HITMAN™ 2 - TravisIOI


Halloween has arrived in HITMAN 2 - and everyone is invited!

We've given Hawke's Bay a spooky makeover with pumpkins, skeletons, crows, tombstones, candles - and all sorts of spooky Halloweeny (is that a word?) things for a special Halloween-themed Escalation that will challenge all of your expectations.



If you're brave enough to take on the challenge, you'll unlock the Wetsuit and Bat Shuriken for use in all locations - and best of all EVERYONE can get involved because Hawke's Bay and the Halloween Escalation are available in the FREE Starter Pack.

Although this Escalation is Halloween-themed, it is a permanent addition to the game.

There's still a lot more to come in HITMAN 2 in October, with a brand new Elusive Target and a Challenge Pack on the horizon.

HITMAN™ 2 - TravisIOI
Halloween is coming to HITMAN 2! Watch the latest trailer for the new content now and see the full release notes for our October Update below.




HITMAN 2 October Update

Release Details and Server Maintenance
The October Update (aka 2.71.0) will arrive on October 22 and we expect it to be between 1.7 GB and 2 GB on consoles and 900 MB on PC. There will be server maintenance at the usual times between 11:00 and 15:00 UTC to prepare for this release. Stay tuned to the @IOInteractive Twitter page for updates.


Game Update 2.71.0: What’s Changing?

The Fate of Bartoli the Twelfth
We have made a final resolution to the Bartoli Saga. The Bartoli 12G is an unlockable weapon in New York and will retain the properties of being concealable on Agent 47 but it can no longer be selected as a starting weapon. Instead, it will need to be placed in a stash and retrieved during a mission. We went back and forwards on this issue a few times but ultimately settled on a solution that works consistently without other issues. If you still want to experience walking into Paris and having your invitation checked whilst holding a shotgun, you’d better be quick. We recommend using the Lynch Suit for best results.

Trophies and Tribulations
We have addressed a community-reported issue where trophies and achievements for completing Maximum location mastery were not awarded, despite players fulfilling the requirements. Upon launching the game with the 2.71.0 update installed, players are advised to launch the mission from the menu (do not load a save) and then complete the mission fully.

Location XP
We have made changes that will ensure players unlock trophies and achievements for completing the maximum location mastery, even if the final XP was earned on the Patient Zero campaign missions or a Special Assignment.

Sniper Suppression
We’ve fixed a community-reported issue where the suppressor of the Druzhina 34 Arctic could be misplaced after a load/save cycle.

Sniper Mode Menu
We have made a community-requested change to the Sniper Assassin menu flow. Now, after completing a match, you will be able to return directly to the Sniper Assassin Game Mode page, making it quicker and easier to choose another map to play.

Sniper Leaderboards
We have made a back-end change to the Sniper Assassin leaderboards to ensure the current high scores are legitimate and put measures in place to prevent further unattainable scores.

Druzhina Perk
We have updated the description of the Druzhina 34 ICA Arctic to accurately describe the perks that it has. “Marksman”, “Suppressor” and “Versatile Scope” have been added. For the sake of clarity, no gameplay changes have been made to the weapon.

Sniper Render
We have fixed an issue in the Sniper Assassin Mode that could cause characters to appear in low resolution when viewed at the lowest zoom level.

Rifle Reload
We have fixed a community-reported issue in Mumbai where the Kashmirian’s rifle can disappear after a save/load cycle.

Discover Paradise
We have fixed a community-reported issue where some players were unable to complete the ‘Discover Haven Island’ challenge and would get stuck on 40/41.

Trick or…
We have fixed a community-reported issue where the Banana on Haven Island was considered an illegal item on Casual Difficulty, but not on other difficulties. Now, it will be considered illegal on all difficulties.

Paradise Lockdown
We have made some changes that could cause some unexpected AI behaviour during a Target Lockdown in Haven Island.

What Did the Chef Say?
We have fixed an issue where the Chef in Haven Island was missing subtitles for their dialogue.

Haven Animation
We have made several fixes to animation issues on Haven Island, including when 47 gets a massage, NPC’s typing on keyboards, guards sitting and standing and NPC’s eating food.

Butler Blunder
We have fixed an issue where the Butler would ask 47 to wait for Tyson Williams, even if Tyson is already in the room when 47 enters.

Jetski Explosions
We have fixed an issue where using explosives on an unused jetski in Haven Island would make it disappear entirely.

Deck Chair Protection Incorporated
We have fixed an issue where Agent 47 isn’t removed from a ‘hiding in plain sight’ (HIPS) spot on the deck chairs despite entering the combat state.

Fishy Remains
We have fixed an issue in Haven Island where picking up a fish would leave a invisible collision box that would impede 47’s movement.

Toilet Collision
We have fixed an issue where it was not possible to throw items into the toilets in the Haven Island gym and restaurant. We look forward to players now being able to fill all of the toilet bowls with all sorts of items. Upvotes inbound.

ClipMan
We have fixed an issue where there was severe clipping on Agent 47’s head when under the pier in Haven Island.

Invisible Inflatable
We have fixed an issue where the [REDACTED] required for an easter egg exit in Haven Island could disappear after a save/load cycle. The exit cinematic or functionality wasn’t affected by the issue.

Wall of Glass
We have fixed an issue where Agent 47 was not visible through a glazed door near the doctor’s bathroom in Haven Island, despite being in a trespassing state.

Elaborate Attire
We have fixed an issue that would cause certain parts of Ljudmila Vetrova’s attire to clip with her body during specific animations.

Haven Target Routine
We have fixed an issue where the targets in Haven Island could suspend their routines if they are distracted under certain circumstances.

…Treat
Only kidding, we’ve made the banana legal on all difficulties. Happy Halloween!

A Bitter Sweep
We have fixed several issues on the ‘A Bitter Pill’ Special Assignment, including animations when ringing doorbells and a guard that can walk through a closed door in certain circumstances.

Social Media Addict
We have fixed an issue in Isle of Sgail where Sophia Washington would have a phone attached to her hand permanently, caused by specific players actions.

Casual Charge
We have fixed a community-reported issue where the Remote EMP Charge was considered an illegal item on Casual Difficulty, but not on other difficulties. Now, it will be considered legal on all difficulties.

Batty is Back
We have fixed an issue where it is possible to get stuck in the Batty Tranquility Escalation Contract. For example, destroying the mailman outfit does not fail the mission and it is not possible to acquire another one, which is required for an objective.

Yay, News
We have fixed a community-reported issue where a small part of the garden belonging to Janus / Janice / Янус / Yahnus (other pronunciations are possible) in Whittleton Creek was not considered a trespassing zone, regardless of disguise.

SA Tracker Camera
We have fixed an issue where some cameras in Master Difficulty do not affect the SA Tracker and it does not change state when it should.

Guard Team Carry
We have fixed an issue where guards would carry remote devices in an unusual way.

UI_Prop_Emetic
We have fixed a community-reported issue where the Detonator for the Remote Emetic Gas Device is not localised in non-English languages.

Fusil X2000 Desc
We have fixed a community-reported issue where the description for the Fusil X2000 Assault Rifle was missing in the ‘A Bitter Pill’ Special Assignment.

Sieker Danke
We have fixed a community-reported issue where the Sieker-1 pistol had an incorrect description in German.

Gunrunner Silhouette
We have made fixed the image for the Gunrunner Elusive Target to be in the H2 style, rather than the H1 silhouette.

Florida Fit Fix
We have fixed an issue with corrupted textures on the trousers of the Florida Fit suit, the default suit for Miami.

Minimal Challenge Changes
We have fixed a community-reported issue where setting the Challenge Description to ‘Minimal’ will also result in the description of already-completed challenges being minimal. Now, you’ll be able to read the full description of any completed challenges.

Legacy: Who is The Herald?
We have fixed a community-reported issue where the names of the challenges for eliminating Eric Soders and Yuki Yamazaki in Hokkaido were switched around.

Expansion Pass Store Check
We have made a back-end change to how the in-game store displays ownership of the Expansion Pass. The checkmark was set-up to check for whether a player was able to download and play Hantu Port in Expansion Pack 1. This was causing an issue for owners of the Silver Edition who would then see a checkmark for the Expansion Pass despite only owning Expansion Pack 1. Now, the checkmark will only show if a player is able to download and play Haven Island, which is only available through the Expansion Pass.



Reports (aka What’s Not Changing in 2.71.0)

In addition to the above changes, we also investigated some community-reported issues that we have deemed to be either ‘as designed’ or ‘won’t fix’. Here is a non-exhaustive list of some of those reports;

Report: Gold Bar Category
The gold bar is placed in the melee category because we consider that to be it’s primary function. Some reports suggested it would be better placed in ‘Distractions’. We disagree.

Report: ICA Flash Phone Category
Similar to the above report, some players have suggested that the ICA Flash Phone be placed in the ‘Explosives’ category because that’s where the other Flash devices are. However, phones are considered as tools and so will remain in that category, regardless of their function.

Report: Lethal Food
The apple, cheeseburger and muffin items have the ‘non-lethal’ tag because that’s how they will be experienced for the overwhelming majority of players. Whilst it is technically possible to land a final killing blow with any of these three items, it would be misleading to label them as ‘lethal’, which some players have requested / reported.

Report: No Bodies Found
The Silent Assassin rating is currently lost when a player kills a target with an accident or poison and then drags the body, which is found by an NPC. As soon as the body is found, the No Bodies Found bonus is lost and the SA Tracker will turn red. The key part here is that the body is dragged after the kill. This has been the case for as long as we can remember and we have no intention to change it in the near future.

See the full release notes on our website: https://www.ioi.dk/hitman-2-october-update/


HITMAN™ 2 - contact@rockpapershotgun.com (Alice O'Connor)

Lurking in the shadows, learning your life and routine, striking from the shadows with swift and often ironic murders (or cursed luggage), then vanishing as someone new, Ian Hitman is basically a horror movie slasher in Italian tailoring. It’s fitting that Hitman 2 is going hard on Halloween this year. The tutorial level in New Zealand today gets a spooky makeover with all the skeletons, pumpkins, and scarecrows of a Halloween episode of an American sitcom, ready for Ian to come along and do a special murder. This spookening will also be available in the ‘Starter Pack’ demo, which is nice.

(more…)

HITMAN™ 2

Hitman 2's Halloween Escalation Contract is set to go live tomorrow, and developer IO Interactive still hasn't said what exactly it's all about. But today it dropped a new trailer that leans very heavily into classic horror movie themes, with Agent 47 taking the role of the implacable, inhuman masked killer who's come seeking revenge! For... something.

It might be a bit odd, but I'd say that 47's Headless Hitman getup is the most normal thing about this video. Avoiding detection by wearing the stupidest outfit possible is his signature move, after all. But I feel like this goes beyond the usual costume-wearing nonsense that he employs in his day-to-day business, especially since the video portrays Hawke's Bay, the isolated New Zealand beach house from Hitman 2's tutorial level. It wouldn't be the first return to that locale—he offed a corrupt politician there earlier this year—but it sure looks like it could be the weirdest.

The Hitman Halloween event is available through the free Hitman 2 Starter Pack, so you can take part in the festivities even if you don't own the game. The contract goes live on October 22, and will be a permanent addition to the game.

HITMAN™ 2

You can pop Hitman 2 on the ever-growing list of games getting into the spirit of the spooky season, thanks to a special new Halloween-themed Escalation Contract, coming tomorrow, 22nd October, on PC, Xbox One, and PlayStation 4.

Developer IO Interactive hasn't, admittedly, offered much in the way of details regarding the new Escalation Contract, but we do know that it's a permanent addition to Hitman 2, is set on the Hawke's Bay map, and will offer two unique rewards for those able to complete it, in the form of the tactical wetsuit and bat shuriken.

Oh, and it looks like Agent 47 is getting a pumpkin head for the occasion, based on the atmospheric accompanying event trailer - which is always a win in my book.

Read more

HITMAN™ 2 - TravisIOI


Halloween is coming to HITMAN 2 this week! Get your first look at the spooky Halloween-themed Escalation Contract and all of the details on Episode 8 of IOI Monthly, a direct livestream from the IOI development studios.

Watch the livestream here: https://www.twitch.tv/iointeractive


Livestream date: October 21st
Halloween Mission Release Date: October 22nd
HITMAN™ 2

Today I read that Hitman 2 (the 2018 one, not Silent Assassin) sold 90% fewer copies than Hitman: Absolution, which broke my brain a little. And as I type this, only about a thousand people are playing it on Steam. Plenty of great games underperform, because sales are not a barometer of quality. Far from it. But this isn't some weird new IP or obscure indie game. It's Hitman! And not just any Hitman, but arguably the best Hitman in the series.

I know what you're thinking. Blood Money is the best Hitman, right? Curtains Down, You Better Watch Out, A New Life... all classic missions. That's why I said arguably, because there's a condition to this rather wild statement. Hitman 2 on its own is a great game, but probably not as great as Blood Money. However, throw in the DLC that adds all the levels from the original 2016 reboot and it's probably the best Hitman experience you can have on PC.

Why? Well, IO's assured Hitman reboots have deep systems that let you dream up creative ways to complete your objectives, making them supremely satisfying stealth games. Sneaking into a heavily guarded area, killing the target, making it look like an accident, then strolling out unseen, whistling a lil tune, is a sublime feeling. The AI is fun to screw around with, the levels are intricate and detailed, and it's all super polished, just like Agent 47's wonderfully shiny head.

But what really elevates Hitman 2 is its exceptional level design. Along with the 2016 maps, this is probably the finest collection of stealth puzzle boxes on PC. These complex, sprawling spaces are heaving with potential for creative assassination, from the idyllic Italian coastal town of Sapienza to the wind-battered Isle of Sgàil. Every location has its own distinctive personality, rich with systems to exploit, shortcuts to take, and details to discover.

Another thing IO excels at is creating a sense of place. These levels aren't just mechanically interesting; they're also atmospheric, exotic places to spend time in. Whether it's the leafy American suburbs of Whittleton Creek, Hokkaido's ultra-high-tech mountain hospital, or the bustling slums of Mumbai, these environments are prime examples of just how good IO's artists are when it comes to building immersive, detailed worlds.

The freedom is another thing I love. If you want to orchestrate your own elaborate murder, you can. The systems are deep enough. But you can also follow mission stories to gently guide you towards a solution. These are all worth doing at least once, because they let you dispose of these horrible people in an ironic, darkly satisfying manner. Ultimately it's just nice to have the choice of how involved you want to be in a hit, depending on your mood.

You can read Phil's review for a more in-depth analysis of what Hitman 2 does well, but I feel it's my duty to remind you that A) this game exists and B) it's incredibly good. And with two new levels added recently—a bank in New York and a tropical island in the Maldives—it's only gotten better since it launched. We love deep, systems-rich games on PCG, and while Hitman 2 isn't quite Deus Ex, it's among the finest stealth games you can play on PC today.

HITMAN™ 2

Hitman 2's enigmatic Agent 47 adores dressing up, so Halloween is a very special time of year for him. This year, IO Interactive is keeping him pretty busy, but there will still be time for costumes, as well as tricks and scares across the month. 

October's first event begins today in Miami with the Riviera Restoration Escalation Contract, followed by a three-part Escalation in Mumbai on October 10, netting you the Imperial Classic with Gloves outfit, previously only unlockable through an Elusive Target. Then, on October 11, the Warlord will be returning in the month's only Legacy Elusive Target.

The spooky shenanigans finally begin on October 17, when IO will show off this month's community-created contracts, all with a trick or treat theme. Submissions for the contracts ends on October 14.

The Halloween Escalation Contract, coming on October 22, is still a mystery, but players are promised two rewards. You'll be able to take it for a spin whenever you want, too, as it will be a permanent fixture. On the same day, Legacy Challenge Packs will slip into Hitman 2, giving owners of the Legacy Pack a trio of challenges to complete, each of them unlocking an outfit and weapon. Complete them all and Agent 47 will have everything he needs if someone finally invites him to a Halloween party.

October 25's Elusive Target is a serial killer in Whittleton Creek, followed by the chance to becoming a slasher movie villain in the Hawke's Bay challenge pack on October 31. Hokkaido and Sapienza Legacy Escalations will be appearing on the same day, if you've got a hankering to relive two of the last game's best missions. 

Expect more details about the Halloween Escalation Contract during IO's livestream on October 21, the day before the mission appears. It's shaping up to be another full month of murder and costume changes. 

HITMAN™ 2 - contact@rockpapershotgun.com (Natalie Clayton)

Agent 47’s no stranger to the mile-high club. Jetting off from Paris to Mumbai, New Zealand to Italy, I don’t want to think about how large our chrome-dome killer’s carbon footprint must be. Snuffing out billionaires is absolutely one way to offset your emissions, but surely there are greener ways to murder your way across the planet. Did you even know there was a climate strike going on while you booked tickets to the Maldives, Agent? For shame.

But we didn’t just come to Hitman 2‘s new Haven Island DLC to up our kill count, did we? There’s mischief to be done – you there, tour guide, what’s the best thing to throw my luggage at around these parts?

(more…)

Sep 27, 2019
HITMAN™ 2 - TravisIOI


HITMAN 2 – Haven Island is a brand new sandbox location that welcomes players to the warm beaches and tropical paradise of The Maldives.

This location picks up directly after the events in the New York bank and brings an exciting conclusion to the HITMAN 2 Expansion Pass content.

The privately-owned Haven Island is the premiere ‘reputation management’ solution for the world’s rich and famous. However, rumours persist that their covert motive is to financially benefit from reconstructing identities of wealthy criminals.



Content Overview:
- 20 levels of Location Mastery
- 5 new item unlocks and a new, unlockable suit.
- 75+ challenges
- 7 new Steam achievements
- Full support for Contracts Mode
- The exciting conclusion to the HITMAN 2 Expansion Pass
- Secrets and opportunities hidden around every corner
- Enjoy the luxury of The Maldives – but be warned; a storm is on the horizon


More details: https://www.ioi.dk/hitman-2-haven-island/

https://www.youtube.com/watch?v=XQD1Q1QpVS4
...