Deadside - Lucas
Hello, Deadsiders!

Patch 0.2.9.2 has been deployed on the Public Test Server and you have a chance to test it before it is officially released. All testers are sent to the server with a starter kit; traders provide base building resources for free.

Objectives:
  • In order to test the token drop and changes to the raid logic, it is necessary to create a base or register on it;
  • Assessment of changes in the frequency of PvE events;
  • Evaluation of game performance changes.

List of changes:
  1. Changed the base raid logics:
    • Increased the chance of raid tokens drop to 20%.
    • Disabled the limit of one raid token that can exist in the game world;
    • Added a cooldown that activates after and equals the duration of a base raid.
      During the cooldown, the owner of a base and players on that base do not drop tokens; previously dropped tokens cannot be activated.
  2. Fixed a bug when a raid token dropped from a player registered on the base does not activate the raid.
  3. The maximum number of simultaneously available missions on PvP servers has been reduced. The maximum number of active missions is now 10;
  4. Server and client optimization.

Debriefing
As always, please take your time and fill in this survey It helps the development process a lot.

Share your impressions and thoughts in the #feedback-pts channel of the official Deadside Discord server


The game community provides significant support in the development of the game, taking an active part in testing updates and helping us to make the game better. Join us.
Public Test Server s available to all players who have the game in the Steam library.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.




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May 12, 2022
Deadside - Lucas
Hey, Deadsiders!

On May 12th from 11:00am to 12:00 pm GMT/ 04:00 to 05:00 am PDT, we are going to release Hotfix 0.2.9.1 that includes bug fixes and optimizations to improve the server performance.

⚠️The servers will be restarted: make sure to exit the game safely. The game client needs to be updated.


Deadside - Lucas


Come in, Deadsiders.

The Bad Pixel team here. We need your assistance with testing the upcoming Hotfix 0.2.9.1 that includes fixes and optimization changes aimed at better server performance.

Mission briefing:
You are to be deployed to the Public Test Server on May 11th at 04:00pm GMT/0 09:00am PDT to reach peak online numbers. You are to have dog tags, cash and firearms on you. All this is included in the starter kit.

Objectives:
  • Buy weapon mods from traders, install on weapons and put them into a safe zone storage;
  • Attempt multiple fast travels between the safe zones using the draisine;
  • Enter/exit the safe zones;
  • PvP fights are allowed.

Public Test Server is available to all players who own the game. By uploading an update to that server, we let the community publicly test it before releasing it.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.

Bad Pixel out.
Deadside - Lucas
Hello Deadsiders

We are aware that the recently released update 0.2.9 has caused server performance issues, as a result of which players may experience rubberbanding during the game. At the moment, the development team is focused on solving the problem and is doing everything possible to release the hotfix as soon as possible.

Sorry for the inconvenience and thank you for your patience and support.


We also know that cases of blocking traders of the southern safe zone by groups of players that want to spoil the experience of other players on the server have become more common.

Players who are being blocked can use Redeployment within the green zone (press Esc, Redeployment - the character will be moved to a random point in the safe zone).

⚠️We would like to draw the attention of groups of players having fun blocking traders- this behavior is punished with a weekly game ban (for the first time)

Play fair.


Deadside - Antishyr


UPDATE 0.2.9 IS LIVE!
Come in, fighters!

The latest update is available for download. Along with a number of interesting QoL changes, we've reworked pistol animations and added new achievements. Below is the detailed list of changes.


ADDED

● Mines: fast travel between the safe zones ●
The safe zones couldn't exist without a transport communications system that is controlled by traders and used to deliver goods. Now by moving from one safe zone to another on a draisine, you don't have to worry about being caught in an ambush or losing vitally important gear.





Now, players can access safe transport channels using dog tags: we're bringing this post-apocalyptic "currency" back to the game.


One trip costs 3 dog tags. Pay the guard at the entrance to a mine in a safe zone. There is also a 5% chance of finding dog tags in loot stashes.



● Transferring modded weapons ●
A long-awaited QoL-improvement that significantly increases the speed and ease of using weapons in your inventory. Now, you can store and carry guns with attached modifications and scope equipment in assembled form. This new feature extends both to your backpack and to bases/safe zones.




● Notification system ●
We've implemented a new system for notifications about events and technical operations on the server. Now, you can get notifications while you're in the game. This way, you'll be well-informed about, for example, the installation of a patch that requires a server relaunch.


● Updated pistol animations ●
We've totally reworked all the animations for gripping, moving and reloading: now the gun is clearly in the hands of a professional.





● New achievements ●
Added some new challenges that you can complete to add to your achievement collection.
Contact established
Novice treasure hunter
Experienced treasure hunter
Daring treasure hunter
First journey completed
Underground road lover
Underground road expert


Other changes
  • Added new details and sites to the environment.
Bug fixes
  • Fixed some problems displaying mods located in chests and on the ground, as well as errors that occurred when trying to move them;
  • Attacks with bladed weapons (axes, knives) don't deal damage to narrow objects (respawn beacons);
  • Items don't group in partially-filled quick-access slots with Shift+LMB;
  • The "Take All" button doesn't place items from the ground into quick-access slots;
  • Fixed numerous graphic bugs and issues.

Please update the game in your Steam library.



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Deadside - Antishyr


Hello, Deadsiders!

The new build 0.2.9.test.8519 is live on the Public Test Server (PTS). Move into position.

Important changes:
  • Fast travel between the safe zones on a handcar ↓



  • Transferring modded weapons ↓



  • Improved pistol animations ↓



  • New achievements ↓


Some changes can impact the gameplay and your Deadside experience in a significant way.

The live release of Update 0.2.9 is planned for May 5th.

Public Test Server is available to all players who own the game. By uploading an update to that server, we let the community publicly test it before releasing it.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.

Your feedback helps us improve the game. Take part in the survey and share your thoughts on the Update 0.2.9:

0.2.9 PTS Survey

Please note that you can edit your response after you have submitted it. All voices will be heard.


Full release notes
  • Added a fast-travel system between the safe zones:

    • You can now travel quickly between safe zones while carrying your equipment;
    • Added new locations and interactive NPCs in the safe zones;
    • Dog tags are back as currency for fast travel. Can seldom be found in hidden stashes (5% chance) or obtained by completing missions:

  • Transferring modified weapons. Now weapons equipped with mods can be placed in a backpack or storage without having to remove modifiers or sсopes;
    PLEASE, NOTE: For now, you cannot switch the currently equipped weapon by dragging a modded weapon to a weapon slot. This feature will be added to the game with the next update.
  • All animations of pistol handling have been redesigned (basic grips, moving, reloading);
  • Added in-game notifications about upcoming maintenance on the server;
  • Added new Steam achievements;
  • Added new decorations and environmental details.
Bug Fixes
  • Axe and knife attacks do not cause damage to low objects (respawn beacon);
  • Items do not stack in a partially occupied hot bar upon pressing Shift+LMB;
  • The “Take all” button does not equip items from the ground into the hot bar;
  • Fixed numerous graphical bugs and collisions.
Bug reports are especially important at the testing stage as they allow us to make necessary changes quickly. Leave feedback in the Test server section on the Deadside Steam Steam forums or in the #feedback-pts channel of our Discord server.



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Apr 21, 2022
Deadside - Lucas
Hello, Deadsiders!

We will be releasing a critical patch, it will be installed on 07:00am GMT / 12:00am PDT on April 22.

⚠️Warning:⚠️ all servers will be rebooted! The game client needs to be updated.





Deadside - Lucas
Hello, Deadsiders.

The 0.2.8.2 hotfix is live.

It fixes some game crashes as well as the issue that allowed weapons to be duplicated. Servers may be temporarily unavailable: the game client needs to be updated.

⚠️ IMPORTANT! ⚠️
Please be sure to report any exploits you notice, it really helps us make the game a more friendly environment for all players. You can submit reports via email at deadsidecontact@gmail.com or via private messages on our social media channels. You can also send a DM to Lucas#3203 on Discord.

Please, keep in mind that exploit usage (including weapon dupes) is punished with a week-long ban. In case of a repeated violation, the duration of the ban is extended to a month.

Attention floating bases owners!

All bases built with the usage of this exploit are to be wiped with all the contents. All base owners and players registered on those bases are to receive week-long bans.
Deadside - Antishyr
Hey, Deadsiders!

April 14th marks the 2 year anniversary of Deadside.

2 years ago we launched the game in Early Access on Steam. We wish all of you (and ourselves) a Happy Birthday! On this occasion, we have prepared a special gift for you.



For months, your ration has consisted mainly of boring stuff like canned beans and porridges. Knowing that, we at Bad Pixel decided to pamper you with a dessert: a delicious post-apocalyptic birthday cake. However, evil scavengers (bots, basically) intercepted the cake delivery. Kill the AI-controlled bad guys to drop yourself a sweet slice out of them.


The cake is a new in-game item that replenishes the satiety meter, just like regular food does.
Deadside came a long way since its 2020 launch. Last year, Bad Pixel joined the tinyBuild family to enhance the publishing and marketing efforts. We also joined forces with Demagic Games which allows us to consistently improve the development process. The constant growth of the project is ensured by the strong support from the community which is obviously invaluable to us. It doesn't matter if you have hundreds of hours under your belt or you just created your first character—you are a part of the community which is the most important thing that we as a team have. Thank you so much for motivating and inspiring us. All this would absolutely not be possible without you. And to make this all sounds less formal—keep being salty guys, we love the pressure! But please show some appreciation too sometimes.

Happy Birthday, Deadsiders!



⚠️ IMPORTANT! ⚠️ We rolled out Hotfix 0.2.8.X which fixes the error that caused the game to crash in some occasions. During the deployment of the hotfix, the servers may be temporarily unavailable.
The game client needs to be updated.



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Deadside - Antishyr


UPDATE 0.2.8 IS LIVE!
Come in, Deadsiders!

We have just launched a new update that introduces significant changes both to the visuals and gameplay. Below is the detailed list of the changes included in today's update.


WHAT'S NEW

● New Locations ●
With each update, we fill the post-apocalyptic world of Deadside with more and more details and add new sites: abandoned fishing villages, massive storage tanks turned into shelters, sunken ships...

The following settlements have been added to the map:



● More Respawn Points ●


● New Rivers ●
With the addition of new rivers, the waterways of the peninsula have significantly improved. Enjoy the atmosphere of the deceptively placid landscapes in this video by the amazing Deadsider Loaf:

VIDEO EMBED


The aesthetics of the harsh world of Deadside have always had a practical basis: every location and every building are designed in a way that lets you adopt different tactical solutions depending on your approach and gaming style. They also help you get unique battle experience every time. Our team continues the effort of creating the basis for introducing new PvPvE gameplay possibilities, which will be implemented in future updates.


Other Changes
  • Wipe (bases and storage boxes);
  • Added an interactive banner promoting the supporter pack in the game;
  • Increased the font size on the map;
  • Improved the logic of replacing equipped weapons by drag and drop, added a notification when the weapon cannot be replaced by dragging;
  • Added an interruption of reloading by changing weapons or starting a sprint;
  • Improved UX (using the map and the inventory):
    - added the ability to pick up items during reloading;
    - added the ability to switch from inventory to the map and vice versa.
  • Changed the logic of the "Take all" button when picking up items from corpses: now the character takes the maximum possible amount of items into their inventory.
Bug Fixes
  • Fixed a problem that caused unstable server performance;
  • Fixed the floating base construction exploit.
  • Fixed incorrect mouse sensitivity settings.
  • Fixed a problem when disassembling a stack of items, the character received an incorrect number of parts (only one);
  • The chat does not break anymore when a nickname is written in Arabic;
  • Fixed a problem where some helmets without a faceplate had protection from being shot in the face;
  • Now the teammate's mark will not hang over the corpse after it has respawned;
  • Fixed the tags of a group member, does not disappear after they leave the game;
  • The direction finder no longer disappears from the ground after crafting;
  • Fixed an accidental fall from the ladder at the end of the climbing process;
  • Fixed dead bodies falling through the ground;
  • Fixed a bug with the binocular mask remaining on the screen when respawning after death;
  • Fixed an issue that caused the infinite loading of the player to the server;
  • Fixed incorrect weapon sprites in the inventory for the N4 shotgun with some skins;
  • Adjusted the size of the interface substrate of the ammo indicator.
  • Fixed multiple graphical bugs



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