May 19, 2019
Waifu Fight Dango Style - superdragon9000
Meet Midori

Occupation
Age
Height
Weight
Hangout
Birthday
Cup Size
Hobby
Fighting Style
Special Power
Otaku
20
5'5"
121 lbs
Her Bedroom
August 17th
D
Coding, Eroge, Anime, and Video Games
Aggressive
Pocky Armageddon

Midori the otaku dream girl
Midori is always staying in her room and entertaining herself with anime, manga, video games and will only leave the room to pursue her sweet sweet Iromi. She has no need to leave her room as her income comes from sales of manga, online game tournament prizes, and her streaming audience. Despite all this she still attends Hanami University and is always seen wearing her signature pink headphones and twirling a pocky stick between her lips. While Midori is overall a very intelligent girl, her laziness interferes with her getting anything more than a C average. She maintains this by convincing her friend Yume to let her copy most of her assignments. However, the real reason Midori attends Hanami University is because of her unhealthy obsession with her best friend Iromi. Midori has trouble balancing her feelings of friendship and lust but luckily for her Iromi never notices due to her naivete. Midori wishes about having Iromi star in her erotic manga and own Comiket so she can line the walls with erotic Iromi merchandise.

Midori's Playstyle

Midori's aggressive playstyle is best used to overwhelm your opponent with constant pocky bullets that can destroy their walls or push dango balls towards them. Careful positioning and timing of the attack can reward you with quick wins. However, poor positioning or timing will make your attack useless.



Disclaimer
Some images and gameplay are not finalized as the game is still in development so graphics may change in the future.

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Waifu Fight Dango Style - superdragon9000
Hey all,
We will be releasing small introductions to each of our waifus in the game. We hope you enjoy reading about them and getting to know them better.

Meet Iromi

Occupation
Age
Height
Weight
Hangout
Birthday
Cup Size
Hobby
Fighting Style
Special Power
Student
19
5'4"
119 lbs
Beach
March 16th
DD
Beach Volleyball
Aggressive
Dango Charm Blast

Iromi the lovable, charming, girl next door
Iromi is the adorably pretty girl that everyone wishes lived next door to them. She is unaware of just how attractive she really is and keeps to herself when around boys. Iromi doesn't come to life unless friends and family are around; expressing her charming, talkative and lovable nature. However, some say that her true personality radiates on the volleyball field as her lovable nature is replace with her ruthless, merciless competitive nature as she destroys her opponents on the field. Iromi dreams of one day overcoming her insecurities, falling in love and having a big family of her own.

Iromi's Playstyle

Iromi's aggressive playstyle is best used to continuously put pressure on her opponent with her super "Dango Charm Blast". Dango Charm Blast charms the dangos on the field making them her love slaves that commit suicide bomb runs on her opponents dango walls. However, sometimes being a little patient will allow her to decimate opponents with one carefully timed super.



Disclaimer
Some images and gameplay are not finalized as the game is still in development so graphics may change in the future.
Waifu Fight Dango Style - superdragon9000


Hey anime fans,

We were able to add enrages for Akane and replace Iromi's with a very bouncy adaptation. We also got the story art in the game but only the first phase as our artist is still working on some more story art. We also fixed a number of bugs and made tweaks to improve the overall gameplay and stability of this build. The next update will probably be delayed by about one to two months as we work hard towards some exciting endeavors to help the game as we work towards release. More information will be released once we have made the necessary preparations. You can find the change log below. As always thank you for your continued support and patience.

Changelog:

- Add Akane's enrage
- Add Improved Iromi's enrage
- Add more support for controllers
- Add support for reward boosts based on difficulty setting
- Add new story art (Phase 1)
- Tweak score system to take into account player performance
- Tweak ball movement to give player's move control over trajectories
- Tweak performance of phase 2 boss stage
- Adjust bio UI to show the close button more easily
- Move inventory bag to home screen for easier access
- Move version text to prevent it from being covered by main buttons
- Adjust pause button
- Adjust Volume text
- Adjust spacing of nav buttons
- Adjust size of dialogue box
- Adjust alignment of story art in story scenes
- Change loading indicator to green dango
- Change boob buttons on main menu
- Fix issue where paddle would sometimes not collided into top and bottom barriers
- Fix issue where paddle would move when hit by projectiles
- Fix issue where user could resize game window to unsupported formats
- Fix issue where retrying on challenge mode would not reset AI level
- Fix issue where using Kagami's pow would sometimes cause the paddle to leave the game area
- Fix issue where Kasumi's enrage would sometimes cause paddles to get stuck in walls
Waifu Fight Dango Style - superdragon9000


Hey anime fans,

We updated our demo to be more in line with our current build of the game. We hope you enjoy playing with the new mechanics. As before the art is not finalized and some things may be different in the actual game when it is released. This will be the final update for the demo. Thank you for your continued support and patience as we work towards the release of the game.
Waifu Fight Dango Style - superdragon9000


Hey anime fans,

It has been awhile since our last update. Personal problems got in the way of me getting this release out on time. However, for some reason the game decided that I was having it too easy and decide to just explode with bugs. I have been putting out fires left and right for over two weeks but now I feel the game is stable again. The next release will be delayed by a little bit as we work on upgrading our very old demo. We plan to have an upgraded demo out within two weeks if all things go well. As always we thank you for you patience and consideration.

# Changelog:

- Speed up text speed when mouse or button is pressed for story and tutorial
- Update Kagami's Enrage Ability to add a mechanical drunken effect
- Add Yume's enrage ability Phase 1
- Haruka's POW ability destroys all POW offensive abilities
- Hide gameobjects during enrage cutsence
- Fix issue where walls would not spawn correctly
- Fix issue where text scroll speed was inconsistent after winning or losing in story mode
- When game is in window mode the cursor will not escape the screen
- Fix issue where sometimes when you lose from a timeout the game's win or lose effect bugs out
- Fix issue where sometimes losing to the boss on phase 1 during story mode created an infinite dialogue loop
- Fix issue where Kasumi's enrage ability would sometimes activate without enrage meter being full
- Fix issue where the boss phase 1 POW was not causing damage to the player when penetrating the wall
- Fix issue where Haruka's POW would sometimes bug out the stage
- Fix issue where sometimes quitting story mode and playing challenge would cause a bug where no damage would occur making the game unplayable
- Fix issue where sometimes Kasumi's Enrage would cause the paddle to get stuck inside the walls.
- Fix issue where balls where hitting an invisible barrier past the walls bouncing them back into the scene
- Fix issue where sometimes when fighting the boss no damage would occur

P.S. We still have openings for testers so if you are interested please email us at support.wfds@ensoentertainment.com
Waifu Fight Dango Style - superdragon9000


Hey anime fans,

Hope everyone had a great holiday and Enso Entertainment wishes you all a Happy New Year! As you can see above we are hard at work with our artist developing the story art that will soon be in the game for all of our testers to enjoy. This release was a little slow mostly due to the holidays but we managed to get it out to our testers. The main theme of this release are some minor bug fixes and two new enrage abilities for Kasumi and Midori. We thank everyone for their continued support and paitence. You can find the full patch notes below:

# Changelog:
- Add Midori's Enrage ability
- Add Kasumi's Enrage ability
- Add feedback message after feedback was sent from in-game
- Add confirmation when user decides to clear data from options menu
- Remove ball fart noises
- Fix issue where kagami's enrage ability was using Iromi's ability
- Fix issue where result screen bugged out when game lost focus
- Fix issue where kagami's enrage ability would sometimes not work

P.S. We still have openings for testers so if you are interested please email us at support.wfds@ensoentertainment.com
Waifu Fight Dango Style - superdragon9000


Testers if you are having issues with keyboard controls from 2.39.0 release please use the clear save button within the in-game options for 2.40.0


Hey all,
This release took longer than expected mostly due to the holidays. The focus of this release was lots of bug fixes, some quality of life improvements and performance improvement to the boss stage which should bring it inline with the normal stage loads. As always we thank you for your continued support and patience! You can find the patch notes below.

# Changelog:
- Improve loading of boss stage and reduce memory load
- Add a show ranking button that will show your ranking if it is available
- Add title of currently loaded Leader Board
- Add text speed option in options
- Add default text speed
- Load default store (Potion Store)
- Add back buttons to option menus
- Rename options inside of menu to advance options
- Remove secondary confirm for vs mode character select
- Remove secondary confirm for vs mode stage select
- Add ability to continue using mouse, keyboard or controller
- Story mode should always be showing some sort of dialog
- Reduce size of extra button ( it was bigger than the visual art)
- Fix issue where chibi bubbles could still be seen during enrage activation
- Fix issue where boss fireballs would still fly towards boss after defeating player
- Fix issue where pressing ESC would bring up graphics menu blocking pause menu
- Fix issue where game did not pause when player would switch screens
- Fix issue where level 25 portrait was not sized correctly.
- Fix issue where pause menu ui element was bigger than actual text
- Fix issue where enrage ability broke tutorial mode
- Fix issue where final boss transformation would still allow the user to see some effects from the game like balls glows, particle effects, etc
- Fix issue where bomb particles could still be seen during enrage ability activation screen
- Fix issue where key mappings would stop working once player entered character select screen for vs mode.

# Known issues:
- Sometimes you can defeat the final boss form without actually playing her
- controllers might bug out after mapping investigate
- Sometimes when choosing extra and then choosing store the menu does not - change (not able to reproduce)
- casino not updating winners name for mega jackpot

P.S. We still need more testers if you are interested please email us at support.wfds@ensoentertainment.com
Waifu Fight Dango Style - superdragon9000


Hey all,

This release focuses on our new mechanic called enrage which happens once you have hit the girl's boobs enough times. You will be met with a nice little transition screen and then her ability will take affect. As of now the only ones who have separate abilities are Iromi and Kagami while everyone else will use Iromi's ability. Another addition is graphic options in the options menu and some UI tweaks so you can see how much hp you or the opponent really have. As always we thank you for your continued patience and support.



# Changelog:
- Add enrage ability (only iromi and kagami have one, other share iromi's)
- Add Kasumi enrage ability (drunk effect)
- Tweak Iromi enrage ability (bouncing ball of death not final)
- Add graphics options to options menu
- Add numbers for hp so users can see their hp above 100
- Change the earthquake effect and explosion for death of phase 1 boss
- Change the earthquake and explosion effect for death of phase 2 boss
- Fix bug where player paddle would shake erratically when moving up or down

# Known issues:
- Sometimes you can defeat the final boss form without actually playing her
- controllers might bug out after mapping investigate
- Sometimes when choosing extra and then choosing store the menu does not - change (not able to reproduce)
- casino not updating winners name for mega jackpot

P.S. We still need more testers if you are interested please email us at support.wfds@ensoentertainment.com
Waifu Fight Dango Style - superdragon9000


Hey waifu fans and testers,

The highlight for this update is to test out our new mechanic called stage ability. Stage ability is where each girl will use an ability on the player when they disappear after their bounce threshold has been reached. At the moment only Iromi's stage ability is active and all girls will be using it for testing purposes. The graphic for the ability is still a place holder so don't worry about how it looks, but more about how it plays. Please let us know if you like the ability or if you have any suggestions for other girl's abilities. As always we thank you for your continued support!

Changelog:
- Add first phase of new mechanic stage ability (for now each stage has same ability)
- Add option to toggle fps counter
- Add temporary sound for pocky gun
- Add sound for stage ability
- Add sound for taunt and pow when they are ready
- Fix issue where second phase boss attack would attack herself if player was already dead
- Fix issue where player 1 paddle used sushi eyes for when using cat paddle
Waifu Fight Dango Style - superdragon9000


Hey testers and anime fans,

Here is the promised small update that will allow you to fight the boss from the menu so you can get some testing on her skills and difficulty. We also improved the gameplay by reducing the distractions that the game used to have. You can find the changelog below. As always thanks for testing and thank you for your continued support! Hope you enjoy our new banner!

ChangeLog:
- Enable testers to attempt the boss fight from the menu
- Darken game backgrounds to improve gameplay
- Darken pow line to show power bar more clearly
- Give phase 1 boss a weaker version of phase 2 POW
- Make phase 2 boss a little more predictable
- Improve game AI
- Add additional sound effects for wall and explosions
- Fix bug where tutorial mode would break the controls in the game
- Fix issue where the wrong eye animation was loading for player 2 paddle
- Fix issue where Yuri's POW sound effect would continuously play in some instances
- Fix issue with steam linking playfab accounts incorrectly
- Fix issue where Midori's POW was taking up more memory than usual
- Fix issue where the game was loading an enormous amount of resources
...