The Battle of Polytopia - Zoythrus™
Hey, just reporting a small update of bugfixes and small features to the beta!

The 2.0.6.2301 update includes:
- Added in-game notifications when it is your turn in a multiplayer game
- High score list now shows only one entry for each player
- We'll now inform you when you need to update your game to the newest version
- Added more information to the popup when viewing friends
- You can now set turn times and skip the player's turn when the timer runs out
- Added game info to the tribe picking screen in multiplayer games
- Various fixes to improve the AI
- Fixed various bugs with attack animations
- Fixed various graphics issues
- Fixed various bugs with sounds and music in menus
- Fixed various bugs with Polaris' freeze ability
- Fixed an issue with water routes
- Fixed an issue with camera centering
- Fixed an issue with removing friends
- Fixed an issue with player icons and names in Pass & Play
- Fixed an issue with the upgrade bubble getting stuck on a tile
- Fixed baby dragon stats
- Fixed "tribes destroyed" calculation in end game screens

Enjoy,
-Zoythrus
The Battle of Polytopia - Zoythrus™


Hello!

Every time we update the current beta, we're also going to talk about an upcoming feature in the Steam release! This current feature are known as "Mirror Matches," where multiple people can play as the same tribe. Want to have an 8 player Imperius match? Go right ahead! Want to see who is the better Luxidoor player? Now you can! As you can see on the picture, the mirror tribes are simply given the colors of any tribe not currently playing in this match. The first player will always get the tribe's default color, and everyone else will pick from the unused colors. Also, the bots can do it, too! Now you can find multiples of the same tribe in a single player game! (I once had 3 Oumaji.)


Now, onto the beta patch notes:
- Introduced a new pushing order for units
- Stars are now correctly awarded based on final score
- Long pressing on "next turn" now selects the next unit that has not been moved during this turn
- Zooming in on the map now zooms in at the cursor position
- Baby dragons are now melee units
- Esc no longer closes the upgrade choice pop-up during city upgrade
- Players are now ordered according their scores when owning the same number of capitols in Might mode
- Bots no longer keep playing after capturing the player's last city in a singleplayer game
- We now show double shield icons when defending walled cities
- Fixed issues causing incorrect damage calculation
- Fixed issues with scaling of in-game UI elements
- Fixed an issue where Dash did not work on units uncovered by the attack-move action
- Fixed an issue where promoting a unit during animation allowed double promotion
- Fixed an issue where Elyrion Sanctuary did not show level information for level 0
- Fixed an issue where Dragon Eggs never hatched on the boat
- Fixed an issue where turning sounds on only worked after restarting the game
- Fixed an issue where all score markers popped up at the same time when capturing a city
- Fixed an issue where the game played sounds for every population gained
- Fixed an issue where the friends search input lost focus
- Fixed an issue where units couldn't capture a city
- Fixed an issue where Mooni wasn't able to use the freeze ability
- Fixed an issue where AI was able to pick disabled tribes
- Fixed an issue where bots didn't choose the same tribe in a Mirror Match
- Fixed an issue where the meet popup sometimes showed up below the "your turn" notification
- Introduced new avatars
- Introduced configurable turn time limits
- Automatically skip player turns when time limit runs out
- Choose map type in multiplayer and matchmaking
- Improved map spawns

If you find any bugs with this release, please report them in the Discussions!
-Zoythrus
The Battle of Polytopia - christian
We have been getting many questions about when we will release the Steam version of The Battle of Polytopia, and some of you have probably even wondered if the Steam release will actually happen. The good news is that Steam will definitely happen, but we have decided to port the game to Unity first. This will give us the opportunity to release the game on even more platforms and plenty of other exciting stuff that we will announce later on.

The porting is currently going on at full speed and we are working hard to make sure that the game will be great on Windows & Mac OS X as well. This move to Unity is an important strategic decision that will enable us to grow The Battle of Polytopia at a much faster pace once the porting is complete. The Steam / Unity version is now scheduled for release during Spring 2020.

Meanwhile, to make sure you don’t miss out on any info about the Steam release, go to steam.midjiwan.com and select “Add to Your wishlist”.

May 15, 2019
The Battle of Polytopia - Midjiwan


Hi All!

I just realized that it is already spring 2019 and Polytopia is not yet released. The truth is that I also realized that I am still practically a one man game studio and adding a new platform for me to manage, support and develop might be a really bad idea since it would eat up all the time I want to spend on making new tribes and Polytopia features.

Although, the steam version of Polytopia is quite close to completion and it is being beta tested as we speak. It is also a really great game and deserves to be released to you guys as soon as possible.

Hence I am currently looking into ways to release on Steam while still being able to spend time and love on further development of the current game.

So keep your faith and good things will come your way. Time is just an illusion anyways.

Love you all.

Sincerely
Midjiwan
The Battle of Polytopia - MidjitooDesktop


Bigger, better, customizable & cross-platform.

Midjiwan is announcing that they are closing in on releasing the game on PC & MAC OSX.

Some of the unique desktop features will be the custom game mode that lets You set the size of maps from tiny to massive as well as choose from a range of land configurations such as dryland, archipelago and water world. In addition, The desktop version will feature keyboard controls and shortcuts.

As for the multiplayer fans, they will be able to play online cross-platform with the mobile versions of the game. You will not be required to invest in a new computer to play Polytopia on Your desktop as the hardware requirements are very moderate.

The Steam version will cost $9.99 and include all the 12 human tribes. Additional “special Tribes” will be available as DLC components. The release is planned during spring 2019. The exact release date is not set yet. Players can now Wishlist the game to make sure they get updated on the release date.

If You are running a popular a site, blog, Youtube or Twitch channel and would like early access to the Steam version of The Battle of Polytopia, contact midjitoo@midjiwan.com
The Battle of Polytopia - MidjitooDesktop
The launch of the PC & Mac OS version of The Battle of Polytopia on Steam is getting closer. Go to our Steam page and add us to Your wishlist so You don't miss out on the early bird discounts & perks.
The Battle of Polytopia - Midjiwan
I recently had the opportunity to show the game for a bunch of highly qualified judges at the PC indie Pitch hosted by Pocket Gamer.
I got a lot of great feedback and support that this game will work great as a fully fledged PC title. I also walked away with the gold medal! (it was actually a baseball bat, but 1st prize nevertheless)

https://www.pcgamesinsider.biz/news/68002/the-battle-of-polytopia-conquers-the-competition-to-take-the-pc-indie-pitch-crown-at-sweden-game-arena-18/
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