This is just a clarification of existing behavior.
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We're implementing a vacuum effect where, if you pick up an Affix Shard, Glyph, or Rune, you will automatically loot all other nearby crafting items. This feature will be included in Patch 0.7.8.
A commonly requested feature, footsteps are being added in Patch 0.7.8.
As your character traverses Eterra, you'll hear the sound of his or her boots making contact with the ground. The sound will vary depending on where you are; you may hear the sound of someone walking on solid rock, splashing through the water, or something else!
Here's a video showcasing some of the sound effects;
In our upcoming update, Patch 0.7.8, we'll be introducing a variety of critters to the game to help the world of Eterra feel alive. We've been very very sneaky and very very quiet to get a few sightings of them.
Be careful! Bad things happen if you accidentally step on one. ːsteamsadː
If you stay very still, you might catch a glimpse of one.
Sometimes they'll be in places you can't reach.
Often they'll blend in well with their environment.
Patch 0.7.8 includes some updated Mage animations!
Unfortunately, the Steam platform isn't a great place for a large number of short videos. We'd love for you to see this post and give us some feedback, so please check it out here on Last Epoch's official forum.
Want to get more involved with the Last Epoch community and be able to click on the images to see larger versions of them? Consider joining us on the official forum for Last Epoch.
We're replacing the skeletons used in Last Epoch!
The skeletons our Art Team are working on will not just look better than the dated models we currently use, they will also perform better due to having lower poly counts.
We're creating new models for both summoned minions and enemies, so this will bring performance improvements when large numbers of skeletons are on the screen, regardless of whether they're your army or the sinister forces of the Immortal Empire.
Want to get more involved with the Last Epoch community, and view the Ability Previews we weren't able to embed into this post? Join us on the game's official forum!
With new zones come new enemies! We've prepared previews of two enemies coming in Patch 0.7.8 which consist of lore snippets, design sheets, and screenshots.
The enemies featuring in today's post are the Meruna Siren and the Winged Fire.
Meruna Siren
Meruna Siren Lore
It is said that Lagon created the Meruna from the broken body of an ancient sea titan. The Meruna Siren is a spell caster that supports the brutish Meruna Ogres in combat, using her mastery of the ocean and fiendish voice to batter enemies while remaining out of reach.
(The Meruna were previously known as the Nereid.)
Meruna Siren Concept Art
Meruna Siren Screenshot
Winged Fire
Winged Fire Lore
Rahyeh’s armies make use of fire elementals that power their metalcraft. The Winged Fire is a particularly ornate construct, incorporating the imagery of Rahyeh’s wings and halo in its design.
As you know, our content patches include targeted optimizations. Patch 0.7.6 removed a few sources of stutter and fixed specific skills not being performant, and Patch 0.7.7 significantly improved framerates in many instances. Patch 0.7.8 will be continuing this trend.
One of the focuses of our efforts for Patch 0.7.8 is reducing the size of a Last Epoch install. I use Windows, Linux, and macOS regularly. On Windows 10 my Last Epoch folder is about 47.5 GB in size, on Ubuntu 20.04 it is around 50 GB, and on Catalina 10.15.4 it is approximately 51 GB.
Internally, we have Windows builds just over 12 GB in size. In Patch 0.7.8 we will be adding another chapter of story content, however, we anticipate the game remaining ≤ 15 GB.
Effects of this optimization will include;
Future patches entailing smaller downloads
Fresh installs of the game having smaller downloads
Less space being required during the patching procedure
Additionally, we will replace the launcher used for our standalone client with one that streams data, which will further reduce the free space required to perform updates for those not using Steam. We aren't ready to offer an ETA for this, and it is unlikely to be ready in time for Patch 0.7.8.
Finally, just to be completely clear - no game content is being removed in this update. The shrinking of Last Epoch install sizes is entirely the product of optimization.
Be sure to keep an eye out next week! We'll be previewing a few new enemies being added to the game in Patch 0.7.8 and looking at some new animations for the Mage. ːsteamhappyː
As you know, the upcoming Patch 0.7.8 includes Chapter 8 of our campaign.
Today we've prepared some screenshots showing both zones visited previously during other Eras, and all-new zones never seen before. While we're excited to show these to you, we ask that you remember they remain works in progress - Patch 0.7.8 is still weeks away.
As an aside, we recently unleashed EpochBot on the Last Epoch Discord server!