Dec 30, 2022
Mist Survival - Dimension 32 Entertainment
0.5.2.1 Hot fix
  • Missing door : (You have to build the new one)
  • Keys Mapping broken : (press "default button' to refresh and then you can rebind the keys)



New Version Update 0.5.2

Hello everyone

This version will be the last version that will use UE4. The next main patch will be 0.6.0 which will be changed to UE5. (There are still bug fixes/ hotfixes in 0.5.x) All new content that hasn't been added yet, will be added in this version.

For the WIP, and progress update. I will post it in a few weeks.

Thank you, and Wishing you all a happy, healthy New Year!

Bug fixes
  • Car rolls away when player jumping or climbing
  • Random items floating in the air (Farm with seeker nest)
  • Puzzle door not save
  • The dog leans,spins or has an error rotation when the vehicle rolls over.
  • The elevator in the mine cannot transport object, lockers
  • Destroy the fish pond and the fish are still swimming.
  • Interior props does not load when saving inside a house or building.
  • Wooden spike status not saved
  • Carcass not saved
  • Some Outhouse door cant open
  • Cant climb some ladder (Bandit tree base)
  • Arrows UI overlaps with Player status UI (weight, heat, etc.)
  • Can't use a knife, Machete etc... to destroy and harvest resources from bushes

Optimization
Optimize shader can reduce stuttering when load and unload level, But there are still more than a thousand items that I need to fix. I will continue to fix more in the next patch.
  • reduce texture size
  • clean up unused texture
  • Optimized some shaders.
  • Project file size reduced from 25gb to 20gb

New Feature
  • Survivors Camp
    For now, there will be only trading features. And you can also enter this area without having to complete a quest.
  • New Gun added : Semi auto shotgun (Can only be traded from survivor camp)

Environment
  • New Water Shader
  • Add River (Still unable to fish in the river)




Sep 27, 2022
Mist Survival - Dimension 32 Entertainment
Hello everyone

For the first priority is still bug fixes, performance fixes and reduce stuttering while streaming levels. This patch should be ready within the next month.

These are some tasks I am working on. (Work in progress)

Ai, NPC
  • New mini boss : Siren


  • New dog : Rottweiler


  • German shepherd new behavior and animations




  • Regular NPC variant modifications (To use in survivor camp, mission or special event)



  • Bandits Refactor


Water Shader
  • Modifying new water shader


Some new stuff
  • Compost Bin (for making manure)


  • Semi Auto Shogun


  • Pumpkin

Environment
  • Survivors camp






  • Military base, Dam, River Bridge








  • Secret lab, Research center






Co-Op Dev log #1
- Basic Craft
- Building Craft : Can help other players to reduce the craft duration and status cost

https://www.youtube.com/watch?v=7yWWJQNYXCg
Mist Survival - Dimension 32 Entertainment
0.5.1.3.4 hot fix

Bug Fix

  • Shift + Click Dupplicate item
  • Wooden Wall B Collision (Ivisible collision)
  • Get hurt, die while driving or getting out of the car
  • Meat not cook If charcoal slots are full.
  • Chairs Collision blocked, can't pickup item (in town)
  • Recycle bin drop electronic parts when destroyed.
  • Garage Collision
  • Garage texture
  • Water tower doesn't save the amount of water
  • The bucket disappeared when climbing the ladders.
  • Plants floated and didn't follow the table when moving.

Optimize

**Performance fix #4 will come in the next patch**

  • Reduce texture size (The project size is now ~25gb)

Progress update

Task that im working on
  • ** Still fixing the bugs from player reported.
  • Bandit refactor
  • Preparing landscape for new zone (Survivors Camp)
  • Fixing pet bugs and replacing new bones. (including new animations)

* Because I started fixing and rafactoring NPC, So survivor camp will be added before the housing estate.
* I marked that camp location in the picture below, please dont build your base there.

















Aug 15, 2022
Mist Survival - Dimension 32 Entertainment
0.5.1.3.3 hot fix

0.5.1.3.3 hot fix
  • Reduce some texture size (Now the size of the game has been reduced to about 29gb)
  • full stack item dupplicate when shift + click
  • Add collision to prevent player get stuck in mine elevetor
  • unlimited safe water when taking water from a water purifier


0.5.1.3.2 hot fix

Performance fix #3

The 'Old West Town' zone still needs more improvements, especially When going up to the museum area. I will update as soon as possible.

  • fix some landscape materials function and remove some unused func
  • level streaming area re-work
  • reduce some props texture size
  • disable some dynamic grass shadow

Bug fix
  • Pickup truck can't transport security locker or some movable storage
  • Prevent pickup truck from storage, or objects in the back collision
  • While the character is in the air, jumps, or climbs and enters the car, the game freezes.
  • While climbing and the player try to gets into the car will cause the player to fall through the ground.
  • Shift + click adding items to a full container bug (lost all remaining items)
  • Shift + click to loot from infected not work
  • Weight warning message not showing ("too much weight can't climb")
  • Time advanced, sleep time, work time not working correctly
  • 256 scope bug when aim
  • Can craft fish pond without materials
  • Took some safe water from the barrel into a bottle, got unsafe.

Feture and Gameplay
  • The lighter can now be used as a starter to light a fire.
  • Reduce Spike Barricade craft materials
  • Reduce wood logs weight to 5.5kg
  • Weigh max up to 65
  • Reduce Hunger, Thirst, and Stamina decrease rate
  • Add 2 claimable bases : Big Green Barn, Cabin
Aug 6, 2022
Mist Survival - Dimension 32 Entertainment
0.5.1.3.1 bug fix
  • culling box not working
  • Gas station loots not spawn


0.5.1.3 bug fix
  • Perfomance issue fixed #2

    ** You may find cpu usage about 70-80% in the first 1-2 minutes after starting the game. After that it will start to decrease, I will update performance fix #3 asap.

    I did optimize some part of the farms. and the shops on the hill. The remaining zones will follow soon.

  • Plants reset to beginning stage after loading the game.
  • Can't press or use items (Items that fall when the player dies.)
  • Bottle crates not save
  • Molotov Bug, Sometimes just went through the ground or objects.
  • Crates and other storage items fall through the floor of houses when a game was loaded.
  • Feeding the dog caused screen tilt
  • When the gas mask is taken off. Filter amount will automatically decrease.
  • Left hand item dupplicate after game loaded (Shield, torch)
  • Item damage by wetness, rain even in crate or storage.

  • Temporarily disable crate, storage and items physic. (Prevents overlapping with the car. Proper fixes will follow soon.)

  • Reduce resources to build fences, barricade and constructions using wood
  • Increase bariccade HP (Spike barricade, wooden wall, etc.)
  • Add barricade HP indicator
Jul 30, 2022
Mist Survival - Dimension 32 Entertainment
** Performance fix #2 will be in 0.5.1.3 **

0.5.1.2.2 bug fix
  • remove debugger dome (purplr bubble)
  • Barn doors reset while away
  • Cart (Wood only) not save
  • Shift + Click (Quick Store)to move the item into inventory while it is overweight causes item disappear.
  • Starter wooden box disappear.
  • Add persistence collision to all watchtower prevent character from falling
  • Glove texture not show while climbing
  • Press 'F' on the deer - turn into a chicken.
  • When loads a save game once and quit to the main menu page. If press start new game, game will not load properly. (will see a black screen and found that the loading is incomplete)

0.5.1.2.1 bug fix
  • No items spawn at sawmill
  • Press ESC while time advance gauge display bug
  • Press ESC while Butcher menu bug
  • Reduce thirst decrease rate while sleeping.

0.5.1.2 Bug fix
  • Water prufier not work
  • River : Wrong display command
  • Locker, suitcase, falling through pickup truck
  • Locker, falling through floor
  • Reduce stamina, thirst rate

0.5.1.1 Bug fix
  • Press ESC while tutorial page display freeze the game
  • metal scraps weeight bug
  • Can't switch fishing rod back if bucket is full
  • Performance fix #1
  • Skymode option add
Jul 29, 2022
Mist Survival - Dimension 32 Entertainment
Bug fixed
  • Press ESC to close Tutorial page freeze the game
  • Metal scraps item weight 0.0
  • Can't switch fishing rod back if bucket is full

Feature
  • Add Sky mode switch option (Option -> Display -> Sky mode)

    There are 3 skymode
    You can adjust this value on the menu page. (2D Static is best performance)
    1. Volumetric Clouds
    2. 2D Dynamic
    3. 2D Static



Mist Survival - Dimension 32 Entertainment
Hello Everyone,

For previous beta updates (0.5.0 - 0.5.0.3) You can read the patch notes here.

0.5.0 https://store.steampowered.com/news/app/914620/view/3109166146189982791
0.5.0.2 https://store.steampowered.com/news/app/914620/view/3109166780276533910
0.5.0.3 https://store.steampowered.com/news/app/914620/view/3131693023157470803
Progress Update https://store.steampowered.com/news/app/914620/view/3227400856570194138
And you can check some feature preview here:
https://www.youtube.com/watch?v=Q6iIFb4Bz1o
https://www.youtube.com/watch?v=LyA4HKBRHUc&t=29s

These are some features and area that are currently being developed. I have marked it on the map. which you can see from there

And about Allies, Survivor NPCs. I haven't fixed it much, which I will develop within patch 0.5.2. So, the next 0.5.2 will be patch for AI Refactor and Quest only.

Refactor
  • Crops System : bug fixes and refactor
  • Gun fight mechanic rework

Bug fixes
  • When respawning while mist event, the ambient sound will reset to daylight sound.
  • NPC spawn overlapping
  • Scott : cutting tree task assign
  • Scott : After finished his task, He didn't come back to the camp.
  • Press ESC while using dogtag freeze UI
  • While moving building or object. if you hold down Rotate and then press 'Left Mouse Btn'. It won't be able to continue rotating in the next move command.
  • Treebase : Can't press 'Right mouse btn' to cancel.
  • The sound of the dead infected still exists.
  • Press ESC while Time advance activating cuase Ui bug
  • Can also shoot or attack while stunned (Attack by bear)
  • Some ladder can't climb
  • Random event NPC floating in the air
  • Random event car spawn overlapping
  • Random event cars still exist. and does not disappear over time
  • All Road collision fixes
  • Dog cage can be opened without entering the code
  • Watch Tower stair collision issue
  • Press Tab or ESC while time advance action ui popup (the ui with message "This Action Will Take") will cause inventory bug and freeze (can't interact items inside)
  • Onhand item appear while wearing gas mask
  • Changing gas mask filter cause Onhand gun and item disappear
  • Feeding the dog cause Onhand gun and item disappear
  • Sometimes the fishing mode cannot be activated.
  • Old mine ladder collision bug (Can't climb)
  • Press ESC While entering bird eye view mode (Crafting big tyoe building) cause camera freeze
  • Some windows are glowing at night.
  • The camera tilts after being stunned by a bear attack.
  • Animal dead body still exist.
  • Machete combo bug (Attack twice)
  • Press ESC while player respawn and revive ui showup will cause ui freeze
  • Treebase collision
  • Treebase stair collision
  • Face the bandits and pressing the right mouse button while holding a melee weapon will cause them to freeze.
  • Watch tower ladder (Can't climb)
  • Jump to the car or climb causing car to float and spin.
  • Melee weapon attack cause memory leak
  • Infected spawn inside base

New Feature

New items
  • (Equipment) : Cap
  • (Equipment) : Rain Coat
  • (Material) : Animal Dung
  • (Material) : Garden Soil
  • (Material) : Hose
  • (Material) : Manure
  • (Material) : Seeker Claw
  • (Material) : Small tire
  • (Material) : Syring
  • (Material) : Wooden wheel
  • (Medicine) : Full Restore
  • (Weapon) : Replica spear
  • (Tool) : Replica Shield
  • (Gun) : M4A1
  • (Gun) : AK
  • (Gun) : Double barrel shotgun
  • (Gun_Attachment) : tactical grip
  • (Gun_Attachment) : Ak Drum mag
  • (Gun_Attachment) : Optical sight A
  • (Gun_Attachment) : Optical sight B
  • (Gun_Attachment) : Suppressor (DB Shotgun)
  • (Gun_Attachment) : Suppressor (SG Shotgun)
  • (Gun_Attachment) : Suppressor A (m4, ak)
  • (Gun_Attachment) : Suppressor B (m4, ak)
  • (Gun_Attachment) : Tactical Laser A
  • (Gun_Attachment) : Tactical Laser B

General
  • Some props can be pickuped and used (Chair, wall decorator, statue, etc.)

  • Able to carry dead animals
  • Swim System (new under water mechanics will be add in the future)
  • FPS Camera sway
  • You can now destroy the car by axe
  • Melee attack force and nockback
  • New loot ui will separate between equipment and inventory. (only bandits)

Trade System
Each item now has its own value. You can trade them with survivors in random events.


Weather
There will be 3 new weather
  • Overcast
  • Rain
  • Thunder Storm

Basic Status
You can read the details of each status on the tutorial page.
  • Weight
  • Heat
  • Wetness

Enemy Ai
Add 2 new creatures
  • Mutant : Seeker
  • Animal : Wolf

Mini game, quest
Some seeker nest will emit green mist. Which you can destroy them by using fire



New Gun Fight And Customization
For the detail check the list below
  • Camera sway
  • Simple recoil
  • Gun status : Accuracy, Ammo cap, Aim down Sight Speed, fire rate and mobility
  • Gun Attachments

New Buildings And items
  • Wooden Cart (wood log only)
  • Wooden Cart
  • Fish Pond
  • Healing Station
  • Treebase
  • Wooden Barricade
  • Water Tower



Map And Environment
3 new zones
  • Store
  • Old West Town (There are still some performance issues there. Will be fixed asap)
  • Farm




2 re-work zones
Radio Station will be the area for main quest in 0.5.2. which now there is not much content there.
  • Military checkpoint
  • Radio Station


Progress Update

New Area
There are areas that are being developed. I have marked it on the map. You will see the message 'Wip Area'. New areas will be added continuously with every update.

This is the WIP area that will be added next. (Housing estate)




Co-op And UE5
Last month, I spent about a month testing out Co-Op modes and moving the project to UE5. Once Zone 1 is finished I will move the project to UE5 and start adding new zone (Zone 2 through the tunnel after defeating Tank).

  • UE5

    For the UE5, it's not just a better visual, but Nanite and world partition are very powerful and impressive. Here are some pictures taken from the UE5 (It's quite rough. Haven't adjusted much).








  • Co-Op

    And for Co-Op mode. Actually The game was designed for single player, and I wasn't able to add Co-op Mode directly. I didn't plan for that in the first place. it would take a lot of time to do that.

    So, i have to craft it from scratch, As far as I've tried It doesn't take much time compared to the old version I made. Because I don't have to worry about environment, map, level design, and many things that have been done.

    And for that, It's a great opportunity to add full controller support XD. Oh, and don't worry I have a friend who will help this time. So, there are currently 2 programmers working on this project. :)

    Please check out some progress here ->
    *Co-Op Devlog#1


    *Controller Support WIP
Apr 17, 2022
Mist Survival - Dimension 32 Entertainment
Hello Everyone,

These are some features that are currently being developed. And there are some parts that can't be updated for now, such as bug fixes, NPC refactoring, etc.

And these are WIP features for 0.5.1. which I may update on beta first, to test for about 1-2 weeks before changing it to the default branch.

Infected, Mutant Ai

  • Seeker



  • Alpha type mutant (WIP)

    I haven't given her a name yet. This mutant is the same mutant as Seeker. But with different abilities. Her screams will summon the infected horde to attack you.


System, Gameplay

  • Fishing

    increase the difficulty. And the durability of the equipment will be reduced over time.


  • Fish Farming



  • Gun Status

    There will be 5 status for guns (acc, ammo cap, aim down sight speed, fire rate, mobility). which you can modify depending on your settings. (Will be more)


  • Gun Customization




  • Water tank system, hose and pipe

    You will be able to build a water supply system from a water tank.






  • Melee Weapon Force/Knock back


Season And Weather

0.5.1 will come with dynamic weather including rain and storms.



** or check the link for high quality video
https://drive.google.com/file/d/1plpOkc1ru68GeWk3BZq6GDItVUtTXQG3/view?usp=sharing

Buildings And Structure

New Buildings such as Tree house, water tank, fish pond



Environment

At first 0.5.1 released, there will be 4 new zones (Group of stores, Cowboy town, Farm and Modern Housing estate) And the old zones will be improved in quality and detail, also lighting and postprocessing as well (You can see new lighting and postprocess in the screenshots below).

  • Abandoned military checkpoint (Detail improvement)













  • Farm













  • General Store











  • Cowboy town (WIP)





Mist Survival - Dimension 32 Entertainment
(BETA) 0.5.0.3.3 Update
- [Fix] Dry fish weight reset to 1.0kg after loading the game
- [Fix] Pickup dead fish in to inventory bug (wrong item and item icon)
- [Fix] Pickup item sometimes it leaves a static mesh.
- [Fix] Wall light does not work when the player is far away.
- [Fix] wall light : Can't interact directly
- [Fix] Can hold a chicken while holding a Bow, Shield, torch
- [Fix] Berserker didn't respond when the player came up through the elevator.
- [Fix] Berserker someting stuck on top of elevator
- [Fix] Some Vehicles Spawn infinite (every time a player dies)
- [Fix] Grenade, Bottle does not show up on hand
- [Fix] Some object and building typee not spawn (bed, crate, workbench)
- [Fix] Can't move pet house
- [Fix] Can food texture fix #2
- [Fix] Old Mine Collision fix #2

- [feature] Berserker will no longer respawn if you defeat him
- [feature] Add : Dead fish
- [feature] Add : Crawling feature (Experiment in the old mine)

---------------------------------------------------------------
(BETA) 0.5.0.3.1 Update

- [Fix] FPS Optimiez ( Cause by Drivable Cars)
- [Fix] Vehicle movement and tire physics adjustments
- [Fix] Press 'ESC' in car bug
- [Fix] can't craft lumber from wooden scrap
- [Fix] Dry fish weight bug


---------------------------------------------------------------
(BETA) 0.5.0.3 Update

Hello everyone

I've noticed about some lag which I checked. cause by drivable cars and some construction which will be fixed next. And there are also many missing sound effect including the physic materials of many objects as well I will gradually add them in every update.

Bug fixes
  • Freeze on enter game, takes a very long time to enter the game : I have fixed and refactor some class. It will reduce the time to enter the game by about 50-60%, which can actually be reduced even more. I will fix more later.
  • The mist did not disappear after mist event had passed.
  • Can't wear hard hats.
  • Bear's attack causes player endless fall under the ground while player is climbing.
  • TreeBase missing tree after loading the game
  • Compass can display only one icon
  • Dog dissappear : Actually, it's somewhere But it was unable to return to the base itself.
  • Dog does not return to base when selecting unfollow command
  • Dog always attack bandit corpse
  • Dog cant mark infected or bandits as target (Single Target by middle mouse)
  • Dog attack command can targets an unlimited range (Random Targets)
  • infinite Harvest fish : fish has no longer be put in Inventory
  • Undrivable/Static Cars's invisible collision block weapons and guns
  • Can fruit texture
  • Beef can texture
  • Lake water filled in bottles is often safe water
  • Can't put the 2.5L can in the water feeder Moonshine Still.
  • Wrong water status safe/unsafe bug
  • 'Left Shift + click to store items' sometimes disappear or are stored in NPC storage instead.
  • Removing a wall with a ladder invisible ladder still remain (Can climb an invisible ladder, and also prevents any new building in that spot)
  • Car jack not work on slope terrain (Now u can rotate vehicle base on terrain surface)
  • Some loot boxes or crates have duplicate static mesh after loading save.
  • Too many items on the ground prevents/crash the game from loading. (Code refactor and Optimize)
  • Some trees respawn after loading the game. (static mesh tree)
  • Increase/decrease distance while moving physics objects doesn't work.
  • Fish icon
  • Old Mine Collision Fix
  • Pet house, pet bow craft materials

Code Refactor
  • Save/Load
  • Cache item object (Items that are far from the player)

Feature
  • Add : pet icon to 'Compass UI'
  • item : Concrete max stack up to 16
  • item : Cement max stack up to 16
  • Can now destroy black smith place, Furnace
  • Can now destroy 'Wall type' structure
  • Can now destroy 'tree base type' structure
  • Add : Wood storage (Structure -> Storage)

  • Add : Dry fish
.
.
.
.
.
Work in progress
This section is a system that is currently being developed. which will be added soon
  • More Fishes




  • Dog Models Bone ReWork

    Customize the new model to add the important bone/joint. for making more complex animations, You will be able to pet him soon




  • Undrivable/Static Car dammage system




  • Swimming system (including dive)




  • Mutant : Seeker








  • Environment
    Towns and buildings will be added before 0.5.0 is changed to default branch.




...