We are back at it with another deep dive into the next Nemesis DLC for Steel Division 2. This week, we’ll look at two divisions from an interesting (and long-running) World War II battle with our Nemesis: Siege of Dunkirk proposal.
Let’s find out all the juicy details!
A rather long affair
Nemesis: Siege of Dunkirk focuses on an operation that began in 1944 but only finished two days after the official conclusion of World War II in Europe. This is the siege by the Allied Free Czechs and Slovaks of the German garrison in the fortified French port city of Dunkirk.
The two divisions featured in this Nemesis DLC are the unique Allied CIABG formation, (standing for the Czechoslovakian Independent Armoured Brigade Group) and the Axis Festung Dünkirchen.
Some historical context
After the Battle of Normandy and the subsequent Allied breakout, the First Canadian Army was allocated the objective to clear the Channel coast and capture its critical ports. With shattered German formations retreating hastily in early September, Hitler designated the ones that remained in German hands to be Festung cities. They were prepared to be defended to the last man at all costs.
Dieppe and Le Havre were captured first. The Allies couldn’t count themselves lucky: the Dieppe port was too small, and Le Havre was so thoroughly demolished that repairing it would take a long time. That left Boulogne, Calais and Dunkirk. The first two-port cities were again seized, including nearby coastal batteries, but only after heavy fighting and with severe damage to the port facilities.
A stalemate
Dunkirk’s fate was different. The Allies reached the outskirts of the French city in early September, but the Commonwealth forces needed to storm the garrison were redirected to liberate Antwerp, in nearby Belgium. The larger port of the Flemish city further north was deemed more suitable for the Allied needs, with Dunkirk’s port already being destroyed. A costly and bloody assault on Dunkirk was unnecessary and not worth it; instead, the decision to siege was enacted.
Allied forces around Dunkirk contained the Germans held within. They also tried to curtail the garrison’s supply through coastal waters, either by the Luftwaffe or through fast E-boats operating from the still-occupied Netherlands.
The fighting spirit of Festung Dünkirchen needs to be highlighted as the German forces launched one of the last successful operations in World War II. This can be attributed to its commander, Admiral Frisius, who maintained high morale among the garrison troops. He did so by combining iron disciple, aggressive sorties, and even amphibious raids, thus keeping a level of initiative.
Ready to take the war to the Allies, Operation Blücher saw the Germans push back the Allied perimeter by some 15 kilometers, destroying almost completely two French companies. The Allies themselves destroyed several bridges in order to stop the break-out. Victorious, the Germans settled into their new positions and held them until the very end of the war.
Festung Dünkirchen
As always, we begin with our Axis battlegroup: the hard-fighting garrison troops of Festung Dünkirchen. This amalgamated division was made up of the recently created second-rate 226. Infanterie-Division. Various remnants of Wehrmacht formations mauled in Normandy supplemented the garrison, as well as Kriegsmarine and Luftwaffe personnel making up a quarter of the total forces available.
Like other Festungs (such as Festung Toulon, featured in Nemesis: Storming of Toulon), the garrison of Festung Dünkirchen is well supplied with artillery and AA units. This includes the heavy Flak 105mm and even new Flak 28(p), the ubiquitous Bofors captured from Poland in 1939, and Flak 31M(r) (Soviet 85mm AA guns). Of course, the ever-present Flak 20mm and Flak 88mm can also be deployed. Other pieces include K30(t) 76,5mm (Czech. vz.30) and K418(f) 155mm (French GPF) howitzers.
The garrison can count on well-trained and aggressive infantry, who launched daring raids on the Allied lines until the very end of the siege. Wehrmacht and Kriegsmarine raiding parties will represent these. The soldiers were well-equipped, having access to a large weapon depot with plenty of Panzerfaust, Panzerschreck and explosives.
There were some armored units available, though the number of tanks the garrison could deploy fluctuated heavily during the siege. Regardless, some were always serviceable, which results in a pair of phase-locked Panzer IV and StuG, as well as a few Marders. Festung Dünkirchen even has access to one remaining, and hard-working, Jagdpanther.
Coastal batteries and forts surrounded Dunkirk, which could also turn their guns to fire inland. As such, Festung Dünkirchen can count on heavy off-map support from 164mm and 194mm pieces. This firepower, as well as a powerful Flak, might compensate for this battlegroup’s terrible lack of air cover!
CIABG
The Czechoslovakian Independent Armoured Brigade Group or CIABG are Free Czech and Slovak forces. They were exiled first to France (where they formed a foreign division in the French Army in 1940) and then, after the fall of France, to the United Kingdom before being shipped to Palestine. After combat in North Africa, all free Czechs and Slovaks fighting in Allied territories were regrouped to form the CIABG.
Landing in France a week after Nazi Germany’s defeat at the Falaise pocket, the brigade formed part of the First Canadian Army. The CIABG was detailed to relieve the original wave of Canadian and British troops invested around Dunkirk. And for the rest of the war, they never left.
An unusual formation
As a brigade, the CIABG had an unusual structure with lots of tanks but little infantry - also not the most obvious choice in the slogging, rather a static fight that characterized Dunkirk. In terms of total armor, most of the tanks were Cromwell, including 95mm CS variants. These can be found to perform a variety of roles, from recon to command. A handful of Fireflies, Stuart light tanks and Crusader AA tanks are also available. The formation also had access to a British tank regiment bringing Churchills.
In comparison, the brigade’s infantry strength was in dire straights, with only a single (reduced!) infantry battalion available. Unlike the rest of the formation’s equipment, the soldiers were equipped with Thompson SMGs instead of Stens.
To compensate for this dramatic lack of infantry, the CIABG was given the recently reformed French 110e Régiment d’Infanterie, which were actually enlisted FFI partisans. Half-dressed in civilian clothes and equipped with German captured small arms and some British, these French forces will be the mainstay of the CIABG’s infantry. The French were part of Forces Françaises de l’Ouest, a force at the bottom of the priority list for new equipment. So destitute were they that some local commanders loaded fishing boats with wine bottles and sent them to the UK to trade them for whatever military materiel they could find.
Additional troops come from British Converted Gunners, hailing from AA, artillery, and even surplus RAF ground crew. A few Czech riflemen will be veterans, while FFI-turned-soldiers will come veterancy-locked. French and Czech soldiers got along well and even formed mixed assault patrols. These will be featured as heavy assault/recon squads. The French also provide reformed Fusiliers-Marins as scouts.
Additional support comes as 17-pdr and 25-pdr artillery guns, Bofors AA and a recon squadron featuring Humber Scout Car and the unusual new Humberette Scout Car. Some French World War 1-era guns, captured by the Germans in 1940 and used as the K418 (f), were in turn recaptured by the CIABG and recrewed by the French during the siege. The Czech, likewise, had a passion for reusing seized equipment from the enemy. They ended up shelling the Dunkirk garrison with a Flak 88mm gun, a few Flakvierling and the K418(f).
Canadian heavy AA guns, such as the QF 3,7-inch (94mm) heavy dual-purpose AA guns (introduced with the South African division in the Tribute to the Liberation of Italy expansion) and the new heavy British (siege) howitzer BL 7.2-inch (182,5mm) will also be featured as attachements.
The Nemesis DLC
Our Nemesis DLC community vote presents one option of two new divisions (with new units and weapons) each week. When we have finished our run, you get one vote to choose between one of the three options. The Eugen team will then design, develop, test, and implement the chosen Nemesis option, to be released in the future. We hope Nemesis #6’s ballot and results will be concluded before the end of July!
Don’t forget to check out the latest Nemesis DLC for Steel Division 2: Nemesis: Raid on Drvar.
That’s all done and dusted for Nemesis DLC option two. Let us know what you think!
Be sure to join the Steel Division 2 community on our Steam forums. If you want to keep up to date with the latest Steel Division 2, keep an eye out on our Instagram. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!
Strap in, as today’s DevBlog will be a long, but exciting read! After the release of Nemesis: Raid on Drvar, we quickly realized that our latest Nemesis DLC was as popular as the previous ones. That’s why, after internal deliberation, we have decided to bring back the Nemesis community vote!
Today, we’ll kick off with our first new offering: Nemesis: Battle of Tienhaara.
Keep reading to find out more!
A Glorious Return
The Nemesis DLC community vote. What does that mean? In the coming weeks, we’ll be detailing two new battlegroups, one from each side. After we have finished, we open the vote, and you can decide which Nemesis groupings you would like to play next in Steel Division 2. Then we’ll develop these divisions (which might take some time). The historical origins of these pairs will always have a basis in a special or unusual battle or operation in World War II.
So, to break it down, we present one option of two divisions each week. In the end, you get one vote to choose between one of the three options. We hope the vote and results of this latest round of Nemesis can happen before the end of July!
In case you were wondering: the next Steel Division 2 expansion, the Romanian-Hungarian focused Battle of Turda, still has priority in our development schedule. Nothing changes there. We are launching this new Nemesis DLC vote now, so we can start putting the first pieces together during the “slow” month of August.
The Battle of Tienhaara
Let’s circle back a bit. In our second full-blown expansion, Steel Division 2: The Fate of Finland we focused on the Soviet attack on Axis ally Finland. The Battle of Tienherra is an integral part of this, but we only alluded to it. This encounter began a few days before our Army General Karelia scenario - and the results are directly connected to the opening situation of this campaign.
The Soviet offensive against Finland opened up on June 10th, 1944, and quickly reached the city of Vyborg, which fell on June 20th. Finland’s defenses were crumbling, and if the Soviet juggernaut had kept on rolling, they would have broken through the undermanned VKT line. This was Finland’s last defensive belt. However, as the Soviets took too much time to reorganize (and celebrate the capture of Vyborg), the window of opportunity (luckily for the Finns) was closed rapidly.
This delay in regrouping was more significant than you think.
The Soviets tried to exploit the fall of Vyborg and push forward immediately. However, they were stopped dead in their tracks by a rearguard detachment of die-hard Finnish soldiers. They repelled everything the Soviets threw at them during a three-day battle for the crossroads at Tienhaara.
Preventing the Soviets from advancing and establishing a bridgehead north of Vyborg, this rearguard detachment allowed the rest of the Finnish army to pour defenders into the VKT line, reorganize, and later stop the second stage of the Soviet strategic offensive - as depicted in the “Fate of a Nation” Army General campaign.
The 17. Divisioona
For the Axis, Nemesis: Battle of Tienhaara features the 17. Divisioona. They will be represented as they were during the two consecutive battles fought over five days for Vyborg and the northern outskirts. As with any Finnish infantry division, the 17. Divisioona had three infantry regiments. Only two will be involved in the Battle of Tienherra.
A Swedish Connection Of the regiments taking part, the most committed to the battle was the 61st Infantry Regiment. Most interesting is that its men and officers didn’t speak Finnish, not as their native language at least, as this regiment recruited exclusively among Swedish-speaking Finns. This formation also included no small number of Swedish volunteers. The 61st Infantry Regiment went down in Finnish history books as the Sextiettan, meaning “61” in Swedish.
If you have played the Karelian Army General campaign, you might remember this regiment with its Swedish BARs, dialogue, and unusual Fanatical trait (which refers to the staunch defense at the Battle of Tienhaara a few days before). As such, the Sextiettan units (riflemen, commander, MG, mortar, etc.) form the core of the 17. Divisioona and will all be speaking Swedish and carry the Fanatical trait.
A Lack of Discipline Not all defenders of Tienhaara were forged in the same fire. While the Sextiettan regiment was later honored for their combat performance, another formation became (in)famous for its conduct during the battle. The 20th Infantry Brigade was a completely green outfit left in charge of the defense of Vyborg. Quickly ending up on the frontline, the brigade was taken by surprise. Unprepared and inexperienced, many of its soldiers did the obvious: they threw their weapons and ran. Vyborg, the stronghold of Karelia, fell within a day.
These terrorized troops were put back in the line at gunpoint. They bolstered the 17. Divisioona’s strength. In-game, they will be composed of Disheartened recruits, lacking veterancy, led by command squads with the Discipline trait.
Other units Anti-tank units include the ubiquitous captured Soviet 45mm and refurbished French 75mm PaK 97/38, but also some of the rare PaK 40 available to the Finnish army.
Vyborg’s defenders were reinforced by the vanguard of the Panssaridivisioona (Finland’s sole armored division) with its Separate Armor Company … bringing the BT-42. Also, a few StuGs will be present as late reinforcement.
The formation can also count on many AA guns, which formed the anti-air defenses of Vyborg. Mobile batteries were pulled out in a hurry, adding their guns to the division’s defense. Alongside the 20mm and 40mm Bofors, you will also be able to find the heavier 76 ltK/34 V, known as the Vickers 76mm, firing both AA and AP rounds.
Divisional artillery was made up of old WW1 British 84mm and French 155mm guns. The main artillery support of the 17. Divisioona came from further back (and flying above). Corps, and even army, artillery was brought to bear in support during the Battle of Tienhaara. This includes guns of all origins and calibers, from WWI British BL-8 203mm super-heavy howitzers to modern captured Soviet M-10 152mm or German 210mm Mörser.
The German Luftwaffe detachment Gefechtsverband Kuhlmey (Detachment Kuhlmey) was especially active and will be featured in support of 17. Divisioona with its fighters and fighter bombers.
90-ya Strelkovaya Diviziya
Our Allied, and thus, Soviet counterpart is the 90-ya Strelkovaya Diviziya or the 90th Rifle Division. Going into the attack at the Battle of Tienherra, this infantry division was supported by a heavy tank regiment. Unusually so, they fielded some surviving KV-1 and lend-lease Churchill tanks, as well as an heavy assault gun regiment with the formidable ISU-152 and SU-152.
The 90-ya Strelkovaya Div. has its origins in the Karelian isthmus, formed in the 1930s in the region before participating in the Winter War. After this conflict, the formation was sent to Leningrad and afterward to annex the Baltic States. It was here that the 90-ya Strelkovaya Div. found itself under German guns at the beginning of Operation Barbarossa in 1941.
It was a devastating battle, with the long retreat beginning soon after, leading the Soviets back to Leningrad. The formation helped defend the perimeter during the Siege of Leningrad until 1944. Detached once again to the Finnish front, it fought to break through successive Finnish defenses, helping to capture Vyborg.
Some heavy units At the spearhead of the Soviet offensive, and pursuing the routing garrison of Vyborg, the 90-ya Strelkovaya Div. could also count on its share of heavy artillery support, including mobile units such as the SU-76 and BM-13 MLRS.
Advancing rapidly, it outran some of its supply lines. The 90-ya Strelkovy Div. took to equipping its forces with the looted remnants and equipment from the Finns in Vyborg. This included small arms (especially SMGs) to towed guns (PaK 40, howitzers, etc.).
Another feature of the division is that it's commanding general, Nikolay Grigorevich Lyashchenko, previously commanded the 73rd Naval Infantry Brigade during the Siege of Leningrad. When the latter brigade was dissolved due to excessive losses, Lyashchenko was put in command of the 90-ya Strelkovaya Div.. He brought an entire recon company of veteran sailors with him!
90-ya Strelkovaya Div. can count on a large amount of infantry, including specialized assault and recon infantry), as well as artillery. Armored firepower is brought to bear by older but well-protected tanks and assault guns.
Nemesis: Raid on Drvar
Don’t forget to check out the latest Nemesis DLC for Steel Division 2: Nemesis: Raid on Drvar.
Nemesis: Raid on Drvar takes the player into one of World War II's most unusual airborne operations: the ambitious Axis air assault to neutralize Yugoslav partisan leader Tito in the spring of 1944. Nemesis: Raid on Drvar gives you the command of two unique battlegroups in skirmish or online multiplayer: the Axis air assault troops of Unternehmen Rösselsprung and the partisans of the Yugoslav NOV.
Until next week
That’s it for our new Nemesis deep dive this week. Let us know what you think. Until next week!
Be sure to join the Steel Division 2 community on our Steam forums. If you want to keep up to date with the latest Steel Division 2, keep an eye out on our Instagram. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!
We hope you are well. Coming in hot on the heels of the recent release of Nemesis: Raid on Drvar, we got some exciting new things to show you.
As you know, we are busy at work on the next expansion for Steel Division 2, Steel Division 2: Battle of Turda. With this DLC, we will also feature a new map.
Let’s look at our new environment: Oarba. This map will be available for free to all owners of Steel Division 2!
A historical setting
Measuring 27km², Oarba is a 2vs2 map inspired by the actual battlefields of the battle of Oarba de Mureș, which took place from September 17th to October 5th, 1944.
As part of this battle, Romanian territorial forces and their Soviet reinforcements were thrown at Turda, held by the Hungarians, while the Axis' left flank was secured by the Germans at Oarba. With the main Allied counter-offensive happening at Turda, the Romanian Motomechanized Corps was thrown in a secondary attack at Oarba. More information about this battle can be found in our DevBlog on the Romanian 9. Infanterie division.
Historically, the map was fought over from south to north - from downhill by the river to the top of the hill. However, we have decided to situate the battlefield from east to west, giving it a great symmetry in environment and topology.
Oarba is structured around a waterway that runs along its length, making the control of the bridges across the river of great importance. In the center of the river (the Mureș), an island formed by a loop can prove a useful shortcut for your attacks. Or a stronghold if properly defended, or even a deadly enemy firing position if ignored. While the left edge of the map is pretty clear and "tank friendly," on our right border, we have a slow climb on a gently rising slope covered with small woods and farms.
We designed Oarba to accommodate a variety of playstyles. For instance, you'll have to fight uphill infantry battles to control the high ground on one side, while on the opposite end of the map, you’ll encounter perfect terrain for your massed armored assaults.
We can't wait to see what strategies you'll use on our Steel Division 2’s new battlefield!
Some more reading on Battle of Turda
If you are wondering what the new Steel Division 2 expansion, Battle of Turda, will exactly contain, look no further!
One new Army General campaign centered on the Battle of Turda, Transylvania, pitting Axis Hungary versus Allied Romania.
Six new divisions.
Of which three will be Romanian, now siding with the Allies, including the Divizia 9 Infanterie, the Divizia 8 Cavalerie Motorizata and the Corpul 6 Teritorial.
And two will be Hungarian, with one German. This includes the Hungarian 2. Páncéloshadosztály (2nd Armored Division) and 25. Hadosztály (25th Infantry Division). The Germans are represented with the Sperrverband von Kessel.
Mixed divisions, with units from various nations, such as Romanian-Soviet or Hungarian-German.
One new map. This is the 2vs2 Oarba battlefield.
2 Aces: the Hungarian tank commander Lieutenant Ervin Tarczay and Romanian fighter ace, Captain Dan Vizanti.
Missed Nemesis: Raid on Drvar?
If you can’t wait to get playing with Steel Division2, be sure to check out our latest DLC, the Nemesis: Raid on Drvar[[/b] mini-expansion.
Nemesis: Raid on Drvar takes the player into one of World War II's most unusual airborne operations: the ambitious Axis air assault to neutralize Yugoslav partisan leader Tito in the spring of 1944.
Nemesis: Raid on Drvar gives you the command of two unique battlegroups in skirmish or online multiplayer: the Axis airborne troops of Unternehmen Rösselsprung and the partisans of the Yugoslav NOV. New units include fanatical SS-Fs-Jäger and SS Gebirgsjäger, Croatian Domobran, partisan Snajper, or British SOE special forces.
Other new vehicles and planes are the homemade Yugoslav Partop infantry mortar, M.28 heavy AA gun, Aufk. Panzer II F or the L35 tankette. The sky is filled with Croatian-operated BH-33E-SHS biplanes, pre-war Yugoslav IK-2 fighters, the Ca.310bis Libeccio bombers, or Allied-flown tank killer Hurricane Mk IV Vickers and South African Ventura GR.V bombers.
Until next week
That’s all! We’ll be back soon with more Steel Division 2 news.
Be sure to join the Steel Division 2 community on our Steam forums. If you want to keep up to date with the latest Steel Division 2, keep an eye out on our Instagram. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!
Lead your forces to victory and deploy as either the elite Axis airborne troops of Unternehmen Rösselsprung or the hard-fighting partisans of the Yugoslav NOV!
Keep reading to find out more.
What to expect from our Nemesis DLCs
First off: Nemesis: Raid on Drvar is the latest community-voted DLC for Steel Division 2. Featuring two new battlegroups, with associated new units and toys, the popular Nemesis DLC highlights often-overlooked battlefields or battles from the latter part of World War II.
Our first Nemesis DLC is available for free! It highlights the Battle of Sandomierz Bridgehead and transports us to August 13th, 1944, to the battlegrounds of Poland. The Nemesis: Sandomierz features two hard-hitting divisions, and two new Aces, with the 16. Panzer bringing the mighty Königstiger (H) and the Allies the Soviet 97-y Gv. Strelk. Div featuring new units such as the Razveddozor heavy recon patrol.
We remain on the Eastern Front with our second Nemesis: DLC: the Nemesis: Lvov Offensive. This mini-expansion brings two brand-new divisions to play in skirmish or multiplayer: the Axis German 20. Panzergrenadier-Division and the Allied Soviet 10-y Gv. Tank. Korpus. New units include the Elefant heavy tank destroyer, as well as the unique Bef. Tiger (P) and Bef. Panzer V/IV command tank and captured T-5 Pantera put in use by the Soviets.
https://store.steampowered.com/app/1477780/Steel_Division_2__Nemesis_3__Battle_of_Rimini/ Transporting the action to the Mediterranean, our third mini-expansion is the Nemesis: Battle of Rimini, set on the Italian Adriatic coast. It pits the veteran Axis German 1. Fallschirmjäger against the Allied 2nd New Zealand Division. Two new Aces are included, as well as a host of units such as the British Bristol Beaufighter, Greek Martin Baltimore bomber, German (commandeered) Re.2005 fighter, as well as various new infantry units such as Greek Oplites mountain infantry, and New Zealander Maoris.
We bring the player to Operation Dragoon, the Allied invasion of the French Riviera in August 1944 with our fourth Nemesis DLC, the Nemesis: Storming Toulon. The Axis defensive-focused Verteidigungsbereich Toulon and the multinational veterans of the 1e Division Française Libre await your command. New units include Kriegsmarine Marineinfanterie, Commandos d'Afrique special forces, heavy Flak 38 105mm guns, M3 Gun 37mm, and many more.
Leading us to our latest Nemesis: DLC offering: Nemesis: Raid on Drvar!
What does Nemesis: Raid on Drvar bring?
Nemesis: Raid on Drvar takes the player into one of World War II's most unusual airborne operations: the ambitious Axis air assault to neutralize Yugoslav partisan leader Tito in the spring of 1944.
Unternehmen Rösselsprung - Operation Knight’s Move - was Nazi Germany’s daring paratroop raid deep inside the partisan-controlled territory. Instead of a checkmate, Tito and his guerilla forces successfully resisted the elite SS paratroopers, mountain soldiers, and Croatian ground troops.
Nemesis: Raid on Drvar gives you the command of two unique battlegroups in skirmish or online multiplayer: the Axis airborne troops of Unternehmen Rösselsprung and the partisans of the Yugoslav NOV. New units include fanatical SS-Fs-Jäger and SS Gebirgsjäger, Croatian Domobran, partisan Snajper, or British SOE special forces.
Command unique units such as the homemade Yugoslav Partop infantry mortar, M.28 heavy AA gun, Aufk. Panzer II F or the L35 tankette. The sky is filled with Croatian-operated BH-33E-SHS biplane, pre-war Yugoslav IK-2 fighter, the Ca.310bis Libeccio bomber, or Allied-flown tank killer Hurricane Mk IV Vickers and South African Ventura GR.V bomber.
Some additional reading
If you want to read more about the unique details and the divisional historical background of Nemesis: Raid on Drvar, we got the following deep dives for you!
A preview of the Axis battlegroup Unternehmen Rosselsprung in this blog post here.
We ran a detailed breakdown of the Air Forces featured in the Nemesis: Raid on Drvar in this dedicated blog post here.
Until next week
That’s it for this week, commander. Get into the game, deploy your new units, and see you on the battlefield.
Let us know what you think of Nemesis: Raid on Drvar. Do this through our Steam forums. If you want to keep up to date with the latest Steel Division 2, keep an eye out on our Instagram. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!
Good news! We finally have a release date for the long-awaited Nemesis: Raid on Drvar. Muster your troops as the newest DLC for Steel Division 2 is going to be hitting the Steam store page next week, Thursday, the 16th of June.
Keep reading to find out more!
A mea culpa
First off: we want to share with you our apologies for the delay in getting Nemesis: Raid on Drvar in your hands. Next to continued developmental issues, the DLC took much longer than expected.
This is also one reason we didn’t publish anything last week. We wanted to make sure that the Nemesis: Raid on Drvar was ready to go when we would share something with you!
Nemesis: Raid on Drvar
So, what can you expect from Nemesis: Raid on Drvar? The newest Steel Division 2 DLC features two brand-new battlegroups, taking the player into one of World War II's most unusual airborne operations: the ambitious Axis air assault to neutralize Yugoslav partisan leader Tito in the spring of 1944.
Unternehmen Rösselsprung - Operation Knight’s Move - was Nazi Germany’s daring paratroop raid, deep inside the partisan-controlled territory, to deliver a stunning coup de main strike. Instead of a checkmate, Tito and his guerilla forces successfully resisted the elite SS paratroopers, mountain soldiers and Croatian ground troops.
Nemesis: Raid on Drvar gives you the command of two unique battlegroups in skirmish or online multiplayer: the Axis airborne troops of Unternehmen Rösselsprung and the partisan forces of the Yugoslav NOV. New units include fanatical SS-Fs-Jäger and SS Gebirgsjäger, Croatian Domobran, partisan Snajper, or British SOE special forces.
Command unique units such as the homemade Yugoslav Partop infantry heavy mortar, M.28 heavy AA gun, Aufk. Panzer II F or the L35 tankette. The sky is filled with Croatian-controlled BH-33E-SHS biplane, pre-war Yugoslav IK-2 fighter, the Ca.310bis Libeccio bomber, or Allied-flown tank killer Hurricane Mk IV Vickers and South African Ventura GR.V bomber.
Some additional reading
It’s been a while since we last let the spotlight shine on Nemesis: Raid on Drvar. If you want to read up on all the juicy details, from history to the new toys you get to play with in Steel Division 2, look no further!
A preview of the Axis battlegroup Unternehmen Rosselsprung in this blog post here.
We ran a detailed breakdown of the Air Forces featured in the Nemesis: Raid on Drvar in this dedicated blog post here.
Until next week
Get ready for Nemesis: Raid on Drvar’s launch next week Thursday. Until then, take care and keep calm, cool, and collected, commander!
Don’t forget to cast an eye on our Steam forums and Instagram if you want to keep up to date with the latest Steel Division 2 has to offer. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!
We hope you are well. It will only be a very small update, as Eugen’s offices are still officially closed for the day.
But we can’t leave without a short message to you!
Rest and Recuperation
May is the month with the most bank holidays in France, from Worker’s Day to the end of World War II, and religious celebrations. Hence the team is getting some much-needed rest and recuperation.
However, not to worry, development on Steel Division 2 continues at pace. We are still hard at work on Steel Division 2: Battle of Turda, and Nemesis: Raid on Drvar is coming soon too.
Until next week
We will be back with a regular update next week. Thanks for your understanding!
Don’t forget to cast an eye on our Steam forums and Instagram if you want to keep up to date with the latest Steel Division 2 has to offer. Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!
Let’s dive right in with today’s final Battle of Turda DLC division preview. We will take a good look at the varied composition of the Allied Romanian Corpul 6 Teritorial.
A short Nemesis update
Before we press on, a brief message regarding our Nemesis: Raid on Drvar DLC. Yes, we are working on it, and yes, it will come soon. However, we are still ironing out some final touches which we hope to accomplish in the very near future.
With that out of the way, let’s continue with our new Romanian friends of the Corpul 6 Teritorial. We’d like to thank our Strike Team member and big Romanian fan Charlie TZR (aka the former Steppewolf) for additional details and background info!
A corps for training
After the crushing defeats of Stalingrad, the Romanian High Command hurriedly formed additional training divisions in the home country to process the new recruits and reservists. Made up of a handful of instructors and regulars, these training formations funneled fresh manpower to active divisions at the front. The Corpul 6 Teritorial came into existence in 1943, consisted of a corps of three training divisions, and deployed in Transylvania, south of Cluj-Napoca, at the new frontier with Hungary. The divisions were the 18th, the 20th, and the 6th.
Much like other Romanian training formations, the divisions within Corpul 6 Teritorial featured only six battalions (compared to nine for frontline divisions) and had access to fewer heavier weapons. Each individual division was closer to an infantry brigade. Elements in the corps included the Regimentul 6 Pionieri, providing the bulk of the combat power, and the Regimentul 10 Calarasi, with its recon and motorized troops, ideal for a mobile reserve force. Artillery units allocated to the formation were decent, with a wide range of gun pieces, from relatively modern 105mm Schneiders to 150mm Skoda guns and 155mm heavy WWI French models.
A new war
After Romania’s switch from Axis to Allies in August 1944, hostilities broke out with the former allies, Germany and Hungary. The Hungarians began their offensive into Transylvania to reach the Carpathian mountain passes within days. Being situated nearby, the role of Corpul 6 Teritorial changed overnight, becoming the first critical line of defense. They took the brunt of the offensive, critically delaying the Hungarians and Germans, and buying enough time for additional reinforcements to arrive, including Soviet troops.
The first combat mission of the formation, which was commanded by Brigadier General Georghe Stavrescu, was to stop and slow down the enemy’s advance. The infantry brigades took the first hit of the Hungarian attack but held on, being reinforced by other Romanian combat elements in the area.
First combat encounters
The left flank of the offensive was covered by two battalions of the 3rd Mountain Division, veterans of the Kuban and Crimea campaigns. These troops were the first in combat, and lacking much heavy weaponry, worked together with the border guards to repel the Hungarian attackers. They even used explosives from nearby mines for some additional firepower.
The other formations of Corpul 6 Teritorial also played their part, with the 18th being deployed around Alba Iulia and cleaning up the area of German troops, capturing a few tanks. Later on, it moved north towards Turda to assist the Soviet-Romanian attack. The 20th Division was the least-equipped formation. Regardless, it fought hard against superior forces, repelling frequent counterattacks and even pushing back the opponent across the river Mures. This division later linked up with the Corpul Motomecanizat. The 6th was located in Turda and was mauled in the first days of battle before moving off the line for rest and recuperation. Later on, it rejoined the fight, together with the first Soviet reinforcements. An additional Romanian formation, the 7th, was added to the corps, as it played a part in blocking areas when the enemy was advancing south.
Additional forces
The Corpul 6 Teritorial groups together an array of forces, not only the previously mentioned divisions, but also other troops. These include Regimentul 7 Graniceri, border guards, as well as local garrisons in Cluj and Aries, made up of reservists. However, a key turning point was the arrival of Soviet forces. The Corpul 6 Teritorial was capable of counter-attacking in the latter stages of the campaign, thanks to the influx of Red Army troops.
What can you expect in-game?
Corpul 6 Teritorial will have a tough time on the attack, but will receive more mobile troops and offensive options over time. To better reflect its historical conduct during the campaign, this division is phase-locked. A large variety of light Romanian units are available in Phase A, while the Soviets provide heavier reinforcements from Phase B onward.
With a respectable amount of slots and options, the formation’s Recon units are pretty decent. Romanian scouts can only be deployed on foot or in side-cars, but later down the line, Soviet reinforcements bring units such as half-tracks and T-70 recon tanks.
Lots of cheap slots are available in the Infantry category. This includes the usual Infanteristi (Pzf), Recruti, Pionieri and Pionieri Asalt. In later Phases, you also have access to Soviet Strelki and Strelki (DP, as well as Avtomatchiki including Leader variants.
A number of new Romanian infantry squads are also available. Deploy the Graniceri and Graniceri Calari border guards, Rezervisti units carrying the Disheartened trait and equipped with the old French WWI Chauchat automatic rifle, or the Calarasi Moto with 2x MG-42, and Moti units. The latter squads resemble Vanatori Munte but lack AT weapons and instead use locally sourced TNT stocks for some hand-held explosive demolition charges.
Tank is one of the weakest categories with a (real-life) grand total of zero tanks for the Corpul 6 Teritorial. However, the Soviets brought some of their own machinery later in the campaign. This means the division has to fend for itself without armored support in Phase A, while receiving some T-34/85 in Phase B.
In Support, you will have access to quite a few HMGs, including Schwarloze, ZB-53 and heavy Hotchkiss guns. There are some Jandarmi (military police to keep those of Disheartened trait in line), as well as 47mm Breda support guns. Romanian commanders come either on foot or in a classy and speedy Ford V8 Sedan. Soviets provide an armored M2 Kombat from Phase B.
Quite a bit of choice in the Anti-Tank category, though some with a limited availability of one card. This represents the motley assortment of guns used by the Romanian training divisions. As such you receive Panzerschreck, M32 AC 45mm, Schneider 47mm, PaK 38 50mm and Resita 75mm. From Phase B, Soviets bring their ZiS-2 and ZiS-3 towed guns.
Anti-Aircraft is below average, with some good choices but expensive slots. Commanders get to choose from the ubiquitous twin Hotchkiss on trucks, German 20mm, French twin 25mm and German 88mm Flak guns.
Artillery forces range from Romanian guns in the 75mm to 155mm caliber, but most of them are light or old. The Soviets feature some self-propelled SU-76M from Phase B.
Airforces include a few French Potez 63.11 A3 recon bombers and the Potez 633 B2 bomber variant. These planes are supported by a few Me-109 G-2 fighters until the Red Air Force can bring the better Yak-1, Yak-9, Il-2 and Il-4 aircraft.
A brief summary
In case you missed it, the latest DLC for Steel Division 2, The Battle of Turda will contain the following.
One new Army General campaign centered on the Battle of Turda, Transylvania, pitting Axis Hungary versus Allied Romania.
Six new divisions.
Of which three will be Romanian, including the Divizia 9 Infanterie, the Divizia 8 Cavalerie Motorizata and the Corpul 6 Teritorial.
And two will be Hungarian, with one German. This includes the Hungarian 2. Páncéloshadosztály (2nd Armored Division) and 25. Hadosztály (25th Infantry Division). The Germans are represented with the Sperrverband von Kessel.
Mixed divisions, with units from various nations, such as Romanian-Soviet or Hungarian-German.
One new map.
2 Aces: the Hungarian tank commander Lieutenant Ervin Tarczay and Romanian fighter ace, Captain Dan Vizanti.
Until soon (but not next week)
That’s it for now. The Eugen staff will take some much-needed holidays on May 19th and 20th. This means that the offices will be closed and no blog post will be published during those days. Not to worry, we’ll be back soon after!
Keep a close watch on our Steam forums and Instagram to keep up to date with the latest Steel Division 2 talk. Looking for an online game? Visit the kick-ass Discord server or Reddit page and get involved with the lively Steel Division 2 community!
Another day, another deep dive into our new Steel Division 2 DLC: The Battle of Turda. Let’s look at the final Axis division of this upcoming Army General expansion: the “blocking detachment” task force of Sperrverband Kessel.
Keep on reading!
A personal connection
Sperrverband Kessel is a German task force formation comprising a motley collection of independent German and Hungarian units grouped temporarily under one command. Fighting near Turda, the division was known as a “blocking detachment.” As such, it received the name of its commander: German General Mortimer von Kessel.
Before we continue, let’s talk a bit more about this officer, which is present in more of our Army General campaigns than anyone else. Born into nobility, Mortimer von Kessel joined the German Imperial Army in 1914 at age 21. He survived World War I, having pocketed not only an Iron Cross First Class but also the rank of lieutenant. During the interwar period, von Kessel remained in the army, rising to the station of lieutenant colonel. At the start of World War II, during the Poland Campaign, he was at the forefront, commanding a reconnaissance regiment and becoming a full colonel in the process. He kept climbing the ranks, as he ultimately was appointed commander of the 20. Panzer in 1943.
In more ways than one
And now we make our connections: the 20. Panzer has been featured in Steel Division 2 in multiple ways:
In the Army General Bobruisk campaign, the 20. Panzer is one of the divisions trapped in the city. The division, together with von Kessel, spearheaded the garrison’s breakout.
In the Army General Baranovichi campaign, the 20. Panzer - reduced to Kampfgruppe von Kessel - tried to fight its way towards the defenders in the city from the north.
In the Army General Iasi campaign, there is a Divisions-Gruppe Kessel. This battlegroup represents the 20. Panzer sent to Romania… for rest and refit! Instead, another Soviet offensive had to be faced again. The few combat-ready elements were formed into a single mixed battalion (playable in the campaign).
After Iasi, what was left of the 20. Panzer was utterly worn out. Our general, with barely anything to command, was ordered to Hungary.
Service in Hungaria
In Hungary, von Kessel was to command all independent German armored forces sent to support the Hungarian offensive in Transylvania. In the process, the German commander also ended up taking charge of several infantry formations, including Hungarian soldiers.
A small note: in German, “Kessel” means “cauldron”. This is also the word used in German military language to describe pockets of troops surrounded by the enemy. Now, which commander had found itself in cauldron after cauldron on the Eastern Front? From Brobruisk, cut-off north of Baranovichi, almost surrounded at Iasi; luckily, Mortimer von Kessel avoided the distinction of forming a “Kessel’s Kessel” by always being able to break out.
Into Romania
In our DLC The Battle of Turda, Sperrverband von Kessel exists from the starts, although historically was only officialy formed in the last days of our timeframe. Yet, all the sub-units it involves were already there and engaged. As mentioned before, this task force groups a whole array of forces under one banner. These include:
StuG-Brigade 905 - StuG III G and StuH 42
StuG-Abteilung 1015 and 1176 - StuG III G and IV
Panzerjäger-Abteilung 721 - PaK 40 and StuG III F
III./Brand. Jäger-Rgt. 4 - Brandenburger
II,/241. Flak-Abteilung - Flak 88mm and Flakvierling
92. Panzer-Pionier-Abteilung - Armored Engineers
KG Fessner - remains of infantry regiment
KG Abraham - Ersatztruppen
KG Gradl - 13. Panzer remains, mixed battlegroups, survivors that fought at Iasi.
KG Eder - 10. Panzergrenadier’s remains, mixed battlegroups, survivors that fought at Iasi.
1st Mtn.Repl. Brigade - Hungarian mountain troops with Raider trait, but veterancy locked. The same as those troops embedded with the Hungarian 25th Infantry.
various smaller units, such as Hungarian Csendőr (=Royal Hungarian Gendarmerie).
What can you expect in-game?
Sperrverband Kessell is roughly a Panzergrenadier-Division, with fewer tanks but more, and more diverse, infantry.
Recon is nothing to write home about. Most of the options in this category are infantry, with only a few slots open. It does include some elite Brandenburger recon squads though.
Infantry forces are potent, with many cheap slots and a large array of choice, from Erzatstruppen to elite Brandenburg commandos, Hungarian mountain troops, combat engineers, and Panzergrenadier (some of them deployable in half-tracks).
There are only a few armored slots open. Most of the cards available are StuG III G, rounded out by a handful Panzer IV and StuG IV.
Support forces are pretty decent, with more options than normal. You will find Hungarian and German MG squads, including Brandenburg versions, as well as SdKfz. 251/16 flamethrower and StuH 42. You will also be able to deploy large Hungarian gendarmerie squads, the Csendőr, being Disciplined and Fanatical, the gendarmes being the most hardcore nazi within the Hungarian regime. Csendőr can also be deployed as the old CV.33 tankettes, which is a Military Police tank (yup) coming with the Disciple trait ... but not Fanatical: nobody could be riding in such a tankette in 1944!
The Anti-Tank category features towed Hungarian 40mm and German PaK 40 guns at its core, and a few lighter s.PzB 41, Marder tank destroyer and StuG III F/8.
You can’t call much, but you can rely on the efficient 88mm AA gun, the Flakvierling or the SdKfz. 7/1.
The division is seriously lacking in artillery, with an average number of slots, but very restricted in choice. You only get mortars and the Hungarian 75mm howitzer, a few self-propelled mortars or the Wespe.
Airforces overhead are a mix of Hungarian and German planes, including the Ju-87, Ju-88, Me-109 and Fw-190.
A brief summary
In case you missed it, the latest DLC for Steel Division 2, The Battle of Turda will contain the following.
One new Army General campaign centered on the Battle of Turda, Transylvania, pitting Axis Hungary versus Allied Romania.
Six new divisions.
Of which three will be Romanian, including the Divizia 9 Infanterie and the Divizia 8 Cavalerie Motorizata.
And two will be Hungarian, with one German. This includes the Hungarian 2. Páncéloshadosztály (2nd Armored Division) and 25. Hadosztály (25th Infantry Division). The Germans are represented with the Sperrverband von Kessel.
Mixed divisions, with units from various nations, such as Romanian-Soviet or Hungarian-German.
One new map.
2 Aces: the Hungarian tank commander Lieutenant Ervin Tarczay and Romanian fighter ace, Captain Dan Vizanti.
Until next week!
That’s all! Keep a close watch on our Steam forums and Instagram to keep up to date with the latest Steel Division 2 talk. Looking for an online game? Visit the kick-ass Discord server or Reddit page and get involved with the lively Steel Division 2 community!
We are back at it again with a new preview of the upcoming Steel Division 2 DLC, The Battle of Turda. This time, we highlight the Romanian Divizia 8 Cavalerie Motorizata, or in English, the 8th Motorized Cavalry Division.
Keep reading to find out all the juicy details.
Getting the fighting spirit
The Romanian Army had no less than 26 cavalry regiments at the start of World War II. By 1941, several of these regiments were regrouped into six brigades, while the remaining regiments were attached to infantry divisions where they would act as reconnaissance elements.
Having watched from the sidelines for the first two years of war, the Romanians thought it was high time to motorize their cavalry brigades. Due to a lack of vehicles, only three brigades managed to convert one of their regiments into a motorized regiment. The 8th Cavalry Brigade was formed on June 12th, 1941, with two horse cavalry regiments, one motorized regiment, and one horse artillery battery.
Changes on the Eastern Front
This brigade served from October 1941 to May 1942 in the Romanian Mountain Corps on the Eastern Front, itself subordinated to the German 11. Armee. After a while, the Romanian forces were then transferred to the German XXX. Korps. Originally set to be converted to a motorized cavalry division in 1942, the disaster of Stalingrad prevented this reorganization of the 8th Cavalry Brigade.
After the defeat of the Romanian troops in the winter of 1942, several divisions were destroyed and needed to be recreated, as well as rearmed and trained. As such, the 8th Cavalry Brigade’s upgrade into the 8th Cavalry Division was limited to the expansion of its horse-drawn artillery battery into a full regiment. After yet another transfer, the newly formed division would once again find itself under Romanian command, this time as part of the VII. Corps.
In a fresh round of reorganization on July 1943, three Romanian cavalry divisions - the 1st, 5th, and the 8th Cavalry Division - were earmarked for conversion into armored divisions. Tanks and armored vehicles were to be delivered by Germany, and personnel trained by German instructors. Four regiments would be motorized, including service units, armored vehicles, etc.
Nazi Germany, however, had different priorities by late 1943, and the delivery of the equipment was insufficient and frequently delayed. As a result, only the 8th Cavalry was converted and received the lion’s share of the equipment. By this time, 1944, the Soviet Iasi offensive prevented any further conversion from happening.
In Romania
The 8th Cavalry Division found itself near Bucharest in training and was thus spared the fate of many Romanian divisions when they were shattered by the advancing Soviets. The German instructors did not sit by idly when the Red Army broke through the Axis lines. They commandeered all the armored vehicles, forming Kampfgruppe Braun, and headed straight to the front with most of the division’s heavy equipment. This German task force is featured in our Iasi campaign from Steel Division 2: Black Sunday.
Deprived of most of its tanks, the formation was rebranded Divizia 8 Cavalerie Motorizata. Much like the 9th Infantry Division, the Divizia 8 Cavalerie Motorizata was one of the few (largely) intact and battle-ready veteran divisions left by the newly Allied Romanian leadership. It was assigned, as the other mobile units, to the Corpul Motomecanizat (Motomechanized Corps).
Fighting in Turda
The fighting for Transylvania for the Divizia 8 Cavalerie Motorizata followed in the footsteps of the 9th Infantry Division. First, there was combat on the river Mures, before being sent to the Oarba de Mures battle. The Romanian soldiers took part in the bloody assaults on the slopes, fighting on the right flank of the 9th Infantry Division. Much like this partner division, after heavy losses, the combat eventually died down and moved over to Hungary proper.
What can you expect in-game?
The Divizia 8 Cavalerie Motorizata has access to a host of different kinds of units across all categories. Such as?
Recon is pretty good, with plenty of cheap slots and lots of availability. This includes snipers, large cavalry recon squads, light recon armored cars, and (some) recon half-tracks available as transports.
Infantry forces are well-rounded, with the usual complement of Rosiori, Pionieri Calari and the new Calarasi Moto unit fielding two MG-42s. Another new unit is also featured: the Vânãtori de Garda. These soldiers were the original elite bodyguards of the recently deposed Axis Romanian ruler Antonescu. Following the Conducãtor’s demise, the bodyguards were reorganized into the two-battalion Regimentual 115 Infantrie. Regarded as unreliable in the new political context, this well-trained and equipped regiment was sent to the front, away from the capital. And so it came to pass. The formation was attached to the Corpul Motomecanizat and thrown into the meatgrinder that was Oarba de Mures in support of the 8th Motorized Cavalry Division. The Vânãtori de Garda squads are veteran troops equipped with 4x SMGs, 4x rifles, and 2x ZB-30 LMGs.
Historically, no tanks were found with the division. However, the Corpul Motomecanizat managed to capture several Hungarian and German tanks, and used them to great effect against their former owners. We have regrouped them with the Divizia 8 Cavalerie Motorizata. You can field a few captured Turan II and Zrinyi II, as well as Hetzer tank destroyer (the latter in the AT tab).
A classic Support category but with plentiful machine gun units, from Schwarloze to ZB-53 and even heavy French 13,2mm Hotchkiss.
Anti-Tank features the Hetzer, as mentioned above. One of the few units the Germans didn’t commandeer and take off with was the new TACAM R-2 tank destroyer. Additionally, the efficient Resita, PaK 50mm and Soviet 45mm anti-tank guns are available. Slots are plentiful and cheap.
The Anti-Aircraft category is pretty decent and features many choices. This includes older French 25mm guns and twin Hotchkiss on a flatbed truck, German Flak 37mm, Swedish Bofors 40mm and even the British Vickers 75mm.
The division can count on some pretty strong artillery, which are numerous but light in caliber. This includes mortars, 75mm and 100mm howitzers.
Air forces are powerful as well, with plenty of slots. This category features quite a lot of Romanian Ju-87 Stukas and Ju-88 bombers, as well as Bf-109 G2, G-4/R6 fighters and Hs-129 tank busters.
A brief summary
In case you missed it, the latest DLC for Steel Division 2, The Battle of Turda will contain the following.
One new Army General campaign centered on the Battle of Turda, Transylvania, pitting Axis Hungary versus Allied Romania.
Six new divisions.
Of which three will be Romanian, including the Divizia 9 Infanterie and the Divizia 8 Cavalerie Motorizata.
And two will be Hungarian, with one German. This includes the Hungarian 2. Páncéloshadosztály (2nd Armored Division) and 25. Hadosztály (25th Infantry Division).
Mixed divisions, with units from various nations, such as Romanian-Soviet or Hungarian-German.
One or two new maps.
2 Aces: the Hungarian tank commander Lieutenant Ervin Tarczay and Romanian fighter ace, Captain Dan Vizanti.
Until next week!
That’s all for this week! Keep a close watch on our Steam forums and Instagram to keep up to date with the latest Steel Division 2 talk. Looking for an online game? Visit the kick-ass Discord server or Reddit page and get involved with the lively Steel Division 2 community!
Advancing ever forward, today’s post will be another deep dive into our upcoming new Army General DLC, The Battle of Turda.
We’ll look at a new Axis Hungary division with today’s spotlight shining brightly on the Hungarian 25. Hadosztály (or in English, the 25th Infantry Division).
But first, some much-needed info on the otherSteel Division 2 currently in the works: Nemesis: Raid on Drvar.
Nemesis: Raid on Drvar
We know you have been waiting for an update on Nemesis: Raid on Drvar. We don’t have a definite date yet - but the DLC should come soon! What’s been keeping it so long?
We divided the Yugoslav partisans’ acknows into three parts: Serbian, Bosnian and Croatian.
Each language was translated separately and then recorded. Serbian and Croatian came back without issue, with some good acting in our opinion for the Serbian partisans and Chetnicks.
With Bosnian, on the other hand, we had difficulties finding good actors. On top of that, we realized when it came to record the lines that our translation wasn’t good… not good at all actually.
So, in short: we are translating everything again, getting it checked, and recorded once more.
A little bit of history
As a young formation of the Hungarian Army, the history of the 25. Hadosztály is closely intertwined with Transylvania. We already mentioned this before, but this region was the prime cause of the hostilities between Romania and Hungary at the tail-end of World War II. The northern part of Transylvania was awarded to Romania in 1920 with the Treaty of Trianon, the result of the dissolution of the Austrian-Hungarian empire after World War I. However, Hungary could lay claim on the same land through historical reasons and resented the decision.
In 1940, the dispute took a twist. Early in the war, Axis Hungary was part of Nazi Germany’s “winning team” alliance, while Romania found itself stranded alone. The Romanians had counted on the French and British as guarantors for their proclaimed neutrality, but after the defeat of the Allies in the Battle of France, the situation on the ground changed rapidly. Before the year was over, fascists had taken control of Romania. In the meantime, Hitler saw fit to force Romania to give up coveted Transylvania to Hungary.
Getting the fighting spirit
So what does this have to do with the 25. Hadosztály? Having only been formed in 1943, most of its recruits were from Transylvania, and therefore originally Romanian-born (and Romanian-speaking). Intended to be part of the IX. Corps, also known as the Székler Command, the formation was initially placed on the Romanian frontier, guarding against any hostile incursion from the “frenemy.” However, due to its composition, the 25. Hadosztály was regarded with suspicion by the Hungarian high command. Transferred to the First Army in March 1944, it was ordered into Galicia by the Germans a month later.
During its time on the frontline, the green soldiers of the 25. Hadosztály got ample opportunity to gain combat experience, including beating off multiple Soviet mechanized assaults and performing local counter-attacks. It was also here that the news of Romanian’s switch to the Allies became known. As a result, both the 25th Infantry Division and the 2nd Armored Divison were ordered to advance into Transylvania before the end of August 1944.
Destination: Turda
Arriving piecemeal by train meant that the 25. Hadosztály could only deploy individual detachments at the start of the Hungarian campaign. The formation followed the 2nd Armored Division’s offensive into Romania. The 25. Hadosztály took up defensive positions near Turda and on the Mures river, being aware of Romanian reinforcements and Soviet troops moving through the Carpathian mountain passes. Understrength, the 25. Hadosztály put up a spirited fight when it clashed with the advancing Allied units.
From the first encounters on September 13th, the battles raged ahead against the Soviet armored vanguard, supported by Romanian infantry, which was trying to secure Turda. This took until September 15th, when the outskirts of Turda were reached before further advance was checked by 25. Hadosztály. Heavy fighting erupted across the hills and countryside, with frequent artillery duels and bloody counter-attacks. With fresh reinforcements, the 25. Hadosztály destroyed a large portion of Soviet troops north of the Mures river on September 19th but was unable to wipe out the Red Army’s bridgehead. The Soviets prepared for their own attack and, on September 22nd, after heavy fighting, reached Turda. The 25. Hadosztály repelled attack after attack, either alone or with support of the 10th Assault Gun Battalion or 2nd Armored Division. With a dire situation, the timely arrival of the 23. Panzer at night brought some much-needed reinforcements.
During the Battle of Turda, the 25. Hadosztály was almost wiped out, with several battalions suffering 50% to 80% casualty rates. In a specific battalion, the III/25th, which launched several counter-attacks to stop and repel Soviet assault troops from gaining control of Turda, the survivors were so few and so heroic that, in a rare decision, every single soldier was promoted by one rank in recognition of the formation’s outstanding defense. After the Turda campaign, the division avoided being trapped in the Budapest encirclement and fought alongside the Germans during the counter-offensive on Lake Balaton in March 1945. Fighting to the very end of the war, the Hungarian division surrendered in May 1945 in Croatia.
What can you expect in-game?
It might not come as a surprise, but the 25. Hadosztály is a very infantry-centric division, able in defense, but only with limited means of (armored) counter-attacks.
Although it’s missing two of its battalions during the events of the Battle of Turda, it received some replacement units, including the 10th Assault Guns Battalion, the 2nd Mountain Replacement Brigade, and the late German StuG-Abt. 1179 with its Hetzer light tank destroyer.
The division’s Recon forces are pretty standard, save for the presence of DisheartenedHatárrendőrség (Border Police) squads. These are a motley assortment of customs officers or postmen pressed into service with the border guard battalions - supposedly because they knew the area well.
Infantry slots are many and cheap, with the core made up of the usual Lövész troops. This includes a single card of these soldiers with the Fanatical trait, featuring extra machine guns and SMGs, representing the unbreakable III/25th Regiment. Additionally, some Határvadász (Border Guard) can be deployed. They are large squads, well trained and equipped, but even though featuring the Raider trait, they lack experience and are veterancy locked.
There are not many tanks available, but you will be able to deploy the Zrinyi II assault gun, considered one of the best Hungarian armors of the war, comparable to the StuH 42 with a good HEAT round.
A very standard Support category, but the division fields a large amount of machine-guns.
Anti-Tank forces are considerable, including 40M 40mm and PaK 40 75mm guns. The 25. Hadosztály can also count on a single card of German Jagdpanzer 38(t).
Anti-Air is average with only a few Bofors 40mm and one card of Hungarian 88mm towed guns. We are including the last existing models of a rather unusual unit, which were known to be last used in combat at this period, although at inknown location. As a matter of fact, it was one of the very first models of SPAAGs: the old World War I design of the Raba Vr self-propelled 76,5mm gun truck!
A large variety of artillery pieces can be encountered, including mortars, 75mm, 105mm, and 149mm howitzers, as well as off-map 105mm with the new WM-21 Solyom biplane spotter.
Air support is likewise strong, featuring the Fw-190F-8 and Me-210 CA-1 fighters, as well as several variants of the Ju-87 D-5 Stuka. This includes one with the German WB-81B pod totaling two 20mm guns and twelve(!) 7,62mm machine-guns. Another unique addition is the Hungarian Héja as recon fighter, which is a license-built Italian Re.2000.
A brief summary
The latest DLC for Steel Division 2, The Battle of Turda, will contain:
One new Army General campaign centered on the Battle of Turda, Transylvania, pitting Axis Hungary versus Allied Romania.
Six new divisions.
Of which three will be Romanian, including the Divizia 9 Infanterie.
And two will be Hungarian, with one German. This includes the Hungarian 2. Páncéloshadosztály (2nd Armored Division) and 25. Hadosztály (25th Infantry Division).
Mixed divisions, with units from various nations, such as Romanian-Soviet or Hungarian-German.
One or two new maps.
2 Aces: the Hungarian tank commander Lieutenant Ervin Tarczay and Romanian fighter ace, Captain Dan Vizanti.
Until next week!
Keep a close watch on our Steam forums and Instagram to keep up to date with the latest Steel Division 2 talk. Looking for an online game? Visit the kick-ass Discord server or Reddit page and get involved with the lively Steel Division 2 community!