fpsVR - Sergio
The fpsVR has been updated with the following changes:
1.6
  • Bug fixes
  • New tab "Audio" brings:
    • Ability to set default playback and record devices (without change Steam VR audio settings)
    • Ability to mute/unmute the microphone using VR headset proximity sensor(note: it is currently impossible to read sensor status if the SteamVR dashboard is open, in this case fpsVR will use the VR headset activity level)
    • Ability to change Steam VR audio settings (with simultaneous change default devices for playback, mirror and record)
  • New preset "FPS" for overlay (option to change presets has been renamed to “Data Set”):
1.6.1
  • Attempt to fix crash on tab Audio (seem like this is rare case)
  • Fix to Motion Smoothing option doesn't appear in settings after game starts.
Dec 22, 2018
fpsVR - Sergio
The fpsVR has been updated with the following changes:
1.5.1
  • Fixed (finally): Сenter marker (option "Center Marker") sometimes does not appear.
1.5.2
  • Bug fixed: GPU usage is not saved in history if you use the “Save history” option.
    And as a consequence there is no GPU usage on graphs in fpsVR History Viewer, while this bug was here.
Dec 20, 2018
fpsVR - Sergio
The fpsVR has been updated with the following changes:
  • Added the ability to select presets for overlay. 2 presets are available. See tab "Overlays" in settings.


fpsVR - Sergio
The fpsVR has been updated with the following changes:
  • fpsVR now support WMR headsets (within OpenVR API/SteamVR). For more info please read: Q&A
  • New feature: "Floor Fix"
    Floor fixes are permanent for Vive/VivePro, but temporal for WMR (SteamVR doesn't pass changes to Mixed Reality Portal).
Nov 24, 2018
fpsVR - Sergio
The fpsVR has been updated with the following changes:
  • Added: Motion Smoothing Setting (Motion Smoothing is feature of SteamVR beta, works only for Vive and Vive Pro). This setting available only with SteamVR beta.
  • Reprojection settings now not visible in fpsVR. (This settings unavailable to use with latest updates of SteamVR).
fpsVR - Sergio
1.3
The fpsVR has been updated with the following changes:
  • Now fpsVR uses NVAPI (Nvidia API) and ADL (AMD display library) instead of old less effective methods:
    • for videocards with Nvidia chips: Temperature of GPU (New!), GPU Usage, GPU MEM
    • for videocards with AMD chips: Temperature of GPU (New!), GPU Usage
  • New feature: CPU temperature (This is experimental feature, don't expect it will work absolutly with all CPUs, feedback is welcome...).
  • New positions and overlay placement logic for the seated games.
  • Changes to the interface (this will allow more features to implement in the future)
  • New feature: "Transparent Background" option for the overlay.
  • "Opacity" of the overlay - range of the value increased. Now from 10% to 100% (was: 50% to 100%)
  • "Overlay Size" now mesured in meters, from 0.15m to 0.35m with step of 0.05m (the range increased compare to the old values)

1.3.1 hotfix
The fpsVR has been updated with the following changes:
  • Added 3 fixed positions for seated games (for those who prefer old style of placement):
    • "Bottom (Seated Position of SteamVR)"
    • "Left (Seated Position of SteamVR)"
    • "Right (Seated Position of SteamVR)"

Note: next (minor) update (except possible hotfixes) will be dedicated for adding the new SteamVR beta "Motion Smoothing" settings.

Previous version available in "previous" branch:
1. Right click fpsVR in the list in your Games Library
2. Go to Properties
3. Go to Betas tab
4. Pick "previous" in the first drop-down menu
Nov 12, 2018
fpsVR - Sergio
1.3 beta is available on the fpsVR beta branch:
  • GPU Temperature
  • CPU Temperature
  • New positions and logic of the overlay placement for seated games

If you wish to participate in beta testing, please, leave your feedback here:
https://steamcommunity.com/app/908520/discussions/0/1751232561625445959/
Oct 22, 2018
fpsVR - Sergio
The fpsVR has been updated with the following changes:
  • Fixed: wrong font sizes in some cases of use Windows UI scaling
fpsVR - Sergio
The fpsVR has been updated with the following changes:
  • New: display the battery charge for Vive Tracker.
  • Fixed (hopefully): The center marker (option "Center Marker") sometimes does not appear.
  • Other small bug fixes and improvement.
Oct 5, 2018
fpsVR - Sergio
The fpsVR has been updated with the following changes:
  • New: GPU & CPU frametime graphs. Enabled by default. You can disable it by "Show frametime graphs" option in the fpsVR options.
  • Fixed the "GPU Usage" bug (0% for some users).
...