To celebrate our newest content update, we're doing a Free Weekend on Steam!
Prepare to roam through the high-tech maze of corridors and passageways on our newest map - Labyrinth. This arena is perfect for pursuing or ambushing your prey, so it’s time to put on your hunting face and have some fun!
Be sure to check it out! Remember - thanks to the cross-play, you can challenge players from any platform to a deadly duel!
We’re happy to announce that two of our games are now bundled into GALACTIC BUNDLE with a -20% discount.
SPACE SPACE SPACE! Whether you want to be an astronaut or a frag-hungry gladiator from the future - we got you covered! With Galactic Bundle, you have a chance to experience both of our VR Games and experience the adrenaline pumping through your veins.
Detached is a space exploration VR game that demands tactics and skill to survive. A suspenseful interstellar duel - strap yourself in for hardcore gameplay uniquely designed for VR headsets. Separated from your unit, you must make smart decisions and race to safety in this visceral exploration of deep space.
Telefrag VR is a hellishly fast-paced shooter with visceral movement and combat mechanics. Dash, shoot, and teleport around unique arenas that feature impossible geometry where there is no right side up, and death can come from any direction.
From today, Telefrag VR Original Soundtrack is available on YouTube. Created by Agnieszka Rumińska and Mikolai Stroiński, the Telefrag VR OST includes composed track from the game, which you can hear during the intense multiplayer matches on the various arenas.
The current playlist consist of 8 different tracks, which try to fit into the atmosphere of the map. You can hear more dynamic beats at Fallen Champion, while the Six Leagues Under underground catacombs leave the player with some uncertainty. Let us know which song you like the most!
Playlist:
Main Theme
Mobius Villa
Six Leagues Under
Imperial Shipyard
Lazarus Grotto
Announcement Trailer Theme
Fallen Champion
Mobius Villa Bonus Track
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Hope you will like the tracks! Don't forget to follow our social media channels :)
This is the news many of you have waited for. We have added an option to focus the movement based on the head OR the weapon.
The other big news is connecting by match ID. You can set up a private match and give your friend a Match ID so that he can join your game directly. This works with the cross-play feature, so you can duel whoever you want, as long as they own #TelefragVR. Keep fraggin' guys!
TELEFRAG VR - CHANGE LOG #4
Added the ability to change the center pivot of movement (head, left hand and right hand)
Added match ID and the ability to connect with a specific match ID [even cross-platform]
Minor fixes
Do not hesitate to submit any suggestions via our Social Media channels or Discord server.
We’ve been looking into most reported issues, both written in the reviews and on our Discord channel. In this patch, for PC users, we focused on bringing full Valve Index support and tweaking the HTC Vive controls.For PlayStation 4 users – we’ve added full PlayStation®VR Aim Controller support - let your friends with PS4 know - we have cross-play feature :)
Private matches have some new options you can choose from, like:
setting time limit
setting rounds limit
Infinite weapon sets
Do not hesitate to submit any suggestions via our Social Media channels or Discord server.
TELEFRAG VR - CHANGE LOG #03
General:
Additional options for setting up a private or bot match
We’re back with another update. This time we’ve added some Quality of Life improvements.
Do not hesitate to submit any suggestions via our Social Media channels or Discord server.
TELEFRAG VR - CHANGE LOG #02
General:
Added the ability for players to join during a match with a bot. If a human player is available, a prompt screen will appear. If you accept the challenge, your current match with a bot will be canceled.
Steam:
Fixed the controller-to-weapon angle on HTC Vive and Windows Mixed Reality,
Added the ability to change the controller-to-weapon angle on motion controllers,
Streamlined the process of changing control methods.
It was a very intense week for us! We would like to thank you once again for showing interest with the game and trying your best, winning fights on the abstract arenas. Remember that you can share your thoughts and ideas about the game all the time. Just contact use via Steam or Discord. The first Change Log was published yesterday - you can find more details HERE.
Last week Michał and Damian from Telefrag VR design team participated in the PSVR Chat Show. We were very impressed by how much work and effort they put in preparation for an interview. We decided to show you some photos from the map prepared in RecRoom. Below, you can find photos from the prepared map in RecRoom. Do you recognize on which maps in the game you can find these monuments?
If you wish to vist the rooms, you can search for ^PSVRChatShowTelefragVR.
Special thanks for the artists: Dorkie(@Dorkie1393) the Akward, Noctauto(@NocatutoOFL), Grandpa, Waverly, Velp, Jason Livon(@TheLivonator), AJ/Godcannon (@GodcannonPSVR) and the host - Dave (@DavestationVR)
You can also share your video and screenshots from Telefrag VR. You can add them directly in the rights tabs here on Steam.
We kindly thank you for all the feedback regarding our launch of Telefrag VR last Friday. Guys, we hear you and as we speak, we work to make your experience better.
Here are some of the fixes we did to improve the game and adress issues you were reporting to us via our Social Media and Discord
TELEFRAG VR - CHANGE LOG #01
Steam:
- Some people thought they were playing with bots, but in reality, they were playing with someone from another platform. We added a distinction when you are playing with a bot and playing with a player from another platform using the cross-play function. - Other minor fixes
PSVR:
- PS4 Pro patch - [upscaled graphical fidelty on PS VR] - Distinction between bot and player - Fixed the teleport gates behavior - Fixed an issue with incorrect music volume - Other minor fixes
Telefrag VR is now available on Steam Store, Oculus Store, and PlayStation Store. Make sure you have what it takes to become a space gladiator. Prepare your VR headset and one of the supported controllers (from Touch Controllers to 3dRudder and PS Aim (coming soon)!) In case if you still wondering, here's the new Telefrag VR Launch Trailer. Check it out! :)
For those who are not following our news, here's the short brief, what are the core features of the game.
Telefrag VR is set in an alternative universe where the Roman Empire never collapsed and instead consolidated its power on earth and continued to expand into outer space. The conquering of new systems and races, and development of new technologies ushered in a new era of gladiator battles.
• Loadout Management – Players have a chance to utilize different loadouts, each containing two weapons. Every weapon features two firing modes and a unique teleportation attack.
• Teleport Attacks and Telefrags – Teleporting allows players’ contact weapons to inflict “Melee Damage” as they shift from one point of the arena to the next, adding an extra layer to the standard teleport mechanic used in VR.
• Guns – Projectile weapons inflict “Ranged Damage” upon the target. The game features well-known classic arena shooter weapons.
• Fast-Paced matches – You have two different locomotion types at your disposal. Get comfortable with dash movement or experience, why gladiatorial battles are reserved for the most persistent ones in the free locomotion.
• Impossible Spaces – Walkable surfaces can be placed regardless of gravity, allowing the player to travel on any designated surface regardless of its rotation and position relative to the “real” floor. This enables multiple angles of attacks and passages through play space, and as a result a fresh take on competitive level design.
• Arena Game Mode – A 1v1 gameplay mode where the player enters an arena with 5 weapons ready to pick. Choose two of them to compose the best loadout. We put in your hands (both hands actually) a full arsenal of destruction, inspired by the legendary tools of extermination from the classic 90's FPS games.
NEED SUPPORT? WANNA PLAY? CONTACT US
In case of any problems with the game, feel free to contact us, using Steam forum or our Discord channel. We'll try to investigate the incoming bug reports as soon as possible. Also, make sure that you're on the loop, 'cause our team is ready to rock with you on Telefrag VR arenas! You will find all the details on Discord.
In behalf of the whole Telefrag VR Team, we hope that Telefrag VR succesfully inject some classic arena shooters vibe to the virtual reality. Let's Get to Fraggin'!
Gladiators from the most distant corners of the Galactic Roman Empire, prepare for the battle! Telefrag VR’s arenas will open their gates on July 19, 2019, simultaneously on Oculus Rift, HTC Vive and PlayStation VR!
We put in your hands (both hand actually) a full arsenal of destruction, inspired by the legendary tools of extermination from the classic 90's FPS games: Particle Cannon, Laser Pistol, Plasma Rifle, Flak Cannon, and Rocket Launcher. Remember, each of the weapons for two shot modes! Use the well!
MOVE LIKE YOU WANT
In Telefrag VR, we give you the choice of moving, as you asked for. So if you like a comfortable and resilient way of moving, you can choose Dash Movement, but if you like challenges and absolute control over the battlefield, we offer Free Locomotion. The decision is yours!
Make sure that you added Telefrag VR to your wishlist and be up to date with the upcoming news. Pick the best loadouts, conquer the enemies, and finally make a name for yourself - The Champion.