Nov 1, 2019
Starport Delta - xandemon


Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds some new UI elements, more language support and adds new UI updates.

What's new
  • add a new mission briefing UI for each campaign mission
  • add a progress bar to the objective UI
  • update campaign scripts
  • update the mission objectives system for the new mission briefing UI
  • overhaul the underlying grid system
  • debris no longer protected by shields
  • upgrade Unreal Engine to 4.23
  • improve performance for the defense shield
  • fix the main menu not resetting correctly when returning from a game
  • fix character information not showing up for in-game notifications
  • fix a buildable hex near the port not displaying correctly on some builds
  • fix being able to build on spaces disconnected from the station
  • fix the information box not disappearing in some cases when hovering over buildings
  • fix buildable hexes not showing on first mission
  • fix invisible errors when meteors did not impact the station
  • fix evacuation route radius being shown as smaller than it actually was
What's next
  • new disaster
  • new building details UI
For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Oct 26, 2019
Starport Delta - xandemon


This weekend the Cloudfire Studios team has been showcasing at the New Zealand Game Developers Association booth at the Armageddon Expo in Auckland!

Starport Delta joins a great group of other locally-made games including Chronicles of Galdurvale, Ten Thousand Coins, Trigger Witch, Globesweeper: Hex Puzzler, Denari, Introspect and more! Conventions are a great chance for all of us to get feedback from the public and help improve our player experience, both in ensure nothing is going wrong as well as improving the overall design and feel of the game.

The Cloudfire team have been and are committed to getting player feedback early and often with Starport Delta. Armageddon Christchurch 2018 was the first time we had people playing the game, and that was after just a week of development! We've made it our mission to be at every Armageddon over the course of our development so far and engage with as many players as possible. We love getting feedback and hearing what people want to see in our games!

Two more days to go and still some tickets left, so if you're in the Auckland area, come say hi and play some great New Zealand-made games!

For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Oct 18, 2019
Starport Delta - xandemon


This week is a close up of an important building to manage your station in Starport Delta, the Repair Depot!

All of the buildings that form stations in Starport Delta degrade over time, and are at risk from space-borne dangers like meteor showers striking the station. Whenever a building has its structural integrity compromised enough, its effectiveness is reduced and it requires maintenance before operations are back to normal. Maintaining and repairing your buildings is an important part of managing a station. Early on, repairs can be conducted manually but as your station grows, it can be more effective to place repair depots around your station. Each depot sends out automated repair drones to maintain nearby buildings, ensuring your station residents have minimal or no interruption in service.

Will you stay hands on with your repairs, or design a station that focuses on automation? How do you build your starport?

For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Oct 11, 2019
Starport Delta - ICECAP


Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds some great new content, more language support and adds new UI updates.

What's new
  • destroyed pirates now leave debris preventing building on that hex
  • add new upgraded recycle plant allowing for the clearing up of debris
  • ping notifications now get removed if the associated tile is destroyed
  • trade ships now visit the trade hub
  • new UI for objective details when hovering over the flags
  • updated trailer
  • more French translations added
What's next
  • performance improvements
  • addition of mission briefing screen
  • more UI updates
For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Oct 4, 2019
Starport Delta - xandemon


This week is a close up of an important building to contribute to your station in Starport Delta, the Trade Hub!

The primary way that stations in Starport Delta grow economically in the early stages is through increasing your population for tax revenue. As you progress, you will unlock the ability to build Trade Hubs. These buildings allow you to make trade agreements with alien races that are willing to visit your station, which is particularly useful if you wish to focus your design on mining. In addition, Trade Hubs serve as evacuation shelters for the local community of station residents around them.

Will you design a station to focus on trade to meet more aliens, or stick to taxes? How do you build your starport?

For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Sep 27, 2019
Starport Delta - xandemon


Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds some great new content, a new language and starts some slick new UI updates.

What's new
  • add Romanian language support
  • new trade ship
  • new recycling plant upgrade for repair depots
  • add debris from pirate ship destruction
  • new mission objective UI
  • update our main UI heading font to support additional characters
  • update sidebar notifications to remove any relating to destroyed buildings
  • remove ‘more notifications’ icon when the number of notifications is reduced
  • optimize support satellite mesh
  • fix Escape unpausing game instead of closing exit confirmation window
  • fix meteors sometimes not being culled correctly
What's next
  • performance improvements
  • more UI updates
For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Sep 20, 2019
Starport Delta - xandemon


This week is a profile of one of the visitors to your station in Starport Delta, the Alien Trade Ship!

There are a variety of alien races in the universe of Starport Delta, each with their own motivations and politics. Some of them are more than willing to trade with your stations, braving the dangers of space for a good deal if you have the right facilities to dock and negotiate... and of course, enough materials to offer! If your station has a mining-focused design, trade agreements with aliens can provide a viable economic alternative to relying on increasing your population for tax revenue. #marketshare #investinaliens

This particular ship is from one of the alien races which we will reveal more details about soon.

For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Sep 13, 2019
Starport Delta - xandemon


Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! With the team away last week at the New Zealand Game Developers Conference, this update mainly focuses on bug fixes, but also has some small but important updates.

What's new
  • add French language support
  • add debris from building destruction
  • update to how many pirates attack and where they attack
  • fixed the repair cost being out by a factor of 10 for materials
  • fixed the disappearing port from the first mission
  • fixed the construction animation not playing correctly
  • fixed upgrades detecting incorrectly
What's next
  • New ship
  • UI updates
For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Sep 7, 2019
Starport Delta - ICECAP


Built for mass disruption, the pirate juggernaut is flanked by huge swarms of smaller fighters making it a grave concern when one shows up at your station. Pirates are aggressive and relentless in their pursuit of acquiring your station’s resources and the juggernaut is no exception. The hull is reinforced, which makes destroying it a task for large amounts of firepower, so preparation for these monsters is key. While the juggernaut itself doesn’t attack directly, it is able to call in reinforcements and dispatch multiple replacement fighters upon their destruction.

For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
Aug 30, 2019
Starport Delta - xandemon


Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update focuses mainly on new buildings and new mechanics. It also includes a variety of fixes and updates. The team will also be away at the New Zealand Game Developers Conference next week, connecting with our local game development community and we have also been selected to have Starport Delta available to play at the NZGDC Indie Showcase!

What's new
  • new repair depot building
  • new repair drones
  • new trade hub building
  • new mining ship
  • new pirate ship
  • new cursors for building, repairing and deconstructing buildings
  • new tooltip system for in-context explanations of major UI elements
  • new option to disable the tooltips
  • update defense shield energy visuals
  • update area of effect visuals
  • update to not run construction animation and sound for existing buildings
  • update application icons
  • update splash screen
  • update keyboard shortcuts
  • update side notification system to remove unnecessary notifications
  • update character-based notifications to remove duplicates
  • remove UI elements on main menu being tabbable
  • minor fixes for free flight camera controls
  • fix area of effect not rendering correctly for damaged upgraded buildings
  • fix cursor not aligning properly
  • fix supply ship occasionally not arriving at station
What's next
  • Updates to the pirate attack
  • Debris from anything destroyed

For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
...