Conqueror's Blade - Sapozhnik
Please be aware that from 8:00 CEST on Tuesday 21st July (11pm PDT, 7/20, the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 4 hours.

  • Season IV: Blood of the Empire is being deployed

Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.
Conqueror's Blade - Sapozhnik


Reginopolis, known as the “Queen of Cities”, commands all the great routes of knowledge and commerce that feed into the vast Sea of Tranquility. For its Sicanian occupiers, as well as being a source of great wealth, Reginopolis is of huge strategic importance, for any army looking to conquer beyond its walls will be forever threatened unless it breaches them first.

The Sultan-Emperor of Anadolu knows the reality of the situation only too well. He has long planned an invasion of the Borderlands, and knows that as long as Reginopolis flies a Sicanian flag, his flanks will be exposed and his lines of supply threatened. Unfortunately, every assault on the city has thus far failed.

A new approach is needed…




Reginopolis is a new Siege map making its debut in Season IV: Blood of the Empire, one that looks and plays differently to any that have come before. Indeed, rather than a single map, there will be different variations (together with those of a new Field Battle location), that will form the setting for a brand new PvP campaign that will play out across the whole season. Similar to the Sea Raiders PvE event, a new part will become accessible each week, with rewards that directly tie in with Season IV’s Weekly Challenges

Set to host the bloodiest battles between the Anadolou Empire and Sicania, Reginopolis offers new tactical options to both sides. As Season IV begins, Anadolou sappers will be constructing tunnels beneath the city to attack its heart, while a thunderous new siege weapon, The Great Bombard, will be deployed to bring down its walls. Those that side with the forces of Sicania will have to learn to deal with both threats if they are to keep the Sultan’s troops at bay. 

As soon as the siege of Reginopolis gets underway on July 21, we’ll have more on what to expect. 

See you under the battlements!

Conqueror's Blade - Sapozhnik


The fresh wind of a new season always brings new challenges, and this is especially true of Season IV: Blood of the Empire. As well as new units to unlock, we also have Wages of War and Songs of Battle (previously known as Experience and Growth Challenges). Finally, there’ll be a new set of Weekly Challenges to undertake; ten weeks of matchmaking-based combat, which, new to Season IV, is presented in a campaign-style. 



Season IV Unit Challenges

Access to Season IV’s new units will be staggered and will require you to work through a number of Unit Challenge stages, each comprising six challenges. Bring up the Seasons menu with F5 and select the Unit Challenges tab, then select a unit to see its requirements. 

Availability
Unit
Prerequisites
July 21
Janissaries
● Complete 2x 3-Star Unit Challenge stages
August 4
Azaps
● Unlock the Janissaries
● Complete 3x 4-Star Unit Challenge stages
August 18
Silhadars
● Unlock the Azaps or Sipahis
● Complete 4x 5-Star Unit Challenge stages
September 1
Sipahis
● Unlock the Janissaries
● Complete 4x 4.5-Star Unit Challenge stages



Previous Unit Challenges

For those that didn’t manage to fully unlock content from Seasons II and III, those challenges will again be accessible via a drop-down selection box in the top-left of the Unit Challenge screen. Note that the additional rewards that were specific to previous seasons (Fangs, cosmetics, etc.) will not be issued, nor will it be possible to acquire them from the Season IV Store. 

It’s important to note that you can only focus on one set of Unit Challenges at a time. If you wish to switch from completing Season IV Unit Challenges to those of previous seasons, it will cost 1,000 Silver, and there is a time penalty for switching back (which can be offset by Silver). Consider carefully when might be the best time to focus on the units you need. If and when you do switch, your progress will be saved for when you return. 




Wages of War, Songs of Battle

These are two separate sets of season-long challenges that, as you manage to complete each stage, will reward you with items to better your new units. From Wages of War you will receive Rare and Epic-level Doctrines and Signacula, while from Songs of Battle you’ll be given Rare Armour Schematics and Emotes. 




Weekly Challenges

While Unit Challenges remain active throughout a season, Weekly Challenges change as the season progresses. These are the tasks from which you will amass the Glory necessary to attain higher levels of Nobility. The higher your Nobility ranking, the greater the rewards (and if you have a Battle Pass, those rewards are even greater). 

For Season IV we have infused Weekly Challenge progression with story elements, and added challenges in which progression can be shared with team mates - such as the slaying of other Heroes on the battlefields. We’ve also made some of the challenges that were specific to one side applicable to both (ie, “In Siege Battle mode push a siege tower to the ramparts or destroy a large enemy siege engine.”) 

The challenges of Season IV: Blood of the Empire start July 21! 
Conqueror's Blade - Sapozhnik


This Behind the Scenes feature was provided by Booming Games, the developer of Conqueror’s Blade. The article discusses features which are still in development, which may be subject to change between now and their release.

From the beginning of Season IV: Blood of the Empire, we planned to launch new and revised game features, including player-built structures, changes to player pursuit and Territory Wars, and new deployable items (Powder Kegs and Barricades) to enrich the strategy and experience of playing Conqueror’s Blade.

After extensive development, testing, and eventual release in our own game client, we agreed that we cannot release features that do not meet our standards and our players’ standards, and made the difficult decision to postpone and re-develop these features. On behalf of the Conqueror’s Blade team, we would like to apologize to all of you, and share some insight into this decision, as well as future plans for certain features.


Territory Wars

The experience of Territory Wars can often be obstructed by certain players who intentionally join the battle line and remain idle to help another alliance defend the fief. The updates made to the Ruling House system for Conqueror’s City in Season III were designed to address this, but also experienced some issues. Our intended changes in Season IV would have eased this issue, but upon implementation, we realised it was having the reverse effect.



Certain exploits, including Houses teaming up with other Houses to stall attacks until the conclusion of a battle, have caused frustration for our players. We also know that many players also don’t meet the right requirements to enjoy Territory Wars at all. We are working to ensure that, in the future, all players will be able to enjoy Territory Wars to its fullest potential, and that the experience is one we can be proud to share.




Player Pursuit in the Open World

Players can ‘chase’ other players in the open world and, upon catching them, force them into a battle. Other players not engaged in the battle can join the battle on either the defending or attacking side. Some players have used this feature to prevent Houses from calling upon allies to defend a Fief in the open world, a mechanic that drives players to be more strategic.



Often, players could successfully avoid battles with good planning, navigation, and awareness. One of the features we intended to create was a ‘Field Camp’, an area which has a certain chance of forcing players within its radius into battle (see the below image for the odds, depending on where you move within this radius). This system would have allowed more than two groups to fight against each other, with up to eight teams fighting for the Camp. Allies could assist by entering the Field Camp at eight different points around the core of the Field Camp.




Player-Built Fiefs

We are planning to implement player-built structures, which can be built within a city’s jurisdiction after declaring war on that city. We are developing several features connected to this new functionality. A ‘Battle Flag’ would allow players to occupy a player-built fief. Using this Flag, players can capture it when breached - without it, they can only loot it.



Members of a player-built Fief’s House or Alliance will be able to purchase large artillery and siege equipment (in limited quantities) at an ‘Artillery Construction Base’, which can then be deployed directly to the battlefield.




Explosive Kegs and Barricades

These new items, which can be deployed by players, can be used to attack enemies, cause damage, or impede enemy progress. We’re actively working on them, and they will now be introduced to Conqueror’s Blade at a later date.

Thank you for your patience as we develop these features further. We’ll see you on the battlefield!
Conqueror's Blade - Sapozhnik


Last month we asked you to get creative around the theme of the ancient Minotaur, with the top prize in three categories being your very own limited edition Minotaur Hero Attire. Released in celebration of Conqueror’s Blade’s first anniversary, the attire is currently unavailable, but thanks to their respective efforts with paintbrushes, paring knives and pairs of scissors, Alesito (NA server), Arumbaya (EU West 1) and Wurthless (NA) can all look forward to dishing out bovine retribution to their enemies.



Art category

WINNER (Minotaur Hero Attire): Alesito, NA

2nd place (1100 Sovereigns): Hurmushka, EU West 1

3rd place (30-days Premium): Naara, EU West 2

Honourable efforts: DaDDY and HojaGriss 



Food category

WINNER (Minotaur Hero Attire): Arumbaya, EU West 1

2nd place (1100 Sovereigns): Grenadekiller, NA

3rd place (30-days Premium): Ertugrul, NA

Honourable efforts: Arumbaya and Ertugrulhttps://cdn.discordapp.com/attachments/722431328678707202/725165842995740753/image0.jpg

 

Physical category

WINNER (Minotaur Hero Attire): Wurthless, NA

2nd place (1100 Sovereigns): Deloura, EU West 1

3rd place (30-days Premium): WindFux, EU West 1

Honourable efforts: Wurthless and Arumbayahttps://cdn.discordapp.com/attachments/722431328678707202/725165842995740753/image0.jpg
 

Well done to the winners and to all of you that took the time and effort to enter. Special thanks goes out to moderator LegendaryKira, who suggested and administered the competition, and without whom it would not have been such a rampaging success!
Conqueror's Blade - Sapozhnik


As part of the Season IV: Blood of the Empire update, the chat wheel function is being massively expanded. Previously, pressing the middle-mouse button would allow you to voicelessly communicate with allies on the battlefield using a limited set of commands and responses. From July 21, not only will the wheel function be accessible away from the battlefield, it can be customised to include expanded commands and all-new emotes. 



You can view and select tactical commands, responses and emotes by going to the new Emotes tab of your Character screen (P). To customise the wheel’s EMOTES MODE just right-click on the emote and position it in one of the eight slots on the wheel. You can preview each emote by left-clicking its icon first. 



You can customise battlefield commands and responses for the wheel’s TACTICS MODE  in the exact same way. To remove an “equipped” tactic, simply right-click or replace with another. 

By default the wheel will be in EMOTES MODE when located in fiefs and TACTICS MODE when in battle. On the battlefield you can switch between the two by pressing TAB. 

Players will start Season IV with all tactical commands and responses unlocked, and with a selection of essential emotes. Some emotes (listed below) will require you to reach the requisite Nobility rank to be able to use them.
 
Nobility (*Battle Pass required)
Emote
2
Clap
10*
Bow
25
Hail
35*
Farewell
48
Cry
65*
Sit
75*
Threaten
90*
Laugh
We’d love to know what you think of the new system and how it can be expanded, although it might be best to do so via the usual social channels rather than by waving - just in case we don’t see you!
Conqueror's Blade - Sapozhnik


The armies of the Anadolou Empire are almost at the gates, and it is imperative that you are ready to face them. You can now pre-order the Season IV Battle Pass in-game to enjoy instant rewards before Season IV: Blood of the Empire arrives on July 21!

The Season IV Battle Pass is your key to over 100 levels of season-exclusive rewards. Earn Glory throughout the new Campaign and Seasonal Challenges to ascend the Battle Pass, unlocking cosmetics like Baltadji’s Hero Attire and the Janissary Unit Attire, Emotes, useful consumables and items, and currency that can be exchanged for 11 brand-new weapon skins.

Pre-order the Season IV Battle Pass for 1,000 Sovereigns today to receive instant bonus rewards:
  • Season IV Battle Pass: Active from July 21 after maintenance is complete, this allows you to earn premium rewards throughout Season IV: Blood of the Empire.
  • 1x Treatise (Pre-order Bonus):This allows the War Scholar to excavate ancient battlefields and collect Doctrines to give your units bonuses.
  • 2x Gifts of Glory(Pre-order Bonus): Kickstart your Season IV campaign with 10,000 Glory for your Battle Pass.
  • 10x Unit Medals(Pre-order Bonus): Each Unit Medal grants 5,000 Unit XP to a selected unit.
  • 5x Large Chests of Bronze(Pre-order Bonus): Each chest contains 10,000 Bronze Coins.
The pre-order bonuses are only available when you purchase the Season IV Battle Pass in-game before July 21.

For more information about Season IV: Blood of the Empire, check out our original announcement and guide to the Anadolou Empire’s new units. Keep an eye out for more articles, newsletters, and updates on FacebookTwitterInstagram, and Discord as we approach the release of Season IV: Blood of the Empire!
Conqueror's Blade - Sapozhnik
A new season is rushing towards us, which means it’s time once again to consider the benefits of acquiring a new Battle Pass. As with previous seasons, the Season IV Battle Pass is by no means necessary - you can earn some great rewards without one. But, if you want to maximise your time and effort and claim all that the coming season has to offer, you might find a Season IV Battle Pass worth your while. 

That’s because there are two tiers of seasonal rewards, a lower tier for everyone, and a higher tier for those with a Battle Pass. The more Glory you earn during the course of the season, the higher your Nobility rank and the more rewards you can claim.
 
Free Pass Rewards
Battle Pass Rewards
● Tier 2 - Applaud Emote
● Tier 25 - Hail Emote
● Tier 48 - Cry Emote
● Tier 50 - “Blood Royal” Title
● Tier 60 - Great Bombard Siege Equipment
● Tier 70 - Blood of the Empire Weapon Box
 
● Tier 1 - Baltadji's Hero Attire
● Tier 10 - Bow Emote
● Tier 20 - Silahdar Banner
● Tier 35 - Farewell Emote
● Tier 50  Sublime Gate Unit Attire
● Tier 65 - Sit Emote
● Tier 70 - Chorbaji’s Horse Attire
● Tier 75 - Threaten Emote
● Tier 85 - Sipahi General's Hero Helm
● Tier 90 - Laugh Emote
● Tier 100 - Chorbaji's Hero Attire
As well as items such as Bronze Chests and Battle Relics, you can claim exclusive cosmetic items and amass a stack of Season IV Hero Tokens, which you can exchange in the newly-stocked Seasonal Store right up until Season IV ends. Whatever your class, whatever your style, there should be something for everyone to enjoy!

Baltadji's Hero Attire:


Sublime Gate Unit Attire:


Sipahi General's Hero Helm:


Chorbaji's Hero Attire:
Conqueror's Blade - Sapozhnik


The unit-boosting Doctrine system has been revised a couple of times since it was introduced in September 2019. The latest overhaul as part of the Blood of the Empire release aims to make Doctrines easier to manage and units more versatile.

The changes to the Doctrine system are twofold. The first is that the side of the Unit Details screen where you’d select Doctrines now takes you to a seperate screen. It’s here that you’ll notice the second major change, as Doctrines must now be “activated” before they can be learnt. This allows you to select the types of Doctrines you want to use and switch between them quickly and easily without destroying them.



Go to the Barracks tab of your Unit screen (U) and select the unit you wish to augment. On the right of the Unit Details screen (above), you will see all the Doctrines that are active and applied to the unit - up to a maximum of five. Just click in the area of the symbol to go to the unit’s Doctrine screen.



As on the previous unit screen, you can see which Doctrine slots are filled or empty. In addition, via the smaller icons you can see all the Doctrine types that can be understood by the selected unit. Those that are greyed out must be “activated” before they can be learnt. To do this, click on the slot you wish to fill, then the Doctrine you wish you activate from your Inventory. Hold down the mouse button to Activate, then you can select the Doctrine to have your unit learn it.



The purpose of activating a Doctrine for a unit before it can be learnt is so players can benefit from a broader selection of bonuses; by being able to switch types without losing any Doctrines in the process.
To return an active Doctrine to your inventory, click on its icon and select “Remove Doctrine”. This deactivation process will cost 1x Lotus Wine - a new item that can be acquired from the Seasonal Store (F5). No Doctrines are lost in the removal/deactivation process. You can also right-click on a learnt Doctrine to apply a new one without deactivating it.
Conqueror's Blade - Sapozhnik


Today is France’s national day of celebration, widely referred to as Bastille Day. It commemorates the events of July 14, 1789, when the great medieval fortress of Paris was stormed as a prelude to the French Revolution. In celebration of this momentous occasion, you can from today raise the new Liberté Banner above your troops and charge your enemies at will.

The Liberté Banner is available for FREE (1 per account) from the MY.GAMES Market. Subsequently, it will remain on sale for US$1.50/1.50€, or for 150 Sovereigns from the in-game Store, until July 21, 23:00 CEST.

Vive la France!
...