Speaking of that DLC stuff, Duke Nukem is destined to expand for the price of $10, next Tuesday. The DLC, which is called The Doctor Who Cloned me, features a new single player campaign (although presumably it’s only short compared to the main campaign) as well as a bunch of multiplayer maps. Gearbox explain the setting thusly: “Deep in the heart of Area 51, Dr Proton has been hatching his evil plan. Fueled by new ego boosts, Duke is ready to take on evil clones, aliens queens and anything else that comes his way in order to save the world and his babes!”
Mmm!
Perhaps you are a female. Perhaps you are a female who resembles Lilith from Borderlands. Or perhaps you know someone who does. If so, the game's developer, Gearbox Sofware, has a deal for you.
From the developer's website:
Do you want to be a character in a video game? We're looking for someone to become Lilith from Borderlands. If hired, you will appear in the game, Borderlands 2, as the live action version of the character. Additionally, you may be invited to participate in promotional events and trade shows.
Lilith is a siren—a female character with amazing powers. Borderlands 2, the upcoming sequel to Borderlands 1, features Lilith as a non-playable character.
"In the Borderlands universe, a Siren can project a live-action image of herself into the minds of those she wishes to communicate with," the site continued. "Your look need not be exact, but expressive of Lilith in the mind's eye—similar to how the Guardian Angel was portrayed in the original Borderlands."
There are a couple of stipulations. For one, you must be in the Dallas, Texas area for the first three weeks of December—which I should be! You also must be a female (rats) and between the ages of 18 and 30 (what is this shit?).
While no previous modeling or acting experience is needed, you should be able to follow direction and express character emotion.
Gearbox is careful to note that this isn't a contest. Rather, this is a "job opportunity". The selected individual will be paid US$1,000 per day of shooting, with a minimum one-day guarantee.
There are two ways to apply for the gig: one online, and the other is an open casting call in Dallas. More details in the link below.
Above, that's Kotaku columnist Lisa Foiles doing her best Lilith.
Casting [Gearbox Software]
Borderlands has a novel due for release on Tuesday, entitled Borderlands: The Fallen. It'll track the story of Roland, who represents the soldier class in the original game.
From the writeup on Amazon:
His name's Roland. Soldier class, a former mercenary, he's on a full-time mission to scrape a living out of the most dangerous planet in the galaxy.
Is he qualified? He's well armed, he's ruthless, and he's tougher than skag hide. And, oh yeah-he's strapped with some of the most exotic weaponry this side of the Vault, not to mention possessing fists like chunks of steel.
Zac Finn and his wife and young son had better get on the right side of Roland, because a stopover in orbit has turned into a nightmarish fall to the unforgiving landscape of the Borderlands. Zac hopes to find a strange new alien treasure in the Borderlands to turn his down-spiraling life around. But his wife, Marla, and his son, Cal, just want to survive, and reunite, because catastrophe has left them separated by hundreds of klicks. Their chances aren't good ... and Roland is all that stands between them and the planet's kill-crazed Psychos and murderous bandits—not to mention the grotesque primals, giant wyrm squids, insane tunnel rats, voracious skags, brutal bruisers, and ruthless mercs.
You can pick up a 40-page excerpt free, through Gearbox Software, at the link below.
Borderlands: The Fallen (Excerpt, pdf) [Gearbox]
Duke Nukem Forever was, I thought, an absolute disaster. I was not alone in this. Yet Gearbox co-founder Brian Martel thinks the game's poor reviews weren't a consequence of the game being terrible. They were because reviewers were somehow unfair to the game.
"There were [review scores] towards the high and things towards the low, but the middle just didn't get any traction. It's pretty obvious that people were using it in some ways to kind of use it as a soapbox or whatever," he told Eurogamer in an interview, originally held at GamesCom in August but only now being published.
When he was asked if that meant the game was reviewed unfairly, he replied, "I think that if we were going to review the reviews fairly, no."
"We've had this internal debate," he added later. "Would Half-Life today be reviewed as highly as it is, you know, even today? As a new IP coming out with the same sort of mechanics Half-Life had."
"I think we all have a nostalgia and love for that particular brand. Obviously Gearbox got its start working on Opposing Force so we love Half-Life. But is the current gamer, would they have the same love for that? It'd be interesting. I think the same kind of thing happened with Duke."
Sometimes, even if you feel like the whole world is against you, you just have to take it on the chin and let it go. Before you start sounding a little crazy. This is one of those times.
Gearbox: Duke Nukem Forever wasn't reviewed fairly [Eurogamer]
Michael John Mamaril sadly passed away last month at the age of just 22. Being a big Borderlands fan, Michael's friend Carlo thought a nice way to remember him would be to have the game somehow pay tribute. Borderlands developers Gearbox did this and then some.
The game's loud-mouthed robot assistant, Claptrap, has recorded a short eulogy for Michael, which while a little strange to hear is still a touching gesture.
A more public showing is the fact Michael will be included in the game as an NPC.
You can hear the eulogy below.
Gearbox to honor late fan as an NPC in Borderlands 2 [Destructoid]
Iain Andrews' site Steam Postcards has long been my wallpaper supplier of choice. Why? Because he plays games and takes screenshots that aren't the kind of thing you'd find in a magazine or popular internet video game website.
He instead takes, well, postcards. Scenic shots of the background, or the walls, or the sky, or whatever, finding stuff that just looks good, instead of stuff that makes the game look good.
His current subject of choice is id's RAGE, but scroll down the Tumblr page and you'll see games like Deus Ex: Human Revolution, Mirror's Edge, Mafia II, Team Fortress 2, Red Orchestra and even Kane & Lynch.
The images maybe aren't nice enough to print out and frame, but like I said, they're perfect for wallpapers!
Steam Postcards [enwandrews]