In recognition of International Women’s Day, we are starting the weekend with a massive 50% boost to Hero XP that will apply to all matchmaking battles across all servers until midnight (server time) on March 8.
You may also have noticed the Warrior Rose Banner appear in MY.GAMES Market, which is FREE to claim for all those that wish to celebrate the social, economic, cultural, and political achievements of women through the ages.
Be quick to claim your spoils, as both the banner and the XP boost will no longer be available from midnight on Monday (March 8).
After a long and bloody war and a devastating winter, the start of spring brought hope. The Scourge of Winter lay dead with his Archons, the Desecrators had been cleared out of Ostaria, and for the kingdom of Ungverija, a new era of peace and plenty seemed to be dawning.
The cost of raising armies in winter had been considerable, but with a grateful and newly-liberated neighbour to the north–ruled by a new monarch following the abdication of old King Conrad’s abdication–and the agents of the Merchant’s Guild bringing bustling trade to the streets of Turul Város, only the most mealy-mouthed pessimists would disagree that the future looked a little brighter.
However, there were signs that all was not well in the kingdom. Farmers reported an increasing number of wolf attacks on livestock, mostly in the east of the kingdom around Vajk’s Lake. A beast-like howling could be heard echoing across the water at night, and strange lights were seen flickering in the deep forests. Peasants barred their doors at sundown, village watchmen patrolled in pairs, and even the highborn kept loaded firearms at hand before settling down to restless sleep. Soon, people started to go missing too, and rumours began to circulate that something evil had crept down into the kingdom while the armies of Turul Város were liberating the North.
The guards on duty in Turul Város were met with an unexpected sight one day when a bearded barbarian warrior approached the gates. He was a man of the Northlands, clad in iron and furs, carrying a war horn, and with an honour guard at his back. As the host marched closer, the captain of the watch was surprised to see that his bodyguards were all women.
The warrior identified himself as Jarl Ulvar, a leader of the Northmen, who revealed that he was on a mission from the High Kin to kill the renegade warlord Guthrom Red-Eye. The man had fled justice in his homeland along with a band of his most devout followers, all calling themselves the Sons of Fenrir. Until such time that Guthrom and his men could be apprehended, Ulvar offered the Ungverijans the services of his army. Before anyone could ask to see this army, Ulvar slung his horn from his shoulder, blew it once, and summoned a great host of axe-toting warriors from the treeline behind him.
Meanwhile, on the banks of the Kiralyi river, Guthrom Red-Eye and his followers were finishing a final ceremony: a ritual sacrifice to the wolf-god Fenrir. The signs had been seen, the appropriate offerings made, and now the Sons of Fenrir set out for battle. Howling like a pack of hellhounds, they descended on defenceless villages and merchant caravans, burning and killing without pity.
Guthrom’s followers would begin with a shock attack, then the survivors would be offered the choice: Guthrom as your king, or be next on the altar. By this method, a small kingdom was sliced out of Ungverija which attracted every kind of brigand and bandit to the service of Jarl Guthrom…
To celebrate the announcement of Season VII: Wolves of Ragnarok, we are kicking off a massive end-of-season sale on select cosmetic and essential consumable items. Now you can get yourself fully kitted out for what promises to be one of the biggest and most eagerly anticipated seasons in Conqueror’s Blade history!
Among the items enjoying a 30% discount are hero and units attires, weapon and mount skins, banners, dyes, XP cards and much, much more. Check out the full list of sale items below.
Discounts are available in-game and via MY.GAMES Market, but don’t take too long browsing the aisles as the sale period is due to end at midnight (server time) on March 9!
The Sons of Fenrir – demented worshippers of an ancient wolf-god – are unleashed. Seeking to enthrone their leader as king by any means necessary, they ravage the land of Ungverija and issue dire threats of ritual sacrifice to any who oppose them. Rising to the threat, a brave band of Northmen marches into the unknown to put an end to the madness of their wayward kin and save the land from destruction...
It is a time of axes. It is a time of shields. It is a time of wolves. Embark on an epic new saga in Season VII: Wolves of Ragnarok, coming to Conqueror’s Blade as a free update on March 18!
THREE NEW UNITS: NORTHMEN
With Ungverija teetering on the brink of war and wolves clawing at the gates, you need warriors. Three brand-new units are coming in Season VII inspired by the ferocious Vikings who once ruled the waves and raided across the shores of Europe and beyond. Complete Unit Challenges throughout the season to reinforce your armies with Northmen, then embark on a new Seasonal Campaign with seasoned warriors at your side!
BESIEGE A NEW MAP
The Northmen are accomplished tacticians well-versed in the art of siege warfare. With the thunderous fury of the Allfather spurring your blades and engines, defend or lay siege to an all-new 15 vs. 15 Siege Battle map inspired by Norse architecture and settlements!
NEW FEATURE: RUNES
What destiny will the seeress unearth in your Runes? New to Season VII, Runes are sacred artefacts that can be attached to your warlord’s weapon, helmet, and armour to improve attributes such as health, attack, and defence, as well as providing other special bonuses. A number of Runes can be equipped at any one time, opening up entirely new possibilities for customisation and strategy in Conqueror’s Blade!
BATTLE PASS: TREASURES OF ASGARD
Spoils fit for the Æsir can be earned by completing Seasonal Challenges, amassing Glory, and levelling up throughout Season VII! The Battle Pass grants access to over 100 levels of Premium rewards, with Thegn’s Hero Attire available as an instant unlock when purchased. Take arms to add Sleipnir’s Mount Attire, Tyr’s Warband Unit Attire, the legendary Odin’s Hero Attire, and lots more treasures to your armoury throughout Season VII! If you want to play for free, the Free Pass includes a generous trove of rewards too, including a new weapon skin and player title.
Stay tuned for more details about the units, map, and features of Season VII: Wolves of Ragnarok over the coming weeks! Get updates delivered straight to your inbox by subscribing to the official newsletter. You can also follow Conqueror’s Blade on Twitch, Facebook, Twitter, Instagram, and Discord!
Season VI: Scourge of Winter is ending and we are poised to deliver on the rewards for houses, alliances and individuals (some of which we detailed at the start of the Campaign), based on performance and achievement.
IMPORTANT: From the end of scheduled maintenance on March 4, Season VI: Scourge of Winter will officially be over. Until the next season starts, Glory will no longer be issued as a reward for taking part in matchmaking battles, including Expeditions and Free Battles, Territory War battles or general levelling. However, in line with previous seasons, Glory can still be earned from Weekly Challenges, Ciphered Letters and Spymaster's Reports. The Seasonal Store will also remain accessible in its current configuration until a new season begins.
CAMPAIGN REWARDS
FIEF REWARDS
We will be issuing Triumph to all warlords in accordance with the number, type, and level of fiefs their Alliance/Cohort occupies as of March 1, 2021. Imperial Restorationists will gain rewards for all liberated fiefs within their Cohort's region.
Note: Individual warlords will be issued a maximum of 1,000 Triumph from fief rewards.
Towns (Fief level 1-5):
x30 Triumph
Towns (Fief level 6-15):
x50 Triumph
Forts (Fief level 1-5):
x30 Triumph
Forts (Fief level 6-15):
x50 Triumph
Villages (Fief level 1-5):
x15 Triumph
Villages (Fief level 6-15):
x30 Triumph
Reginopolis and Turul Város:
x100 Triumph, x3 Treatises, and x3 Epic Artillery Selection Boxes
In addition to Fief rewards, Triumphs will be issued according to each warlord's Free House/Imperial Restorationist title:
Note: There is no cap on Triumph rewards from title rewards.
Hegemon:
x600 Triumph
Monarch:
x550 Triumph
Chamberlain:
x500 Triumph
Chief Justiciar and General:
x400 Triumph
High Councilor, Judge, and Commander:
x350 Triumph
Minister, High Sheriff, and Captain:
x300 Triumph
Elector, Magistrate, and Constable:
x200 Triumph
Alderman, Bailiff, and Castellan:
x100 Triumph
Burgess, Freeholder, and Shieldbearer:
x50 Triumph
Additional Triumph rewards will also be granted to warlords in accordance with their Imperial Restorationists' titles, as well as whether or not they managed to defend Augolia and stop the Free Houses from attaining the title of Hegemon.
Lord Commander:
x600 Triumph if Augolia remains unoccupied. x400 Triumph if Augolia is occupied but no warlord assumes Hegemon title. x300 Triumph if a Warlord assumes the Hegemon title.
General of the West/East:
Triumph x550 if Augolia remains unoccupied. Triumph x350 if Augolia is occupied but no Warlord assumes the Hegemon title. Triumph x270 if a Warlord assumes the Hegemon title.
Praefectus/Imperial Prefect:
x500 Triumph if Augolia remains unoccupied. x300 Triumph if Augolia is occupied but no Warlord assumes the Hegemon title. x240 Triumph if a Warlord assumes the Hegemon title.
First Legate/Lord Minister, Deputy Legate/Minister, and Centurion/Major:
x400 Triumph if Augolia remains unoccupied. x240 Triumph if Augolia is occupied but no Warlord assumes the Hegemon title. x200 Triumph if a Warlord assumes the Hegemon title.
Optio/Adjutant, Tessarius/Captain of Guards, and Hastilarius/Captain:
x350 Triumph if Augolia remains unoccupied. x180 Triumph if Augolia is occupied but no Warlord assumes the Hegemon title. x160 Triumph if a Warlord assumes the Hegemon title.
Decurion/Lieutenant, Draconarius/Sublieutenant, and Decanos/Patrol Leader:
x300 Triumph if Augolia remains unoccupied. x120 Triumph if Augolia is occupied but no Warlord assumes the Hegemon title. x100 Triumph if a Warlord assumes the Hegemon title.
Aquilifer/Flagbearer and Legionary/Legionary:
x200 Triumph if Augolia remains unoccupied. x80 Triumph if Augolia is occupied but no Warlord assumes the Hegemon title. x50 Triumph if a Warlord assumes the Hegemon title.
Venator/Ranger, Munifex/Corporal, and Veles/Trooper:
x100 Triumph if Augolia remains unoccupied. x30 Triumph if Augolia is occupied but no Warlord assumes the Hegemon title. No Triumph if a Warlord assumes the Hegemon title.
HEADWEAR FOR TITLE REWARDS
Free Houses:
Imperial Restorationists:
● A crown will be issued in accordance with title and will remain accessible until the end of the next season. ● Those awarded the Hegemon and Monarch titles will also receive an exclusive attire. ● All members of the alliance that end the season occupying Augolia will be awarded the title Saviour of Augolia.
● Headwear awarded to Decanos/Patrol Leader and above will remain accessible until the end of the next season. ● Warlords ranked below Decanos/Patrol Leader will receive 20,000 Bronze Coins. ● Imperial Restorationists that have taken part in the defence of Augolia, Turul Város or Reginopolis will gain the permanent title of Snowstorm Volunteer. The permanent title of Hero of the Legion will be granted to Ungverijan Legion members that successfully defended Turul Város. Defenders of Augolia will receive the permanent title of Legion of Winter.
RANKED BATTLE REWARDS
Ranked Battles for Season VI have ended. Rewards will be issued during scheduled maintenance on March 4, according to each player's Ranked Battle score.
Note: The following rewards stack, so that a Warlord with a Ranked Battle score of over 1,500 will receive the rewards of the preceding tiers.
All Warlords with a Ranked Battle score exceeding 800 will receive:
x60 Unit Medals x20 Powdered Silver x10,000 Honour x3 Treatises
All Warlords with a Ranked Battle score exceeding 1,200 will receive:
To further reward Warlords who have excelled in Ranked Battles, those of the top 25 with at least 2,100 Score and that have reached Marshal will receive:
The special mount banner attire: Empyrean Cavalry Banner. The Empyrean Cavalry Banner will be usable until the end of the next season. The banner will be sent by mail, so keep an eye out for it should you meet the requirements.
Please be aware that from 7:00 CET on March 4 (10:00 pm PST 3/3), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 4 hours.
Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.
Thank you to everyone that opened their art supply boxes to decorate a lantern in celebration of the recently concluded Lunar Festival. We had dozens of illuminating entries, some traditional and others more contemporary, with a few that creatively pushed the boundaries of what was permitted in the rules (all of which we enjoyed even if we couldn’t reward them).
After careful deliberation, we have come to a decision as to which we felt were the best designs among what was a very strong group of entries.
1st: Bargalus#2949
2nd: C O N T E L E'#8888
3rd: -Hynicee ℋ ⚘#3069
4th: Murzich#9053
5th: Kierah#8276
All the winners will be getting a purse of Sovereigns, with the top three entrants also receiving Chiyou’s Battle Hero Attire as a fitting commemoration to the Year of the Ox. Well done to you all!
Claim your FREE Flora and Fauna Banner from MY.GAMES Market and help highlight the important role of forests in sustaining the livelihoods of hundreds of millions of people around the world. The banner, designed to help create awareness for World Wildlife Day 2021, will remain available until 23:59 server time on March 8.
In an effort to improve matchmaking, speed up the downtime between battles and make Territory Wars more dynamic and competitive in the seasons ahead, we will be merging European servers on Wednesday March 10, during a period of scheduled maintenance (TBA).
Teutatis (EU3) will be merged into Crystal Sea (EU1)
Empyros (EU4) will be merged into Sicania (EU2)
What this means is that if you have any characters on Teutatis (EU3), you will find your characters on Crystal Sea (EU1) when it reopens on March 10. Similarly, those with characters on Empyros (EU4) will find them on Sicania (EU2) when the process of merging the servers has been completed. Those with active warlords on EU1 and EU2 will be unaffected, aside from having more in-game opportunities for interaction and adventure.
To cover any questions you might have about the transferral process, please refer to the FAQ below. If you have any additional queries or concerns, the community team will be happy to address them in our Discord channel.
What is a server migration?
This is a process where MY.GAMES and Booming Games will transfer all characters from one server to another. During this migration, characters and data from the Teutatis (EU3) and Empyros (EU4) servers will be transferred to the Crystal Sea (EU1) and Sicania (EU2) servers respectively.
What steps should players take in preparation for the migration?
None, we will handle everything for you! Both servers will go down for maintenance on March 10, after which Teutatis (EU3) and Empyros (EU4) will be removed from the list of available servers, and all the characters from that server will be available on Crystal Sea (EU1) and Sicania (EU2) . We will announce maintenance times closer to server migration.
How will I access the Crystal Sea (EU1) and Sicania (EU2) servers?
You will be able to access the server Crystal Sea (EU1) and Sicania (EU2) from the server selection screen when loading up Conqueror’s Blade.
Will I keep all my characters from their original server(s)?
Yes, none of your characters will be affected by this migration, and all characters from both servers will appear in the same character list. For example, if you have three characters on Crystal Sea (EU1) and two characters on Teutatis (EU3), all five characters will appear on the Crystal Sea (EU1) list post-migration.
What will happen to my characters’ data?
Data bound to characters will remain unchanged. This includes, but is not limited to: Attributes, Skills, Attire, Units, Inventory, Supply Dump, Personal Storage, and Premium Account.
What will happen to my camp?
If your camp is situated in a Safe Zone or Trade Colonies, it will remain unchanged. If your camp is situated in other fiefs throughout the four regions, you will be moved to that region's Safe Zone and will receive a Cross-region Migration Token in your in-game mail.
What will happen to the Market?
The ability to list items on the Market will be disabled on March 5 at 12:00 CEST across all EU servers. All items, materials, and currency transactions will be combined. The status of materials will not change during this time, including their physical location (for example, if an item is being sold in Ostaria, it will stay in Ostaria). If expired materials are de-listed, a storage list will be generated where materials will be listed for players to claim once the migration is complete.
Will my Friends List and Block List be transferred to the new server?
Yes.
Will my House, House level, and House join requests be transferred?
Yes, your House will be transferred and its membership will remain unchanged. House levels will not be reset, and House join requests will remain unchanged.
Will Alliances be transferred?
Yes, Alliance diplomacy will not be reset, and Alliance join requests will remain unchanged.
Will territory ownership be transferred?
The ownership of occupied fiefs will be reset, as is usual during the off-season period. Fief levels will be calculated according to their level on Crystal Sea (EU1) and Sicania (EU2).
How long do I have to claim my rewards for the Season VI Campaign?
You will have from March 4 until maintenance for the server migration begins on March 10 to claim your rewards for this season's Campaign. You can do this via the Campaign window.
Will rankings in Ranked Matchmaking and other Leaderboards be reset?
House and Alliance Leaderboards will be reset. All other rankings and leaderboards will be recalculated based on the data of all players once the migration is complete.
What will happen if two characters have the same name?
If two characters have the same name, the one with the lowest level will have their name changed. If they are of the same level, the character that was created last will have its name changed. A “-1 “ suffix will be added to any changed character names, and these players will receive a New Identity Document via their in-game mail to change their character name.
What will happen if two Houses have the same name?
If two Houses have the same name, the one that was created last will have its name changed. A 1 or 2 digit suffix will be added to the name, and the House Liege will receive a House Renewal Charter via their in-game mail to change their House name.
What will happen if two Alliances have the same name?
If two Alliances have the same name, the one that was created last will have its name changed. A 1 or 2 digit suffix will be added to the name, and Alliance Rulers will be informed via their in-game mail. It is not possible to change Alliance names.
What will happen to the Imperial Restorationists Legions and Cohorts?
Legions will be closed, all players will be kicked, and Legion rankings will be reset. Players will be able to join the Legions again if they desire once the migration is complete.
What will happen to my mail, will it be deleted after migration?
No, your mail and any attachments will be unaffected. You will be able to access them on the Crystal Sea (EU1) and Sicania (EU2) servers.
The war that has engulfed Ostaria has finally reached the mighty walls of Augolia and the final battles that will determine the city’s future are underway. How these will play out is hard to predict. It is only by understanding how the city has changed during the Scourge of Winter that those hoping to claim it will have an edge.
Augolia
History
Of all the regional capitals, Augolia is probably the most recognisable. It is the oldest (though not by much), was the site of the first recorded siege battles, and many thousands of young warlords have marched through its gates to seek their legacy. Today the city stands at a crossroads of its own, as many of those same warlords return to the city that spawned them. Some to liberate, others to conquer.
Scouting Report
Those returning to Augolia after some time away should note two things: The first is that the city’s distinctive barbican is as defiant as ever - and remains key. Without capturing the flag at its centre, no attacker can progress to secure the city itself. The second is that for all its strengths, Augolia is weakened. A section of inner wall just south of the gatehouse is prone to collapse, meaning that any assault directly into the city is made that much easier. Of course, this realisation will be tempered by the defender’s ability to prepare for such an obvious assault.
General Tips
As well as quickly moving to capture the barbican, the attacking team must reduce the defence’s ability to pepper it with artillery fire. Those besieging the city need to use the abundance of cover and scan the walls for bow-wielding warlords and any defensive guns that are deployed.
At the same time, the defence needs to use its height advantage to keep the attacking team from capturing the barbican for as long as possible. It will fall, but the longer it holds out the better.
Even if it’s not utilised for the main assault, the attackers need to bring down the weakened wall leading into the city, if only to divert troops toward its defence. For the defenders, use the breach to your advantage by rapidly reinforcing defensive positions on the outer wall and ordering decisive counter-attacks into those wide battlements!