Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander!

We hope you are doing well. In today’s post, we circle back to our upcoming expansion, Tribute to the Liberation of Italy. As we speak, the team is hard at work getting everything in tip-top shape, including the 3D models of several new units.

Let’s preview some of those models, with the Axis division showing off in today’s batch. But keep in mind that they are fresh out of the oven, and may require some polishing ...

Semovente assault guns
One of the most widely used armored vehicles deployed by the Axis in Italy was the Semovente series of assault guns. Not particularly renowned for the quality of its military equipment during World War II (that’s right, we are looking at you, Breda 30 LMG), Italy did manage a few times to produce something superior to its direct counterparts. This included the Beretta SMG, the Breda 20mm AA gun, and a few other designs. The Semovente series of assault guns ranks quite high on this list.

The Semovente (meaning self-propelled in Italian) was inspired by the German StuG, with Italian arms manufacturers quickly creating their own version based on the M13/40 tank. The first variant, the Semovente M42 75/18, was armed with a short-barreled 75mm gun, serving as an infantry fire-support unit. Shipped to North Africa and later deployed in Sicily, it proved very successful in its intended role. And in a nasty surprise for the Allies, it was also used as a makeshift tank destroyer thanks to its HEAT rounds.



More, more, more Semoventi
Seeing the potential of their design, the Italian engineers continued to work on several Semovente variants with improved armor and firepower. The Semovente 75/34 introduced a long-barreled 75mm gun, closer in role to the StuG III F or G, and a Semovente 105/25 featured a 105mm snub-nosed gun, similar to the StuH 42. A command variant also existed: the Semovente M41 Comando with the gun replaced with a heavy HMG.



Two other Semoventi variants were developed: encountered most often was the Semovente 47/32, a light tank destroyer featuring a 47mm “Elefantino” AT gun mounted in an open-top position on an L6/40 light tank’s chassis. Obsolete against Allied medium tanks by 1944, its small size, mobility, and accuracy still made it a threat to soft-skinned vehicles and opposing light armor. This variant was also developed into a command tank, the Semovente L6 Comando, replacing the gun with an HMG.



The other version was rarer, only built in a handful of numbers: the heavy Semovente 90/53 tank destroyer - featuring the excellent Italian 90mm AA gun rear-mounted on an open-top chassis. Most were destroyed while attempting to evacuate from Rome during the Allied liberation. In the Steel Division 2’s timeframe, at least one of the heavy Semovente 90/53 remained in active duty with the 26. Panzerdivision.



New ownership
In Tribute to the Liberation of Italy, most of the Semovente variants are under “new management” - having been commandeered by the Germans and distributed among their divisions. Mussolini’s Repubblica Sociale Italiana 4a Divisione Alpini “Monterosa” also retains a number of Semovente 47/32. They will appear under their Beute name. See below for each variant, their role, their German designation, and the division that contains them:

  • Semovente M42 75/18 - Support - named as the StuG M42 75/18(i). Featured with the 4. Fallschirmjäger and 5. Gebirgs-Division.
  • Semovente M42 75/34 - Tank - named as the StuG M42 75/34(i). Featured with the 26. Panzerdivision, 4. Fallschirmjäger, and 5. Gebirgs-Division.
  • Semovente M43 105/25 - Support - named as the StuG M43 105/25(i). Featured with 26. Panzerdivision and 4. Fallschirmjäger.
  • Semovente M41 90/53 - Anti-tank - named as the StuG M41 90/53(i). Featured with the 26. Panzerdivision.
  • Semovente M41 Comando - Tank - named as the Panzer M41(i) Führer. Featured with the 26. Panzerdivision, 4. Fallschirmjäger, 5. Gebirgs-Division, and 4a Divisione Alpini “Monterosa”.
  • Semovente 47/32 - Anti-tank - named as the StuG L6 47/32(i). Featured with the 4. Fallschirmjäger, 4a Divisione Alpini “Monterosa”, and… the Croatians in our upcoming Nemesis: Raid on Drvar.
  • Semovente L6 Comando - Support - named as the Bef. StuG L6 47/32(i). Featured with the 4. Fallschirmjäger.


The Spa-Viberti AS.42
Another area the Italian engineers proved their worth - if not ahead of their direct counterparts - was armored cars. While the Autoblinda 41 and its successor the Autoblinda 43 were well known, the cool-looking Spa-Viberti AS.42 isn’t nearly as famous as it should be. This heavy off-road armored jeep was built on the same chassis as the Autoblinda 41 but without a turret. An excellent vehicle, it was very mobile, well armored, and could carry either a small squad or a light gun.

During desert warfare in North Africa, Italian Sahariana companies were equipped with a dozen vehicles, armed with 20mm ATR or AA guns, 75mm support guns, HMGs, etc. They proved to be more than a match for their SAS counterparts in open battle. The AS.42’s production ceased after the Axis defeat in North Africa. The remaining vehicles in Europe were used against the Allies in Sicily and later occasionally by the Germans and RSI in a reconnaissance role.



In Tribute to the Liberation of Italy, the AS-42 can be deployed in two recon versions: the light AS.42 (armed with one MMG and one HMG) as a recon transport, or the heavier AS.42 20mm sporting a 20mm Breda AA gun. The former can be only found with the4a Divisione Alpini “Monterosa”; the latter in both the 4. 4. Fallschirmjäger and 4a Divisione Alpini “Monterosa”.

A unique German unit
A unique unit on the Italian front, and even for the Axis, was the 8.8cm Flak 37 Selbstfahrlafette auf 18 ton Zugkraftwagen - shortened for everyone’s sanity to the FAMO 88mm. This rare vehicle combined an armored SdKfz. 9 half-track with a 88mm Flak gun, with only twelve models built. They were initially tasked with protecting Hitler’s personal train, but the abandonment of the Fuhrer’s means of rail transportation saw these self-propelled AA units sent to the Italian front instead. They were used to great effect by the 26. Panzerdivision for the duration of the war.



Want to know more?
In case you have missed it, we detailed all the new divisions of Tribute to the Liberation of Italy expansion in several Versus posts.

  • In our first Versus post, we put the spotlight on two new Armored battlegroups: the 26. Panzerdivision with its special AA support and the supersized 6th South African Armoured Division. Check out the Versus blogpost here.
  • In our second Versus, we looked at two Mountain formations: the German 5. Gebirgs-Division and the specialised 8th (Indian) Infantry Division. Read all about it in this Versus blogpost here.
  • Our third Versus, we shone a light on two Infantry battlegroups: the Axis 4. Fallschirmjäger and the US-led international Task Force 45. Read all about it in this Versus post here.
  • In the fourth Versus, we saved the best for last with our look at the two Italian divisions… mama mia!. A nation divided on the battlefield: for the Axis, we have the RSI 4a Divisione Alpini “Monterosa”, and the under the Allied banner, we feature the Corpo Italiano di Liberazione. Read all about these battlegroups in this Versus here.

See you around

At ease, commander. That’s all. Let us know what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

Until next week!
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello, hello, hello!

In today’s post, we turn towards our Soviet comrade-in-arms and the Hungarian divisions. We have decided that both nations could use a little bit of love in the balance department. The team is currently buffing both the Soviet and Hungarian battlegroups as a whole in Steel Division 2. This update is in the works as we speak and will likely release before our upcoming expansion, Tribute to the Liberation of Italy.

Let’s see what’s in store.

The current status quo

Right now, Steel Division 2’s game balance is better than it ever was, with less than a 1% difference in win ratio between Axis and Allies in 1v1 and 2v2 games. The gap is a bit larger in 10v10 matches (in favor of the Axis), but we are closing this distance with every patch.

However, even with this roughly equal balance, there is some disparity, namely that among Allied divisions, our Soviet battlegroups are lagging behind the Western Allies’ ones in 1v1 and 2v2 win rates. And for the Hungarians, it has been made known that some reorganization of the divisions’ table of organization and equipment is in order.

What can the Soviets expect?

To boost the Soviets, we are developing or testing the following updates as we speak:

F-22 and ZiS-3 artillery
  • Stemming from a community request some time ago, we will duplicate and split off the ZiS-3 into a new artillery variant. We’ll keep the existing AT version unchanged as the “ZiS-3 PT”. The F-22 howitzers will also be retained but reduced to one card in those battlegroups that used to have multiple cards of this unit. These extra cards will be replaced by the new ZiS-3 artillery unit. The trade-off is that the F-22 will now receive the Radio trait.
  • Historically, Soviet artillery regiments didn’t feature even one radio per two-gun batteries, which is why we didn’t give them this trait in-game. By splitting the Soviet 76,2mm artillery into two distinct units (F-22 and ZiS-3) we can give the less numerous ones the Radio trait. This allows a Soviet player to choose between artillery with radio capability (F-22) and more accuracy; or deploy the new ZiS-3 guns without radio but with better RoF and AT capabilities.


The 72-K 25mm AA gun
  • It was brought to our attention - through a well-documented report - that while officially not part of the Red Army’s TO&E in 1944, the Soviet Union kept producing and using its 72-K 25mm AA gun late into the war. It was used as a stopgap measure for the 37mm AA guns, which the Soviet industry couldn’t produce in enough numbers.
  • We will reflect this in-game by replacing some (depending on the division up to one-third) 37mm AA guns with the new 25mm AA units. This will happen as soon as the model is ready - which is done simultaneously as the Tribute to the Liberation of Italy batch of models.
  • This will give Soviet battlegroups more anti-aircraft options and a unit similar in performance to the Romanian 25mm AA gun. A detail, but this new 72-K 25mm AA gun is a single gun version of the truck-borne twin 25mm AA guns currently featured in-game with the 9th Cavalry Division and the 126th Light Mountain Corps.


T-34/85 obr. 1943
  • Another detail brought to our attention: the T-34/85 obr. 1943 was only built in relatively low numbers, quickly replaced by the T-34/85 obr. 44 on the frontline. This is not well reflected in our current Soviet armored battlegroups.
  • We will shuffle the T-34/85’s distribution in our divisions, with the obr. 44 becoming more numerous. The obr. 44 comes equipped with APCR rounds, which are now less impactful with the recent range update. This special ammunition will be passed from obr. 44 to the obr. 43, which will be rarer but hit slightly harder now.
Furthermore, we are considering some Action Point slot changes, unit distribution, etc. to make certain Soviet divisions more historical (based on the new research provided to us) and more efficient in-game.

What can the Hungarians expect?

We are rebalancing both 12. Tartalék and 1. Lovas. We understand that the Hungarian’s infantry organization, as depicted in Steel Division 2, follows the pattern as it existed in 1943, with 4-squad platoons where all the platoon’s LMGs are gathered in the fourth squad. Due to manpower shortages, by 1944, this historic layout had changed to 3-squad platoons, each individually equipped with their own LMG.

12. Tartalék
  • This battlegroup’s infantry will be reorganized with Golyószórósok squads being removed entirely. Lövész squads will see their size reduced from 13 to 12 soldiers but with two of the rifles replaced by one 31M Solothurn MG and an extra Danuvia SMG.
  • A new Tártalek Lövész squad will be added. This unit represents reservists not yet fully trained, with 12-man squads featuring a Madsen automatic rifle, useful for close-quarters combat.
  • The battlegroup will also see a change from one 5/10/15 StuG card into two cards with 5/10/- availability.
  • There will also be one card added of a German PaK 40 (3/5/8), as well as a German Marder III M (4/8/-).


1. Lovas
  • We found out that 1. Lovas had replaced almost all its light AT guns with “heavy” ones (meaning 75mm) just before being sent to face the Soviet steamroller. As such, it will receive an additional card of PaK 40 (for a total of 3).
  • The battlegroup will also get a card of PaK 97/38M 75mm AT guns.
  • In turn, the 40M 40mm AT gun will be reduced to one single (A/B phases only) card.
  • Since one cavalry squadron was entirely rearmed by the Germans, a new unit will be added: two cards of new Huszarok (MG-42) with MP-40, G-43 and MG-42, available in phase B/C only.
Additional generic changes include:

  • Turan II’s HEAT round penetration will be increased from 75 to 90mm. This is the same as the PaK 97/38M.
  • Turan II’s anti-tank rounds will be distributed evenly between AP and HEAT ammunition.
  • PaK 97/38M’s anti-tank rounds will likewise also be distributed evenly between AP and HEAT ammunition.


See you around

That’s it for this week. We love to hear what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

Take care and see you soon!

Oct 6, 2021
Steel Division 2 - [EUG] Gal Marcel Bigeard
Well, hello there!

As you might have noticed, we recently released a new expansion for our other strategy game - Wargame: Red Dragon - which in the past few months took some time out of our schedule. Now we are fully back in the Steel Division 2 saddle.

This means a couple of things, one of them being that we are going to return to our original rhythm of one blog post each week - hoorah! It also means that we can finally spend time on that one request that seems to keep cropping up: maps.

Read on!

A development disclaimer

All right - we hear you loud and clear. New maps are wanted by the Steel Division 2 community. We got some interesting news for you. But, before we continue, a little explanation of why we are not churning out new environments every other week.

Simple reason: it’s damn hard, with the amount of time needed to design, create, balance, fine tune, and produce a map being rather considerable. This especially rings true for a small independent team here at Eugen Systems.

And because we need to make sure our maps play well, taking into account a wide variety of factors from the number of players to types of cover, it’s easier said than done to just flip out a map editor or an existing map.

However, this doesn’t mean we don’t want to provide you with more environments and cool locations. Leading us to…

Incoming new map: Kostritza

Rejoice! A new map is in the works: Kostritza. Full disclosure: this map is actually not “new” since it was the very first environment designed for Steel Division 2. It served as a testbed for terrain placement, lightning models, elevation, that sort of thing. It was also used as the scene and setting for our first trailers. However, we never actually featured Kostritza in-game, as the intent of this map was mostly to serve as eye candy, not rigorous online battles.

Kostritza is a large clearing surrounded by woods & marshes, North of the Orsha-Kieve highway. A sector already featured in several existing maps (Bobr, Krupki, ...). You can see also see the village mentionned on the Beresina Army General campaign's map.



We took Kostritza off the shelf, dusted it off, and are now getting it ready for public consumption. Our designers are currently reworking Kostritza to be featured as a small 1v1 public and server-locked “tactical” version map coming soon.



DISCLAIMER: this is the ORIGINAL version, currently being reworked, NOT the final one.

More maps variants, and one cancellation


That’s not all. We are also working on creating new variants of the Tannenberg 10v10 map. By limiting the playable zones on parts of the vast battlefield, we’ll be able to make different, smaller versions. This will introduce some additional variety in the map rotation. More details will come soon!



There is one sad note: after much time spent on our long-awaited urban map - known as Wołomin - we have decided to lay this fickle beast to rest and cancel it. Why? From the many (many) tests that we ran on it, the very early game, the first 10 minutes, were reasonably fun, but afterward… not so much. With the central town destroyed, players would find themselves in a void where once city blocks stood, now an expansive killing field with infantry all but assured to be slaughtered in the open while crossing it. From Phase B onward, this tactical wasteland, plus an increasing influx of troops, made the map lose most of its fun and quickly delve into a boring grind.



A solution we pondered for some time was to replace the “city block” terrain element with a new “ruins” one (with different gameplay values still usable by infantry), but this would have required an extraordinary amount of work, not only on Wołomin but also on all existing Steel Division 2 maps. A resource sink, difficult to justify as our small team.

See you around

At ease, commander. We’ll be back with our regular schedule from this point onwards. See you next week with fresh details on an additional batch of (new) balance changes affecting some of our Allied divisions!

Let us know what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield!
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander!

We hope you are doing well. Once again, this week’s post will be a bit leaner on the bone. Our time has been taken up as we are very busy rolling out a new expansion for Steel Division 2’s Cold War cousin and that other strategy title in Eugen’s stable: Wargame: Red Dragon. We are putting the finishing touches on Nation Pack - South Africa, coming this September 30th, and as such, we’ll keep today’s post short.

That doesn’t mean we are going to leave you empty-handed!

Showing off some new models


We are making good speed on Tribute to the Liberation of Italy, the next expansion coming to Steel Division 2.



In our previous post, we already shared some images for several new 3D infantry models. Today, take a sneak peek at two new series of models: the Japanese-American Nisei (above) and the Brazillian expeditionary soldiers (below). Note that the Brazilian Expeditionary Corps, unlike the US Army in World War II, was not segregated. This means you’ll find some black Brazilian troopers as part of the new Task Force 45 battlegroup.



Upcoming tweaks and updates

We talked about it before, but we are also preparing a new patch for Steel Division 2, to be released in the near future. Currently, there are a couple of things on our plate.

One: we are looking at lessening the overperformance of fighter-bombers compared to other planes. We are working on a solution, so more details on the actual gameplay changes are still up in the air.

Some other patch elements:
  • Molotov Cocktails will be reduced in their performance.
  • Overall balance pass on unit prices of assault guns and fire support tanks.
  • Overall balance pass on unit prices of tank destroyers.
  • Improving the AI on the Tannenberg map.
  • A new “Mediterranean Front” lobby filter for multiplayer games (much like the existing “Eastern Front” or “Western Front” filters). This will restrict the battlegroup selection to the four divisions from Nemesis: Battle of Rimini and Nemesis: Storming Toulon, as well as the soon-to-be-included battlegroups from Tribute to the Liberation of Italy expansion.
  • A fix that prevents winning the Army General Orsha campaign as the Germans by moving just one battalion around the AI’s position.
  • A fix to unlock the Soviet achievement “Fate of a Nation,” featured in the Steel Division: The Fate of Finland expansion.
This is not all. More changes, updates, and fixes are being worked on as we speak.

Feature your name in Steel Division 2

At Eugen, we have an old tradition of featuring the surnames of our players and community on a random list of platoon and tank commander names. You know, the guys you love to highlight at the post-match screen when a single Soviet platoon with an anti-tank rifle manages to stop a whole armored Axis column (for instance).



The time has come for us to open the enlistment rolls for our upcoming new Tribute to the Liberation of Italy nations. We are going to be gathering surnames for South Africa, Italy (a common list for both Allied and fascist), Brazil, and India (Pakistani and Indian names, as the battlegroup historically recruited on the border of these two modern states plus Nepalese for Gurkhas).

To make it crystal clear: all names will be picked randomly from a nation’s list. We CANNOT attribute a name to a specific unit. This might mean Sikh soldiers may end up with a Nepalese name and Gurkhas with a Pakistani one.

To submit your surname, please follow the link below:
https://steamcommunity.com/app/919640/discussions/0/2959418287738152582/

See you around


That’s it for this week. We’ll be back in two weeks!

Let us know what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield, commander.
Sep 8, 2021
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander!

It’s been a while, but we are back in action!

Now, this is only going to be a short post about Steel Division 2, but we promise we will return in force (with juicy news) in the near future.

We don’t want to leave you completely empty-handed.

We have not been sitting still

As we mentioned in our previous post, August is traditionally a very quiet month, but that doesn’t mean the Eugen team was idling in the sun. Quite the opposite!

The next upcoming expansion for Steel Division 2 is Tribute to the Liberation of Italy. The battlegroups in this expansion are actively being worked on as we speak. For instance, we are waiting for all the 3D models to be implemented before diving in deep and beginning our testing and balancing phase.



We have completed some of the first model art for the 6th South African Armoured Division - starting with the Infantry. From left to right, in the featured image: a South African artillery crew member (including Wolverine tanks); a Cape Town Highlander (motorized infantry) with their trademark Tam O’Shanter beret; a Natal Mounted Rifle (recon); a Native Military Corps driver (the South African army of that era included black soldiers in non-combat roles); lastly a Tank Crew member.



In the next image, you see some regular Indians and Sikhs soldiers of the 8th (Indian) Infantry Division.



And to top it off, in this image, you can see some trooper variations of the German Gebirgsjäger.

Some other plans


What’s more, in the course of the summer, we’ve been considering making a substantial revision on plane availability and their price in Steel Division 2. In addition, we are looking at increasing the appeal of bombers over fighter-bombers - which we feel are overused right now - while also giving battlegroups more fighters per deck to act as air cover. A collection of these changes is currently being looked at and tested by the Strike Team. This update will soon come as part of a major patch.

Nemesis: Storming Toulon

We have mentioned this before, but our fourth Nemesis DLC is Nemesis: Storming Toulon is now available!

https://store.steampowered.com/app/1571590/Steel_Division_2__Nemesis_4__Storming_Toulon/

Check out:

  • The first, official reveal of Nemesis: Storming Toulon, highlighting some of the history and divisions’ backgrounds.
  • A detailed look at all the various new units and elements of both battlegroups. Read about it in this post here.

See you around

We are going to be back to our previous schedule of one week with a post, one week off. We are still hard at work on a new DLC for our other - you might have heard of it here or there - popular strategy game: Wargame Red Dragon: SADF nation pack. Until this DLC launches, we’ll be keeping to the biweekly posts.

Let us know what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you soon, commander!
Jul 28, 2021
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander, we hope you are well!

Summer is upon us. And this means that the Eugen team goes on some much-deserved holidays. Before saying adieu and goodbye, we wanted to give you a post on what to expect in the next couple of weeks and drop the small surprise update.

Read on to find out!

Summer holiday schedule

Aah... August. The month of the scorching sun (or drenching rain, depending on where you are). It is traditionally a quiet month for us, and we try to avoid launching any update or expansion. After the release of Nemesis: Storming Toulon and our new Army General Coop Mode, we need to replenish, regroup, and reorganize for the upcoming autumn.

This means that that we’ll pause our blog posts until the end of August. We’ll be back in September!

A surprise update

Before we leave you be: we have rolled out a new feature today which allows you to run your own dedicated Steel Division 2 server. You will likely see improvements in your connection speed, gain the ability to choose the game’s settings, and the option to kick or ban players.

How to run your dedicated server:
https://hub.docker.com/r/eugensystems/steeldivision2



What more to expect?

We don’t want to leave you hanging, so what can you expect from us when we get back? Of course, we have our new Tribute to the Liberation of Italy DLC, which is currently actively being worked on.



We are also still busy with our upcoming fifth Nemesis: Raid on Drvar. And, a new Army General DLC is cooking in the Eugen kitchen. Exciting times, indeed!



Nemesis: Storming Toulon

In case you missed it: our fourth Nemesis DLC is Nemesis: Storming Toulon is now available!

https://store.steampowered.com/app/1571590/Steel_Division_2__Nemesis_4__Storming_Toulon/

If you want to know more, be sure to check out:

  • The first, official reveal of Nemesis: Storming Toulon, highlighting some of the history and division backgrounds.
  • A detailed look at all the various new units and elements of both battlegroups. Read about it in this post here.
See you soon

That’s it for us for the time being. We are going to be back in September. And until then: play it cool!

Share your thoughts, through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the other side, commander.
Steel Division 2 - [EUG] Gal Marcel Bigeard
What a glorious day it is!



Fire up your engines, soldiers, because Nemesis: Storming Toulon is available now for €4.99 / $4.99.

That’s not all, though! We have also launched our free Army General Coop Mode as part of Reinforcement Pack #11.

And what’s more, a brand-new patch for Steel Division 2 is also available!

Nemesis: Storming Toulon

https://store.steampowered.com/app/1571590/Steel_Division_2__Nemesis_4__Storming_Toulon/

Our fourth Nemesis DLC, Nemesis: Storming Toulon is now available! Two brand-new battlegroups are ready to deploy, playable either in skirmish or online multiplayer: the defensive-focused Verteidigungsbereich Toulon or the multinational veterans of the 1e Division Française Libre.

A host of new units await your command, including Kriegsmarine Marineinfanterie, Commandos d'Afrique special forces, heavy Flak 38 105mm guns, Flakzwilling 37mm, M6 Fargo, M3 Gun 37mm, and many more. Take to the sky with the Free French Air Force, with their P-47D Thunderbolt, B-26G Marauder and the F-5B-1 Lightning or the new British carrier-borne planes such as the Hellcat, Wildcat, and Seafire. Deploy new defenses in Breakthrough mode with the new Axis Panzerstellung, including Panzerstellung Panzer II, Panzerstellung 35R, and Panzerstellung 35S.



In case you want to read more, be sure to check out:

  • The first, official reveal of Nemesis: Storming Toulon, highlighting some of the history and division backgrounds.
  • A detailed look at all the various new units and elements of both battlegroups. Read about it in this post here.
Reinforcement Pack #11

Available for free to all Steel Division 2 owners is Reinforcement Pack #11 which brings the Army General Coop Mode and the new 5-battalion deployment mechanic. The new mode allows you to play against the AI with two other friends in each of the game’s massive strategic campaigns.


New Update

To coincide with the launch of the Nemesis: Storming Toulon and the Reinforcement Pack #11, we’ve also launched a new update for Steel Division 2. What can you expect?

  • Updated recon infantry prices.
  • Updated Infantry leaders’ price and availability.
  • Introducing a minimum range for LMGs (but not automatic rifles).
  • Critically important: we’ve fixed the Hungarian helmets! Your prayers have been finally answered.
  • And more!
Full patchlog here:
https://steamcommunity.com/app/919640/discussions/0/5081733371340392504/

Nemesis DLC Overview

Nemesis: Storming Toulon will join a host of other exciting Nemesis DLC already available for Steel Division 2:



https://store.steampowered.com/app/1405650/Steel_Division_2__Nemesis_1__Sandomierz

Nemesis: Battle of Sandomierz Bridgehead is the first Nemesis DLC and available for free! It features the 16. Panzerdivision and the 97th Guards Rifle Division from the Eastern Front, bringing a number of new units, including the most fearsome German tank of World War II, the Königstiger (H).

https://store.steampowered.com/app/1418230/Steel_Division_2__Nemesis_2__Lvov_Offensive

The second Nemesis DLC, Nemesis: Lvov Offensive, is available now for €4.99 / $4.99. This Nemesis DLC contains the German 20. Panzergrenadier-Division and the Allied 10th Guards Tank Corps, bringing new units such as the heavy tank destroyer Elefant, the unique Bef. Tiger (P) and Bef. Panzer V/IV tanks, Muniwagen Panzer III, Flakpanzer T-34(r) and Flakpanzer Panther, and captured T-5 Pantera.

https://store.steampowered.com/app/1477780/Steel_Division_2__Nemesis_3__Battle_of_Rimini/

Nemesis: Battle of Rimini is our third Nemesis DLC, available now for €4.99 / $4.99. It features the 1. Fallschirmjäger-Division for the Axis, and the combined Allied battlegroup of the 2nd New Zealand Division with the 3rd Greek Mountain Brigade attached.

Our fifth expansion Nemesis: Raid on Drvar is currently in active development. Featuring two unusual battlegroups from the guerilla-infused Balkan theater, you’ll get to play with the Axis Unternehmen Rösselsprung battlegroup, containing not only the fanatical SS-Fallschirmjäger-Bataillon 500 but also supporting Croatian troops. As the Allies, deploy as the unique partisan formation NOV - the the Yugoslav Liberation Army. Expect some news soon!

What do you think?

Have fun, commander! We can’t wait to hear what you think of the latest Steel Division 2 has to offer.

Share your thoughts, through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield!

Steel Division 2 - [EUG] Gal Marcel Bigeard
Good news, commander!

We are set to release our Nemesis: Storming Toulon next week on Thursday, the 15th of July.

That’s not all. Together with our latest Nemesis DLC, we will also be launching - for free - our new Army General Coop Mode as part of Reinforcement Pack #11.



Nemesis: Storming Toulon

Our fourth Nemesis DLC is Nemesis: Storming Toulon, and takes a look at when the beautiful French Riviera turned into a hotly contested battlefield in the summer of 1944. As voted on by you, this latest mini-expansion offers two new battlegroups and a host of new units, playable in solo, coop, or multiplayer.

Take to the fight as either the defensively geared Axis Verteidigungsbereich Toulon or go guns blazing as the renowned Allied 1e Division Française Libre (DFL).

Command new units such as various crack German naval infantry, including Marine-Einsatzkommando 71 recon special forces, Kriegsmarine Marineinfanterie, Italian San Marco soldiers, and even stranded U-boat crews. Other new Axis units include Flakzwilling 37mm and Flak 38 105mm AA guns, Italian 100mm and 149mm artillery pieces, and new Panzerstellung defensive structures.

As the Allies, you can count on a host of different French troops drawn from its vast colonial empire. These include Légionnaires, Central African Tirailleurs, Polynesian BIMP motorized infantry, FFI Maquisards, M6 Fargo which features an AT gun on a truck chassis, British carrier-borne planes, and the Free French Air Force.



In case you want to read more, be sure to check out:

  • The first, official reveal of Nemesis: Storming Toulon, highlighting some of the history and division backgrounds.
  • A detailed look at all the various new units and elements of both battlegroups. Read about it in this post here.

https://store.steampowered.com/app/1571590/Steel_Division_2__Nemesis_4__Storming_Toulon

Reinforcement Pack #11


There is more, and it is free! Wrapped up inside an update available to everyone - Reinforcement Pack #11 - find the much-anticipated Army General Coop Mode and some additional new features. This new element to our popular strategic mode allows you to play each Steel Division 2 strategic campaign with up to two extra players against the AI. Not only that, but you will now also be able to bring up to five battalions to a battle (the previous limit was three).



  • A detailed post talking about the Army General Coop Mode and new 5-battalion deployment mechanic can be read here.

https://store.steampowered.com/app/1167000/Steel_Division_2__Reinforcement_Pack_11__Army_General_Coop/
What do you think?


We can’t wait for you to try your hand on Steel Division 2’s new battlegroups and Army General mode.

Let us know what you think through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you again real soon, commander!

Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commander,

In today’s final Tribute to the Liberation of Italy Versus we have saved the best for last: the Italians!



That’s right, let’s look at the two Italian divisions - each fighting under a separate flag - to be featured in our new upcoming Steel Division 2 DLC.

In the Axis corner, we have the Repubblica Sociale Italiana’s (RSI: Mussolini’s fascist puppet state based in the north of Italy) 4a Divisione Alpini “Monterosa”. And for the Allies, under the banner of Co-Belligerent (meaning the Kingdom of Italy in southern Italy), the Corpo Italiano di Liberazione.

Historical Context
Wait a minute, you might say: double the fun, with two Italian sides, but how did this come to be?

By the summer of 1943, a wavering Italy was less than happy being Nazi Germany’s ally. Led by Mussolini, Italy’s fascist Kingdom of Italy was far from the monolithic dictatorship like Hitler’s further north; there was the King of Italy to contend with, and a population that was becoming more restive with the day. By this time, the Allies had defeated Italian troops in North Africa, bombed Rome, successfully invaded Sicily, and poised to continue their advance into mainland Italy.

Together with leading members of the government, the Italian King Victor Emmanuel III managed to secure a surrender to the Allies through various covert channels. However, the Wehrmacht knew what was going to happen, having intercepted radio traffic. On the day of the actual Armistice, the 8th of August, the Germans launched an immediate attack across Italy against their former allies. Without clear orders and instructions, many Italian formations collapsed or were taken prisoner or opted to join the Axis. Only a few formations reached the Allied lines in southern Italy.



Mussolini, having been arrested, was rescued in a daring German commando raid. He returned to power and nominally led Repubblica Sociale Italiana’s (RSI), which was based in the north of Italy, until the end of the war. In truth, the RSI was a puppet state of Nazi Germany. The Allies were checked, with the Italian front remaining active until the very end of the war. In the south of Italy, the Co-Belligerent Army was formed, with those troops loyal to the Kingdom of Italy being brought into the Allied chain of command.

A quick note about a gameplay feature common to both battlegroups. Both formations might field only light and medium guns, but a specialty of these Italian-made weapons is that they always have access to a limited supply of AT or HEAT rounds. These can turn even Breda 20mm AA guns into makeshift light AT guns (with almost the same high RoF as AT rifles).

4a Divisione Alpini “Monterosa”
Alpine troops were considered the crème de la crème of the Italian army. However, after the Armistice, the fascist RSI had issues raising a sufficient amount of soldiers for the new 4a Divisione Alpini “Monterosa” and had to make do with whatever was around. This resulted in a formation fielding a gaggle of experienced older volunteers, inexperienced troops, and unwilling recruits who deserted en masse at the earliest opportunity.

The 4a Divisione Alpini “Monterosa” was mostly active as an anti-partisan force, chiefly in the Po valley in northwestern Italy, before moving to the Gothic Line at the end of 1944. Suffering badly from low morale, and with desertion commonplace, the division continued to be used for garrison duties and in operations against local Italian guerillas but never saw combat on the line.



Aside from a few recon armored cars, the anti-partisan division was entirely deprived of armor. For this reason, we have attached the fascist Guardia Nazionale Repubblicana (GNR)’s Gruppo Corazzato "Leonessa" in-game. This armored formation was also organized to fight partisans in northern Italy, but packed a heavier punch thanks to having access to all the remaining Italian armor available to the RSI.

4a Divisione Alpini “Monterosa” in detail
What can you expect from the 4a Divisione Alpini “Monterosa” in Steel Division 2?

Being a mountain division, several of its units will feature the Raider trait.

  • The 4a Divisione Alpini “Monterosa” is almost entirely made up of Italian RSI soldiers, and as such, will be fully voiced by native speakers (apart from some German planes).
  • Aside from the Autoblinda 41 and AS.42 20mm (already featured with the 4. Fallschirmjäger), the RECON category of this battlegroup includes the new Bersaglieri heavy recon squads and GNR light scouts, with armored transport options including AS.42 and Autoprotetto AS.37.
  • The mainstay of the troops will be the new Alpini soldiers. The mix of quality will be reflected with the main Alpini featuring the Raiders trait, while one third will be Alpinie Reclute with the Disheartened trait on top of their Raider trait. Several cheaper GNR squads are also available.
  • The attached Armored Group “Leonessa” includes a variety of domestic materiel, ranging from armored cars to tanks. The core strength is composed of M13/40, M14/41 and M15/42 medium tanks. There are also some examples of the P26/40 tank (heavy according to the Italians, but considered medium by most other nations).



  • The SUPPORT category will contain MG-42 and Italian M37 HMG, Brixia light mortars, M41 Lanciafiamme, Obice 65/13 65mm support guns and Dovunque supply trucks.
  • You’ll find Panzerschreck, PaK 40 guns and Semovente 47/32 light tank destroyers in the AT section.
  • The battlegroup’s AA forces include the new Cannone CA 20/65 20mm guns, either towed or self-propelled as Dovunque CA 20mm. It also features a few attached Cannone 90/53 CA dual-purpose guns. This latter unit is quite similar to the German 88mm, although slightly better against tanks but with lesser HE damage.
  • The 4a Divisione Alpini “Monterosa” has only light artillery support, with 81mm mortars, Obice 75/13 75mm howitzer (same as the Romanians) and the Obice 100/17 100mm guns. The Germans provide a little off-map support with a Beo. Storch observer calling on a 172mm battery.
  • Air support includes the new RSI SM.79 Sparviero light bomber, C.205V and G.55 fighters, as well as Luftwaffe Me-410 A-3 recon, Fw.190 and Ju-87 fighter bombers, as well as “Beute” Re.2002 Ariete fighter.


Corpo Italliano di Liberazione
The Allied formation is the Corpo Italiano di Liberazione, which became the cornerstone of the later Italian Army. Formed in early 1944, the corps quickly grew in size, thanks to a steady influx of recruits and reinforcements. Composed of three brigades, the Italians deployed light infantry, mountain infantry, regular troops, naval soldiers, and even several airborne battalions under one banner.

Outfitted to Commonwealth standards (read British uniforms and weapons), the corps as part of the Co-Belligerent Army saw combat in 1944 around Monte Cassino, where it fought well. However, much like its Axis RSI counterpart, the Corpo Italiano di Liberazione was almost entirely deprived of armor support. For this reason, as it was historically during its final operation in July 1944, the battlegroup will be supported by tanks from the 2nd Polish Armoured Brigade.



After the last battles in September 1944, the corps had outgrown itself and was reorganized again. The Allies determined that the efficiency of this large formation could be improved by downsizing it. Replacing the corps, several smaller combat groups were formed. The Italian Co-Belligerent Army fought until the end of the war, transforming into the Italian Army in 1946.

Corpo Italliano di Liberazione in detail
What can you expect from the Corpo Italiano di Liberazione in Steel Division 2?

  • The battlegroup will feature plenty of cheap, versatile units in its RECON tab with a previously unseen max of 10 slots. These include regular scouts, elite Alpini Gpo. Esplorante (with sniper rifle), heavy Bersaglieri, and a L35 C/C tankette (with C/C meaning anti-tank as it is armed with a… 20mm anti-tank rifle), ... It can also count on recon troops from 2nd Polish Armoured Brigade.
  • A wide variety of different infantry can be encountered within the Corpo Italiano di Liberazione battlegroup. These include Alpini mountain troops, the latter with the Raider trait. There are also regular Fucilieri, Arditi assault infantry, San Marco naval infantry, and a few airborne Paracadutisti and pioneer Guastatori Para. units. Infantry units are equipped with British weaponry, such as Thompson, Sten guns, Lee Enfield rifles, and Bren LMGs, but with some elite soldiers retaining Beretta SMGs, and even some Panzerfausts.
  • Several Polish units from 2nd Armoured Brigade are featured in various categories: Zwiadowcy with Stuart Recce, Jeep HMG and Staghound in RECON; Komandosi commando infantry; Sherman III including leader variant and Stuart V in TANK; Wolverine tank destroyer and 17-pdr towed gun in ANTI-TANK; Crusader Mk.2 in AA.



  • The TANK category has an average number of slots (5 out of 10), quickly growing in price. Choices are limited to previously mentioned Polish Sherman III and Stuart V units.
  • SUPPORT features a good amount of slots, and quite cheap as well, and includes the usual allotment of HMG units, the Breda M37, Brixia light mortar, M41 Lanciafiamme, Obice 65/13 as a support gun, L35 tankette and its flamethrower variant L35 Lanciafiamme and Dovunque supply trucks. Commanders come either on foot, as a L35 Cmdo, or as Polish Sherman I Sztab.
  • The battlegroup’s anti-tank forces are relatively light, with PIAT units, Cannone 47/32 47mm guns, as well as Cannone 57/50 (6-pdrs provided by the British). As mentioned before, several Wolverines and 17-pdr guns courtesy of the Polish brigade can also be deployed.
  • The AA category is very limited, with a few expensive slots. The options are Cannone CA 20/65 20mm, either towed or self-propelled as the Dovunque CA 20mm. The Poles provide a handful of heavier Crusader AA Mk.2.
  • Artillery units are entirely Italian: 81mm mortars, Obice 75/13 75mm light mountain guns (same Skoda 75mm as used by the Romanians and some German battlegroups, but without radio), Obice 75/27 75mm light field guns (with radio), Obice 100/17 100mm and Obice 105/25 105mm (same as Romanian Schneider 105 with radio).
  • The AIR category features quite a potent array of units, which includes the Italian C.205V, and Re.2002 Ariete, as well as P-39Q and Spitfire Mk.Vb/trop fighters. There are also Z.1007bis and Baltimore bombers. The RAF provides a few recon Spitfire PR. Mk. XI and rocket Beaufighter Mk. X as support planes.

What came before
We already detailed several pairs of new divisions for the upcoming Tribute to the Liberation of Italy DLC.

  • In our first Versus post, we put the spotlight on two new Armored battlegroups: the 26. Panzerdivision with its special AA forces and the supersized 6th South African Armoured Division. Check out the Versus blogpost here.
  • In our second Versus, we looked at two Mountain formations: the German 5. Gebirgs-Division and the specialised 8th (Indian) Infantry Division. Read all about it in this Versus blogpost here.
  • Our third Versus we shone a light on two Infantry battlegroups: the Axis 4. Fallschirmjäger and the US-led international Task Force 45. Read all about it in this Versus post here.
Coming up next
That’s it for this time. We’ll be back in two weeks!

Let us know what you think through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield, commander!

Steel Division 2 - [EUG] Gal Marcel Bigeard
Back again, commander!

In today’s Versus we will highlight two Infantry divisions to be featured in our upcoming new DLC, Tribute to the Liberation of Italy.

For the Axis, the elite 4. Fallschirmjäger, a battlegroup made up of not only German but also Italian paratroopers, and the return of a familiar Allied face, the US-led international Task Force 45.

This latter division previously starred in Nemesis: Ligurian Standoff, which didn’t make the cut in the last voting round. More about that later, but first...

Before we begin

Talking about Nemesis DLC, a short sidetrack but Nemesis: Storming Toulon, is still being actively worked on. Why is it taking a little bit longer than expected?

Nemesis: Storming Toulon will be brought in combination with several other features planned for Steel Division 2, including Army General Coop Mode and the increase to 5 battalion selection in Army General. We don’t want to release one feature without the other, and we need to make sure that each element is properly finished and polished.

We intend to launch the above new features at the same time. Keep in mind that Nemesis: Storming Toulon will be a paid-for DLC, which will launch alongside the free new update containing Army General Coop Mode, including the new 5-battalion combat system.

We hope to give you some more details on a release date soon! Now back to Tribute to the Liberation of Italy.

4. Fallschirmjäger
A defining feature of the 4. Fallschirmjäger is that the division is made up of both German and Italian paratroopers, the latter coming from the fascist puppet state RSI. Formed in 1943 in Venice from elements of the 2. Fallschirmjäger division, volunteers from the Italian 184th and 185th Airborne Brigade were also recruited into the formation.

The 4. Fallschirmjäger saw the first action around Anzio before fighting a delaying rearguard battle in Rome. After this, the division was reinforced by the RSI Reggimento Ardito Paracadutisti “Folgore”. Near Florence, the formation halted the Allied advance with subsequent combat on the Gothic Line, Rimini, and Bologna. The division surrendered at the beginning of May 1945.

The volunteers from the Italian 184th and 185th Airborne Brigades were interspersed within each squad. In-game, these battlegroup’s airborne squads (including support units such as guns, MGs, mortars, etc.) are not listed as Italian but German. However, the units stemming from Reggimento Ardito Paracadutisti “Folgore” will be featured separately as Axis Italian (and will have native voice lines).



4. Fallschirmjäger’s main features
What can you expect from the 4. Fallschirmjäger in Steel Division 2? Several of the highlighted units are listed as new.

Don’t forget that some of the other listed units are actually new in Tribute to the Liberation of Italy but were already highlighted in a previous Versus post (such as the new Lince unit or Semovente tank and its variants).



  • In the RECON tab, the new Paracadutisti Esploranti, a 6-man full Beretta SMG and Panzerfaust squad. A German Beute AS-42, the excellent Italian open-top armored car, armed with an HMG and a 20mm, can also be deployed.
  • The INFANTRY category will see a majority of German paratroopers (and associated equipment), while one-third will be composed of RSI paratroopers (and their weaponry). The latter nation’s squads are divided between the new Paracadutisti, Paracadutisti (Beretta), Guastatori Para. and Paracadutisti Cmdo units. These units field a variety of Carcano carbines, Beretta SMGs, and Breda 30 LMGs.
  • TANK forces feature a mix of Beute StuG M41(i) Füh. (Semovente M41 Commando) and StuG M42(i) 75/34 (Semovente 75/34) and heavier-hitting vehicles, from Gruppe Hinz historically attached to the division for the defence of Rome, deploying a makeshift tank company of a handful of Panthers and Tiger Es.
  • The SUPPORT category contains a bunch of rather potent units (considering its airborne pedigree), which include the usual Fallschirmjäger’s LG-42, MG-42 and Kubel. Mun.. A new unit is the RSI Brixia 45mm light mortar. This section also includes the heavier StuG M42 75/18 (Semovente 75/18) and StuG M43 105/25 (Semovente 105/25). The category also features several cards of Sturmpanzer IV (Brummbar) from the attached Sturmpanzer-Abteilung 216. The Commander units come either on foot, in a Lince, or in the new Panzer L6 770(i). Füh. (Semovente 47/32 Commando).
  • The ANTI-TANK units include RSI Cannone 74/32 CC 47mm (with Raider trait), German Gerlich 42mm and PaK 40, as well as the new StuG L6 660(i) (Semovente 47/32). Lastly, there is one <drumroll>... Elefant (as part of Gruppe Hinz detailed above).
  • ANTI-AIR features Fs-Flak 38 20mm (with Raider trait) and Flak 41 88mm towed guns, as well as the SPA-38R Breda 20mm truck. A new unit is the Luftwaffe-fielded SP-37mm armored truck, the NAG 4500.
  • One of the 4. Fallschirmjäger’s lesser categories is the ARTILLERY section, primarily due to the complete lack of organic howitzers, only divisional mortars being available. A few attached K18 172mm guns and off-map artillery provide a bit of additional firepower.
  • The AIR section is centered around heavy fighter and close air support, represented by the Bf 110 G-4b/R3 and its variant, the Bf 110 G-4b/R3 (M1/M5) equipped with x4 BR21 210mm HE rockets. These planes are backed up by the heavier He 111 H-16/R3 reconnaissance and the Fw 190G-3 fight-bomber. Several Italian-made planes are also present, including a Beute Z.1007ter serie XIII heavy bomber pressed into German service, as well as RSI air force’s 205V series I Veltro, a fast and agile but relatively fragile fighter.


Task Force 45
You might know about Task Force 45, as we already featured this Brazilian expeditionary force in our Nemesis: Ligurian Standoff proposal. Read more about the formation’s historical context here.

As the last Nemesis DLC vote was almost a draw, we decided to lift one of the more interesting battlegroups - Task Force 45 - and put it into our next expansion. See it as some sort of consolation prize!



In short: Task Force 45 mixes several different Allied infantry forces, including the Brazilian Expeditionary Forces (called the Smoking Cobras) and the unique Japanese-American 100th Infantry Battalion (dubbed the “Purple Heart Battalion” for most of its members had been wounded at least once in combat). These forces are backed up by American & British anti-aircraft gunners who, thanks to Allied air superiority, were left without a job to do and were reorganized as “boots on the ground.”

Task Force 45’s main features
Note that the following is new on top of the previous descriptions encountered in the original Nemesis DLC pitch (see above). What can you expect from Task Force 45 in Steel Division 2?



  • The American-made T70 recon tank. No, not a Soviet T-70 lend-leased the other way, but a prototype designation for the M18 Hellcat. The very first of these vehicles were sent to the Italian front, where they were actively field-tested. Not really being appreciated as tank destroyers in Italy, deemed to be too lightly armored, some were repurposed as reconnaissance tanks. In this role, their speed and low profile worked wonders on the battlefield!
  • Attached to the Task Force 45 was the 91st Cavalry Recon Squadron which brings M8 (Greyhound and M5A1 (Stuart) recon tanks. Not only that, it also fields Bantam armored jeeps, with its recon troops deploying as Cavalry Scouts (6 men with Grease Guns, Carbine and Bazooka) and Ammo. & Pionners (4 men with Carbine and TNT) recon squads.
  • Brazilian soldiers, available in the later Combat Phases, are organized much like US infantry but instead of Thompsons deploy with Grease Guns and M1903A3 Springfield bolt-action rifles (except for Scouts and Leaders) replace Garand rifles.
  • Nisei (Japanese-American) soldiers can be deployed from Combat Phase B onward. They all come with veterancy, and all feature the Fanatical trait (including MGs, AT guns, etc.). This isn’t some sort of “banzai” attitude, but rather that these men were known for fighting extra-hard to demonstrate their patriotism.
  • Furthermore, US anti-aircraft gunners reformed into infantry squads of 15 soldiers with one BAR among them are also included. This is a new unit. Not particularly eager to fight, these squads carry the Disheartened trait.
  • Some armored vehicles can be deployed, including Sherman and Stuart tanks and Wolverine tank destroyers.
  • A good amount of M15 and M16 half-tracks will be available in AA, as well as some US M2 90mm dual-purpose (anti-tank and anti-aircraft) gun. The latter has the exact same performance as the German 88mm, although with (only very) slightly better RoF.
  • The new heavy US Howz. M1 155mm, which was more widespread in Italy than the Long Tom (already in-game). These artillery units are brought on top of the new 8-inch/203mm previously announced.
  • Air support includes napalm-equipped P-47D-22-RE Thunderbolt, as well as the new B-25J-25 Mitchell bomber and A-20J-5-DO Havoc recon variants. Fighter cover comes from the new P-51B-10-NA Mustang variant, as well as a few "early" C.202 Serie VIII Folgore piloted by experienced Italian Co-Belligerent Air Force pilots. These will be represented as a new Italian nation in-game, “Kingdom of Italy” in direct opposition to the RSI already confirmed as Axis troops.

What came before
We already detailed several pairs of new divisions for the upcoming Tribute to the Liberation of Italy DLC.



  • In our first Versus post, we put the spotlight on two new Armored battlegroups: the 26. Panzerdivision with its special AA forces and the supersized 6th South African Armoured Division. Check out the Versus blogpost here.
  • In our second Versus, we looked at two Mountain formations: the German 5. Gebirgs-Division and the specialised 8th (Indian) Infantry Division. Read all about it in this Versus blogpost here.

Coming up next
That’s it for this time. We’ll be back in two weeks, commander!

Let us know what you think through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield, commander!

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