I've always felt strangely about Doom 3. On the one hand, it was a fairly revolutionary game, graphically. The lighting was striking. On the other hand, it looked kind of gross: humans in the game were starkly lit with strange, bump-mapped faces and odd, robotic movements.
But is that a bad thing or does it add to the ambiance? Does the game's look stand the test of time, or is it a strange artifact from a simpler time? Here are some animated GIFs from the recently-released Doom 3 BFG Edition running on an Xbox 360. We'll let you, the Kotaku readers, decide.
Here are some fresh QuakeCon screenshots from Doom 3 BFG Edition, a remastered version of Doom 3 that will be out in October for PC, PlayStation 3, and Xbox 360.
Although developer Id has promised that they're all working full-force on Doom 4, we might not see much of that for a while. So at least we'll get a little bit of Doom this year. A little bit of pretty-looking Doom.
We've got ourselves a new trailer for October's Doom 3: BFG Edition. This one highlights the PC, PS3 and Xbox 360 game's new eight-level "Lost Mission."
But what about Doom 4? Id is still working on it—they even moved their mobile designers onto the project, begging off any more mobile gaming for the time being—but that's about all we know. Given that today is the kickoff for id's annual Quakecon event and that's all they're saying, that's pretty much all we're going to be told, officially, for quite some time.