Conqueror’s Blade: Helheim brings two new Viking-inspired Units into the fray, and now word of their exploits has reached their distant kin... Bolster your forces by recruiting powerful Units from Season VII: Wolves of Ragnarok, including the returning Shieldmaidens, Berserkers, and Sons of Fenrir.
Until June 30 (10:00 server time) you can enjoy 50% off Wolves of Ragnarok Bundles and Unit Challenges in-game! Challenge Tokens allow you to complete one stage of Challenges.
Wolf & Axe Bundle: Let the spirit of the wolf imbue you with fighting spirit with 2x Sons of Fenrir Challenge Tokens, 3x Berserkers Challenge Tokens, 50x Unit Medals, and 2x Marshal’s Handbooks.
Aesir, Vanir, Fenrir Bundle: Take on the power of the Norse gods with 4x Sons of Fenrir Challenge Tokens, 5x Berserkers Challenge Tokens, 7x Shieldmaidens Challenge Tokens, and 50x Unit Medals.
Wolves of Ragnarok Unit Challenges: Save 50% when you activate the Season VII: Wolves of Ragnarok Unit Challenges in the F5 menu.
IMPORTANT: You can only purchase EITHER the Wolf & Axe Bundle OR the Aesir, Vanir, Fenrir Bundle. By purchasing one, you will be unable to purchase the other.
The brutal Northmen are returning to pillage and raid the land once again, and here’s how each set of Viking-inspired fighters can help you to master your fate in Conqueror’s Blade: Helheim.
Sons of Fenrir (3-Star): These forest-dwelling fighters offered their souls to Fenrir in exchange for animalistic powers and speed, moving in packs and leaping into combat with the agility of their wolf-god. While their defence and damage-dealing are low, their special ability to leap over the frontline and then savagely attack unwitting enemies behind is as surprising as it is brutal.
Berserkers (4-Star): Berserkers carry two axes, happy to give up a defensive shield for an honourable trip to Valhalla. Berserkers are almost foolishly brave, unleashing frenzied and rage-fuelled assaults on the enemy. However, their small numbers can be easily eclipsed by enemy forces.
Shieldmaidens (5-Star): The women of the cult of Freyja are like valkyries on the battlefield, fighting by the side of their leader with spears and swords. Able to fortify their defences by raising their spears and then switching to swords to unleash the devastating Freyja’s Charge, this unit is as formidable as they are faithful.
Grab these bundles before June 30, and bring some extra Norse ferocity to the battlefield!
Get ready to battle in a brand-new limited-time mode—-Coastal Assualt! Coastal Assualt will take place in two stages. From June 16 to June 23, First Wave will be active, and you may only take infantry units into battle. From June 23 to 30, Maximum Force will come into play, and cavalry troops can join the fray.
Equipment and artillery have their own rules in this mode, along with several different unit rulesets that will be switched up for the different stages.
To attain victory in Coastal Assault, you must protect your base and seize any opportunity to conquer the enemy's base, as well as occupy as many points as possible to lower your enemy's score.
Points A, B, and C can be contended for throughout the game. Both sides will occupy the point nearest to the base when the game starts. When one side occupies two or more points, the enemy's base will be vulnerable for 60 seconds, during which they can occupy it to significantly reduce the enemy score. The enemy will continuously lose score if one side occupies A, B, and C at the same time.
Temporary Doctrine Drops are active in Coastal Assault, but will only drop if you own a unit of the type used in battle. Matchmaking Drops are also available in this mode.
Unit Reinforcements
Reinforcements will spawn throughout the game for both sides and try to claim enemy points.
Equipment
The weapon type you queue up with will decide what armour type you wear (armour will be of legendary quality without any extra attributes).
Armour Sets
The following armour sets will be available to use:
From now until June 30, you can claim Temporary Doctrines from Matchmaking Battles (and Coastal Assault matches) to upgrade the units that you’ve used in battle.
Doctrines can be used to improve a unit’s attributes (including Health), grant them additional benefits and skills, and boost their defence against piercing, slashing, or blunt damage.
A new saga begins in Conqueror’s Blade: Helheim, but before you heed the battle call, you should discover the history behind the era—-and not just the real-world kind.
We spoke with Anton Mamhionov, Creative Director at Booming Tech, about the trials, tribulations, and also the fun of making a sequel season.
Helheim is one of the first times a Conqueror’s Blade season has directly followed up on lore and inspiration from a previous season (Season VII: Wolves of Ragnarok). What challenges did you face when beginning to conceptualise this?
The main challenge we faced was keeping the balance between the general vision of how Northmen are presented in our game lore, and the visuals, with the goal of bringing a feeling of a “new approach” with a sequel season.
We focused on the strongest and most aggressive points of the Viking era for this season and truly hope that it will find a positive response in a certain group of our players – as with every season – there is never “one size fits all”. It was a great pleasure working on this season and accepting the challenge to make a sequel.
What are you hoping to achieve with Helheim that you perhaps didn’t get to do in Wolves of Ragnarok?
Wolves of Ragnarok was initially planned to be a classical historical season of Scandinavian Vikings. Then the Sons of Fenrir concept appeared, and we decided to experiment and go fully wild – adding Berserkers and Shieldmaidens (the very first female unit in the game) - and creating an early Germanic mixture with the mythology of Scandinavia and the imagery of Odin and Fenrir as if they were mortal people.
For the first time, we created three visual variations for each unit and added musical themes for all of them, which has since become a tradition and opened up the personality of each unit and attire. It was accepted quite well by our players, but we always feel like we are in debt to the community who dream about a more historically-inspired theme of Vikings. We saw the feedback of some players who were asking for Huskarls and Varangian Guards, and we wanted to complete the roster of Vikings with those units.
What is it about the Viking era that is so appealing that you wanted to revisit it again for another season?
Each culture and era we work on are truly vast. It is not just the Viking era that can’t be described with one season, but many others as well. The launch of the game featured several Chinese Ming Dynasty [inspired] units, and we saw how different it was compared to other periods of Chinese history and added [our take on] the Tang Dynasty in Season VIII: Dynasty. This was probably the very first sequel in the game, design-wise.
The Viking era, with all its nationalities, cultures and territories, units involved – Byzantine, Rus, Normandy, Scandinavia, Britain – is too huge to cover in one season. Vikings are a strong topic, and we see them as just as attractive as Western Knights, Eastern Troops, Ottomans, and Mongols, and we want our players to have a chance to role-play being a leader of each factional troop with a good variety of unit gameplay and visuals.
In terms of the lore, how did you want the story from Wolves of Ragnarok to continue and evolve in Helheim; and are you happy with the outcome?
The lore is something that will be revealed step by step throughout the season. It is not a secret that the lore of Helheim is based on a character whose concept is inspired by Harald Hardrada. We had a great opportunity to work closely with MY.GAMES creative writers Will Merrow-Smith and Nathan Whincup who cooperated with our lead writer Gao Zi Yuan and created a very unique representation of the main protagonist and Viking raiding culture that continues the lore of Conqueror’s Blade.
There are characters from Scourge of Winter and Wolves of Ragnarok that play an important role in the story, and they are building the world vision of Helheim.
Do you anticipate releasing future “sequel” seasons?
Conqueror’s Blade is planned to be supported for many years to come, and we do not exclude any possibility. We are planning some exciting surprises, and we’ll see what players are asking for thematically-wise. There are plenty of themes to explore, and we can’t wait to share them with you. Thank you very much for this interview and for playing this game with us!
Do you want more behind-the-scenes looks at all things Conqueror’s Blade: Helheim? Stay tuned for more articles coming soon!
Please be aware that from 08:00 CEST on June 16 (23:00 PDT on June 15), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 5 hours.
Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.
Tired of scrolling your TikTok feed and not seeing any rock-solid medieval gaming content? Well, fret no more, as Conqueror’s Blade has officially launched on TikTok!
Look forward to memes, updates, clips from streams, giveaways, and so much more. But that’s not all—to celebrate this launch, we’re having a contest!
Simply create a video showing us your favourite Conqueror's Blade emote in-game (extra points if you’re in a cool location!) OR a video of YOU doing a Conqueror's Blade emote in real life (safely, please!). Tag @conquerorsblademygames and use the hashtag #ConquerorsBladeEmotes to enter.
Enter before July 15 to be in with a chance of winning up to 2,300 Sovereigns. We look forward to seeing your clips, and expanding this wonderful community on TikTok!
Longboats cast shadows over southern shores as the Northmen prepare their landing… Welcome to Conqueror’s Blade: Helheim, a new Season now available as a free update! Pillage and plunder your way through a new Seasonal Campaign, unlock thunderous units inspired by the Viking era, battle on reworked maps, and participate in special launch events starting today.
The Helheim Battle Pass is also available to buy from MY.GAMES Market, Steam, and in-game, with the Loki-inspired Loptr's Hide Hero Attire available as an instant unlock.
Behold the world of Conqueror’s Blade: Helheim in the Cinematic Trailer, featuring acclaimed vocalists Colm McGuinness (Critical Role) and Julie Elven (Horizon Forbidden West, League of Legends), and music from celebrated composer Epson Wu (Project X-Traction, Detective Chinatown).
New Northmen Units
Two new Seasonal Units are available to unlock via Unit Challenges, both brimming with berserker brute force:
Huskarls (4-Star) - Available Now: Harald the Slaughterer's personal guard, these aristocratic protectors inspire their allies in combat while remaining a formidable force themselves.
Varangian Guards (5-Star) - Coming July 11: These elite mercenaries aren’t short of riches, admiration, or anger issues. Unleash their rage mechanic to devastating effect.
Battle Pass: Exclusive Free & Premium Rewards
The Northlanders are coming, and many rewards inspired by Thor and Loki are yours to earn in the Helheim Battle Pass! Over 100 levels of Premium rewards can be claimed by completing Seasonal Challenges, earning Glory, and levelling up during the season. Unlock the Einherjar Unit Attire, the Thunder's Call Unit Banner, the Horned Gulltoppr Mount Set, and so much more. An armour fit for the god of thunder himself sits at Tier 100—the Thor-inspired Bringer of Thunder Hero Attire.
Loptr's Hide Hero Attire is available as an instant reward when you purchase the Battle Pass from MY.GAMES Market, Steam, or in-game for 1,000 Sovereigns. Conqueror’s Blade is a free-to-play game, and there are many treasures to be claimed on the Free Pass too.
You can also unsheathe Blades from the Battle Pass to exchange in the Seasonal Store for weapon skins and overhauled cosmetics not seen since Season VII: Wolves of Ragnarok!
Reworked Maps
Steer your ships to revisit embattled lands, where you can fight against foes and severe weather conditions. Experience reworked versions of fan-favourite maps in Conqueror's Blade: Helheim, including the Broch Eastray (June 9), Aurelian (June 27), and Heilung Fjord (July 18). A new kind of battle is at hand, as thunder and lightning will thrash your troops, and NPC units prepare to join the fight.
Season Launch Events
Start your voyage to Helheim in style with special launch activities. Complete quests, claim rewards, and embark on new Norse adventures:
Sign-in Event: Collect Unit Medals, Treatises, Gold Dust, Bronze, and more all season long just by signing in to Conqueror’s Blade. Available from June 9 to August 25 (10:00 server time).
Launch Quests: Pick up and complete quests from the Warden to receive your just rewards, such as Simple and Special Military Sacks, Bronze, and Honour. Available from June 9 to June 29 (23:59 server time).
Seasonal Campaign: Helheim
Harald the Slaughterer and his ravenous Northmen warriors have landed on new shores, Hel-bent on re-establishing the Northlands empire. Embark on a new saga inspired by the Viking era, and claim rewards from the Battle Pass in the Seasonal Campaign.
Two starting regions are available to you in Helheim: The Borderlands & Ungverija. Heed the battle call and journey through five stages of the Campaign in Territory Wars every Tuesday and Saturday, before the final epic confrontation takes place at the end of the Season in Reginopolis (Capital of Anadolou).
Territory Wars
Territory Wars begin on June 11 and will be waged every Tuesday and Saturday throughout Helheim. Answer the call by participating in server-wide PvP battles, events which form the lion’s share of endgame content in Conqueror’s Blade.
Take part in Territory Wars by joining a player-controlled Free House or Alliance, or a Cohort (NPC-controlled House) and expand your empire by fighting alongside your fellow warlords via the ‘Battle’ interface or in the Open World to gain control of fiefs. For more information about Territory Wars, check out our top tips here.
The Helheim Battle Pass is now available to purchase from MY.GAMES Market, Steam, and in-game!
The Battle Pass opens up even more rewards to earn on top of the Free Pass. Complete Seasonal Challenges and amass Glory to unlock exclusive Thor and Loki-inspired cosmetics, new Emotes, and many more valuable items to collect.
FREE PASS
Conqueror’s Blade is free to play, so you can earn epic rewards without emptying out your coin purse. Highlights include:
Pour One Out Emote: Whether it's to celebrate a victory or commiserate after a defeat, you can pour one out on the streets!
Helheim Weapon Chest: Unlock a new themed weapon skin of your choice to show off on the battlefield.
Legendary Artillery Selection Box: Add explosive mayhem to proceedings with Legendary Artillery!
There are also plenty of Blades, Silver Keys, Chests of Bronze, Treatises, and many more items to be collected as you make your way through the Free Pass.
BATTLE PASS
The Helheim Battle Pass includes all Free Pass rewards, along with exclusive items to make Freyja herself green with envy. Here are a few highlights waiting for you in the premium track of the Helheim Battle Pass:
Loptr's Hide Hero Attire (Tier 1 - INSTANT UNLOCK): Channel the god of mischief with this Loki-inspired attire, complete with green hues, fur-lined drapery, and an ornate horned helmet.
Einherjar Unit Attire: Raiders and pillagers needn’t sacrifice looking regal, and the proof is in the blue and gold pudding with this unit attire, inspired by the warriors guided by a Valkyrie host to feast in Odin’s halls.
Horned Gulltoppr Mount Set: Who said only unicorns could have horns? Your noble steed deserves the best, and that’s exactly what they’ll get with this decadent yet dominating gold and silver ensemble, inspired by the steed of Heimdallr, sentinel of the Æsir.
Kneel and Flex Emote: Flaunt your newly burgeoning Viking muscles in the tavern with this Emote.
Bringer of Thunder Hero Attire (Tier 100): Become the god of thunder you were always meant to be (or at least dress like him) in this Thor-inspired getup, fit only for those who have demonstrated true ferocity in battle (and who aren’t afraid of thunderstorms).
SEASONAL STORE
Unlock Blades from the Battle Pass to exchange in the Seasonal Store for brand-new and Viking-inspired weapon skins and revel in the rustic magnificence of Northlander design. You can also exchange Blades for Antique variants of attires and weapon skins from Season VII: Wolves of Ragnarok.
Helheim Weapon Skins: Charge into battle brandishing Viking-inspired weapons such as the Freya's Resolve Spear, the Norns' Fate Musket, and Thor's Wrath Maul.
Antique Weapon Skins: Equip the hardy weapons of the Northmen with these weapon skins from Season VII: Wolves of Ragnarok, including the Jormungandr Longbow and Fenrir's Fang Longsword & Shield.
Antique Attires: Embrace the legendary culture of the Northlands with the noble Thegn's Hero Attire and the mighty Odin's Hero Attire.
Get the Helheim Battle Pass now from MY.GAMES Market, Steam, or in-game to start plundering precious loot!
Please be aware that from 7:00 CEST on June 9 (22:00 PDT 6/8), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 8 hours.
Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.
Soundtrack vocalist Julie Elven (Horizon Forbidden West, League of Legends) not only provided us with stunning vocals in the Cinematic Trailer for Conqueror’s Blade: Helheim alongside Colm McGuinness, but was kind enough to sit down with us to talk all things music.
When did you realise you were such a talented vocalist?
Thank you so much! I didn't grow up in a musical family, but my mom loved to sing around the house. My two sisters and I would imitate her, filling our home with music. This way, I was continually surrounded by singing without the initial judgment that many kids experience about their own voice in childhood, which I think really helped me to discover singing as something natural. I learned to play the piano and violin as a child, started composing and eventually discovered recording software as a young adult, which blew my mind!
Do you still remember the first time you sang on stage?
When I was a kid, it felt way more natural and easy to go on stage and perform at piano and violin recitals, probably because of the relaxed and natural approach to music that my family had. Over the years, I became more self-conscious and developed a fair amount of stage fright. For many years, I used to think of myself as more of a studio musician, until I started performing video game music with different orchestras around Europe and got more and more into it. Now, I absolutely love performing and deeply cherish these concert moments! Singing live has given me some insane experiences, like being a soloist with Hollywood composer James Newton Howard, and performing at The Game Awards last year. Nothing comes close to connecting with an audience, and their energy and emotions in person.
You performed at The Game Awards last year. How did you feel on that world stage compared to other live performances?
It was such an honour and felt pretty surreal! Being on stage with composer Lorne Balfe and flute legend Pedro Eustache, as well as The Game Awards orchestra, was an experience I still can't properly put into words. It felt amazing to sing Promise of the West, a piece by wonderful Joris de Man from the Horizon Forbidden West soundtrack. Singing for a live audience is an intense experience in itself—-the performance being broadcasted to millions of people made this even more mindblowing.
It was also my first performance in the US, so I needed to obtain an artist visa. Anyone who has been through the O1 visa process knows that it can be a quite stressful experience. Thankfully, with lots of preparation, sweat and a huge team effort, everything worked out and we could go ahead with the performance. I'm still super grateful to Geoff Keighley, his team, and Sony / Guerrilla for making this possible.
We’re familiar with your work on many different video games, are you a gamer yourself? If so, what do you like to play?
As a kid, I used to play Tony Hawk games and The Sims, but was never a huge console gamer. Thanks to my partner, I'm currently discovering my love for console gaming and absolutely love diving into Destiny 2, Journey and Horizon Forbidden West. I have to admit that in Horizon, at the beginning of figuring out the controls, my Aloy seemed a bit drunk and disoriented, with me letting her crouch in the toxic red blight etc. Playing much smoother now!
You contributed vocals to the Cinematic Trailer for Conqueror’s Blade: Helheim, a Viking-inspired season. Are you a fan of Vikings?
I'm deeply fascinated by ancient Nordic styles of music, for example, performed by Wardruna, Einar Selvik, and Eivor. In the current cinematic trailer, Colm McGuinness performed his Old Norse part with such raw emotion and artistry, I truly loved it.
Your voice, along with that of Colm McGuinness, helps us set the story and atmosphere of the Cinematic Trailer. What do you hope players feel when they listen to that music?
The prevalent theme of the trailer was about revenge and taking back power, so we wanted the listeners to feel the energy of the warriors. I loved composer Epson Wu's music for the cinematic, and Colm brought the emotion across so powerfully and beautifully with his voice. My vocal part in the trailer was adding a female element to the voice of revenge, similar to Nemesis, the Greek goddess of revenge.
Was this your first time singing with Colm, or have you worked together before?
We've actually worked together before! I met Colm while searching for a male Viking-type vocalist for a specific project that I can't speak about yet. I'm so glad that we connected, he has such unique vocal qualities, it's insane. His timbre, technique, interpretation, and professionalism are incredible. It was such a cool moment when we both found out that we would be working together on the Conqueror's Blade cinematic.
You and Colm have a knack for bringing strong emotions out in music. How do you use your voice to tell stories, sometimes even without lyrics?
While using lyrics or fantasy languages in other projects, in this one I am vocalizing—-lyricless singing where the emotion and meaning are conveyed through the voice itself. As there are no lyrics or words, just soft syllables and vowels, the voice becomes similar to an "instrument" within the score. While I love working with lyrics, it also feels really special to bring the emotions of a piece across like this.
Do you think music is important in shaping stories in video games?
Absolutely! Music is a messenger that can convey the feelings, history, and identity of a character, and sets the atmosphere of a cutscene or area in the game. It helps to communicate emotions to the player. For example, in collaboration with the composer team of Horizon Forbidden West, I used both a stronger chest voice and a softer head voice, to express Aloy's strength but also vulnerability and heart.
What kind of music do you enjoy listening to?
My music taste is very diverse. I love listening to soundtracks, but I'm also a big metalhead, enjoy mainstream pop music, and Bachata / Kizomba music (I love dancing in my free time!)
Is there anything you’d like to say to your fans and players of Conqueror’s Blade?
I hope you guys enjoy the new season! The team put so much effort, energy, and creativity into it—-super excited for Helheim.