The fpsVR has been updated with the following changes:
1.6
Bug fixes
New tab "Audio" brings:
Ability to set default playback and record devices (without change Steam VR audio settings)
Ability to mute/unmute the microphone using VR headset proximity sensor(note: it is currently impossible to read sensor status if the SteamVR dashboard is open, in this case fpsVR will use the VR headset activity level)
Ability to change Steam VR audio settings (with simultaneous change default devices for playback, mirror and record)
New preset "FPS" for overlay (option to change presets has been renamed to “Data Set”):
1.6.1
Attempt to fix crash on tab Audio (seem like this is rare case)
Fix to Motion Smoothing option doesn't appear in settings after game starts.
The fpsVR has been updated with the following changes:
1.5.1
Fixed (finally): Сenter marker (option "Center Marker") sometimes does not appear.
1.5.2
Bug fixed: GPU usage is not saved in history if you use the “Save history” option. And as a consequence there is no GPU usage on graphs in fpsVR History Viewer, while this bug was here.
The fpsVR has been updated with the following changes:
Added: Motion Smoothing Setting (Motion Smoothing is feature of SteamVR beta, works only for Vive and Vive Pro). This setting available only with SteamVR beta.
Reprojection settings now not visible in fpsVR. (This settings unavailable to use with latest updates of SteamVR).
The fpsVR has been updated with the following changes:
Now fpsVR uses NVAPI (Nvidia API) and ADL (AMD display library) instead of old less effective methods:
for videocards with Nvidia chips: Temperature of GPU (New!), GPU Usage, GPU MEM
for videocards with AMD chips: Temperature of GPU (New!), GPU Usage
New feature: CPU temperature (This is experimental feature, don't expect it will work absolutly with all CPUs, feedback is welcome...).
New positions and overlay placement logic for the seated games.
Changes to the interface (this will allow more features to implement in the future)
New feature: "Transparent Background" option for the overlay.
"Opacity" of the overlay - range of the value increased. Now from 10% to 100% (was: 50% to 100%)
"Overlay Size" now mesured in meters, from 0.15m to 0.35m with step of 0.05m (the range increased compare to the old values)
1.3.1 hotfix
The fpsVR has been updated with the following changes:
Added 3 fixed positions for seated games (for those who prefer old style of placement):
"Bottom (Seated Position of SteamVR)"
"Left (Seated Position of SteamVR)"
"Right (Seated Position of SteamVR)"
Note: next (minor) update (except possible hotfixes) will be dedicated for adding the new SteamVR beta "Motion Smoothing" settings.
Previous version available in "previous" branch: 1. Right click fpsVR in the list in your Games Library 2. Go to Properties 3. Go to Betas tab 4. Pick "previous" in the first drop-down menu