An upscaled version of Resident Evil: Code Veronica headlines this week's PSN Store update. It's available for £15.99.
FIFA 12 arrives to download on Friday - for the privilege of saving yourself a walk to the shops you'll pay £54.99 on PlayStation 3 and £31.99 on PSP.
Battlefield 3's open beta rolls out on Thursday, while gamers can help themselves to PSN-exclusive shooter Rochard, freemium role-player Free Realms and new Dead Nation DLC from today.
There's still no sign of the MIA Mortal Kombat: Arcade Kollection - it arrived on time for its XBLA launch almost a month ago and has yet to materialise on PSN in Europe.
2D adventure Castlevania: Harmony of Despair, out in the US, is also missing.
PSN Plus subscribers get 20 per cent off metal pouring puzzler Mercury hg this week, and Resi Evil: CV for half price.
Anyone who bought Resident Evil 4 HD last week also gets Code Veronica at 50 per cent discount.
But European Plus payers have seemingly missed the glut of Uncharted 2 DLC gifted to US Plus accounts in North America's latest PSN update, alongside new Nathan Drake avatars and themes.
European gamers do get a hefty price drop on Borderlands' Game Of The Year edition though - it's more than half price this week only. Cut from £27.99 to £11.99, it includes the full game plus all four DLC packs: The Zombie Island of Doctor Ned, Mad Moxxi's Underdome Riot, The Secret Armory of General Knoxx and Claptrap's New Robot Revolution.
The full update, courtesy of the EU PlayStation blog, lies below:
PS3 Games
Video: Rochard.
PSP Games
PS minis (PS3 and PSP)
PSone (PS3 and PSP)
PS3 Demos
PS3 Add-Ons
Rock Band & Yoostar
Gearbox knows what I think of Duke Nukem Forever. Why not let them know what you think, as part of the studio's public survey on gamer's opinions of the game.
Grand Theft Auto 4 has now shipped a gargantuan 22 million copies worldwide since its April 2008 release.
That doesn't mean they've all been sold, but it's an indication of its enormous success nonetheless.
Company chairman Strauss Zelnick revealed the figure during a talk at ThinkEquity's annual Growth conference, reported IndustryGamers.
Take-Two (owner of 2K and Rockstar) said the Grand Theft Auto series has now shipped a total of 114 million units to shops around the world.
In comparison, breakout console success Red Dead Redemption has shipped 12.5 million copies. That game became the first of Take-Two's fleet to demonstrate anything like the success of GTA.
The two BioShock games have combined to ship 9 million units. A third BioShock game, BioShock Infinite, is being made for a 2012 release.
The Wii Carnival Games series shipped 8 million units.
The entire Midnight Club series shipped 18.5 million units. The Civilization series shipped 11 million units.
The Max Payne series managed to ship 7.5 million, and will also welcome a third instalment in 2012.
The two Mafia games shipped 5 million copies.
Borderlands, alone, shipped 4.5 million. Borderlands 2 will be released sometime between April 2012 and March 2013.
Last but not least, The Darkness, which shipped 1 million. Whether weak or not, it too is due a sequel, and that's also coming in 2012.
Notably absent from the Take-Two list was L.A. Noire, which we know to have shipped 4 million units.
Rumour has it that Take-Two is close to announcing Grand Theft Auto 5. But will Take-Two wish to detract attention from its already packed 2012 slate?
You may know artist Jason Chan as the chap who helped design us a lovely t-shirt. Or who drew rad pictures of kids fighting zombies.
You should know him, though, as a video game concept artist who's worked on games like BioShock 2, Dead Space 2, and Dragon Age: Origins.
Chan works at Massive Black, a creative agency that specialises in concept art for movies, TV and video games. They do good work; we've featured a few of their artists here on Fine Art before, like Coro Kaufman and Wes Burt.
In the gallery above you'll find a selection of his video game work, as well as a his contributions to Coke's 2011 Super Bowl ad and few trading card game pieces (World of Warcraft included) to go along with them.
To see the larger pics in all their glory, either click the "expand" icon on the gallery screen or right click and "open link in new tab".
What would you like to see in a Borderlands 2 Collector's Edition? A box that opens up like a Crimson Lance chest? A psycho mask? Fake skaggy poo? A life-size rakk hive?
That last one might be a little tough, but Gearbox Software is taking suggestions for what premiums Borderlands diehards would like to see in a collector's edition when Borderlands 2 releases in 2012. They've opened an official thread on the Gearbox forums, so go in there and sound off. It's a studio that's very well known for its fan service, so maybe your idea will fly.
As someone who pumped at least 60 hours into that game, let me weigh in with my preferences. Realistically, they need to give a code for a truly balls-out in game weapon, as that's been one of the franchise's creative calling cards. Unrealistically, I want a See-n-Say Claptrap. Pull the string, and a Claptrap spins in the center, coming to rest on one of the game's many catchphrases, or Claptrap saying "The Skag goes ... 'Hlarglrbrfrgh.'"
Borderlands Collectors Edition Suggestions [Gearbox]