The game has a problem with “infinity decks” that kill for 1 turn, any number of enemies In most cases, “infinity decks” are obtained if you have a large number of cards in your deck that draw cards. And we have the following idea how to solve this problem: - A new parameter - Stamina - Each character has 10 Stamina - Each card that you draw per turn, takes 1 unit from Stamina - If a player draw a card and he has 0 Stamina, then the Fatigue card is added to the discard. - At the start of each turn, Stamina is restored. - In the game there will be some items that will restore or increase Stamina
Greetings. First of all I want to thank all the players for their feedback and suggestions.
The nearest plans (patch this week for Beta) - Add remaining passive skills (Tarot cards) - New creature - Armoured Beast (2/6). Taunt. - New keyword - Taunt (You must target creatures that have Taunt.) - Some balance changes
Our plan for 2019 (Q1): - Add Tarot cards (from beta to release) - New Skill cards - Each character (except Spy) will receive 15 new skill cards - New Heroic skill cards, including unique Heroic skill cards for Spy - New item cards (15+) - New monsters and bosses (10+) - New game mechanics and keywords, including passive and triggered effects - Hard Mode - UI Improvement - Steam cloud - Keybord and gamepad support
- Fixed bug when cards were discarded not at the end of the turn, but after moving to a next room - Fixed bug with sound in boss room - Reduced animation and effects delay
Beta Update
New Tarot cards The Lovers When you play a Potion type card, draw a card.
The Devil When you play a Curse card, you draw 2 cards. Add 6 Curse cards to your deck.
The Wheel of Fortune If your card deals random damage, then it always deals its maximum damage. Increases critical strike chance by up to 50%.
New Item Philosopher's Stone - Add a Curse and a random Potion card to your hand.
- Fixed bug with Lacerate - Fixed bug with Greed - Fixed bug with Transmute - Minor bug fix - Improved game optimization - Updated the localization files
- Now you can skip skill cards. - Rooms amount on levels 4, 5, and 6 is slightly reduced. - Monster encounters in Mystery Room become slightly easier. - Localization text fix.
Beta Update
Passive skills and “Fate Point” system now available in Beta. Now available only 7 passive skills but in future beta updates we add more (up to 21).