release Trailer: https://www.youtube.com/watch?v=eqy3-o8QkPw The Yotunz Tribe faces extinction since The Father Tree, the source of life, is sick. As the Chosen One, venture through The Hole into the ever-changing land of Durnar. The underground is dangerous and the only way leads down…
Arboria is a 3D rogue-lite, third-person action RPG. As a Yotun warrior, explore procedurally generated dungeons, oblitarate enemies using Symbiotic Weapons and mutate to become stronger.
Warriors do not live long but they will remain forever in the stories and the blood of the Yotunz. The better you fight, the stronger and quicker future warriors will become.
Key features:
Explore procedurally generated dungeons
Use a range of Symbiotic Weapons and Bio-Mutations
Choose from a multitude of upgrades
Meet the unusual residents of the Refuge
Face unique enemies and bosses
If you fail in combat, your character dies permanently and you have to start the next run from the beginning. The veri you collect serves two purposes—it’s an offering for the Godz and your key to growth. Warriors do not live long, but their successors will pick the fruits of their efforts, affecting the next generation’s stats and abilities.
Heal The Father Tree and restore the power of your tribe!
We’re just one day away from Arboria’s release in Steam Early Access.
Tomorrow, you will be responsible for the fate of the tribe. Tomorrow, you will take your first steps in Durnar as the Chosen One. Tomorrow, every single being in the world of Arboria will look at you, an embodiment of the bright future.
We believe that you will succeed. In the meantime, check out what reviewers have to say about Arboria and prepare for your adventure!
Arboria Review The details are astounding. Truly something to behold. You can see every detail on their faces, and subtle face movements in the cut scenes. - Geeks WorldWide
Early Access Review: Arboria – A Promising Roguelike RPG Experience Arboria brings its own unique twist on the classic roguelike RPG mechanics by introducing symbiotic weapons. Unlike traditional games of this genre where you pick up and wield different weapons, here you become the weapon. - GamesHedge
Arboria preview — Plant your feet There’s a foundation of a really solid title that I think fans of the subgenre will get a kick out of. Its visual might be garish and kind of weird, but there’s something charming about how foreign and unpleasant it looks. - PC Invasion
Connect with the Tribe on Arboria’s official channels:
Arboria is a 3D rogue-lite, third-person action RPG. As a Yotun warrior, explore procedurally generated dungeons, use a variety of tools to overcome challenges, obliterate enemies using Symbiotic Weapons and mutate to become stronger.
Arboria launches in Steam Early Access on May 7, 2020. Prepare to descend to dungeons of Durnar!
Watch the teaser trailer: https://www.youtube.com/watch?v=usia9VKDqU8 Arboria is a 3D rogue-lite, third-person action RPG. As a Yotun warrior, explore procedurally generated dungeons, use a variety of tools to overcome challenges, obliterate enemies using Symbiotic Weapons and mutate to become stronger.
Here’s what you can expect from the first Early Access version:
Demanding 3rd person rogue-lite combat
Weapons that mutate
One setting (four levels)—other settings and bosses will be added gradually
Lower price than at full release
Fight enemies in real-time dynamic combat that will challenge your skills. Dash, roll and attack. Adjust your combat tactics when facing various opponents and choose your symbiont weapons wisely—they will affect your combat style. For an additional advantage, make the best use of organic mutations.
Add Arboria to your wishlist and get notified when it's released:
Did you know that unlike people, the Trollz are born as adult specimens?
The ultimate goal of each Yotun is to defeat Jormund, the great serpent. To achieve this, Yotunz descend underground, kill monsters who harm Yggr, heal the Father Tree’s roots and mine veri to please the gods and improve Yggr.
Ready to start the adventure?
Since defeating Jormund and mining veri are matters of survival, Yotunz have genetically adapted to fulfill those functions as effectively as possible. Their right arms are adjusted to fuse with Symbionts, while their left arms can mutate.
Symbionts
Symbionts are used to fight. A Yotun fuses with them to gain a weapon which will prepare him for Durnar. New Symbionts can be found underground and, with time, Yotunz learn to produce their own. They influence the gameplay as each weapon type comes with a different fighting style. Here are some examples of Symbionts that appear early in the game:
Yotunz Scythe - this sharp blade will cut through enemies with quick and precise attacks
Yotunz Axe - enemies will fall like leaves under this weapon’s deadly, efficient blows
Yotunz Sword - perfect for fighting groups of enemies, its attacks are powerful and wide, unstoppable as nature itself
The deeper you descend, the more powerful weapons you’ll find. If you’re lucky, you can find one enhanced with the power of one of three elements: fire, ice, or bio.
Rock paper scissors, elemental edition.
Your weapon is an extension of your hand, literally.
Mutations
Every Yotun learns how to mutate his left arm. Mutations are meant to help the Yotun in combat. On the top of that, Yotunz can absorb essence, which charges the mutations. This comes in handy when they face more and more dangerous monsters. Yotunz can find various Mutations in the dungeons of Durnar, such as:
Shockwave Mutation - enhances the sheer power of Yotunz left arms and is used to create powerful explosions at the point of impact
Shield Mutation - protects Yotunz from the dangers of the Durnar
Teleport Mutation - allows Yotunz to disappear and reappear in a different place by shifting their mass into a form of a goo
Mutation abilities come with Basic and Alternative versions. Performing them costs mana. Mana regenerates over time, but the smartest Yotunz preserve it for the toughest fights.
Coming back ‘on the shield’ was never an option.
Nothing will stand in my way to the sweet sweet loot.
Now that you know some basic weapons of the tribe, which one will you choose to fight? Share your thoughts in the comments and connect with the Tribe on Arboria’s official channels: