Dec 8, 2022
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commanders,

We hope you have been well. Heading into the final month of the year, we have a couple of small but exciting tidbits of Steel Division 2 news to share with you.

Keep reading to find out more!

Steel Division: Blood Feud in Transylvania

The first news to drop concerns the next major expansion, Steel Division 2: Blood Feud in Transylvania. As we mentioned in last week’s DevBlog, video briefings and voiceovers are done, and the testing of the Army General campaign is in full swing.

We can also report that division balance, models, assets, and illustrations - these critical components have now been finished. We are still working on the localization for the expansion in the various languages supported. A release date for Steel Division 2: Blood Feud in Transylvania is being planned as we speak!



We will get back to you as soon as we know more. In the meantime, the Strike Team will soon receive the go-ahead to stream the full expansion! So keep a close watch on your favorite streamer.

A new long-range artillery model

As pointed out to us by a community member on our Steam forums, historically, the U.S. 3rd Armored Division had a special artillery formation attached from mid-July 1944, almost uninterrupted until the end of the war. This was the 991st Field Artillery Battalion, equipped with the M12 GMC, which hosted an old WW1 French gun, the GPF 155mm. This piece, in its original towed variant, will also be found in the Allied and Axis arsenal, in the upcoming Nemesis: Siege of Dunkirk.



The old French artillery piece was mounted on a modified M3 (Lee) tank chassis, turning this venerable gun into a self-propelled unit. The model for the M12 GMC was long ago completed for Steel Division: Normandy ‘44; we decided it would be worthwhile to add it to Steel Division 2. The U.S. 3rd Armored Division will receive this new unit, where commanders can deploy it in Phase B and C as a “poor man’s Hummel,” so to speak. It will be very similar to the German unit, though with a lower Rate of Fire and less ammo, but with a longer range and a more heavily armored structure.

Join the Czechoslovak Army!

The time has come for you to enlist! With the upcoming Nemesis: Siege of Dunkirk, we get back to the old Eugen tradition of granting the community the chance to add their (real) names to the game. These names will appear as a specific nation’s squad leader. Each name will either have to be of Czech or Slovak origins!



There are some specific rules, which you can read about in this dedicated post here, but please see below for an abridged recap.

In short:
  • We randomly pick names from a nation’s list. We cannot attribute a name to a specific unit.
  • You can only submit a family or surname. We don’t pick first names.
  • One person, one name.
  • The name must be fitting to the nation. We aim for authenticity and realism, after all.
  • Don’t comment on other people’s names.
  • Check other names to see if yours isn’t already proposed.
  • Don’t bother being insulting or funny or an edgelord - we will carefully review all names for their specific language.

Access the enlistment post for Nemesis: Siege of Dunkirk here!
https://steamcommunity.com/app/919640/discussions/0/3721692478276674844/



Until soon!

That’s it for today’s DevBlog. Let us know what you think.

Be sure to join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be found on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commanders!

Yes, it’s been a while since our last contact. We offer our sincere apologies! However, with this DevBlog, we don’t come empty-handed.

Continue reading to discover the latest happenings for Steel Division 2.

Development keeps apace

The various Steel Division 2 projects keep churning, even if the pace might be slower. The team is hard at work testing, bug checking, fixing, sharing improvements, etc.

Now, as you know, the Eugen team is small, and we are knee-deep on various projects at the same time, including Steel Divison 2’s “younger” cousin WARNO. This means that our developers need to shift between tasks and games. And invariable, some delays creep in. Rest assured that our designers are hard at work on Steel Division 2. This includes the next major expansion, Steel Division 2: Blood Feud in Transylvania and Nemesis: Siege of Dunkirk.



We can lift the tip of the veil in today’s DevBlog.

Development keeps apace

First one up is Blood Feud in Transylvania: all the video briefings and voice acting is done and integrated into the game. We are still testing the Army General campaign, for both sides, and the Strike Team is looking at the Oarba map as we speak.



Meanwhile, we are making good progress on Siege of Dunkirk with all the models having been finished. However, the rather painstaking work of reskinning the existing models still needs to be done. The Allied battlegroup, CIABG, already exists in alpha form, with all units and equipment, but needs some more balancing and finetuning. Festung Dunkirchen will soon benefit from the same treatment.



Some more details on CIABG

So, how is the Czechoslovakian Independent Armoured Brigade Group actually shaping up? The battlegroup’s main strengths are the TANK and AA categories, backed up by solid RECON and ART. while INF and AT, on the other hand, are below average.



  • Infantry is clearly the division’s Achilles heel, with only one card of veteran Czech Motostřelci (motorized rifles) and half a card of Ženisté (assault engineers). The rest of the soldiers are eager but hastily trained FFO squads. These are French partisans retrained for regular army use, the name standing for Forces Françaises de l’Ouest. To round out this category, some British Converted Gunners units can also be deployed.
  • A new unit added are Converted RAF squads. These are not-needed admin personnel and ground staff from the British RAF with minimum training. Like their Luftwaffe counterparts, these servicemen are not thrilled with their assigned frontline role and carry the Disheartened trait. Yet, unlike the other crews, they are better equipped with old (and rather cool looking) Vickers K LMG taken from elderly bi-planes (and resurrected from Steel Division: Normandy 44).
  • While it might lack boots on the ground, the CIABG has a lot of armor: from Cromwell, Stuart light tanks, a few heavy-hitting Fireflies, as well as British Churchill tanks. The Allied’s ubiquitous Sherman is not present though. All AT guns are of the towed variant - no tank destroyers can be found in the battlegroup’s arsenal.
  • In terms of the airforce, Czechoslovakian Spitfire Mk.Vb and IXc will provide the main fighter screen.
  • British recon Spitfire and Spitbomber will also be featured, as well as several CS Typhoon variants (rockets, bombs, etc.).
  • The occasional heavier bomber support will come in the form of Mitchel II (the American B-25C in British service. This a new unit, not having seen action since Steel Division: Normandy 44.



Until soon!

That’s it for this week. Let us know what you think.

Be sure to join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be found on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commanders,

We hope this message finds you well. Once again, apologies for the radio silence, but not to worry, we are hard at work on Steel Division 2. As much as possible, we will try to give you semi-regular updates, like today’s DevBlog. Some tidbits of things cooking in Eugen’s kitchen.

What’s that smell?

So, first things first: the next major expansion, Steel Division 2: Blood Feud in Transylvania, is coming along nicely. The new map, Oarba, a 2vs2 battlefield, has passed QA testing and scenario settings tweaking. What is left to do for the team is to design the AI for each scenario. When this is done, we move to the last step, which is to invite the Strike Team to come in and give their verdict on a final balance pass.



What else?

The main Turda Army General strategic campaign is also being tested, from start to finish, by our ever-hard-working QA department.

In other news, the 3D designers are still busy producing the new models for the upcoming Nemesis: Siege of Dunkirk mini-expansion. This includes new and reworked Cromwell tanks, new artillery guns, and more.





Until soon!

A short and brief DevBlog this time. We promise to have more substantial updates on Steel Division 2 in the not-too-distant future!

As always, join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be found on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!
Oct 20, 2022
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello all!

We hope you are well. As you noticed, last week we didn’t publish a DevBlog. This might happen more often in the future, but make no mistake, the Eugen team is very hard at work on all things related to Steel Division 2.

As we are deep in the designing and developing phase on various projects, it is at times better to keep a lid on work-in-progress and wait until we actually have something to show. Like today!

Let’s give a brief update on what’s cooking in the Steel Division 2 kitchen.

Nemesis: Siege of Dunkirk

Our next Nemesis DLC, the Siege of Dunkirk mini-expansion, is ever advancing. We are currently working on the 3D models to be featured, specifically the Allied French infantry deployable as FFO troops. This stands for Forces Françaises de l’Ouest (Western French Forces) which were attached to the Czechoslovakian CIABG battlegroup.

These French squads were almost entirely made up of former FFI maquisards (French partisans) only recently turned into regular soldiers. Nevertheless, these French combatants provided the Allies with almost 65.000 men in September and October 1944, rising to 85.000 soldiers in early 1945.



This influx of manpower was used to block or besiege the various German “fortresses” remaining on the French Atlantic Coast. While the Axis aimed to prevent the use of important harbors, they failed to fix thousands of regular Allied troops with these holdouts. Instead, the Allies deployed reserves, second-line, or improvised forces such as the FFO to great effect, while the veteran armies kept on their drive to Berlin.

The FFO, under French control, were at the complete back of the queue in terms of equipment and supplies. A dire situation compounded by a devastated and still partially occupied country with a provisional government just starting to function. Within this context, the FFO were left in a state of neglect for most of the war. Only through Système D (the soldiers’ own resourcefulness) or with the support of local British, Commonwealth, or American units, could the French stay in the fight. The common joke was that the FFO actually meant Forces Françaises Oubliées with “oubliées” meaning “forgotten.”



Steel Division 2 League’s Season 9

In other news, Steel Division 2 League is back! Our valued community member Protosszocker is at it again, with the League’s 9th Season to kick off on Sunday the 31st of October. Sign-up will close on Tuesday the 25th of October.



No matter the skill level or experience, the Steel Division 2 League is the perfect place for players to enter online competitive Steel Division 2. Higher up the rank ladder, the question remains if our reigning champion Gonz can grab his 6th League title or if someone will step up and finally claim the crown themselves. Regardless of the outcome, either join as a competitor or tune in to watch the League unfold.

More info about Steel Division 2 League can be found here.

Please note that the tournament is not organized by Eugen. We support it by sharing the message and putting Eugen’s stamp of approval for guaranteed fun - but that’s it!

Bidding you au revoir!

Before we leave you, a small update on the upcoming major expansion Steel Division 2: Blood Feud in Transylvania. The new Oarba map, a 2vs2 battlefield, is nearing completion. All victory conditions (Capture the Flag and Destruction) and deployment modes (Meeting Engagement, Closer Combat, and Breakthrough) have been completed. The AI behavior on these maps still needs to be set and tweaked, but we are getting closer!



That’s it. Join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be found on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!
Oct 5, 2022
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander,

We hope you are well! First of all, we wanted to apologize for the lack of a DevBlog last week. The Eugen team has been hard at work on the World War III cousin of Steel Division 2, preparing for the latest major milestone for WARNO.

With that out of the way, we do have some interesting Steel Division 2 tidbits to share with you today.

Blood Feud in Transylvania

We are steadily advancing ever forwards with the next Steel Division 2 expansion, Blood Feud in Transylvania. As mentioned, we have been busy with WARNO, which influences our work on other projects. See the packaging of our new expansion as a Russian doll: we need to complete one step before being able to continue to the next one. This, at times, creates bottlenecks.

Such as?

  • We are working on the Army General campaign map. This needs to be finalized before we are able to record each faction’s briefing video. Likewise, the voice acting needs to be completed in order to align the sound and video briefings; and we need these briefings to be finished before we can integrate it into the game. One puzzle piece after another.
  • Once done, the Army General campaign needs to be thoroughly checked from start to finish, fixing issues and typos, see how each turn pans out, restarts, etc. All of this takes time.

But, we do have one piece of art to show off: the introduction video of Blood Feud in Transylvania is ready. Let us know what you think!

https://youtu.be/cD6jfeL_J40

Siege of Dunkirk

Nemesis: Siege of Dunkirk DLC is also coming up. The 3D models to be featured in this mini-expansion are being worked on as we speak. The Czechoslovakian infantry has been finalized, and the French FFO (Forces Françaises de l’Ouest) are being mustered and are almost ready to be deployed.



Until next week!

That’s it for this DevBlog. One other thing before we leave: our talented Strike Team members will stream the first Blood Feud in Transylvania[/i] divisions later this week. Keep an eye out on our Discord if you want to check it!

Join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be found on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!
Sep 21, 2022
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander,

Today is Patch Day! We teased it here, it is now live ...
It features a long awaited exploit fix, whole unit type's buff, and some love given to underperforming divisions.

Patchlog


The patchlog can be found here.

Why those changes? Here are some of the reasons:

ATR ambush

One exploit which was brought to our attention recently was the use of 2-man ATR teams, with fast transports, to lay ambush along the enemy's lines of communication in order to intercept its infantry reinforcements. A very legit strategy, yet with the current settings, a single ATR bullet would blow up a transport truck and kill an entire squad with it.
With the change brought today, a destroyed transport will only kill 4 of its passengers (meaning an entire half-squad in the case of a jeep), leaving the others suppressed but not all dead. Therefore, one can still lay an ATR ambush, but he better bring HMG or flamethrower to finish suppressing and routing the surviving enemy reinforcements!



Miscellaneous changes

  • Assault engineers with one (not two!) flamethrower weren't deemed appealing enough in comparison with their brethen with TNT. Their price has been buffed over the board.
  • Since Nemesis: Raid on Drvar was released, we have been listening to feedbacks regarding the two new divisions, NOV & Unternehmen Rösselsprungs. Being regarded as too weak, we have buffed their slot prices.
  • Other divisions needed some love too, though. Especially Soviet ones, and in particular 3GvTK & Tyurina. The latter clearly lacks AA, it is actually one of its "trademark", yet we've added a limited 25mm AA gun card, while the former is given two cards of ISU-152 which he was due from the beginning, having a regiment attached during Bagration, as depicted in the Army General campaign.
  • The 15th Scots (and by extension one Soviet division) also got some improvement through cheaper Churchill tanks.
  • ... and more.


What about Turda?

As announced last week, we are still working hard on polishing Turda's campaign, which we hope we'll disclose more soon.
In the meantime, the Strike Team will soon be allowed to stream about the new upcoming divisions & units.

Sep 21, 2022
Steel Division 2 - Schtorsk
FIXES:
  • fixing the KM PIONIER's wrong number of rifle
  • fixing the Chetnik insignia on the USTASE's cap
  • fixing the speed discrepancy between some tank variant and their recon version, by standardizing it on the "vanilla" one: PANTHER D AUFLK., PANZER IV J AUFK., T4 CERCETARE, BEUTE FIREFLY, T-34/85 RAZV., T-34/76 RAZV., M4A3(75) SPAHIS
  • ditto with BEUTE FIREFLY's speed being brought on FIREFLY Vc's speed

GENERIC:
  • transported squads only get 4 casulaties but get high stress when its transport is destroyed

ALLIES:
  • all CROMWELL (but VII)'s speed brought back to 63 km/h
  • added STRELKI (DT) one extra man with DT + increased price from 20 to 25
  • increased CRUSADER AA Mk.1's availability per card from 1/2/4 to 2/4/6
  • increased DZHIP KAO (152mm)'s price from 120 to 170
  • decreased CHURCHILL IV's price from 60 to 50
  • decreased CHURCHILL V's price from 65 to 50
  • increased CHURCHILL IV & VI's availability per card from 5/10/15 to 6/12/18
  • increased (US) ENGINEERS' price from 20 to 25
  • decreased (US) HVAP rounds per unit (76mm AT gun, M10 TD & Hellcat) from 3 to 2
  • increased all mortar units with the RADIO trait's price by +5
  • decreased SHTRAFNIKI OFF.'s price from 40 to 35
  • increased SHTRAFNIKI AVTO.'s availability per card from 3/6/9 to 6/9/-
  • decreased RANGERS' price from 25 to 20
  • decreased PIONNIERS' price from 25 to 20
  • decreased ISU-152' price from 130 to 115
  • increased SU-152' price from 60 to 70
  • decreased ISU-122' price from 95 to 80
  • increased TU-2S' price from 95 to 110
  • (NOV) changed AT slots from 1/2/2/3/3/4 to 1/1/2/2/3/3
  • (Pancerna) SAPERZY with TNT increased to 12 men with Bren, but no Sten
  • (Pancerna) SAPERZY with flamers increased to 12 men with Bren
  • (Pancerna) SAPERZY with flamers renamed INŻYNIERZY to differentiate them from the TNT ones
  • (Tyurin) add one 6// card of 72-K 25mm AA gun
  • (3GvTK) added 2 cards of ISU-152

AXIS:
  • increased TURAN II's short 75mm main gun's HE damage on par with those of German Stummel (short 75mm)
  • increased ÁRKÁSZOK's availability per card from 5/10/15 to 6/12/18
  • added REITENDE JÄGER (MP-44) some Molotov cocktails
  • decreased GD STURMGRUPPE's price from 25 to 20
  • decreased GD STURMGRUPPE MG's price from 30 to 25
  • increased BEO. FI 156C (172,5mm)'s price to 110
  • decreased ROHAMÁRKÁSZOK's price from 25 to 20
  • decreased VM PIONIERI ASALT's price from 25 to 20
  • decreased Fs-STURMPIONIER's price from 30 to 20
  • decreased GEB. STURMPIONIER's price from 25 to 20
  • decreased GD STURMPIONIER's price from 25 to 20
  • decreased STURMPIONIER's price from 25 to 20
  • decreased STURMPIONIER (SVT)'s price from 25 to 20
  • decreased HG STURMPIONIER's price from 25 to 20
  • decreased STURMPIONIER HJ's price from 25 to 20
  • decreased STURMPIONIER's price from 25 to 20
  • increased SDKFZ 7/1's availability per card from 1/2/4 to 2/(4)/(6), number of cards changed accordingly
  • increased OPEL BLIZT FLAKVIERLING's availability per card from 1/2/4 to 2/(4)/(6), number of cards changed accordingly
  • increased off-map KARL GERÄT (600mm)'s damage and blast by x2
  • increased SS-LEGIONARI's price from 20 to 25
  • (Rossel.) add one 1-pt INF slot
Sep 14, 2022
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander,

We hope you are well. As we mentioned in last week’s blog post, we had little to report, though the team was working hard on both the next expansion and Nemesis DLC for Steel Division 2. This week, we can give you a little more detail on what’s happening behind the scenes.

Steel Division 2: Blood Feud in Transylvania is coming along swimmingly. Let’s look at some proofs of life!



Building it up

A lot of effort has gone into getting the inner workings of Steel Division 2: Blood Feud in Transylvania up and running, but we are also putting the finishing touches on the visual and player-facing aspects of our next major expansion.

For instance, the text translations of all the game’s supported languages are being done as we speak. There is more.

The Battle of Turda

The expansion will ship with a brand-new Army General campaign: The Battle of Turda. The campaign map is being done, as can be viewed below:



It still remains to throughly test and polish the scenario.

Like our other Army General campaigns, we will also feature a new introduction video. This one is also finished, barring the voice-over and audio recording, which still needs to be done.

The new Oarba map

Blood Feud in Transylvania will also ship with the new Oarba map. Measuring 27km², Oarba is a 2vs2 map inspired by the actual Oarba de Mureș, which took place from September 17th to October 5th, 1944.



The map itself is done, yet still requiring thorough QA tests (checking that each road works as indentend, that each wood is indeed considered as such from a gameplay perspective, ...). Once done and tested with the default "Capture de Flag" mode, other game modes will have to be set.

Until next week!

Short and sweet, that’s it for this week. We’ll be back soon with a new DevBlog.

We ask everyone interested to join the Steel Division 2 community on our Steam forums.

The latest Steel Division 2 news can also be found on our Instagram. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!
Sep 8, 2022
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander,

Once in a while we get to a week where there is… well… nothing much to report. And today’s post is one of those!

This doesn’t mean that we aren’t busy - far from it. As you know, we are hard at work on the next Steel Division 2 expansion: Blood Feud in Transylvania. Furthermore, we are also laying the groundwork for the future Nemesis: Siege of Dunkirk DLC.

Apart from this, our other game, WARNO just received a major update, BESSIERES, which took up most of our time lately, as well.

A short recap

In case you want to read up on the historical and unit backgrounds of our upcoming expansions and DLC, look no further!

Blood Feud in Transylvania
The next major Steel Division 2 expansion will focus on an often overlooked campaign on the Eastern Front fought between two former allies: Axis Hungary and recently turned Allied Romania. The setting: contested Transylvania. What will you be able to find in Steel Division: Blood Feud in Transylvania?

  • Six new divisions.
  • A new Army General campaign focussing on the first stages of combat in Transylvania as they happened from September 5th to 15th, 1944. It will be quite even, with the Hungarians having the edge during the opening moves, while the Romanians build up their forces until powerful enough to counter-attack and overwhelm their opponent later on. Read more about the Army General campaign in this blog post here.
  • One new map Oarba.
  • 2 Aces: the Hungarian tank commander Lieutenant Ervin Tarczay and Romanian fighter ace, Captain Dan Vizanti.

Nemesis: Siege of Dunkirk
The next mini-expansion, bringing two new divisions and associated units, is Nemesis: Siege of Dunkirk. This will be the sixth community-voted Nemesis DLC for Steel Division 2. We are already working on it concurrent to Blood Feud in Transylvania.



You’ll get to play with:
  • The Axis Festung Dünkirchen garrison battlegroup featuring the second-rate 26. Infanterie-Division, with remnants of Wehrmacht divisions retreating from Normandy, and local Kriegsmarine troops. The latter will represent disciplined Raider squads. Limited armor is available, with a pair of phase-locked Panzer IV and StuG, as well as a few Marders and a single Jagdpanther.
  • A good number of artillery and AA units can be deployed by this battlegroup, including Flak 20mm, Flak 88mm, and the heavy Flak 105mm, backed up by the new Flak 28(p) (captured Polish Bofors guns). Other guns include Flak 31M(r) (Soviet 85mm AA guns), K30(t) 76,5mm (Czech. vz.30) and K418(f) 155mm (French GPF) howitzers. Heavy off-map support from 164mm and 194mm pieces can also be brought to bear.
  • The Allied CIABG are Free Czech and Slovak forces, brought together in an armored battlegroup with little organic infantry. A smattering of local French troops back up the formation, including some former resistance fighters put under “official” arms. The Czechs (and the French) will reuse captured German equipment.
  • Support units include 17-pdr and 25-pdr artillery guns, Bofors AA and a recon squadron featuring Humber Scout Car and the unusual new Humberette Scout Car. Heavier guns are the Canadian heavy QF 3,7-inch (94mm) dual-purpose AA gun and the new heavy British (siege) howitzer BL 7.2-inch (182,5mm).

Read all about the Nemesis: Siege of Dunkirk in this detailed blog post.

Until next week!

We kept it short and sweet, but not to worry: next week we’ll be back in force!

We ask everyone interested to join the Steel Division 2 community on our Steam forums.

The latest Steel Division 2 news can also be found on our Instagram. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!

Aug 31, 2022
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello, commander! It’s good to be back.

After some much-needed holidays, the whole Eugen team is refreshed and ready to return to battle. However, we haven’t been sitting idle these last couple of weeks.

As always, Steel Division 2 development keeps trucking along. Quite a few interesting projects are being worked on as we speak; let’s give you an update on some of them.

It’s all in a name…

As you know, we are working hard on getting the next Steel Division 2 expansion into your hands as soon as possible. Both publicly and internally, we used to call the expansion the Battle of Turda. Now, the expansion has officially received a new name: Blood Feud in Transylvania!

In next week’s DevBlog, we’ll talk a little more about the latest happenings of Blood Feud in Transylvania!



Nemesis: Siege of Dunkrik

When we left you at the end of July, we just finished the sixth, and newest, Nemesis voting round. In case you missed the news, the unique long-running Siege of Dunkirk will be the focus of the next Nemesis DLC. Read more about it in this DevBlog here.

This mini-expansion will focus on the Axis defenders of Festung Dünkirchen squaring off against the free Czech and Slovak forces of the Czechoslovakian Independent Armoured Brigade Group or CIABG.

We have started laying the groundwork for this DLC, with more details to come soon. In the meantime, here's a sneak peek into the new AEC Armoured Command Vehicle model being created !



A new patch incoming

Lastly, we are working on a new patch for Steel Division 2. Lifting the tip of the veil on some of the changes coming:

  • We are addressing an issue that when destroying transport vehicles players would also kill all the passengers. This led to cheesy tactics where anti-tank rifle squads would ambush whole convoys, destroying columns of vehicles and killing dozens of passengers with a few well-placed shots. The patch will introduce a fix in which destroying a transport vehicle will kill four passengers (an entire load of a jeep, but not a larger squad) and suppress the surviving members.
  • We will buff certain British armor: the Churchill’s price (including their Soviet lend-lease variant) and a speed improvement to the Cromwell (except the up-armored variants).
  • We will give the Polish 2. Pancerna’s infantry tab some love, reworking the Engineer squads strength and loadouts.
  • Some love will also be given to the Soviet GM Tyurina’s adding a bit more AA.
  • We will nerf all mortars with the Radio trait, with these units being too overpowered.
  • We will buff the price of Assault Pioneers (with flamethrower) of all nations.
  • Based on player feedback since release, Nemesis: Raid on Drvar’s division slot costs will be buffed a bit.
  • And more ...



That’s it for this week!

We ask everyone interested to join the Steel Division 2 community on our Steam forums.

The latest Steel Division 2 news can also be found on our Instagram. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commander!
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