Valheim - IronMontilyet
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum here on Steam.
As always, remember to be considerate towards players not partaking in the Public Test, in case they want to avoid spoilers.
As the password indicates, please make sure to make backups of your save files before playing.

A huge thanks to everyone who has participated in the Public Test so far! We have fixed a bunch of the bugs and issues discovered over the past week and a half, and would like to invite you to test some more before we can release this update to the Live game.

One of the big things we have fixed is the fishing, where you couldn’t properly pick up fish when they were on land. Now you should be able to embrace your inner fisher properly! Some building related things have also been adjusted, such as the resource cost for building many of the new pieces. Additionally, the ballista has gotten some tweaks done to it, and some mobs have gotten a stern talking-to about how to behave.

Another thing we think you’ll enjoy is that we’ve enabled the Yule items again, seeing as it’s that time of the year! The old Yule tree and Yuleklapp are there of course, as well as some new items…

Patch notes:
Fixes & Improvements:
* Fixed a missing Mistlands dream text
* Fish are no longer as slippery and you can now pick them up again by pressing the "use" button
* Applied a fix to fish so they should no longer float in the air
* Lowered Pufferfish poison radius
* Fishing bait recipes now give more bait
* Dungeon doors are excluded from Guardstones and should no longer be able to be “locked”
* Added more interesting items to chests found inside Mistlands dungeons
* Functioning Wisplights are now only still intact at dungeons and not at Dvergr ruins (for easier findability)
* Tweaked the resource cost of building items (most Black marble pieces, Copper wall, Dvergr stairs and Ballista)
* Wisplight torch sound fixed
* Fixed wrong SFX & VFX on Black marble bench and table
* Armor stands now has arm support for Mistlands armor sets
* Ballista bolts can no longer be equipped
* Ballistas no longer go ballistic at low health
* Ballista aim angle slightly increased
* Correct message is now displayed if players try to load the ballista when they don’t have any ammo in their inventory
* Newly added events in Mistlands now spawn mobs correctly
* Mobs that only spawn during the night now successfully despawn again at day
* Tick detach system tweaked
* Simplified Seeker egg destruction VFX to reduce FPS drops
* Fixed wrong SFX & VFX on chickens and hens
* Hugin/Munin should no longer be able to float in the air when they spawn
* Localization updated
* Crow talk added to Compendium
* Lower radiation rate on Refined Eitr
* Tweaked positions for attach on some prefabs
* Minor performance tweaks

New content:
* Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)
Valheim - IronMontilyet
It's once again time for the Steam Awards!

Valheim is eligible for the "Labor of Love" category this year, so if you've had a chance to try out the Mistlands update in the Public Test Branch and think we've done a good job with it, we would be honored if you would give us your nomination!

And regardless of whether or not you're going to nominate us, we still hope you're having a good (though dangerous) time in the Mistlands!

/The Iron Gate Team

Valheim - IronMontilyet
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Be aware that there might be some minor offsets between the Steam version and the Game Pass version, but that we are aiming to keep the two as consistent as possible.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum here on Steam.
As always, remember to be considerate towards players not partaking in the Public Test, in case they want to avoid spoilers.
As the password indicates, please make sure to make backups of your save files before playing.



At long last it’s finally here – the voyage to the Mistlands! We have worked hard on this update for the past nine months now, and we’re so happy to finally be able to share it with all of you.

Please keep in mind that this is still the Public Test version, and that there will possibly be several patches to fix bugs and improve the balance of the game before this update is released to the Live version of the game. Your feedback during this testing period is highly appreciated, so please tell us what you think!

An important thing to note is that the Mistlands biome will only generate in areas you have not yet discovered. Therefore, if you have explored a lot of your world, you might be better off starting a new one in order to actually be able to travel to the Mistlands. As per usual, mods will also most likely cause the game not to launch, as they are only compatible with the Live version of the game. If you have mods, you will either need to remove them or wait for the mod to be updated before you can play.

We’re guessing you want to dive straight into the game now, so we won’t make this post any longer. You’ll find the full patch notes behind the spoiler marker further down in this post, below the abbreviated version. Please be extra mindful of flagging your spoilers this time, for the sake of those who haven’t had the chance to play yet and want to discover things on their own. Other than that, we just want to give you this gameplay trailer to show you what you can expect – lots of spoilers ahead, obviously:



Abbreviated Patch Notes:
New content:
New biome – Mistlands:
* New mechanics
* 9 new creatures + Mistlands boss
* More than 20 new crafting materials
* 2 new crafting stations, 3 crafting station extensions, and 3 other resource/crafting constructions
* 15 new food items
* 3 new potions
* More than 25 new craftable items (weapons, armours & tools)
* More than 35 new building/furniture pieces for building, decorating and defending your base
* New type of dungeon
* New lore stones
* New dreams
* New music

Misc:
* Fishing update
* 12 new emotes
* 9 new hairstyles and 7 new beard styles

Fixes & Improvements:
* Various console command improvements
* Multiple animations have been updated and improved
* Multiple VFX have been updated and improved
* Various other tweaks


Detailed Patch Notes:
New content:
New mechanics:
* Wisplight (Move the mist out of your way using stationary wisplights or one that follows you wherever you go)
* Magic! (Eat foods with Eitr in order to use magic staves, and develop the new skills Elemental Magic and Blood Magic)
* Mushroom farming (The new Mistlands mushrooms can be grown from the comfort of your own home)
* Poultry (Get eggs, hatch and raise chickens, take care of your hens and get more eggs!)
* Friendly/unfriendly NPCs (They’re on your side as long as you don’t upset them!)

New creatures:
* Enemy: Seeker
* Enemy: Seeker Brood
* Enemy: Seeker Brute
* Enemy: Gjall
* Enemy: Tick
* Creature: Hare
* Creature: Hen (and Chick)
* NPC/Enemy: Dvergr (Rogue and Mage)
* NPC: Munin – raven of lore
* Boss: The Queen

Crafting:
* Material: Black marble
* Material: Yggdrasil wood
* Material: Blood clot
* Material: Soft tissue
* Material: Refined eitr
* Material: Sap
* Material: Royal jelly
* Material: Magecap
* Material: Jotun puffs
* Material: Egg (can be purchased from Haldor, or lain by hens)
* Material: Raw chicken meat
* Material: Raw seeker meat
* Material: Raw hare meat
* Material: Scale hide
* Material: Carapace
* Material: Mandible
* Material: Bilebag
* Material: Mechanical spring
* Material: Black core
* Material: Dvergr extractor
* Material: Wisp
* Material: Sealbreaker fragment
* Workstation: Black forge
* Black forge extension: Black forge cooler
* Workstation: Galdr table
* Galdr table extension: Rune table
* Cauldron extension: Mortar and pestle
* Crafting construction: Eitr refinery
* Misc: Wisp fountain
* Misc: Sap extractor
* Resource location: Giant Remains
* Resource location: Ancient roots
* Tree type: Yggdrasil shoot


New food items and potions:
* Food: Cooked egg
* Food: Cooked chicken meat
* Food: Cooked seeker meat
* Food: Cooked hare meat
* Food: Magecap
* Food: Jotun puffs
* Food: Misthare supreme
* Food: Meat platter
* Food: Mushroom omelette
* Food: Yggdrasil porridge
* Food: Seeker aspic
* Food: Salad
* Food: Fish n’ bread
* Food: Honey glazed chicken
* Food: Stuffed mushroom
* Potion: Major health mead
* Potion: Lingering stamina mead
* Potion: Minor eitr mead

New craftable items:
* Tool: Wisplight
* Tool: Black metal pickaxe
* Tool: Dvergr lantern
* Key: Sealbreaker
* Weapon: Mistwalker (sword)
* Weapon: Jotun bane (axe)
* Weapon: Demolisher (sledge)
* Weapon: Carapace spear
* Weapon: Himmin afl (atgeir)
* Weapon: Spine snap (bow)
* Arrows: Carapace arrow
* Weapon: Krom (two-handed sword)
* Weapon: Skoll and Hati (dual-wielded knives)
* Weapon: Arbalest (crossbow – new skill!)
* Bolts: Iron Bolt, Bone Bolt, Black Metal Bolt, Carapace Bolt
* Weapon: Staff of frost (elemental magic – new skill!)
* Weapon: Staff of protection (blood magic – new skill!)
* Weapon: Dead raiser (blood magic – new skill!)
* Weapon: Staff of embers (elemental magic – new skill!)
* Bomb: Bile bomb
* Ballista ammunition: Black metal missile, Wooden missile
* Shield: Carapace shield
* Shield: Carapace buckler
* Armour set: Carapace breastplate, Carapace greaves, Carapace helmet
* Armour set: Eitr-weave robe, Eitr-weave trousers, Eitr-weave hood
* Cape: Feather cape (New status effect: Feather fall)

New building and furniture pieces:
* Building pieces: 14 Black marble pieces (1m square block, 2m square block, 2m rectangle, arch, plinth, plinth corner, wide column, small column, floor, triangle floor, cornice, cornice corner, stairs & quarter spire)
* Building pieces: 2 Angled Darkwood beams (26o & 45o)
* Building pieces: 2 Angled Iron beams (26o & 45o)
* Building piece: 2 Spiral stairs (left & right)
* Building piece: Dvergr metal wall
* Furniture: Hare rug
* Furniture: Black marble bench
* Furniture: Black marble throne
* Furniture: Black marble table
* Furniture: Wisp torch
* Furniture: Blue jute drapes
* Furniture: Blue jute curtain
* Furniture: Blue jute carpet
* Furniture: Dvergr wall lantern
* Furniture: Dvergr lantern pole
* Stack: Yggdrasil wood
* Stack: Black marble
* Defence: Dvergr stake wall
* Defence: Dvergr sharp stakes
* Defence: Ballista
* Defence: Trap

Misc:
* New music (Mistlands, Mistlands boss, Mistlands locations, other locations & Haldor)
* New dreams
* New lore stones
* New locations (Various Dvergr outposts, Dvergr ruins and more)
* New dungeons (Infested mines)
* New hair styles (Curls 1, Curls 2, Gathered braids, Neat braids, Pulled back curls, Royal braids, Short curls, Single bun & Twin buns) and beard styles (Braided 4, Braided 5, Royal 1, Royal 2, Short 4, Stonedweller & Thick 2)
* New emotes (Blow kiss, Bow, Cower, Cry, Dance, Despair, Flex, Come here, Headbang, Kneel, Roar & Shrug)
* New events (“What’s up gjall?” & “They sought you out”)
* yagluth_thing is now Torn Spirit
* New Forsaken power
* Haldor’s stock will update depending on boss progression
* Terrain generation change, to increase the amount of Mistlands on the map

Fishing:
* New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon & Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty & Heavy)
* Fishing is now a skill that improves stamina use and pull speed
* Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead
* Fish can now be different sizes that give more raw fish
* Fish now follow the waves’ movement
* Fish can now jump over the water, and flop around on land
* Fish now appear in ice caves
* Correct key hints will be shown when fishing

Fixes & Improvements:
Console command improvements:
* There will now be a proper error message if commands aren’t entered correctly
* ‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off
* ‘location’ can now optionally specify ‘save’ to not disable world save
* ‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory
* ‘recall’ (makes a server wide recall of all or named players, to your position)
* ‘aggravate’ (aggravates all nearby neutrals)
* ‘restartparty’ (resets PlayFab network when on crossplay, can be used by both host and client)
* ‘killall’ replaced with ‘killenemies’ and ‘killtamed’

Misc:
* Multiple animations have been updated and improved
* Multiple VFX have been updated and improved
* Stamina level is now saved on logout
* Removed stamina usage multiplier when running uphill
* Reorganised building GUI
* Rugs no longer flicker when placed on top of each other
* Reworked knockback mechanics
* Map icons can no longer be deleted or crossed when hidden
* Holstering while dodging will no longer lock the weapon holstered
* The durability should now always be shown correctly
* Biome music will now be played correctly when continuous music is disabled
* Deadspeak fixed for Bonemass, Moder and Yagluth
* Disabled Jack-o-turnip seasonal item


Once again, please remember that you need to visit unexplored areas in order to actually find the new Mistlands content. If you have already discovered an area, it will not generate the updated biome. If you cannot find any unexplored Mistlands, you might need to start a new world. If your game doesn’t start, please make sure you don’t have any mods installed.
Oct 28, 2022
Valheim - IronMontilyet
One more bug fixing patch to some PlayFab related issues. And the Jack-o-turnip is buildable now too, to brighten up those dark autumn nights…

Patch Notes:

Fixes & Improvements:

* Fixed a Linux-specific bug that deleted characters/worlds when moving them back and forth between Local and Cloud
* Prevent joining servers from the main menu if incompatible server version right away (instead of loading and then kicking you back out)
* More PlayFab tweaks
* Enabled Jack-o-turnip seasonal decoration item


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Valheim - IronMontilyet
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum here on Steam.
As always, remember to be considerate towards players not partaking in the Public Test, in case they want to avoid spoilers.
As the password indicates, please make sure to make backups of your save files before playing.

One more bug fixing patch to some PlayFab related issues. And the Jack-o-turnip is buildable now too, to brighten up those dark autumn nights…

Fixes & Improvements:

* Fixed a Linux-specific bug that deleted characters/worlds when moving them back and forth between Local and Cloud
* Prevent joining servers from the main menu if incompatible server version right away (instead of loading and then kicking you back out)
* More PlayFab tweaks
* Enabled Jack-o-turnip seasonal decoration item


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Oct 11, 2022
Valheim - IronMontilyet
Another round of bug fixing for the crossplay function. There are some further known issues still, but we're working on having them solved as soon as possible!

* This patch features multiple changes from the PlayFab backend. The majority of these changes include stabilising connection issues, as well as fixing send/receive limitations in multiplayer.


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Oct 4, 2022
Valheim - IronMontilyet
This is just a small bugfix patch to correct some issues that arose after the crossplay patch.

* Removed maypole & midsummer crown (sorry)
* Multiple server instances on the same computer is now allowed
* The game launches with vulkan by default on Linux
* Profanity filter fixes
* Server DOCKER launch script added (see server manual pdf for details)


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Valheim - IronMontilyet
Hello and welcome to the Crossplay patch!

This patch includes full crossplay support, which means that you will be able to play with any other Valheim player, no matter where they’re playing from. If your friends get the game through a different platform, you’ll be able to join their game and show them the ropes. Or why not invite them over to your world and show them all your cool buildings?

Our friends at Piktiv have worked hard to make sure the game looks and feels the same regardless of what platform you’re using, but the patch does entail a minor change to the GUI in the starting menu in order to make other people’s worlds as smooth as possible. If you’re playing as a Steam player with other Steam players, it will work just the same as before (with the addition of now being able to mark a server as favourite). If one or more players are playing from a different platform, there will instead be a join code that you can use in order to enter the game.

Dedicated server hosts will need to enable crossplay if they want non-Steam players to be able to join, and the dedicated servers will then be joinable both with the regular IP address, and with the new join codes.

As always, make sure your game has the same patch version as your friends’, or else connecting to each other might not work. You’ll find the version number in the bottom right corner of your main menu screen.


Detailed patch notes:

* Crossplay support added
* ‘Manage saves’ GUI added so that it’s easier for players to restore/remove saves & backups
* Minor network optimization for in-game hosting (Less demanding for the host when other players are in the game at the same time)
* ‘Join Game’ tab has been updated. Players can now add favourite servers, and see if a server is running, and if they support crossplay or not.**
* Players can now use the parameter ‘-crossplay’ while running Dedicated servers to support crossplay. When using this parameter, the backend will be running Playfab instead of Steamworks. (A ‘Join code’ will appear when you join a Dedicated server supporting crossplay. Players can use this code to join the server. This Join code is regenerated whenever the server is restarted.)
* A new branch, "default_old", has been added, where you can play on the previous Steam version of the game in case your server hasn't been updated yet (Steam might need a restart for the branch to show up)

**A question mark indicates that a server status is uncertain, while a red X indicates that the server is down. If there is a “shuffle” icon next to the server status, that means the server supports crossplay.

If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Valheim - IronMontilyet
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum here on Steam.
As always, remember to be considerate towards players not partaking in the Public Test, in case they want to avoid spoilers.
As the password indicates, please make sure to make backups of your save files before playing.

This patch entails a couple of changes to prepare the game for the upcoming crossplay feature! This will be necessary in order for you to be able to play Valheim with your friends who might get the game via other platforms – because we suspect you might want to show them your cool buildings, or that you might want to join them to help them find a tombstone.

Our friends at Piktiv have worked hard to make sure the game looks and feels the same regardless of what platform you’re using, and if you’re playing as a Steam player with other Steam players, nothing will be different. You will only notice a change if you’re running a dedicated server, where you can choose for it to support crossplay. If you enable this, players will be able to join the server both by using the regular IP address, or by using a join code specific to the server.

As always, make sure your game has the same patch version as your friends’, or else connecting to each other might not work. You’ll find the version number in the bottom right corner of your main menu screen.


Detailed patch notes:

* Crossplay support added
* ‘Manage saves’ GUI added so that it’s easier for players to restore/remove saves & backups
* Minor network optimization for in-game hosting (Less demanding for the host when other players are in the game at the same time)
* ‘Join Game’ tab has been updated. Players can now add favourite servers, and see if a server is running, and if they support crossplay or not.**
* Players can now use the parameter ‘-crossplay’ while running Dedicated servers to support crossplay. When using this parameter, the backend will be running Playfab instead of Steamworks. (A ‘Join code’ will appear when you join a Dedicated server supporting crossplay. Players can use this code to join the server)

**A question mark indicates that a server status is uncertain, while a red X indicates that the server is down. If there is a “shuffle” icon next to the server status, that means the server supports crossplay.
Sep 13, 2022
Valheim - IronMontilyet
Greetings!

We’d like to start off with the good news that the patch we mentioned last time, which fixes an issue causing crashes and world resets, is live and working well. A big thank you to everyone who helped test it – if you also want to be part of our Public Test group, you can read more about it here.

Now though, on to those development updates! If you follow us on Twitter, you might have heard the whispers that we’ve been working on boss related stuff. This is still in progress, and while we want the boss to be a surprise for you when you first play, we can safely say that it will be something you haven’t seen in Valheim before!

You might have read that we came to the conclusion that some of the steps in the Mistlands progression weren’t quite in the right order. We have put in a lot of work to create nice (and creepy) dungeons for the biome, but we realised they didn’t serve as much of a progression purpose, nor feel as rewarding, as we wanted them to. So after some discussion we added a special extractor item used for processing and a new Core; the Black Core. We’d love to read your guesses on what they’ll be used for!



Another thing we can show you is something you’ll notice straight away if you decide to make a new character when going into the Mistlands. Vikings were known for their fancy hairstyles, so we wanted to add a couple of more options for you – is there any particular hairstyle you would like to see?



Fancy hair also needs fancy clothes! If you’ve got a lot of feathers lying around you’ll be able to use them to craft a cape luxurious enough to make Hugin jealous. Is this going to be a new favourite garment, perhaps?



We know many of you are looking forward to the Mistlands, and we are grateful for your continued patience. Although we are not quite ready to set a date, we promise it is coming, and that we’re working hard to make sure it’ll be worth the wait!

Build of the Month

As per usual, you players keep being incredibly creative with the building in Valheim. This week we’d like to show off this epic castle that JJTheBuilder89 made! If you’d like a chance to have your building featured here, just use the hashtag #ValheimBotM on Twitter, Facebook or Instagram. You can check out previous winners in this Steam thread.



Skål!

The Iron Gate team


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
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