Lawless Lands - Corrosion
Lawless Lands,

Hey everyone!

Here's the next big update for the game, as promised. There are a lot of changes and improvements in this update as well as a lot of new content and features!

My personal favorite addition in this update is the Rebel faction. They are the most heavily armored and organized enemy faction in the game. They will put up a good fight against any who dare to challenge them. Later on in development, they'll even have their own province that can be taken.

Check out the complete change log below!

Update 1.3.0 Change Log:

Bug Fixes:
-Fixed Renegade Ranger dropping Club instead of Longbow
-Fixed Savage Witch Experience Reward
-Fixed a bug preventing encounters from happening in certain Areas
-Fixed a bug with the Woods Area having the wrong Battle Background
-Fixed some typos
-Fixed Companions unable to Learn Shield Proficiency
-Fixed some Tileset pathing issues

Changes & Additions:
-Adjusted the Time of Day Settings to be more realistic with the Durations and Events
-1 Game Day now equals 90 Minutes Real Time (Instead of 60 Minutes Real Time - Was too fast)
-Renamed Black Cow Tavern to Black Fish (Fit more for the village it's in)
-Added "The Cage" Side Quest
-Added Arm Wrestling Mechanics
-Added Pyrshen: Prattling Pig (Tavern) Area
-Added Prattling Pig: The Cage (Arena) Area
-Added Corpse Ditch Discoverable Location
-Added Corpse Ditch Area
-Added Rotting Hut Discoverable Location
-Added Rotting Hut Area
-Added Rotting Hut: Interior Area
-Added Ruined Outpost Discoverable Location
-Added Ruined Outpost Area
-Added some new Unique Characters
-Added some new Character Graphics
-Moved Kezyrek Companion to the Prattling Pig Tavern
-Added Light Effects to several Interior Areas
-Added Torch Graphics to the Vulkold: Infirmary Area
-Renamed Stolt Hunter to Stolt Huntsman
-Renamed Stolt Berserker to Stolt Destroyer
-Renamed Stolt Levy to Stolt Clansman
-Renamed Savage Wrecker to Savage Sadist
-Renamed Plagued Lackey to Plagued Rabble
-Renamed Plagued Crusher to Plagued Scoundrel
-Renamed Plagued Cutter to Plagued Dastard
-Renamed Plagued Sticker to Plagued Knave
-Slightly increased World Map Random Encounter Rate (Roughly 10%)
-Completely redesigned Skin selection during Character Creation
-Added Confirmation of spending Aspect Points during Character Creation
-Added Stranger Familial Background (Essentially, it's extreme mode because you basically start with nothing)
-Changed some Thief starting Loadout Gear
-Added Rebel Faction
-Added Rebel Levy Enemy
-Added Rebel Footman Enemy
-Added Rebel Archer Enemy
-Added Rebel Serjeant Enemy
-Added Rebel Man-At-Arms Enemy
-Added Rebel Noble Enemy
-Added Rebel Troop Encounters (They usually come in fairly large groups - beware)
-Added Plagued Rat Faction
-Added Plagued Rat Enemy
-Added Plagued Rat Troop Encounters (They always come in swarms - beware)
-Added *Writ of Authority Main Plot Item (Given by Lord Reic)
-Added remaining Provincial Markers and Names
-Slightly modified the World Map
-Added 2 more Music Tracks
-Added several new World Map Graphics
-Added Daily Sickness Chance
-Added small Chance to become Diseased when Interacting with Bodies and Mass Graves
-Added Close Distance Technique
-Updated all Brute Type Enemies with Close Distance
-Added Company and Character Upgrade Menu (Aside from Skills) to the Character Record Book Item (Found in the Plot Section of the Inventory Menu)
-Added Leadership (Company Size) Upgrades (Can be Upgraded twice)
-Changed Corban's Fame Requirement to Join the Company (No longer removes 15 earned Fame, just requires that at least 15 is earned)
-Added another Help Hint to the Tutorial
-Added Eye Patch Accessory
-Added Pendant of Command Relic
-Added Glyph of Ascension Relic

NOTE: You may need to start a new game if you encounter any issues, especially with quests.

That's all for now, enjoy!

The update will be out soon.

-Corrosion :CStudios:
Lawless Lands - Corrosion
Corrosive Supporters,

Hey guys!

This is a heads up that we're at the last 18 hours of the big sale.

Stock up on games and expansions with sweet deals now!

https://store.steampowered.com/curator/6836576

Enjoy!

Corrosion ːCStudiosː
Lawless Lands - Corrosion
Lawless Lands,

Hey everyone.

So, the next big update will be out at some point this week, with it will be the much awaited company size upgrade feature. This was originally going to be part of the main storyline, but I decided to incorporate it into the base gameplay so players can upgrade as they see fit. There are new areas, two new factions including the Rebels and Plagued Rats, and as always, new content and features. The arena also hits with this update.

I just have a few things left to finish up and then it'll be ready. Sorry that it's taking a little longer, my school trimester kicked in again and I've been working almost non-stop on that as I have a lot of work this term. I've been working on school and then on LL as much as I can. Today, I forced myself to take a break because I've been so stressed and overworked.

After this update comes out, I plan to focus for the next several weeks on bringing the main storyline a long way. There are so many side quests that you should be able to have a good adventure already, but the main storyline brings it all together and when played through with the side quests, makes a complete journey and story. I know many people have been waiting for this for awhile, so I definitely plan to focus on it for the next few updates. I've polished the heck out of everything in game and bulked up the surrounding game world for this update and previously, so I think we're ready to proceed with bulking up the main parts now.

The update will be live in the next few days.

-Corrosion :CStudios:
Lawless Lands - Corrosion
Corrosive Supporters,

Hey guys!

Just wanted to stop by and post a reminder that the big sale is still going on, so if you haven't had the chance to check out the discounts or didn't see the previous post, you can do so here: https://store.steampowered.com/curator/6836576

-Corrosion ːCStudiosː
Lawless Lands - Corrosion
Lawless Lands,

Hey everyone!

This is a quick patch to fix some things and make some improvements suggested by the community. Thank you for your feedback!

Check out the complete change log below!

Update 1.2.9 Change Log:

Bug Fixes:
-Fixed some typos
-Fixed a bug that prevented the "Plague Pyres" Side Quest from being turned in
-Fixed a bug that caused a crash with the "Street Filth" Side Quest

Changes & Additions:
-Increased the Reward for the "Street Filth" Side Quest
-Changed the Font on the Controls page based on Community feedback
-Added some Peasant NPCs to the Taverns to "Liven them up"
-Added Tavern Background Sound Effects

That's all for now, enjoy!

The update will be out within the hour.

-Corrosion :CStudios:
Lawless Lands - Corrosion
Corrosive Supporters,

Hey everyone!

I just wanted to stop by and let all of you know that I'm doing a huge sales event for the next several days!

You can get a lot of cool stuff from games to dlcs for really cheap!

Check out all the deals and discounts here:
https://store.steampowered.com/curator/6836576-Corrosive-Studios-L.L.C./#browse

Enjoy!

-Corrosion ːCStudiosː
Lawless Lands - Corrosion
Lawless Lands,

Hey everyone!

I set my alarm for 8:15 AM this morning so I could get up and add one more side quest and some extra polish for this update and then set it live. Some might say I have a problem since I work on Sundays, especially so early in the morning, and I'd agree with them. :-)

So, the change log is pretty lengthy already, but the amount of actual changes, improvements, and additions to the game with this update is absolutely huge.

First, there are several new side quests that add lore, roleplay, and side content to the game. Second, the main city (Pyrshen) is almost completed now. It took a long time, but it's almost finished. This update added a load of new areas, buildings, sectors, and more to it. Third, manipulation in the form of persuasion and intimidation have been reworked so it is now a lot more like a true roleplaying game. It's no longer based purely on the main character's aspects (attributes) and it now also has a random chance in the form of a D20 roll. Next, there are two new backgrounds (early game class archtype loadouts, but the game is not class-based) including the Alchemist for the Nobles and the Hexer for the commoners. Both of them have very distinct characteristics in their form of play, so read carefully when choosing them as a starting loadout. Next, there are a ton of new areas to explore including the new districts of Pyrshen, dark caves, and more! There is a lot more that was done too, but you'll find that below!

Update 1.2.8 Change Log:

Bug Fixes:
-Fixed Pricing on multiple Items that give Bonuses to Aspects, Vigor, and Spirit
-Fixed some typos
-Fixed multiple pathing issues
-Fixed the positioning of a campfire and the actual fire graphic not being aligned
-Cleaned up some entity textures
-Fixed some dialogues containing quotes missing the closing quotation mark
-Fixed a bug during Character Creation where the Player would wind up with several Character Record Books
-Fixed some Loadout Descriptions

Changes & Additions:
-Added "Dark Rite" Side Quest
-Added "Broke Down" Side Quest
-Added "Fresh View" Side Quest
-Added "Street Filth" Side Quest
-Finally finished "Plague Pyres" Side Quest completely
-Greatly increased the Experience and Fame Rewards for completing the "Plague Pyres" Side Quest (Almost doubled)
-Added some new Steam Achievements
-Added directions to Kalbeck to the Sharra Provincial Marker Signpost
-Replaced 2 of the Title Menu Images
-Added Tileset for Earth Cave/Desert Ruins
-Added Stopped Wagon Discoverable Location
-Added Stopped Wagon Area
-Added Renegade Camp Discoverable Location
-Added Renegade Camp Area
-Added Dark Cave Discoverable Location
-Added Dark Cave: Entrance Area
-Added Dark Cave: Deep Area
-Added Dark Cave: Chamber Area
-Added Strange Grave Discoverable Location
-Added Strange Grave Area
-Added Pyrshen: City Hall Area
-Added Pyrshen: Nobles Quarter Area
-Added Pyrshen: Black Corridor Area
-Added Pyrshen: Chapel Area
-Added Pyrshen: Butchery Area
-Added Pyrshen: Brewery Area
-Added Pyrshen: Old Armoury Area
-Added Sacrificial Knife Weapon
-Added Ancient Idol Relic Accessory
-Renamed Position (Alignment) to Disposition (I meant to name it that the first time around)
-Redesigned some of Lord Reic's initial Dialogue
-Added another Optional Objective to the Main Storyline
-Balanced the Experience and Fame Rewards for the "Beyond the Veil" Quest
-Changed the Combat Escape Handling at the Burned Farm
-Added a new Special Encounter
-Updated the Lone Farm Area (Added more decor)
-Reduced Damage of the Pitchfork by 1 (Now it is 3 instead of 4)
-Reduced Critical Bonus of all Pickaxe Weapons by 2%
-Updated Enemies with changed weapons
-Added Staff Sling Weapon
-Updated many Shops
-Added a Useable Bed to the Kittlebruk: Monastery
-Added a Special Discoverable Event
-Removed the Player Character Title change from switching Religions
-Added Handling for when changing Religion to be Unaligned so it properly removes current Blessings
-Updated Rusty Sword Icon Art
-Updated Great Sword Icon Art
-Added a Unique Character who can hire the Player Character to work for some time in exchange for a small sum of Golden Lords (Early game money)
-Added a Unique Character who can provide her services to restore the Spirit of the Player Character
-Added many other various Unique Characters
-Added Settlement Intro to the Pyrshen: Economic District
-Added more Special Effects to several Areas
-Added Signs to several Buildings to signify their purpose (Inns, merchants, etc)
-Added a new Music Track
-Added a Unisex default Portrait for the Player Character
-Added a base Player Character Graphic of a Blue "Soul" during Character Creation
-Added defined Music Tracks for all Districts of the City of Pyrshen
-Slightly darkened the Interface
-Added several confirmation Sound Effects to Character Creation
-Rewrote part of Crossia's Background in Character Creation (Just changed some wording, not anything major)
-Changed the Sound for Crossbows
-Added more Decor to the Character Creation Scene
-Changed the Background Music for Character Creation
-Added some new Blood Graphics
-Added several new Character Graphics
-Added a few Tooltips to certain Usable Items
-Improved several Icon Arts for various Items
-Improved Manipulation (Intimidation/Persuasion) Checks to be based on a Dice Roll AND Player Character Aspect Points (Not based purely on Aspect Points, that method was either a swing or a miss for nearly all possible character builds)
-Added more Manipulation (Intimidation/Persuasion) to several Dialogues to add more RP (Roleplay)
-Added Medicine Item (Cures Disease)
-Added Medicine Crafting Recipe
-Updated Doctor starting Loadout with Medicine, Antidote, Medicine Recipe, Antidote Recipe, Herbal Tonic Recipe (This loadout has one of the highest gold values but it is almost purely suited for utility)
-Renamed Doctor Background to Pharmacist
-Updated the Scholar starting Loadout with a Staff of Devotion, Wooden Holy Symbol, and a Wand of Life
-Removed Wine from Scholar Loadout
-Changed the Scholar Background to Cleric
-Added Hexer Background to Commoner Backgrounds list
-Added Hexer's Outfit Gear
-Renamed Staff of Death to Staff of Darkness
-Renamed Wand of Death to Wand of Darkness
-Reduced Knight Background starting Lords (Gold) by 3
-Added Alchemist Background to Noble Backgrounds list
-Added Alchemist Outfit Gear
-Added 4 "Drugs" called "Fury", "Rigid", "Sharp", and "Immortal" (They are mixtures and potions that are deemed illegal in Crossia for their ability augmenting effects)
-Added Spirits Item (Alcoholic Spirits)
-Added a Percentile based chance of getting Drunk on Alcoholic Drinks (No longer 100% definite)
-Added 1/3 of a second to the Scene Transitions in the Main Menu (More fade in/fade out)
-Updated Mouse Cursor Icon Art

NOTE: You WILL need to start a new game if you encounter any issues, especially with quests.

The update should be out within the hour.

If you'd like to help us raise some development funds, please consider checking out our Kickstarter!

If you or anyone you know may be interested, please send them the link!

If everyone here pledged just $1, we'd reach our goal in no time! Please share the link below on facebook, twitter, and anywhere else you may frequent to help us out!

Every little bit helps!

https://www.kickstarter.com/projects/7846590/lawless-lands?ref=project_build

-Corrosion :CStudios:
Lawless Lands - Corrosion
Lawless Lands,

Hey guys!

This is just an announcement to let you all know that two new artworks have been added to the Heroic Edition DLC. One version has the LL Logo and one does not.

If any of you notice a small update downloading for the game, that's why.

Enjoy!

-Corrosion :CStudios:
Lawless Lands - Corrosion
Corrosive Supporters,

Hey everyone and happy Easter!

I hope you're all having a safe and great day!

I wanted to do something for all of our community members and give away 20 free keys for our games! There are 5 keys for each game, so get them while they last!

You can find them here:
https://pastebin.com/9RW7BKq4

Enjoy!

-Corrosion ːCStudiosː
Apr 19, 2019
Lawless Lands - Corrosion
Lawless Lands,

Hey everyone!

I was going to wait to release all this as part of the next major update, but I enjoyed working on it so much, I thought players would enjoy playing through it, so I wanted to release it now.

There is a lot of new stuff in this update, and though the change log may be small, the amount of content is actually quite large. There are three new good sized unique side quests, hurt sound effects for all non-human enemies (human enemies will take awhile to get all the sounds in), updated world map, and a lot of other side changes.

Check out the complete change log below!

Update 1.2.7 Change Log:

Bug Fixes:
-Fixed some pathing issues
-Fixed some shading issues on a few entities (Specifically smaller ones)

Changes & Additions:
-Added "Trade Raids" Side Quest (Multiple objective, freedom of completion order)
-Added "Stolen Stones" Side Quest
-Added "Beset" Side Quest (Choice and consequence)
-Added the Intro for another Rumor Side Quest but it's not finished yet
-Added 4 new Discoverable Bandit Camp Locations
-Added Stone Quarry Discoverable Location
-Added Lone Farm Discoverable Location
-Added Lone Farm: Farmhouse Area
-Added some new Steam Achievements
-Added multiple new Unique Encounters
-Added some new Unique Shops
-Added several new Unique NPCs
-Updated the World Map Tileset with some new Decor to make it look more "Lively"
-Added several new Sound Effects
-Added a 33% Chance for certain Enemies to emit a wound Sound Effect when Hit
-Added (Finally remembered to) Mud Golem Encounters to the World Map (Only in certain regions such as near swamps, hills, and in the East near Sagerov)
-Moved a Peasant in the Pyrshen: Commons District (He kept blocking the main road and it was very annoying to deal with - sorry)
-Added a "*" to the beginning of every Main Storyline Quest name to signify its importance
-Added some useful directions to the Signposts along the Roads on the World Map (Thank you for the idea Blahblahblah42)
-Updated the Main Character Portraits to have a small Blue Scarf in the bottom corner (To signify that they are the main character and a volunteer in service to Crossia)
-Updated the in game Map so that it's current (Also made it high contrast for easier viewing)

NOTE: You may need to start a new game if you encounter any issues, especially with quests.

If you'd like to help us raise some development funds, please consider checking out our Kickstarter!

If you or anyone you know may be interested, please send them the link!

If everyone here pledged just $1, we'd reach our goal in no time! Please share the link below on facebook, twitter, and anywhere else you may frequent to help us out!

Every little bit helps!

https://www.kickstarter.com/projects/7846590/lawless-lands?ref=project_build

That's all for now, enjoy!

-Corrosion :CStudios:
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