The Cycle: Frontier - TC_Roderick
Greetings and salutations, Prospectors!

It’s been a couple of weeks since our last announcement around Season 3 and, if you’ve been keeping an eye on our roadmap, you know it’s time for another article about what you can expect for the new season.

Let’s do just that then! And without wasting another second, we’re jumping straight into the thick of the matter, with another big change to the game.

Free Loadout Runs
Spent all your cash on some fancy attachments? Ended up one too many times on the wrong end of a gun barrel and struggling a bit to properly resupply? Wanna try out new weapons without spending resources on them? Then Free Loadout Runs are made for you!

Free Loadout Runs allow you to drop down to the surface with a full pre-defined loadout graciously granted to you by one of the three factions. You are not restricted in any way once on the surface and can do whatever you usually do down there. If you manage to evac successfully, you get to keep all that gear and whatever you’ve found on your deadly trek.

Oh, and we’re using the name “free” because that’s what the loadout is. Free. But you’ve probably figured that out already.


Why do I want this?
First of all, it’s free stuff. Free. Stuff. We’re gonna go ahead and assume no further explanation is needed.

Second, this allows you to drop and go through a proper playing session without having to risk any of your own gear. Sure, you might not be deadly enough to take on an army of Jeffs or another unspecified big monster (wink wink), but you still get to run around and take a shot at your missions with, worst case scenario, zero losses.

Third, it’s a great opportunity to test some stuff out. The Free Loadouts are randomized and might include a weapon you’ve never handled before, so you get a chance to try it out without regret or worry.

Fourth, and that’s a very important point, did we mention free stuff?

Alright, free stuff. How does it work exactly?
Very simply: go to the drop terminal, choose a map, select whatever free loadout is available at the moment and drop to the surface. No further strings attached!



We’ve worked out a few more details on what you can expect to be handed out:
  • Every free loadout will include at least 1 weapon with a bunch of ammo, 1 shield, 1 helmet, 1 backpack and a few health consumables.
  • Loadouts may include additional items, like attachments or other types of consumables.
  • Gear rarity will vary from Common (gray) to Rare (blue). Specifics will vary, but every loadout will amount to roughly the same total value.
  • Free Loadout Runs will be available several times per day, with a cooldown timer between each run.
  • Loadouts offered to you will stay the same until you drop with them. You get to reroll them once every 24h though, in case there’s something you really dislike in there.
  • You can’t bring any of your own gear if you’re picking a free loadout. Nothing preventing you from evacuating and piecing out your own loadout afterwards though.
What’s the motivation behind this?
One thing we really wanted to introduce is a way for players to enjoy a quick gaming session here and there without fearing for their progression every time. Free Loadout Runs allow for a more carefree experience, as getting foamed won’t incur any loss.

We also wanted to offer newer and more casual players an easier way to get into the game, understand its mechanics, and explore the surface without being constantly punished for being green. It will also limit the chances of going bankrupt early on and having to rely on knife runs to recoup.

All in all, Free Loadout Runs will make the experience smoother and allow you to quickly drop again in just a few clicks, without fear or worry. We hope you will enjoy these freebies: the factions are doing something nice for once, so make sure to milk them for all their worth!


Matchmaking Updates
Season 3 should also bring additional improvements to our matchmaking system. When we first worked on The Cycle: Frontier, we didn’t think matchmaking would matter too much, as it doesn’t for most extraction shooters. We quickly realized however that, simply put, we were wrong.

We want every player out there to have the best of times when playing our game. They should experience a good mix of tension and excitement, but also make sure progression remains somewhat fair and linear. Moreover, we want to show every type of player that we value and respect their time, no matter their skill level. And we want our game to reflect that.

The changes so far
We’ve mentioned matchmaking several times in the past months and have made significant improvements to the system throughout the seasons to make the experience smoother and fairer: preventing new solo players from running into squads of three juggernauts, ensuring unexperienced Prospectors don’t get to face pro PvP players and trying to fill every server with players of a similar skill level.

This was done through data analysis, feedback collection, internal testing and, sometimes, pure experimentation. We believe matchmaking criteria are currently in a much better place than they ever were, but there’s still more we want to bring to the table.

Plans for the future
With Season 3, we might change additional parameters, to make sure everyone's trip on the surface remains a fair yet tense and exciting experience, especially for newer players still trying to get their bearings.

Of course, fairness doesn’t mean every drop will be a walk in the park. If someone manages to sneak up on you and serve you a face full of shotgun pellets, that’s entirely on you!



That last enticing scenario brings us to the end of this announcement. We hope you’re getting excited for what’s to come so far, as we can’t wait to bring all that to you.

Don't forget to join us on Discord (https://discord.com/invite/thecycle) and our Reddit (https://www.reddit.com/r/TheCycleFrontier/) and make sure to follow us on Twitter (https://twitter.com/TheCycleGame)

Next week, we’ll be talking about another monstrous addition to Season 3. Bring a lot of insect repellant. Until then, take care of yourselves, have a wonderful day and see you all on the surface.

Fortuna Favors the Bold!
The Cycle: Frontier - TC_Roderick
Greetings, Prospectors!

As you’re well aware by now, surviving on Fortuna III is no easy task, and every successful evac is an achievement worth celebrating. Now there’s several ways for a Prospector to celebrate victory: go for a power nap in their Private Quarters, order a gigantic Brightcap stew at the Lucky Leafman or slip into fresh new clothes that just scream hey, I’m a survivor y’all. Today, we’re mostly gonna talk about that last one.

The Fortuna Survivor Pack contains a stylish outfit, a cool knife and a bunch of Aurum. Best part is, it's currently available for free on Steam! Just go to the store page or follow the link below and click "Claim" to, well, claim your prize!

https://store.steampowered.com/app/2089570/The_Cycle_Frontier__Fortuna_Survivor/

<Video>

The Fortuna Survivor DLC pack includes:
  • Survivor Outfit Set
  • Survivor's Blade
  • 250 Aurum
The offer will remain available until February 7, 2023. Players who already own the pack won’t be able to claim it a second time.

What are you waiting for? Go grab it right away! Until then, take care of yourselves, Prospectors. Stay safe, keep surviving, and see you all on the surface.

Fortuna Favors the Bold!
Jan 20, 2023
The Cycle: Frontier - TC_Roderick
Hey Prospectors!

Time is ticking, days keep flying by, and if our Lunar calendar is right, it looks like we’re approaching the start of a new year on there. It’s something to be celebrated, which is one fine coincidence actually, ‘cause we do love celebrations.

So, what are we gonna do about it? I don’t know, wish you all the best for this new year I guess? Maybe take this opportunity for another cool event? Something with, uh, free stuff maybe? Prospectors love free stuff, right?

Then it’s settled: an event we shall have!


Welcome to the 2023 Lunar Fest everyone, a special event we’ve created in honor of this Lunar New Year 2023! The goal of this event is to enjoy life as much as you can, and to do so, we will reward you for staying alive and making it back to the station safe and sound. Manage to evac every day in the span of a week to get your hands on the full rewards!

Here’s the full list of rewards we have prepared for you:
  • 1 day: 50 Aurum.
  • 2 days: 110 Aurum.
  • 3 days: 180 Aurum.
  • 4 days: 260 Aurum.
  • 5 days: 350 Aurum.
  • 6 days: 450 Aurum.
  • 7 days: 1000 Aurum.
Disclaimer:
  • Note that you can only unlock new reward thresholds one day at a time by evacuating successfully at least once per day for the duration of the event.
  • Rewards are not cumulative; you will only receive the amount of Aurum specified above depending on the amount of days with at least one successful evac. For instance, if you’ve had successful evacs on 4 different days, you will receive a 260 Aurum reward.
  • Rewards will be sent to your accounts roughly 1 week following the end of the event, once we’ve had a look at all your accounts and checked how many limbs you’ve left on the surface.

The 2023 Lunar Fest will run from Saturday, January 21st at 00:01AM CET / January 20th 06:01 PM EST until Friday, January 27th at 11:59 PM CET / 05:59 PM EST. We will also be running a special promotion and several items will be on sale in the in-game shop. Make sure to check it for additional booty!


May this new year be kind and gentle to all of you. Until then, have a wonderful day and never forget: Fortuna Favors the Bold!
The Cycle: Frontier - TC_Roderick
Hello Prospectors!

Welcome to our first patch of 2023. We have a lot of bug fixes for you and started our work on Patch 2.8.0. Hunter Vision will remain disabled until further notice.
For the upcoming Patch 2.8.0 we are taking another look at the current performance of weapons... looking at you there Basilisk.

If you missed our communication around Season 3, take another look at this: https://store.steampowered.com/news/app/868270/view/5252919611947036646

CHANGES
FROSTY FRONTIER FEST REWARDS
If you login you will receive your rewards from the Holiday Monster Bash:
  • A Coating that can be used on all of your weapons
  • The Rattler Gingerbread Charm
The login reward is available until patch 2.8.0!

NEWS SYSTEM
We have implemented a fancy news system in the game that we will start using with the next patch. Everything that is important surrounding The Cycle: Frontier will be visible after you have logged into the game. We will have to run some final tests with the feature in the live build before we can properly use it. Additional information will follow in the patch notes for 2.8.0, so stay tuned for more info and screenshots in the next update!

CREATURES
  • Strider
    • Health reduced from 40 to 35
  • Rattler
    • Health reduced from 150 to 140
LOOT
We have rebalanced our loot tables. This means there is always a slight chance to find higher-tiered items in the containers you loot. Make sure to leave no stone unturned!


HEALING ITEMS
After a discussion between the Game Designers and Community Managers we have changed a bunch of the healing items in the game. Medkits should be viable in and outside of combat, depending on the scenario of course. (Not everyone is a capable combat medic) and the changes should give you more freedom of choice.
  • Common Stim
    • Application time increased 3s -> 4s
    • Heal amount increased 15 -> 20
  • Uncommon Stim
    • Application time increased 3s -> 4s
  • Rare Stim
    • Application time increased 3s -> 4s
  • Common Medkit
    • Application time reduced 12s -> 9s
    • Weight decreased 20 -> 15
  • Uncommon Medkit
    • Application time reduced 9s -> 8s
  • Rare Medkit
    • Application time reduced 8s -> 7s
    • Weight increased 10 -> 15
FALL DAMAGE
Gravity, everyone's arch nemesis, felt a little bit too punishing. While you still should be scared of taking damage from falling, dying because of small movement mistakes is less likely. In the image below you can find the old calculation on the left, and the new calculation on the right.



MISCELLANEOUS
  • We have reduced the maximum amount of Prospectors on Bright Sands by 1.
  • We adjusted the rarity tiers of some weapon skins.
  • As announced on the 11th of January, we will adjust the shop prices for several countries across the world.
BUGFIXES
  • We have fixed a small issue of our maintenance mode. You will not encounter the black loading screen of doom, but rather see the proper "Server Offline" screen.
  • We have fixed the filters for repairing items, they will not appear empty any longer after filtering.
  • Fixed a minor issue with the alignment of the Paladin Blade in the customization menu. Some players have an amazing eye for details.
  • We have fixed an Backpack Insurance exploit! Carry on Prospectors, nothing to see here.
  • The "Contracts" screen panels have stopped to overlap, as we have upgraded the terminals.
  • The number "0000" was removed from the Fortuna Pass screen.
  • The quest Item "The Tharis Files" can't be looted anymore without having the "A Deep Dark Hole" mission active. Don't get greedy and focus on your tasks!
    • Same for the "Osiris Engineer Scanner" from the mission "Race to the Bottom"
  • We fixed the issue that made you unable to shoot your weapon after a heavy melee attack. While swinging your melee weapon can be exhausting, you will never be too tired to shoot your gun!
  • We fixed a small issue with the beginner matchmaking.
  • We updated the Woodcutter Camp to prevent an unintended spot from being reachable.
  • An out of bounds area in the Woodcutter Camp got fixed.
  • We fixed a climbing exploit near the South East Uplink on Bright Sands.
  • Another climbing exploit was fixed close the the Lake / Parking Lot on Bright Sands.
  • The Parking lot received additional attention as we fixed some clipping issues there.
  • An out of bounds area close to the Lake got fixed.
  • The Waterfall on Bright Sands also had a spot that was in need of fixing.
  • The Lake area close to the Lakeside Building on Crescent Falls was made inaccessible, as intended.
  • An unintended method of accessing the Root Rock Tunnel was removed.
  • We have fixed an issue with the Crusher Caverns that could be exploited.
  • The lighting does not flicker anymore when walking around the Crusher Caverns entrance area on Crescent Falls.
  • A stuckspot between tree roots at the Nutrion Farms Processing got fixed.
  • Another stuckspot encounter at a platform near Starport Admin got fixed.
  • Some collision issues in the Favela buildings on Crescent Falls got fixed.
  • Several out of bounds areas on Tharis Island got fixed.
  • A rock wall in the Osiris Offices area will not clip through glass anymore.
  • We fixed a collision issue near the Osiris Offices area.
  • A part of the Sparkling Pool area got adjusted to fix a collision issue.
    • We also fixed a texture gap in this area.
  • We fixed a stuckspot near Korolev Island HQ on Tharis Island.
  • Fixed a stuckspot close to the Alien Forge.
KNOWN ISSUES
  • Hunter Vision will remain disabled for now as we're still trying to figure out issues with it.
  • Weapons
    • There are multiple hit registration issues present at the edge of the AOE when shooting with the Komrad.
    • No-reg hitmarkers and kill markers reports are being investigated by the team.
  • Fortuna Pass
    • Claiming an Archetypes displays duplicate body parts beside it (Chest, Gloves, Boots).
    • After completing one level purchase in the 'Fortuna Pass', the next consecutive purchase displays the icons of items from the previous purchase.
  • Gear visibility
    • In match, you don't see your own Backpack (can be evident when emoting) but can see other Prospector Backpacks.

As usual, don't forget to join us on Discord (https://discord.com/invite/thecycle) and our Reddit (https://www.reddit.com/r/TheCycleFrontier/) and make sure to follow us on Twitter (https://twitter.com/TheCycleGame)

Keep the feedback coming as we always appreciate constructive suggestions as to how we can improve the experience of Fortuna III. Y'know the gig: Fortuna Favors the bold!
The Cycle: Frontier - TC_Roderick
Greetings and salutations, Prospectors!

Today is a bit of a special day as it’s time for another dev update on our side – and boy do we have a lot of news to share in the following weeks. For instance, we have a real, actual date to share with you all regarding the arrival of Season 3. We’ll also take this time to have a first, very quick look into what the new season will have to offer. But first things first, start with the beginning and all that, what you’ve been looking forward to: the release date!

Simply put, the next season for The Cycle: Frontier is set to release on March 29, 2023. While its arrival may be taking a bit longer than we had originally planned, we have some new and exciting content coming up, stuff that we’re very eager to share with you all. More importantly, you can expect to see some significant changes make their way into the game, including our good ol’ wipe mechanic getting quite the facelift.

Speaking of which, let’s take a quick dive together into what those changes will entail right now!


A bit of job stability

If you’re the kind of Prospector who’s looking for long-term arrangements in their career, then we have some good news for you: Badum managed to pull a few strings and change how things tend to work around Prospect Station – which is a heck of a feat considering he’s, y’know, a fictional character. You will only have the future to look towards as wipes become a thing of the past.
In other words, there will be no more mandatory server wipes after the release of Season 3. How’s that for some barman influence?

Check out our new dev update video with Matt Lightfoot, Lead Producer, for more details!


The game will go through one last global wipe when Season 3 kicks in. As usual, Aurum and cosmetic items will remain untouched by the reset. After that, every bit of progression will be permanently recorded on your account.

But I do want to wipe!

Ah, you’re the kind of Prospector who’s made a few questionable choices in their career and would like to turn over a new leaf? Maybe you just want to prove the world over you can rise from rags to riches any time you want? Or perhaps you’re just restless and looking for a new challenge? We understand, we really do. And we’re surely not forgetting about you.

With mandatory wipes out of the way, we are currently exploring options for personal, voluntary wipes. This would allow you to reset your progress on your own terms, when you feel ready for it, and start the adventure anew. This could be a great opportunity to experience future updates with a fresh pair of eyes or simply optimize your early game (somebody said speed runs?). We’re also contemplating rewards for choosing to do so, but we’ll get back to you on that once we figure out the right approach.

I'm a master of my own fate! What else though?

With wipes done and over with, we’ll need to rebalance the whole game and economy to be more long-term oriented, which will mostly affect the endgame part of your career. For instance, high-quality gear & equipment will be more valuable and getting your hands on them may require a bit of risky play, making them rarer overall.

Content-wise, campaigns will be reworked once more to stand in line with the new economy balance. They will also be expanded upon with new endgame questlines and will keep growing in the future, as there's still so much more we want to show you about Fortuna III.

But as you all know, a picture’s worth a thousand words. That’s why we have prepared a cool roadmap for you all to follow. Sure, those unspoken words are still very hushed at the moment, but one should never reveal their whole hand at the start of the game, right?



And that will be all for us today. Don’t forget to keep an eye on our channels including this very website here, as we’ll just keep teasing you about what’s coming with Season 3. In fact, you can expect more news on that front a bit later this month, so stay tuned!

In the meantime, you know the drill: take care of yourselves, have a wonderful day and see you all on the surface.


Fortuna Favors the Bold!
The Cycle: Frontier - TC_Feralus
Ho ho ho, Prospectors!

We are quickly approaching the actual end of the year and the Frosty Frontier Fest 2022 has entered its full-blown stage. Let’s check together all that’s happening right now!



First off, did you make sure to subscribe to our newsletter before December 21? If so, you’ll want to keep an eye on your mailbox, as you will soon find three special codes to redeem in-game! Each code will provide you with a free Advocate, a weapon skin to go with it, a festive weapon charm, and 5 insurance tokens as a bonus.

Each code can only be redeemed once per account, so don’t hesitate to share the other 2 with your friends, sharing is caring after all! The codes will expire on January 31, 2023, so hurry up!

Additional info & how to sign up can be found here:
https://store.steampowered.com/news/app/868270/view/3650760851810803882?l=english



Next, we’ve just started our grand Holiday Monster Bash, a special community event where everyone can be a winner. The goal is to take down as many monsters as possible before the event ends on January 5. Don’t forget to do your part and enjoy a joint victory through the power of FRIENDSHIP!
https://store.steampowered.com/news/app/868270/view/3639503050076048570?l=english

COOL SHOP ITEMS ON SALE

Alright, generosity is cool and all, but maybe you also want to get a nice present for yourself? Self-care is important, Prospectors, and that’s why we’re also having a wide sale on Steam and in our in-game shop. Take a look, you might see something you like!

https://store.steampowered.com/app/2130810/The_Cycle_Frontier__Prime_Time_Bundle/
https://store.steampowered.com/app/1947012/The_Cycle_Frontier__Elite_Pack/
https://store.steampowered.com/app/1947011/The_Cycle_Frontier__Specialist_Pack/
https://store.steampowered.com/app/1947010/The_Cycle_Frontier__Professional_Pack/
https://store.steampowered.com/app/1947000/The_Cycle_Frontier__Initiate_Pack/
NOTES:
If you’re playing on Steam, discounts for packs won’t show up directly in the in-game shop, but they’ll be applied appropriately during the purchase process, so no worries on that front.



Last but not least, our official end-of-the-year livestream is happening a bit later today, at 7 PM CET / 1 PM EST / 10 AM PST on Twitch, Youtube and Steam.

Our Influencer Marketing Manager Scratticus will lead through the stream and will have some special guests:
  • Feralus - Community & Player Support Lead
  • Toast – Anti-Cheat Community Manager
  • Rumble – Game Designer in the activities team
  • Nesank – Ecom Manager
Join us to when we talk about all things The Cycle: Frontier and be part of our Q&A sessions with the devs!

Furthermore, you will be able to get some sweet Twitch Drops when watching the stream, for additional information follow this link: https://rewards.thecycle.game/

Come say hello and stay a while as we bid a proper farewell to 2022.

And that’s all we have in store for this Frosty Frontier Fest 2022. We hope this year has been as gentle as can be and that you’re looking forward to 2023 – because we sure are over here!

All that remains is to wish you all a wonderful holiday and a delightful transition toward the new year. Take care of yourselves, stay awesome, and catch you all in 2023!
The Cycle: Frontier - TC_Feralus
Hey Prospectors! 

Hope you’re in the mood for some good ol’ fashioned monster hunting, because the time for the grand Holiday Monster Bash is now! The idea is simple: drop on the surface, shoot some ugly critters and, once you’re done with blasting, go out and hunt some more! 

Here’s all the details about the events: 

How to participate

Participating is easy: just play the game! Starting on the 22nd, Monster kills will be tallied across all accounts by looking at our internal data and added to reach a final result at the end of the event. There are specific goals to reach if you want to get all the rewards, there’s not a second to lose! 

Goals 

Here’s a full list of how many creatures of each kind need to be taken down to unlock the highest reward: 

  • Kill a total of 3,000,000 Striders 
  • Kill a total of 750,000 Rattlers 
  • Kill a total of 275,000 Marauders 
  • Kill a total of 36,000 Ticks 
  • Kill a total of 18,000 Crushers

These numbers may look daunting but are based on our current data, so we’re sure you’ll be able to handle it! 

Rewards 

Once we’ve hit roughly the halfway mark, every single Prospector will receive a Gingerbread Rattler as a cute little weapon charm. 
Once all the goals have been completed, every Prospector will receive a special holiday weapon coating! 


When

You have until January 5 to squeeze in as many monster take-downs as you can.

After that, we’ll stop tallying up the notches and start counting the trophies. We’ll give you some updates throughout the event, so you know if you’re doing well or if you need to pick up the pace! 

And that’s all the information you’ll need for this challenge. We’re excited to see what destructive force this teamwork will bring. On that note, the time for words is over: less talking, more bashing! 
Dec 19, 2022
The Cycle: Frontier - TC_Feralus
Hey Prospectors,

We just pushed out a small hotfix to fix the automatic mouse movement issue.

This Hotfix did not require a maintenance.


Have a great Monday everyone, don't forget - Fortuna favors the bold!
The Cycle: Frontier - TC_Roderick
INTRO

Well, hello there Prospectors!

Patch 2.6.0 is our last patch for 2022 and we are including a lot of changes and adjustments to fix and solve some of the bigger pain points from our community.

With 2022 coming to an end, we want to thank all of you for being part of this wild ride and being a part of our community. Keep your eyes on our social media channels for our first Community Challenge Event that we will share with you in the next week, as you can grab some nice rewards from it!

In case you have not watched it yet, take a look at our recent Dev Update video:


And with that, let's dive into the changes for Patch 2.6.0


CHANGES

MATCHMAKING

One of the biggest pain points that we saw from the community in recent weeks was that matchmaking felt unfair and caused a lot of frustration, especially for newer players. We took a look at the system and are going to change it quite drastically. The problem statement with which we approached it was the following:

"As a Player I want to make sure that I am matched against Players close to my skill level. This way I don't feel bored or too stressed but I can enjoy the tense uncertainty The Cycle: Frontier offers."

Note: We see this is an experiment. It can be easily toggled to the way it was before. We are trying this method out, to get live data, as you can't get the amount of data on a test server that is necessary to see how it truly impacts the gameplay experience. The learnings that we can get from these changes will be very valuable to evaluate additional adjustments that may come in the future.

So what are we doing exactly?
  • Duos and trios now also have beginner buckets - A squad only gets into a beginner match if ALL squad members are beginners.
  • We extended the amount of matches that players spend in the beginner buckets.
  • Matchmaking is now based on PvP K/D (Kill Death ratio). What we hope to gain from this:
    • Give players who may be terrible at PvP a chance to succeed. Give players who want PvP and want to duke it out with other skilled players what they seek. This should limit the amount of frustration a new player encounters, as we also checked the gear that is commonly used by players with a high PvP K/D, while still giving the opportunity to encounter different playstyles on your adventures on Fortuna III
    • Another bonus of using this method is that it will be more difficult to exploit or 'cheese' than the previous methods of matchmaking.
This also mean that we adjusted the buckets of the different maps again, including absolute separation of squad sizes in Map 1:
  • Bright Sands Buckets:
    • 2 different buckets for Solos, for Duos and for Squads (so 6 buckets in total).
    • This means: You should NEVER be in a lobby with squad sizes other than your own on Bright Sands
  • Crescent Falls Buckets:
    • Same as before
    • Solos only, for players that are still having a hard time
    • Good Solos, with some Duos
    • Good Duos, with some Trios
    • Good Trios
  • Tharis Island Buckets:
    • Solos, with some Duos
    • Good duos & Trios
We will monitor the changes closely to make sure our desired goal of making the game less oppressive for newer players, while keeping it fun for those more experienced prospectors is achieved.


CHEAT VICTIM COMPENSATION

We adjusted some of the features of the Cheat Victim Compensation, this means that no package should go missing on its way to you. We also adjusted the way the system checks and compensates items that were in your safe pockets at the time you dropped to the planet.


AI
  • We tuned some of our AI values to lessen the frustration for players encountering them for the first time.
  • Reduced Rattler Beam damage by 30%
  • Reduced Tick damage by 35%
  • Striders have been taught how to wait their turn and we introduced a global cooldown for Strider attacks to prevent all from attacking at the same time when surrounding the player
MISC.
  • After some player feedback, we have adjusted the sound of the bird sound trap, so they cannot be mistaken for footsteps as easily.
  • We increased the spawn radius for drop pods, so players should spawn a bit further away from each other.
  • We adjusted some of the ways in which the ban hammer strikes, to identify more cheating patterns with our partners.
  • Max player count on Bright Sands & Crescent Falls was reduced by 1. You're gonna have so much room for activities.
  • We reduced the Letium requirements for the the level 9 Player Quarter upgrade by 100. You will need 50 Lithium instead of 150 now.
  • We adjusted the amount of items that are needed for early delivery missions and all dead drop missions.
  • We implemented some additional tweaks to our report player function. The easier it gets for you, the easier it is for us.
  • Additional adjustments to our anti-cheat detections.
  • We have added a functionality to redeem codes within the game, this gives us the option to create codes for items etc. on our end. (Do I hear giveaways?)
  • We have adjusted the pricing for our Sprays, Banners and Weapon Charms. These items will now be cheaper to get, as we heard your feedback.
  • Vanity tiers will be reflected with the proper color in your inventory, this will be improved on in Season 3. We will also increase the variety of vanity tiers.
  • Additional preparations for the Community Challenge, stayed tuned!
BUGFIXES
  • We have fixed several spots on our maps, be it out of bounds or stuck spots.
  • We have fixed another small issue in the tutorial that could hinder players from finishing it.
  • We have fixed an item dupe exploit.
  • We have fixed an issue that caused Prospectors to go invisible while emoting. Our sci-fi prospecting world has lots of cool things, a cloak of invisibility is not one of them.
  • We have fixed most of the desync issues that you encountered when fighting our AI. Thanks to the Council and the Focus Test Group for checking it out and giving valuable feedback!
  • We have fixed an issue where players could get stuck on the station without being able to use their keyboard.
  • We have fixed an issue that insurance got voided when an item was put in your safe pocket. Seems like the warranty seals kept peeling off in Prospectors' pockets.
  • We have fixed the "timeout" errors that some players received when reporting other players.
  • We have fixed an issue that hindered squads to deploy under certain conditions.
FROSTY FRONTIER FEST 2022



If you have not signed up for free goodies yet, make sure to click this link and check all the details! https://store.steampowered.com/news/app/868270/view/3650760851810803882

As a part of the Frosty Frontier Fest, we will have a Community Challenge for all Prospectors, more news on that will go out on the 22nd of December. Don't worry, we won't leave you out in the cold without all the juicy details.


KNOWN ISSUES
  • Player Reporting
    • It can happen that you get stuck when reporting another player. A restart will fix this and we have it on our "to fix ASAP" list.
  • Weapons
    • There are multiple hit registration issues present at the edge of the AOE when shooting with the Komrad.
    • No-reg hitmarkers and kill markers reports are being investigated by the team. 
  • Fortuna Pass
    • Claiming an Archetype displays duplicate body parts beside it (Chest, Gloves, Boots).
    • After completing one level purchase in the 'Fortuna Pass', the next consecutive purchase displays the icons of items from the previous purchase.
  • Gear visibility
    • In match, you don't see your own Backpack (can be evident when emoting) but can see other Prospector Backpacks.

As usual, don't forget to join us on Discord (https://discord.com/invite/thecycle) and our Reddit (https://www.reddit.com/r/TheCycleFrontier/) and make sure to follow us on Twitter (https://twitter.com/TheCycleGame)

Keep the feedback coming as we always appreciate constructive suggestions as to how we can improve the experience of Fortuna II. Y'know the gig: Fortuna Favors the bold!

If you want to read up on some Cycle holiday lore - https://thecycle.game/news-and-media/miracle-over-neptune

As usual, during the holiday period our office is closed and therefore our reactivity might be slower. We do, of course, have people on-call to check if there are pressing issues that require us to jump on them. The last two weeks of the year, is the only time where development slows down a bit, but we will be back in 2023 and release the next patch in mid-January.

In case we don't hear from each other again - Happy Holidays, stay awesome and have fun on Fortuna III!

Your "The Cycle: Frontier" Team
The Cycle: Frontier - TC_Roderick
Heya there Prospectors!

Hope you’re already feeling the spirit of the holiday right now ‘cause it’s only gonna get jollier. In fact, we’ve prepared some gifts for you all as well – time for the Frosty Frontier Fest!

First, sign up to our newsletter by clicking the link below before 9am CET December 21st to receive a bundle of codes for you and two of your friends. Using one of the codes will grant the following to your account:
  • A free Advocate.
  • A unique skin for that gun.
  • A weapon charm to go with it.
  • 5 insurance tokens to play around with it longer.

Codes can only be used once per account and will be sent after December 22nd. Make sure to sign up before it’s too late!

Sign up to our newsletter on our official website: https://thecycle.game

Next, we’re having an official livestream on December 22nd at 7 PM CET / 1 PM EST on Twitch, Youtube and Steam. We’ll take the time to celebrate the end of the year together and revel in what festive shenanigans may come up. More details on that one coming soon, it will be worth watching.

Finally, we’ve been cooking a special community event with its own panel of rewards. It’s on its way and we can’t wait to see you all take part in this.

And that’s all for today! Hope you’re all excited about what’s coming in the following weeks. In the meantime, take a look at our latest dev update, so you know what to expect in the future.



Have a great one Prospectors, enjoy the weekend and keep an eye on our shop. Who knows what could pop up in there in the following days?
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