Oct 23, 2018
Touhou Big Big Battle - 小雨
that could make players on NAserver always lose after 2 minites when u play any online mode.
too sorry.
Touhou Big Big Battle - 小雨
合作模式
解决了一定条件下会可能不同步的问题

战斗系统
现在能在地图旁边看到双方的玩家和钱数了
还可以看名字颜色知道下一波轮到谁刷兵什么的

界面
随便重做了一下登录画面

自定义房间
解决了偶尔会在自定义房间游戏影响排位分的问题
Touhou Big Big Battle - 小雨
Price change announcement

Base game will now be 6 USD

DLC 0 will no longer be available

Potential customers can now spend 6USD to purchase the game

Players who had purchased DLC0 will receive the base game

For players who down the game fore free,
it will be a bit tricky as steam dont allow us to just remove a game from players' library,
thus please follow the link provided to provide payment to convert to full game (This is only for those who did not purchase DLC0)
https://store.steampowered.com/app/923720/_/?beta=0

The F2P version will no longer be available.
If players are not too confident about the game's future ,please wait until early access is over and read the review,and purchase it if you wish. We values your opinion and suggestions that will help us to develope the game further.

The combined version and use the gatcha system to receive the characters that were from the free ver and DLC0. There will be constant updates to introduce more playable characters, with Sangetsusei , Marisa and a new character in the dev queue.

Now players can take part in training match , a 2 vs Pc mode, a 1 vs 1 versus match , 2vs 2versus match and custom match with friend. Other modes are still in development.

For players who played the game fore free,and accidently delete the game it will be a bit tricky as steam dont allow us to just remove a game from players' library,thus not allowing them to re download the game ,the solution is Win key +R enter steam://install/878380 ,press enter ,which will download the game



Gamepart

Systems


Now should the opponent suddenly drops from the match due to connectivity issue , there will be an instant victory,and players will no longer have to deal with the enemy's base
Now when loading into a match should anyone disconnect ,both players will no longer be stuck at loading screen ,but rather they can entrt the game.However should any side failed to re connect , the other side would have an instant win.
Slightly improved the matchmaking system ,now you will be able to fight with someone your own size.
Improve the matchmaking system so that weird things won't happen to some players

Bug fix
Fixed the bug with Iku's thunder clouds' problem
Fixed the bug with Utsuho's attack card not attacking's problem

Balance change
Hon Meirin's wind Chimes's damage reduced from 30 to 24
Thunder shot's drop chance reduced to 12.5%
Aki siblings' HP reduced to 2
Izayoi's time freeze's duration reduced to 2.15 sec
Mokou's phoenix's burning damagechanged to 40
Ran's HP changed to 32
Flandre's Hp changed to 55
Ramilia's bats' damage changed to 4
Ramilia's damage changed to 9
Murasa's HP changed to 82
Kisume's HP reduced to 20
Kurodani's HP increased to 22
Letty's Chapped Skin now cost 1 Faith
Alice's Base HP changed to 35
Alice's puppet 's base HP changed to 16
Touhou Big Big Battle - 小雨
Bug fixes:
Fixed the bug where the SFX would not play
Fixed the bug where in Co-op mode only one player could enter the game
Fixed the bug where in co-op mode minions only costs 1p
Fixed the bug where there are no Faith on the right
Fixed the bug where no Faith will be dropped on Co-op

UI:
Added back a bit of UI hint/tags
Highlighted Character's special icon, and characters who has special skills will now be marked
Almost completed the icon unlock function.....

For the case of missing "download" button on the Steam Store page for new players, it is due to the fact that we are changing the price of the game on steam, please wait for a couple of days. Thank you in advance for your patience.
Touhou Big Big Battle - 小雨
12号晚上的包发的比较急有几个恶性BUG
基本修了

修复了小兵死不掉的BUG
修复了小兵标签胡写的BUG
修复了单机模式那块UI炸了的BUG
修复了升级那块看起来能升级实际升不了的BUG


---------------
原更新


史诗级优化
★解决了单机玩到后期游戏降速的问题
★修掉了游戏卡顿可能导致镜头一顿一顿的弱智问题


重要问题
★解决了一个导致很少数玩家玩家卡在loading进不去游戏的问题
★解决了一个隐藏分的BUG导致部分玩家匹配速度过慢的问题
★解决了一个老玩家忘记清分导致匹配可能过慢的问题

新模式
★加入了合作模式

现在可以通过匹配或者组队,双人合作一起对抗一个强力AI。
两个队友会轮流出兵,AI则会每一波都出。
需要用你们的合作配合来击溃他。

组卡界面
★技能说明
以后可以正确的在组卡界面看到数值正确的两种兵种升级的介绍了(这版本大概只有中文对了)
★兵种标签(完成度75%)
重做了这个系统
现在可以悬停在标签上来显示每个标签的详细意思。
有天生技能的兵种现在会有比较详细的介绍来告诉你他天生技能相关的数值。
还缺少一些展示相关的东西


BUG
★修复了蕾米会变成雕像的问题
★修复了妹红会仰卧起坐的问题
★修复了有时在时停或冻结状态下,动画还在播的问题
★修复了琪露诺的减速下,攻击动作没有减速的问题

游戏性
★现在主角死后可以调整阵型了


卡牌升级系统(没完全做完,只完成了数值提升部分)
★小兵卡牌随等级提升属性的系统回来了
★大幅下调了升级卡片所需的卡片数量
★也下调了战斗获得的金钱数

新的系统大概是这样,
随着卡牌的升级,

lv1.解锁兵种
lv2.解锁该角色战斗中第二个技能的升级
lv3.提升3%的攻击力和血量
lv4.提升3%的攻击力和血量
lv5.提升3%的攻击力和血量
lv6.提升3%的攻击力和血量
lv7.解锁一个该角色的Q版玩家头像
lv8.解锁一个该角色的立绘版玩家头像
lv9.解锁一个该角色的游戏内可以使用的动态表情
lv10.解锁功能让你可以自由编辑该角色在游戏中的对话气泡

我们希望能让玩家有一种可以通过努力不断的培养自己的部队,自己喜欢角色的感觉,如果没有这个玩家会很缺乏不断的玩的动力。
但是因为这游戏兵种设计的难度很大,复杂的技能机制,两种升级的平衡。我们没法很快的做出足够多的兵种来给玩家收集。
所以感觉有一定的数值养成还是有必要的。

但是因为这游戏是个很重视竞技性的东西,双方数值不平衡会很难受。
我们还是希望能尽量控制这个数值的差距保持在很小的范围。
所以现在的养成系统会改成,玩家只需要快速的把卡升到6级,
后边数值就一样了。
如果你希望专注于排位赛的话,尽量把卡升到6级再带入战斗。
如果只是练习,匹配2v2,人机的话,还算没那么大的影响。
Touhou Big Big Battle - 小雨
★Mokou
Phoenix’s alpha damage reduced from 55 to 20
Phoenix now apply a burning effect that lasted 2.5 seconds dealing a total of 40 damage overtime
Slightly reduce Mokou’s Phonenix’s IQ, now it won’t charge at random target every other shot.

★Murasa Minamitsu
Base attack speed reduced from 0.9 to 0.68
Grappling Hook no longer hook to airborne targets
Grappling hook’s damage increased from 19 to 25
Boar spirit’s speed reduced from 4.3 to 3.8

★Wriggle Nightbug
Invisibility duration increase from 6.5 to 7.5

★Remilia Scarlet
Rifle’s cooldown reduced from 10.5 to 9.5

★Flandre Scarlet
Lævateinn’s critical rate increased from 37% to 40%

★Izayoi Sakuya
Base health decrased from 35 to 32
Upon leveling up, Izayoi will no longer freeze enemies that has already been stopped

★Inubashiri Momizi
Block chance increased from 40% to 45%

★Yakumo Ran
Slightly increased defense spell card’s release pathfinding, now she can “slightly” release them accurately

★Letty Whiterock
Slightly buff her arthritis’ slow rate

★Reisen Udongein Inaba
Laser beam’s release chance reduced from 20% to 18%
Clones’ damage ratio increased from 65% to 70%

★Rumia
Base health increased from 25 to 27

★Cirno
Range Spell card’s range buff reduced from 100% to 85%

★Kisume
Base Health decreased from 25 to 22

★Kurodani Yamame
Base health increased from 15 to 20
Increased spider form’s health from 25 to 35
Net’s duration increased from 2.5 sec to 3

★Hinanawi Chiko
Laser slab’s damage value increased from 9 to 10
★Onozuka Komachi
Upon swapping places, duration for damage reduction increased from 2 sec to 2.5

★Konpaku Youmu
Base price increased from 24 to 27
Clones’ upgrade price changed to 3 Faith
Base damage reduced from 22 to 21

★Mystia Lorelei
Base attack speed increased by 20%
Slow Spell card’s duration increased from 3 sec to 5
Base Health increased from 23 to 24

★Nagae Iku
Thunder cloud’s pause between each strike is reduced from 8 sec per strike to 3 sec per strike (reduced damage to towers)
Thunder cloud’s slow effect reduced from 50% to 35%

★Hoshiguma Yuugi
Sake’s damage reduction duration increased from 6 sec to 7.5 seconds

★Kotiya Sanae
Tornado’s trigger chance increased from
Base health increased from 45 to 48
Base armor increased from 1 to 2

★Hong Meiling
Slightly increase the AOE of her Rainbow tornado
Increase her Rainbow tornado’s damage from 25 to 30
Base speed increased from 3.2 to 3.8

★Aki Minoriko AND Aki Shizuha
Faith Spell card’s faith cost increased from 1 to 2
Touhou Big Big Battle - 小雨
We hope to change the game from free to play to $6. The current pricing of the game is free to play with a DLC0 character pack that costs $6. After the price change we will merge the currently free main game with the content of the DLC0, to become the main game with a price tag of $6, and remove DLC0.

Owners of DLC0 will still be able to have access to the game, while players who are free to play will still retain their game data, should said players decided to purchase the game to continue playing. The details are still kind of blurry ,we still need to ask the guys working at Steam and Valve to see how to deal with the problem.

Owners of DLC1 and 1 only, seems to be having some problems here as we have no idea how to deal with it for now, maybe a refund? We the Devs suggests that if you have only purchased DLC 1 and not 0, please hold onto the wallet for now, it WILL be very troublesome

Sincere apology to the free to play players.



Main reason for the change :

The game was originally set to sell at $6 since there are sufficient content, but before the whole game went live, we were considering the following:

1: to draw in more players AND

2: the game wasn’t really that polished at the moment, so we made the game free and let every players be a tester of sorts, making the price 0 + 6


However, we had some troubles, such as :

1:A common misunderstanding with all those free to play mobile games – where the devs force the players to use microtransactions to win the game by either coding seriously difficult AI or a bad matchmaking system where new players were matched up against the vets. With DLC0 having so many characters and the base game having a “slightly lesser roster”, the player base would call the DLCs paid to win. It will cause unhappiness to both the player base and the Devs alike.



2:A free to play game would somehow hype up the players, only to drop it in their face in a wave of disappointment. A lot of free to play mobile games have a tendency to allow even the free to play players to grind the units they want, eventually ,while those players who would resorts to microtransactions would just use their money to speed things up. That is something we won’t do. Either by the rules set by fellow Touhou games, or our own will, we simply just support a player base that has paid-to-win and “loot boxes”



3:Due to the fact that this is a temporary decision to split the main game and DLC0, the free base game is still sort of playable, but with a seriously lack of characters and tactics, and making ranked match somehow restricted and become boring after a while. Not a completed game by any means.

If the player base think and treat the game like a free game and only plays it for free, they will not have a good experience with it. We are the ones that made the game free to play, but the players could not experience the game fully ,that was the mistake on our parts, we hope you could understand us and accept the apology.


4: The current base game’s playable characters are way to less, and are not really that suited for the single player game mode that will be released later, which, could give the false impression of forcing the player base to purchase the DLC0 to actually enjoy the game, which is kind of dumb….



We are contacting Steam to carry out the changes ,due to the slow traffic speed between the mails, the actual time for the change is not confirmed yet, but we will get it done ASAP

Oct 1, 2018
Touhou Big Big Battle - 小雨
Touhou Big Big Battle - 小雨
Bug fixes
Fixed the issue with Mokou’s sit up problem
Fixed the issue with Mokou’s suicide due to boredom
Fixed the issue with Remilia Scarlet’s “hidden emote” of suicide due to boredom
Fixed the issue with a misplacement of mouse click with the new UI
Fixed the issue with the inability to use both skill C and D should the player character dies
Fixed the issue with bad connection resulting in production/population number reaching negative
Almost Fixed the issue with Reiuji Utsuho leaving a crapload of projectile trails

Server
Fixed the problem with the N.America server (Solved early today, so we do want to publish the news any later )

Interface
Now should players tries to use skills with insufficient Faith will results in red numbers to be flashing
Now should grunts receive sufficient Faith to use skills, the skill window will blink/flash
Now the skill window will close upon learning a skill
Now Final Battle will no longer be wave-based
Now during Final Battle , the progress will no longer be moving – it will be always full
Seems like we could finally add in emoji

Gameplay
During Final Battle, it should no longer allow players to farm Kedama (fluffy ball)
When a Final Battle start, players will no longer re-play wave 31 to get those useless currency, so you won’t feel bad about not be able to spend them
Now should your 7 characters have all their skills levels to max, the remaining Beliefs will be converted to 8 Blue Power Ups
Now upon touching a Blue Power Up , it will fly to the corresponding place on the UI
Now upon touching a Faith , it will fly to the corresponding place on the UI
Touhou Big Big Battle - 小雨
-Servers
*North America server has been released
*Players from said region could now take part in versus match

-System
*The basic match making system for 2v2 is almost completed
*Slight change to the UI. Now players can have immediate access to the skills section for the Grunts, and a better understanding of when to learn new skills. (however there seems to be a bug with the selection size, we will fix it tomorrow)

Balance change
*Yakumo Ran /Chen
-Ran’s HP is greatly reduced from 50 -> 24
-Slightly reduce Chen’s Armor from 2->1

Letty
Slightly decrease the chance of Blizzard from her attack from 28% -> 24%

*Reisen
Slightly decrease Reisen’s HP from 37 -> 34

*Rumia
Increase the base armor of Rumia from 2 ->3

*Syameimaru Aya
Base HP increased from 75 -> 80

*Mystia Lorelei
Base armor increased from 1-> 2

*Nagae Iku
Spell card [Thunder shot] damage increase from 20 ->23

*Hong Meirin
Charge speed increase from 6.5 -> 7.5

DLC 1
Initially we want to said this after the price change, however ,since we haven’t complete the co-op mode, and the veteran players really got nothing else to play, we decided to publish it.

This DLC contains 5 more playable characters
* Kurodani Yamame
A type C character capable of using both her webbing and poison to weaken enemies

* Kisume
A type C character with a carpet bomb ability
* Medicine Melancholy
A type B character that utilize various type of poison to despoil her enemies

* Onozuka Komachi/Komachi Onoduka
An type A juggle character that has and awesome array of abilities such as AOE, switch teleport, and summon souls to slow down hordes of enemies (AKA Mass slow)

* Huziwara no Mokou
A type S assassin with auto revive and devasting power, enough said.

Bug fixes
*Fixed a bug with the poisoned buff
*Fixed a bug which resulted in a number of players being stuck at the loading screen.

...