Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik


As we have previously announced, today we upload another big update for Crossroads Inn! Among many improvements, you may now 'Start' and 'Stop' resources crafting - we know that lack of this option was pain in the ass! We've also fixed several bugs that were reported on our discord channel (we invite you to join! - http://discord.gg/rbUvEFg ).

New feature:
- Added "Stop crafting" button for items that generate resources constantly (like Oven or Candlemaker). It's a toggle that can be turned On and Off
- Resources now have a new model
- Storage menu now has a new Resources tab which displays your current production status

AI:
- Workers will now correctly clean all rooms, as long as they have enough free space to do so
- Cleaning will no longer ignore rooms and corridors that lack doors (for example a room placed directly on top of the stairs)
- The Seer will no longer occasionally get stuck when sent on a mission
- Increasing Priority on burning objects will no longer cause the workers to run away scared after the fire is put out; just make sure you have Water!
- Mother's portrait is no longer blank
- Workers will no longer get stuck in beds that are placed next to a wall

UI:
- Spaces while renaming a room will no longer inadvertently activate/deactivate the time pause button
- Furnish mode window will no longer be transparent; this will prevent placing down furniture by accident when the window is positioned on empty build space

Miscellaneous:
- Barrels will no longer disappear when moved between floors with keyboard shortcuts
- Feats that increase the number of available workers for hire will now work correctly
- You can now use your Oven, Quern and Candlemaker as many times as you need to. Your Kitchenhand can't wait to get started!
- A giant rock in Normal Sandbox mode can now be removed
- The game will no longer prevent usage of tables that were initially created outside, and then moved inside
- "Local Food Only" quest can now be finished with homegrown ingredients
- Updated Bard Podium to make sure that it can always be entered, as long as the entrance isn't directly blocked
- Watch icon will now show total sum of all quality of resources
Nov 4, 2019
Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik


Greetings Innkeepers!

Thank you for all the support we’ve received from you during last week! You are amazing and your feedback (both positive and negative) was a great help while working on patches. The game is everyday closer and closer to what we wanted it to be from the beginning, but there is still some work to do! This time we decided to focus on a bugs you seemed to encounter most frequently lately as we want you to enjoy Crossroads Inn without annoying crashes and glitches.

Please find changelog below:

AI:

- The workers will no longer become stuck while trying to pick up mugs and plates
IMPORTANT NOTE: Please be advised that we have noticed this issue mostly occurs when the player either blocks access to the Counter, or severly limits it by leaving very little space for the workers to go through. In case of encountering a similar issue in the future, please make sure to take this into consideration
- Fixed an issue that occasionally caused Bards to lock the Stage
- Mugs and Plates will now be cleaned correctly in the Dishwasher
- Improved pathing on and near the Pallet to prevent workers from getting stuck while trying to pick up goods
- An Oven will no longer spawn massive amounts of Bread constantly
- Alestro will no longer be blocked in a loop while trying to save the Countess

UI:

- Dialogue with The Seer will now correctly trigger during campaign
IMPORTANT NOTE: Please note that this requires loading a slightly older save, from before this objective - this is only valid for players who have a saved game exactly at this moment
- Fixed incorrect number display for reputation with all factions
- Progress will no longer persist between different Sandbox gameplay sessions
- Ale can now be sold correctly
- Fixed an issue that prevented Vedetas to use "Seduce" command after they return from a mission

Miscellaneous:

- Fixed an issue that prevented progress in the Campaign on "Unlock Nobles" objective
- Fixed an issue that prevented Distressed reputation from increasing if the tavern was too fancy
- A furniture that's on fire can no longer be moved
Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik


We have a great news for all AMD GPUs with RDNA microarchitecture, you can now became the greatest Innkeepers of Delcrys! If you find any more issues with AMD, please let us know on our discord channel (Invitation link: http://discord.gg/rbUvEFg)! Except AMD fixing, we solved some minor issues, that showed up in your taverns.

New additions:
- The game will now run correctly on latest AMD cards

AI:
- Workers will now correctly pick up mugs and plates
IMPORTANT NOTE: This issue can occasionally still remain in older saves, however in this situation it can be quickly resoved by picking up your Bar Counter and moving it slightly (or selling it).
- Workers will now correctly clean all rooms

UI:
- Fixed an issue that prevented players from buying new recipes.
- Rockburry no longer has missing text in the Tutorial.
- Fixed an issue that prevented recipes added to the Menu to be marked as such after loading the game
IMPORTANT NOTE: This fix requires a new game and will not affect old saves
Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik


Dear Friends,

As we promised few days ago, today we release update 2.0 for Crossroads Inn. The game is already heavily patched, but today’s update contains really important tweaks that innkeepers from all around Delcrys asked for loud and clear. We hope those of you still having trouble with the game will enjoy this patch as it fixes 20+ major bugs and glitches, not to mention minor ones.

Quick update to AMD graphic card users. It seems that we have finally found a solution to problems some of you encounter since release of the game. We still need testing as this is really crucial problem and we don’t want to announce solution too quickly and disappoint you. Hence we decided that today we will fix all other crucial problems and next patch will be focused mostly on AMD-related blockers. Hope you will understand the reasons behind this decision.

Ok, and now for the meritum, here’s the list of fixes in update 2.0 divided in few categories:

New additions:
- Steam Achievements are now officially supported and active
IMPORTANT NOTE: Achievements will not unlock in ongoing campaigns.

AI:
- Workers will now correctly store items in large Box sets
- Fixed an issue that caused the NPCs to occasionally walk on top of an item and become stuck
- Renmy will now correctly appear when summoned in Act 3
- Made improvements to pathfinding to prevent the workers from getting stuck near the stairs
IMPORTANT NOTE: this issue can still reappear occasionally but ONLY if the player has low FPS during gameplay. Please lower graphic settings if this issue appears at any time.

UI:
- Private Rooms can now be rented after changing their name
- Unticking Martyn's Collectors Edition skin will now properly remove it
- Moving tables and chairs as a bundle will no longer cause the chairs to disappear
- Fixed an issue that caused the game to display singular notifications (like unlocks) more than once
- Fixed an issue that caused save/load to add an unintended ingredient to Garlic Bread recipe
- Tooltips will no longer disappear after loading a game
- Quests will now display correct rewards during conversations

Miscellaneous:
- Multiple stability issues have been resolved; big thanks to everyone who sent us their saves!
- Fixed an issue that caused Dishwashers to be impossible to use occasionally
- Adventurer missions will now correctly award recipes as rewards
- Workers can now be upgraded after they hit level 10
- Candle maker, Mushroom maker and Bread Oven will now work correctly

In addition to all that, get free spooky Haloween items and characters (expect the unexpected guest in your Inn folks!):

• Candleskull
• Candleskull II
• Coffin
• Ghost
• Grave I
• Grave II
• Pumpkins
• Scarecrow
• Pumpkin scarecrow
• Spiderweb I
• Spiderweb II
• Spiderweb III



Download an update now and celebrate Halloween in Crossroads Inn!
Crossroads Inn Anniversary Edition - lukasz.mach


Hi guys,

It’s Patryk here, Crossroads Inn Project Lead. Last few days were quite tough and filled with both positive and negative emotions in the same time. We started ecstatically while launching the game, seeing the hype train and your real excitement about Crossroads Inn – the game sells well, there are many great streams and clips around the net, etc. But pretty soon it came clear that some things didn’t go as planned. It is obvious for me as project lead that we owe an explanation and apologize to at least some of you who experienced serious issues with the game. And I want to do this in person.

I’m sorry that we didn’t deliver the top quality on Day 1. We are small team and Crossroads Inn is our first big game. I think it may be fair to say that we were too confident about our development process and testing (especially the latter!)

It seems that many gamers experienced and are still experiencing major issues with our game. I wanted to underline that we understand why many steam reviews are negative as we too understand anyone who refunded the game with feeling that it is not finished. What’s more, we treat all the negative comments as a proof of trust in us and in the game’s concept above all else! We hear you and each patch is getting us closer to the place where we wanted to be just after the release.

Speaking of which, we are now in ‘Terminator’ mode when it comes to patching the game. This means we have compelled a very detailed list of crucial bugs in the game, prioritized it internally, and now we have entered the phase of total elimination of these. You may expect a MAJOR PATCH on Wednesday. This will be a biggest patch until now and we really hope it to solve many of the most common issues.

I’m also fully aware that main issue still not solved is a problem with AMD cards (mostly those based on RDNA architecture) and missing texts in both menu and dialogues – all related with this glitch. Unfortunately we still didn’t work it out but I wanted to personally assure you that we are on a tripartite hot line with both authors of the game’s engine as well as AMD key programmers who are personally engaged in solving the issues. I can’t promise you that AMD issue will be solved in Wednesday patch, but we do our best to make it happen ASAP.

You may expect many patches coming your way but I want it to be better tested and solid, so we will probably update the game biweekly now to give our testers more time to check all the improvements.

This is our responsibility and we treat it very, very seriously. We owe you that and we fully recognize this fact.

So, that being said, I wanted to thank you all who willingly contributed to our game in last few days. It is priceless that some folks spent their time to talk to us and to report to us instead of just negatively review the game. We are in your debt!!! And there are so many of you who did it! Hats off to you. And to all of you who play and enjoy the game, we are also so happy to see it.

At the end of this pretty long dissertation, I wanted to ask you a favour. If you have negatively reviewed our game but still waited for patches and these patches worked for you – I would be eternally grateful if you consider changing the review. The game is now in much better shape and hopefully at least some of you can see it. Not to mentioned that we are working constantly to make it better! And we will. It’s a promise.

We are ok if you won’t do this and we are ok with the refunds – we don’t blame anyone else than ourselves. But if you like the game and if you haven’t experience any serious issues – you positive review would mean a world for us now. It will help to make our fight meaningful to see that you guys can finally enjoy Crossroads Inn in a shape we want it to be.

Thank you for your support.
Patryk Pietraszkiewicz
Crossroads Inn Project Lead





Oct 26, 2019
Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik
With new update we added new feature! You can now export your tavern and send it to your firends! Show them who's the greatest innkeeper!

Check out what we added in patch 1.2:
- NEW FEATURE: Tavern sharing. Pressing F9 during gameplay will save your current tavern. Afterwards, find it in Taverns folder in your game folder, and show it off to a friend!
- A change to UI which makes it more clear which quests are sub-quests
- Fixed an issue which caused workers to ignore dirty floors
- Crates placed under stairs will no longer block interaction
- Fixed characters getting stuck while carrying goods
- Fixed an issue in which the list of new workers remained clean for an extended period of time
- Fixed a crash that could occur during interaction with the Countess
- Major fixes to guest room behaviour; it will now be getting cleaned correctly
- Fixed an issue that prevented guests from renting a Guest Room
- Workers will no longer drop goods on the ground
- Fixed an issue that prevented progress in Sandbox mode; a white screen will no longer randomly be displayed at the end of the day
- Workers will now correctly refuel lanterns
- Re-enabled screen maximize in windowed mode
- Custom room names and shifts can now be saved
Oct 25, 2019
Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik


Hey Linux users!

We are glad to say that Linux version is online!

You can now open your taverns and play Crossroads Inn!
Oct 25, 2019
Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik
Another big update in Crossroads Inn! Fixed loads of bugs that you reported us on our discord server. What's more, from now you can fill your furniture that needs water directly from a Well!

- Video time scale fix after returning in main menu
- "Tips" upgrade will now work properly
- VSync will now persist after quitting Options
- Your workers can now use Water directly from a Well
- Storage Settings will no longer reset after loading a game
- Fixed Bard animation after he gets a drink delivered while he's performing
- Guest expectations will now correctly match your current Fame
- Fixed an issue with order delivery textures occasionally disappearing while being carried by your workers

Quick hints:
- If your game doesn't launch, try unplugging controller from your PC
- If your workers don't work after update, please save the game and load it after restart.
- In each city you can grow your influence by using Political Gossips only only up to a certain point. After that, you grow your influence for example by putting decorations from this city.


AMD GPUs (e.g. 5700XT / 5700 / Vega56 / Vega64) users, we have good news for you. Your game should be fixed in one of next updates. We will inform you about solving your issue in this discussion.
Oct 24, 2019
Crossroads Inn Anniversary Edition - KLABATER Bartek Slodownik
Hi Folks!

Patch 1.0 is here! In this patch you can find major changes to Crossroads Inn! Please note that we plan another patch tomorrow so if there’s no solution to any particular problem, it may arrive later!

- Time prior to Renmy return in prologue is much shorter
- Fixed some quest descriptions not displayed properly
- Updates to pathing, the characters should no longer get stuck on walls
- Fixed some quest descriptions to be more clear/straightforward
- Added option to turn v-sync on and off
- Fixed a crash when trying to send an adventurer on an empty mission
- An empty hole will no longer persist after selling Staircase
- Fixed an issue which caused beds to be impossible to clean after extended usage
- It is no longer possible to block progress by cancelling dialogue with Renmy
- Tabs on worker card will now be displayed correctly
- Updated the description of Speed so that it is no longer mixed with Comfort
- Loading a game will no longer cause text in Notices to become impossible to read
- Fixed a crash that occurred after pressing Exit
- It is now possible to uncheck a checkbox for Martyn's Collector's Edition skin
- A Shelf will no longer disappear if moved between floors
- Employee's Statistics will not be displayed in the incorrect language

And the most wanted part - we added German language!

As for AMD cards related problems we still work on that!
Crossroads Inn Anniversary Edition

We've had management sims covering everything from hospitals to aquariums, so it was inevitable that pubs would eventually get their turn. Enter Crossroads Inn, a tavern management sim in which you're tasked with building and running ye olde village inn—setting up furnishings, ordering drinks and food and ultimately using people's innate desire to not be sober as a way to carve out a living in this cold and inhospitable world.

As a former barman, and PC Gamer's foremost expert on the subject of virtual pubs, I took it upon myself to assess how accurate a job Crossroads Inn does of portraying the noble profession.

You are probably the son of the king

I wasn't fully prepared for Crossroad Inn's campaign intro, which is all about political intrigue rather than the day-to-day reality of running a mid-tier boozer—cleaning sick out of a toilet or stopping an argument about who's richer, Slash from Guns 'n' Roses or MotoGP legend Valentino Rossi, from turning into an actual fistfight because drunk people are the worst.

It turns out the king has died—likely murdered—and has left no heirs, causing political instability throughout the land. It's heavily implied from the opening that your character—ostensibly a countryside rube who spends his days running an inn with his uncle—is secretly the son of the king.

Also, just in case the implication proves too subtle for some, there's also this title card:

And look, I'm in no position to criticise the authenticity of this. I live in a literal kingdom; a place where people in tights have to perform rituals in order for a government to happen. It is entirely possible—perhaps even likely—that someone, somewhere once ran a pub while also secretly being the spawn of a monarch. Nonetheless, I can only reasonably judge this on my own experience, and I am not the son of a king. I am the son of a former landlord, who in his spare time was the drummer for a covers band that toured the Warwickshire pub circuit.

Accuracy rating: Low, probably

Some jerk has a monopoly on wine

The first mission is all about setting up your business while preparing for an upcoming wedding reception. The first step is to buy some booze. On this, Crossroads Inn is right on the mark: a pub without alcohol is just a village hall, and nobody wants to be in one of those. Problem: following the king's murder, a local duke has taken a stranglehold on the wine business, forcing you to buy his wine at unreasonable rates.

This is somewhat reminiscent of how breweries operate—buying pubs and then forcing the landlords (who are just renting the lease) to buy from them at inflated prices. Here, though, the sense of being targeted by unfair market practices is centred on a single punchable face rather than all of capitalism. Which, I feel, is an improvement.

Accuracy: Yeah, pretty much

It often crashes to desktop, forcing you to restart the day

I mean, no, this isn't accurate in the literal sense. As a metaphorical representation of the repetition inherent in the job—the same locals drinking the same beer and having the same conversations about how it's ridiculous that the council denied planning permission for a new conservatory when Terry from down the road is allowed to build a second garage—it's pretty much on the money.

Accuracy rating: Time is a flat circle

You start smuggling wine under the duke's stupid nose

Rather than pay the duke's prices, you conspire with a local outlaw to smuggle and distribute wine. This is as simple as clicking on the nearby bandit camp and buying a few barrels off a big menu of presumably illicit goods that also includes water and plates for some reason.

Alas! The duke spends his days walking up and down the road to your pub. Every time he passes, you're forced to pass a speech check to persuade him that you're not selling the wine that you're obviously selling. Succeed, and he walks on by. Fail, and a small army of goons will run in and confiscate as much as they can carry.

I have no first-hand experience of smuggling goods through pubs, but I did once visit a pub in Salford where some lads in tracksuits brought in coolers full of meat that had clearly fallen off the back of a lorry (translation for non-British readers: been stolen), and everyone in the pub calmly bought some in a way that suggested this was a normal and regular occurrence. Basically: there are a lot of pubs and not enough dukes to police them all.

Accuracy rating: We left pretty quickly after that because it was increasingly obvious that we—students at the time—were not welcome with our haircuts and our accents and our working knowledge of Kant's categorical imperative

The literal second that anyone sits down they start yelling at you for service, regardless of how busy things are

This rings true. And look, I get it, you're in a rush to get to Keswick to visit one of the many hundreds of hiking shops or whatever it is tourists actually do when they reach Keswick. But here's the thing: you are just one of many customers and you all want to go to Keswick and there's nothing inherently special about that so just wait your turn.

My handful of staff do their best to keep up with the demand, but they're very bad at multitasking and insist on taking and fulfilling each individual order rather than doing a table at a time.

Accuracy rating: Keswick is actually pretty nice

You're asked to buy decorations that will suit your guests' tastes

It's the day of the wedding. I have smuggled so much wine that the duke is financially ruined. I have managed to decipher enough of the clunky interface to create a kitchen that serves a selection of meals based around the theme of sausage. But before we can invite the guests, I'm told to decorate in accordance with their tastes. The outlaws from the groom's side will want weapons hung from the walls. The peasants from the bride's side prefer flowers and agricultural equipment.

This is wild to me: you can't keep adjusting your decor based on the tastes of people who are about to arrive. At least not without a complicated setup involving a team of interior decorators and an FBI profiler with either a drone or a very good pair of binoculars. No village pub has that kind of available income.

Accuracy rating: My dad filled his pub with pictures of Mini Coopers. Live your truth

The recently impoverished duke burns down your tavern, forcing you to build a new one after taking out some heavy loans from the bank, but it's OK because your uncle renegotiates a partial refund of the land you bought thus letting you pay off your mounting debts

Er… I wasn't prepared for any of this.

Accuracy rating: Um...

Nobody will do the washing up

You don't have to tell me that the mugs are dirty, game. I can clearly see that there is no wine being served. But here's my big question: what do you expect me to do about it? I have provided a bucket in which to wash the mugs. I have supplied water—first delivered from a nearby town, and now from the well I've just built. I have done my best with the obtuse UI to tell staff that cleaning generally and washing up specifically is a priority. And yet there the bucket stands, complaining it's out of water. And there the staff mill around, doing everything except the washing up.

It's here. The water is here.

...OK, I've just checked the Steam forum and someone was having the same problem. Turns out the answer was to install a separate barrel for water storage, despite the fact the well is right there. This nonetheless speaks to a larger issue that the interface is so badly designed that it's hard to tell whether you're experiencing a bug or just a key element in the production process. Also the game is now crashing a lot, usually when I try to load it up, so there are definitely some problems.

Accuracy rating: In real life you can just tell a member of staff to do the washing up without having to search through nonsensical menus

Overall then, I've got some mild concerns about Crossroads Inn's accuracy vis-a-vis managing an actual pub. Unfortunately, though, I've mostly got a lot of concerns about Crossroads Inn in general. I'd initially assumed I was playing an Early Access release, but no—this is apparently the full thing. As good as the concept is, the execution is disappointingly unpolished, unintuitive and at times just broken.

...