Nov 15, 2022
Deadside - Lucas


Hello, Deadsiders!

Deadside and all DLC are 40% Off on Steam until November 21, with the upcoming 0.5.0 update featuring boats and map expansion. Good time to get the game and DLCs. With the festive season upon us, this is the perfect chance to give the gift of Deadside!

Grab the game. Gather your own team of Deadsiders. Hope to see you on the battlegrounds!

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Deadside - Lucas


Hello, Deadsiders!

We use various platforms for communicating with our players so that you can use the resources that are most convenient for you.

We are excited to announce that we have started using Nolt. It is a tool that will make the team's decision-making process and implementation of your ideas more transparent. Thanks to Nolt, it is possible to gather feedback from multiple social platforms in one place. It also allows you to share your thoughts with us more easily, even if you don't generally use social media, forums or Discord. Using this tool can provide a bigger picture of community feedback.

Share your ideas, suggest improvements and new features or comment and vote for existing suggestions. You can track the progress of feedback processing by going to the Roadmap tab.


The most exciting news is yet to come. Stay tuned.


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Nov 8, 2022
Deadside - Lucas
Hello, Deadsiders!

Maintenance related to the migration of the servers listed below is scheduled for 08:00 GMT on November 14. The mentioned servers may be unavailable until 13:00 GMT on November 14.

The following servers will be moved to the new hardware:

Official Russia West 100 (PvP)
Official Russia West 101 (PvP)
Official Russia West 105 (PvP)
Official Russia West 111 (PvP)
Official Russia West 113 (PvE)
Official Russia West 117 (PvP/FP Only)

We are aware of the problems that players have had to face on these servers recently. Servers will be moved to high-performance hardware with a stable high-quality connection. Players' progress will be saved. Thank you for your understanding and patience.


#Discussions_QuoteBlock_Author
Loging into the servers after migration:
You will need to find your server in the server browser of the game client for the initial login. The game may offer you to create a new character, feel free to create, it will not affect the progress. After that, you will be able to use the “Resume” button as before.

The following servers will be closed with the release of update 0.5.0:

Official Russia West 102
Official Russia West 103
Official Russia West 104
Official Russia West 106
Official Russia West 107
Official Russia West 108
Official Russia West 109
Official Russia West 110
Official Russia West 112
Official Russia West 114
Official Russia West 115
Official Russia West 116

Technical maintenance will not affect the operation of servers that are not mentioned in the text above.

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Nov 4, 2022
Deadside - Lucas
Hello, Deadsiders!
As you already know, we are expanding the world of Deadside to the north. Two large islands with new locations will become a battlefield be available for exploration when the 0.5.0 Update is released. One of the new island locations: military base of radar reconnaissance.

Part of the military base: critical objects (for your eyes only):















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Oct 31, 2022
Deadside - Lucas
Hello, Deadsiders!

On October 31 at 09:00am PDT /04:00pm GMT, Hotfix 0.4.1.1 will be deployed on the servers, featuring fixes for the errors that had led to crashes:

  • Fixed a bug that could cause the client to crash while firing weapons;
  • Fixed the performance drop and the crash of multiple player clients in a location due to the interaction of an autoclicker with a flask on one of the clients.
  • Fixed a bug that caused the client to freeze while tearing clothes into rags.
⚠️During the patch deployment, servers may be temporarily unavailable. The game client needs to be updated.




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Deadside - Lucas
Hello, deadsiders

Today we have some bad news and good news for you, so let’s dive right in. First lets rip off the bandaid - we have to move the release of Hoverboats to the end of November. A huge thank you goes to all of you who helped us with a closed testing of this feature. It helped us uncover a major performance issue, that made the boats unplayable with 40-50 live players on the server. The fix requires a significant amount of Unreal Engine’s net driver code to be rewritten, among other things, so we decided to postpone the launch for a month. Fixing stuff in the engine’s core is never easy and we hope for your patience and understanding.

And now for the good news - this fix will bring a significant server performance increase in high player count situations and we expect a lot less issues tied to this. This means less rubberbanding, re-syncs, players and AI movement jitter, etc. Our art team will put the added time to good use as well, adding more islands content in time for Hoverboats release. We will start posting previews of this new region next week so stay tuned!

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Deadside - Lucas


Hello, Deadsiders!

Darkness descends on the peninsula and the creatures of the night have already invaded the world of Deadside. It's time to show the pumpkin heads whose turf it is.

At 02:00am PDT / 09:00am GMT on October 25, the Halloween-themed update 0.4.1 will be deployed on live servers.

⚠️During the update deployment, servers may be temporarily unavailable. The game client needs to be updated.

The event will last from October 25 until the next update. During this time, you will be able to find Halloween themed masks, helmets and weapons with unique skins. These items can only be obtained during the event, and will be kept in your inventory after the event.

Immerse yourself in the holiday atmosphere and collect a set of skins in the game:


The update also includes some important fixes and improvements, based on community feedback, that will have an impact on the overall gameplay.

Changes and improvements:
  • Halloween-themed masks and helmets have been added to the game world and the bots' gear;
  • Weapons with halloween-themed skins are available in mission rewards, locked crates, and locations in the game world;
  • Increased spawn for soda in the world;
  • Added spawn of construction tools in locations;
  • The horizontal swaying of sniper rifles has been corrected;
  • The recoil of shotguns has been corrected;
  • The impact particles are optimized for some surfaces.
Fixes:
  • Fixed duplication of items in open and closed loot boxes;
  • Fixed a game crash caused by the player highlighting the container on subsequent exit from the server;
  • Fixed incorrect VFX of shooting at an inactive campfire.

We see numerous questions regarding the 0.5.0 update and will share news on this very soon. Stay tuned.

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Deadside - Lucas


Hello, Deadsiders!

The Halloween-themed update 0.4.1 has been deployed on the Public Test Server, join the testing and immerse yourself in the holiday atmosphere.

In the update: Halloween masks and helmets, weapons with unique skins - items that can only be obtained in game during this event, to be kept in your inventory after the event.

The build also includes important fixes and improvements that will have an impact on the overall gameplay. It is very important for us to receive your feedback on the improvements and fixes of this update. Let us know if you come across any bugs or break anything. Share your experience after testing; all voices will be heard and taken into account.

Changes and improvements:
  • Halloween-themed masks and helmets have been added to the game world and the bots' gear;
  • Weapons with halloween-themed skins are available in mission rewards, locked crates, and locations in the game world;
  • Increased spawn for soda in the world;
  • Added spawn of construction tools in locations;
  • The horizontal swaying of sniper rifles has been corrected;
  • The recoil of shotguns has been corrected;
  • The impact particles are optimized for some surfaces.
Fixes:
  • Fixed duplication of items in open and closed loot boxes;
  • Fixed a game crash caused by the player highlighting the container on subsequent exit from the server;
  • Fixed incorrect VFX of shooting at an inactive campfire.
Feedback
Share your impressions and thoughts in the #feedback-pts channel on the official Deadside Discord server

The community provides significant support in the development of the game when taking active part in testing updates as it helps us to make the game better. Join us.
Public Test Server is available to all players who have the game in their Steam library.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for the update to download and launch the game;
  • Connect to one of the available official PTS servers, which depends on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.




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Deadside - Lucas


Hi Deadsiders!

On October 6 at 01:00pm GMT /06:00am PDT, we begin to unwrap Update 0.4.0.

⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required.

Update 0.4.0 is the next stage in the evolution of the game, bringing a number of changes and innovations, some of which will significantly affect the gameplay experience, as well as expanding some game features and adding new mechanics that develop the game's basic aspects, giving you more freedom in your choice of strategy and team tactics in battle.

What's new:

Changes to weapons:


  • Weapon recoil changed
  • Improved animations and camera behavior when shooting
  • Weapon durability and degradation added
  • Probability of weapon jams as a result of degradation added
  • Ability to repair weapons on workbench and using repair kit
  • Ability to disassemble weapons and salvage components for repairs


  • Tool kits for repairing weapons added to event rewards

Fauna, hunting and cooking:
The first species of fauna have been added to the game: wild ducks
Hunting mechanic added.
Cooking mechanic for food on the fire added.
New item added: Decoy.
New item added: Duck Meat

Drinking water collection mechanic:

New item added: Army Flask
New base module added: Water Collector.
New item added: Polyethylene.
New drinking water collection mechanic using collector added.

Balance of bots and distribution of resources in the world changed:
  • Distribution of canned food and water in the world changed and quantity increased
  • Distribution of weapons changed
  • Range of safe zone traders changed: food, grenades and some types of weapons will no longer be available for purchase
  • Range of wandering traders changed: weapons added and prices corrected
  • AI's arsenal of weapons changed
New and improved SFX:
  • New gun handling sounds
  • New firing sounds
  • New sounds and reverberations in closed spaces
Level design:
QoL and other changes:
  • Character state effects changed: when feeding and hydration parameters are at 90% or higher, regeneration and movement speed are increased
  • HUD improved
  • Parkour camera and use of taunts improved

Fixes:
  • Numerous level design graphics and bugs fixed
  • Lag in shooting in automatic mode with LKM spam
  • Double shot sound when single shot fired
  • Corpse location mark is not positioned by height
  • Last strike of cartridge case doesn't display
  • Firing and reloading are blocked when reloading weapon immediately after a shot
  • Reloading while firing doesn't interrupt/cancel firing
  • Weapon doesn't fire if cocked (LKM) if the barrel is no longer resting on an obstacle
  • Bugs connected to removal of mods in storage fixed
  • Shots across water generate visible VFX particles
  • Move to inventory option doesn't work on corpses
  • Sound of food jars being putting away plays too soon
  • UI for eating/drinking overlays on UI for interacting with objects
  • Crash from the server when moving while opening crates

We're already preparing for the launch of the next update and will share news with you very soon. Stay connected.



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Deadside - Lucas


Hello, Deadsiders!

Update 0.4.0 has been deployed on the Public Test Server. Get on the server and be among the first to test out the changes and new features before they are deployed on the live servers.

It is very important for us to receive your feedback on the improvements and fixes of this update. Let us know if you come across any bugs or break anything. Share your experience after testing; all voices will be heard and taken into account.

What's new:

Gunplay changes:
  • Changed weapon recoil;
  • Improved weapon animations and camera behavior during shooting;
  • Durability and weapon wear have been added;
  • Added the possibility of weapons jamming;
  • Repair weapons on the workbench or by using a repair kit;
  • The ability to disassemble weapons;
  • Weapon repair toolkits have been added to event rewards.
Fauna, hunting and cooking:
  • The first fauna inhabitants have been added to the game world: wild ducks;
  • Hunting mechanics have been added;
  • You can now cook food on a campfire;
  • Added a new item: duck whistle;
  • Added a new item: duck meat.
Mechanics of obtaining fresh water:
  • Added a new item: Army flask;
  • Added a new base module: water collector;
  • Added a new item: polyethylene;
  • Added the mechanics of obtaining fresh water using a collector.
Rebalanced bots and resource allocation in the world:
  • The allocation has been changed along with an increased amount of canned food and water available in the world.
  • The allocation of weapons in the world has been changed;
  • The assortment of safe zone traders has been changed: food, grenades and some types of weapons are no longer available for purchase;
  • The assortment of roaming traders has been changed: weapons have been added and prices have been adjusted;
  • The AI's arsenal of weapons has been changed.
New and improved SFX:
  • New sounds of handling weapons;
  • New gunshot sounds;
  • New indoor sounds and reverberation.
Level design:
  • Added 15 campsites throughout the peninsula;
  • Coastlines have been redesigned.
QoL and other changes:
  • The effects of the character's condition have been changed: with satiety and hydration parameters equal to or above 90%, regeneration and movement speed have been increased;
  • Improved HUD;
  • Improved the camera of parkour and taunt usage.
Fixed:
  • Fixed multiple graphic and level design bugs;
  • The firing lag in automatic mode has been fixed, in case of LMB spam;
  • There is no longer a dual sound of a shot when firing a single shot;
  • The mark of the position of the character's corpse is not positioned in height;
  • The sound of the last dropped cartridge can now be heard.;
  • Shooting and reloading are no longer blocked when the weapon is reloaded immediately after the shot;
  • Reloading during firing now cancels/breaks shooting;
  • Weapons now shoot while the LMB is pressed, after interacting with an obstacle;
  • Fixed bugs related to the removal of modifiers in the storage;
  • Shots on the water spawn visible dust VFX;
  • The "Move to inventory" option now works for a dead body;
  • The sound of removing canned food no longer plays earlier.
  • Fixed the UI of receiving water/food.
  • You’ll no longer disconnect from the server due to movements during interaction with the storage box.

Feedback
Share your impressions and thoughts in the #feedback-pts channel on the official Deadside Discord server

Survey
Please complete this Survey after testing: it helps us improve the game. You can edit your answers at any moment.

Warning!
The release of the 0.4.0 update on the live servers will be accompanied by a wipe. All bases will be taken down. Other items placed in the safe zone storage will not be affected by the wipe.




The community provides significant support in the development of the game when taking active part in testing updates as it helps us to make the game better. Join us.
Public Test Server is available to all players who have the game in their Steam library.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for the update to download and launch the game;
  • Connect to one of the available official PTS servers, which depends on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.




Join other survivors:



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