Fate Hunters - Dakka
A small card spoilers which will be in future updates

Cursed Shield
Legendary Item
If you have a Curse card in your deck gain a Shield.
Comment: card for upcoming "Curse Deck" archetype


Sword of Heroes
Legendary Weapon
Deal 3 damage to a creature for each Heroic skill card in your deck.
Jan 13, 2019
Fate Hunters - Dakka
Fixed issue with Fortune Teller
Jan 13, 2019
Fate Hunters - Dakka

Gameplay
  • Increased max HP for all heroes:
    • Inquisitor 10 HP -> 12 HP.
    • Arcanist 8 HP -> 10 HP.
    • Raider 8 HP -> 11 HP.
    • Spy 8 HP -> 11 HP.
  • All rooms slightly changed.
  • Increased HP for some creatures and bosses.
  • Now you can re-roll Tarot cards for 2 FP.
  • After defeat a boss on level 5 and 6 you received Treasure Chest.
  • New game mode: Hard Mode (more hard rooms, bosses have more HP, rooms are harder).
Balance
  • Forecaster Power nerf: cost increased from 3->5.
  • Tarot Death card nerf: token increased from 9 -> 10 and damage decreased from 3 -> 2.
  • Tarot Temperance card buff: max HP increased from 4 -> 6.
  • Tarot Emperor nerf: add limit for bonus for HP.
  • Wrath of God card buff: damage increased from 2 -> 3.
  • Armed and Dangerous card buff: add additional effect “Upgrade all non-
  • legendary weapon cards in your hand”.
  • Resurrection card nerf: restore to full HP -> restore 8 HP.
  • Mushrooms card nerf: restore to full HP -> restore 10 HP.
  • Possession (Raider) card nerf: HP lose increased from 3 -> 4.
  • Necromancer buff: attack increased from 2 -> 3.
Bug Fixes
  • Fixed issue with Taunt and cards with random targets.
  • Fixed rare “game crash” at end of turn.
Other
  • Added build ID for bug report (in option screen).

Discussion
https://steamcommunity.com/app/920680/discussions/2/3441214221465915981/
Fate Hunters - Dakka
The game has a problem with “infinity decks” that kill for 1 turn, any number of enemies
In most cases, “infinity decks” are obtained if you have a large number of cards in your deck that draw cards.
And we have the following idea how to solve this problem:
- A new parameter - Stamina
- Each character has 10 Stamina
- Each card that you draw per turn, takes 1 unit from Stamina
- If a player draw a card and he has 0 Stamina, then the Fatigue card is added to the discard.
- At the start of each turn, Stamina is restored.
- In the game there will be some items that will restore or increase Stamina

Fatigue (card) - Cannot be Exiled. Do nothing.

Discussion:
https://steamcommunity.com/app/920680/discussions/0/1742229167212103058/
Dec 27, 2018
Fate Hunters - Dakka
How to play Beta
Beta available on Russian and English

In order to play beta you need to do the following:




New Tarot cards

The Fool
When receiving this Tarot card, select 2 any other Tarot cards. Until the end of the game you can not get Tarot cards.

The Force
If the total number of cards in your deck is 30 or more, then at the beginning of each turn, stun a random non-Boss creature.

The Hierophant
Exile all cards with a Curse, Poison, and Wound type from your deck. Cards with the Curse type are not added to your deck anymore.

The World
At the beginning of your turn, you always draw exactly 5 cards.

The Sun
After a creature attacks your hero, deal 1 damage to it.

The Judgement
If the effect of your card deals damage to your hero, then there is a 50% chance deal 2 damage to a random creature.

The Emperor
When you discard a Treasure card from your hand, you get a token. When you get 9 tokens, they removed and your maximum HP increases by 1.

The Empress
When you discard a Treasure card from your hand, restore 1 HP.

The Death
Every time a Weapon card deals damage, you get a token. When you get 9 tokens, they removed and you deal 3 damage to all creatures.

The Moon
Play with the top card of your deck revealed.

New creatures
Armoured Beast (2/6). Taunt.

New keyword
Taunt
You must target creatures that have Taunt.

Balance changes
Orc Warrior
HP increased from 5 to 6

Death Mark
Silence and Stun a non-Boss creature. Draw a card. -> Silence and Stun a non-Boss creature.

Philosopher's Stone
Add a Curse and a random Potion card to your hand -> Add 2 Curse and a random Potion card to your hand.

The Hermit
Draw 3 random non-Heroic cards from your discard -> Draw 2 random non-Heroic cards from your discard.

Heal Potion drop rate slightly increased at Level 1
Dec 24, 2018
Fate Hunters - Dakka
Greetings. First of all I want to thank all the players for their feedback and suggestions.

The nearest plans (patch this week for Beta)
- Add remaining passive skills (Tarot cards)
- New creature - Armoured Beast (2/6). Taunt.
- New keyword - Taunt (You must target creatures that have Taunt.)
- Some balance changes

Our plan for 2019 (Q1):
- Add Tarot cards (from beta to release)
- New Skill cards - Each character (except Spy) will receive 15 new skill cards
- New Heroic skill cards, including unique Heroic skill cards for Spy
- New item cards (15+)
- New monsters and bosses (10+)
- New game mechanics and keywords, including passive and triggered effects
- Hard Mode
- UI Improvement
- Steam cloud
- Keybord and gamepad support

If you have some feedback or suggestions you can post them here: https://steamcommunity.com/app/920680/discussions/0/1742229167193515540/
Fate Hunters - Dakka
Fixes
- Fixed bug when cards were discarded not at the end of the turn, but after moving to a next room
- Fixed bug with sound in boss room
- Reduced animation and effects delay

Beta Update

New Tarot cards
The Lovers
When you play a Potion type card, draw a card.

The Devil
When you play a Curse card, you draw 2 cards. Add 6 Curse cards to your deck.

The Wheel of Fortune
If your card deals random damage, then it always deals its maximum damage. Increases critical strike chance by up to 50%.

New Item
Philosopher's Stone - Add a Curse and a random Potion card to your hand.
Dec 1, 2018
Fate Hunters - Dakka
Fixes
- Fixed bug with Lacerate
- Fixed bug with Greed
- Fixed bug with Transmute
- Minor bug fix
- Improved game optimization
- Updated the localization files
Nov 25, 2018
Fate Hunters - Dakka

Tarot Cards (rebalance)
The Tower
Restore to full HP. Increase your max HP by 2 times. Reduces health restoration from all cards and passive skills to 1.

The Temperance
Increase your max HP by 4. You cannot play more than 5 cards per turn.

The Star
When you play a Dagger card, draw a card.

The High Priestess
If your deck has no Weapon cards, at the end of your turn restore 2 HP.

Tarot Cards (new)
The Hanged Man
Add 2 Wound cards to your deck. At the beginning of your turn, you take an additional card and then discard a card.

The Hermit
Exile all duplicate cards from your deck. You cannot have identical cards in your deck. Add the Hermit card to your deck.

New cards
Hermit
Draw 3 random non-heroic cards from your discard.

Flesh Golem
4/5 Slow. Entomb: add a Plague card to your discard.
Comment: Undead creature. A little nerf to Necronomicon.

Plague
One Use. Exile a card from your hand.
Fate Hunters - Dakka


Patch Notes - 0.81
- Now you can skip skill cards.
- Rooms amount on levels 4, 5, and 6 is slightly reduced.
- Monster encounters in Mystery Room become slightly easier.
- Localization text fix.


Beta Update
Passive skills and “Fate Point” system now available in Beta.
Now available only 7 passive skills but in future beta updates we add more (up to 21).
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