This patch we introduce "Trap runner" our newest and our most difficult map ever. Rather than fighting against other players or mobs, this map will challenge you against yourself. Inspired by American Ninja and Titan game, you need to keep control of your own head. Keep calm as you solved through our 9 difficult stages of traps. (-We swear we plan this map before F-llguy come out lol.) The further you go, the better reward you will receive. Again, the time for open arena is 10am, 14pm, 16pm, 18pm and 20pm on weekends and 18pm, 20pm and 22pm on weekdays.
Important note is that, we are now implementing the equipment rarity rules, which require player rank for each equipment' rarity. (Rare > 5, Epic > 10, Legendary > 15, Satanic > 20.) This is actually how it was intended to be, we just omitted it to make the game easier in the beginning. But now, players should have easier time getting higher ranks, as we will be adding more campaigns soon. There's also one more open arena coming, then the five of them will rotate on daily basis. So if you miss anything, please stay tune.
Peace out. and let us know if you reach the end of our new stage. ;)
Patch Note v6.58
- Add new open arena: Trap Runner (accessible through Steve in demon slum with devil pass.)
- Add new item: TR Box (throw into Flame alter to get random rewards.)
- Add new animas: Trap Runner I-V (Add 4-20 DEX, VIT and TAL.)
- All equipment and animas will now require player rank base on their rarity (rare - 5, epic - 10, legendary - 15, satanic - 20)
- Rewrite character movement script, now anything twice bigger (such as Bosses) will push other characters out instead of bouncing off.
- Fixed Matti and Killjoy Story level not starting.
- Fixed SiergeBot not attacking in 12TailsDungeon.
- Fixed new Demons unable to equip accessory and trinkets.
The story goes that the late Satan has created some powerful war golem called Tetra Mantras. With their master gone, these golems are rampaging and destroying everything in sight. So it's time to gain some new fame by defeating them all
Well well well, it's been a long time for some challenging campaign. This one will truly test your elemental prowess as each boss can only be damaged by opposing element (fire->earth->wind->water->fire). So set your team right. Don't forget to put as much elemental resist as you can, as they do pact some powerful punches. (Or better yet, stack those elemental resist potions in your pocket.)
ps. As you might have guessed, we are super busy doing things outside of our game work. So thanks for your patience with the bug fixes.
Patch Note v6.57
- Add a new campaign, The Four Mantras. (5 players, accessible from war chamber.)
- Add a new boss, TetraMantras.
- Replace the old skull material into new material: Tetra Orb.
- Remove Death Knight campaign from war chamber (will be later open as story stage instead.)
- Add new Four Mantras campaign quests and anima (Add 10-25% fire, water, wind and earth protection but reduce other element by 5-20%.)
- Redone the lighting for 12tails dungeon.
- Allow the premium demons (Tsukuyomi, Black Baron, and Urion) to be able to equip accessory.
The Ultimate Demon Carnage (UDC) is here! Time to face the ultimate challenge, with the new 1vs1 open arena. Well our players have been asking for this 1 vs 1 for awhile now. This will let you duke it out with official rules. (The winner stay until winning maximum 6 UC medals.) Hope you all like it.
We are getting ready for the game relaunch campaign. So we are swamped with work atm. But expect great things to come soon. (Well we always say soon.. but it's truely a lot of tough work ahead of us. lol) :)
Patch Note v656
- Add new open arena, Ultimate Demon Carnage or UDC. (Accessible via Steve in Demon Slum.)
- Add new arena reward, UC Medal. (Thrown into fire altar to get random prizes.)
- Add new anima, UDC I-V (Add 4-20 STR, DEX and VIT)
- Add new UDC Champion belt (add phy.damage and def by 6%.)
Story Mode is now finally open! Find out the background stories for each demon candidate. (Access via the story orb in Soul Tower's demon archive.) So sorry we couldn't get the the patch in last week, but this week we make up with chapter 1 for six demons. They are really cool and completing the stories for each difficulty will give you free gold. (They actually take lots of time and effort to make..) Hope you like them.
Anyway, there's also many updates and changes made this week. New troll event where you hunt Troll and Witches for new event anima. New open would event where you help Steve push his apple cart and get event items based on how well you protected him. New arena rule where Anima is temporary excluded from the first for arena (This is a temporary fix yo help new players playing with the old-too powerful players. It will be revert back at later date.)
Lastly, the corona virus is still here, so don't be a Troll and make sure to wear a mask outside. ;D
Patch Note v6.55
- Add new story mode, which can be access via the Demon Archive Chamber in Soul Tower.
- Add three new story maps: Fabrication Lab, Dead End Alley, and Bamboo Groove.
- Add story chapter 1 for Wiktor, Barbas, Matti, Killjoy, Oyama and Tsukiyomi.
- Add new event Troll Hunt to event shop and remove rain weather from purgatory and Demon Slum.
- Add new event mobs, Cronono and Trololo to open world.
- Add new event item: Amber Tush dropped from event mob (15% and 45%.)
- Add new event anima: Warped Logic I-IV (Add 4-10 TAL and block silence, sleep and nightmare by 20-50%)
- Add new event anima: Troll Aspect (Add 4-10 VIT and block disarm, stun and paralyse by 20-50%)
- Add new Steve Cart event to open world. (will trigger every hour, when raid boss is not presented.)
- Add new Purgatory zone titles.
- Purgatory Plain will now be friendly zone, where all players start with Team1.
- Add new "No Anima" arena rule, which will be temporary applied to Gluttony, Sloth, Wrath and Envy Arena. (will be revoked back later.)
- Update new interface icons in Soul Tower.
- Double the network buffer size for those who had a lot of stuffs,
The evil goat, the darkest priest - Urion has announced his satanic candidacy. With his black healing magic, he is simply one of the top healer in the underworld and those on his favour will have a hard time dying. With his lies, deceit, hypocrisy and his healing power, Urion has leverage his way into high position and fame. (He is often viewed as equal to (___ye) of the human world. Funny how they announce their candidacy at the same time heh?)
For next week, we'll be continuing with other stuffs. While there's many more demons in the production, they will be release later on. Hope you like the three we release so far. :)
Patch Note v6.54
- Update Demon Slum to dark blood rain theme.
- Add more item to event shop.
- Add new demon, Urion, the darkest priest to the summon altar for 600g.
- Add Urion's new native skill: DarkPriest - Enable normal attack to deal STR(0.5~0.5) healing damage.
- Add Urion's new native skill: HealingBolt - Enable Urion to heal target with his charge attack by STR(0.3~0.3).
- Add Urion's new native skill: OverlapCast - Give Urion 33% chance to use his skill without any cool down.
- Add new Urion's skill: LifeZap - Zap target with LVL(15~20)% [thunder] m.dmg of its HP or maximum TAL(150~200).
- Add new Urion's skill: HealingBlast - Fire a HLG(200~300) healing blast that heal ally and enemy demons in 8m area.
- Add new Urion's skill: ProtectionBubble - Create a projectile-barrier at target area and increase DEF by LVL(40~60)% for 13s.
- Add new Urion's skill: Purify - Remove all target buffs and debuffs and prevent new ones for LVL(5-15)s.
- Add new Urion's skill: OverHeal - Cast a spell that deal HLG(100~150) healing mag.dmg to target enemy (ignore DEF.)
- Add new Urion's skill: ReverseDamage - Give target a status that reverse LVL(30~50)% phy and mag dmg into healing for 6s.
- Add Urion's standard weapon: standard hands.
- Add Urion's standard armor: standard palloum.
- Raise Black Baron's camero to his eye level and added up-down movements to his arm.
- Update Black Baron's VenomLuger - Give normal attack free sp and 13% chance to inflict venom with 10% of its dmg. (Stack)
- Fixed Black Baron's native skill that increase item effect not working. (Now it should work on all items not just hp mp sp potion- i.e. those that add 66 str will now add 132 str.)
- Increase Black Baron's AllShots Damage and reduce its animation time.
- Fixed Tsukuyomi's Lunar Petal network movement not working.
- Fixed Ishtar's summons did not receive increase summon effect.
- Update and change glutony, wrath and envy arena's screen corrected color.
It's the new demon and the new event patch! Black Baron, a venom expert has returned from his operation in human world, to enter the underworld election. He is the uber FPS debuffer, so if you like his style - check him out. The Blood Rain event is also added with the new blood weapon set which drain HP from your enemy. Don't miss this weapon as it's definitely one of the best effect in the game.
Next patch, we'll be bringing in a another healer demon. SO, farm some gold ppl! ;)
Patch Note v6.52
- Change open world to new event theme and add new event creeps: Nosoi.
- Add new event item Blood Snail.
- Add 18 new Blood Weapons that grant normal attack drain HP effect.
- Add new Demon: Black Baron to Summon Altar.
- Add new Black Baron's native skill: Venom Luger - Gives normal attack 13% chance to inflict venom for 3s with 10% of its damage. (Stack)
- Add new Black Baron's native skill: Lock On - Use charge attack to lock on to target for 6s, reducing its physical evasion by 23%.
- Add new Black Baron's native skill: Advance Toxicology - Gives Black Baron 130% poison protection but reduce his water protection by 30.
- Add new Black Baron's skill: SilenceVMaim - Deal STR(0.4~0.5) + TAL(10~15) [earth] dmg to target and inflect silence or cripple base on location of hit.
- Add new Black Baron's skill: AcidFlask - Creates acidic field, dealing TAL(20~30)/s [poison] dmg and reduce LVL(20~30)% poison protections.
- Add new Black Baron's skill: AllShots - Deal 4xSTR(0.4~0.5) + TAL(30~45) [earth] dmg to all targets with lock-on status.
- Add new Black Baron's skill: SuperDIX - Create a super medicine that increases highest stat by TAL(30~45) for 13s.
- Add new Black Baron's skill: HailMary - Lunge toward target, dealing STR(0.8~1.0) + TAL(60~90) and inflict venom, disarm, silence, and criple for 6s.
BlackDeath - Lock HP at 1 for 3s and deal TAL(100~150) [poison][dark] mag.dmg and reduce [poison][dark] by LVL(40~60)%.
- Add new weapon: Black Baron's Standard Pistol.
- Add new armour: Black Baron's Standard Uniform.
- Add Tsukuyomi and Black Baron's arena conquest with Kosmos as their final rewards.
- Add new Tsukuyomi's anima: Moon Rabbit - Increase jump height by 1-4m and add light and dark protection.
- Add new Black Baron's anima: Black Op - Increase (4-10)% poison damage and add (5-20)% poison protection
- Update and open Tsukuyomi's Lunar Petals. (Its damage will now increase with distance.)
- Update and open Tsukuyomi's jump attack.
- Fixed Tsukuyomi playing wrong greet animation.
- Fixed Tsukuyomi's MoonPhase not blocking effect from damage over time status.
- Fix Lost in Death City not dropping material.
- Change Lich Weapon to ice element.
- Fixed summon enchantment not giving out anything.
It's the big surprise patch-our 19th demon is live! Tsukuyomi, the half-god-half-demon deity has awaken from her slumber and decided to join the underworld election. (Check out the new story mission for details why.) Excels at destroying her enemy's mana, Tsukuyomi is a force to be reckon with. She is also the first guest demon, which means that she cannot equip anything but come with full power from the start. So be sure to check her out. ;)
Side note, as you might have guess, we are waiting for our server to be a bit more stable to do the big promotion. Anyhow new demon story mission and new event are coming next patch so hang in there.
Patch Note v6.52
- Add new guest Demon Tsukuyomi to summon altar. (Can be summon with 600 gold.)
- Add new Tsukuyomi's intro story to campaign window. (This will be move to story mode later on, with rewards.)
- Add new Tsukuyomi's native skill: "MoonSlice" - Gives normal attack 13% drain mp.
- Add new Tsukuyomi's native skill: "MoonCircle" - Enable Tsukuyomi to charge and release her boomerang blade dealing STR(1.0~1.0).
- Add new Tsukuyomi's native skill: "FloatingMoon" - Give Tsukuyomi high jump ability and enable her to perform air-attack.
- Add new Tsukuyomi's native skill: "SpinningEdge" - Throw her blade forward dealing 8x STR(0.4~0.5) + TAL(20~30) dmg.
- Add new Tsukuyomi's native skill: "MoonPhase" - Trigger a temporary status that give Tsukuyomi to LVL(75~100)% chance evade magical and effect damage.
- Add new Tsukuyomi's native skill: "MpSwap" - Swap Tsukuyomi's current MP ratio with target. (Max LVL(66~100)% of current MMP.)
- Add new Tsukuyomi's native skill: "LunarPetal" - Throw out five spinning blade dealing 6xSTR(0.4~0.5) + TAL(30~45) dmg. (temporary disabled.)
- Add new Tsukuyomi's native skill: "FullMoon" - Dispel all magical debuff and Completely heal self by LVL(70~100)% MHP and MMP.
- Add new Tsukuyomi's native skill: "DarkPhase" - Makes n.attack deals LVL(100~150)% [dark] e.dmg equal to target's missing MP. (Max dmg equal to Tsukuyomi's MP).
- Add Tsukuyomi's standard blade and standard dujoki.
- Nerved various creeps' hp and power in open world.
- Add various tutorial icons inside demon tower.
- Add new random skins for Fay and Iaron.
- From now, players cannot enter old server after 6 hours, and new server will spawn automatically.
- Fix nemesis1 crashing server. (well the problem's still ambiguous as we have no clue why nemesis2 also reported to crash the server also. Nemesis 66% rate will continue until we fix this permanently.)
Have you heard the rumour? Some demons living in Hoarders' Hell (a part of Sloth realm) has contracted a deadly vampire virus. So much for social distancing. It's time for a more aggressive approach. All available demons please report in and join a task force to help kill the infected demons. There's a special rewards for those who help hunt them down. (Summoning is not allow in this stage.)
We also added the Steamwork's Vac to both our client and servers in this patch. While the banned is not immediate (unless you're already banned from other game), as we are waiting for licensing from our vac-partners. But it will be triggered any day now. This should help deter those pesky hackers from trying to cheat. Please be careful, since this is automated service from Steamwork (it will detects if you have cheat programs installed.), and we have no control over it. So don't get banned. lol
Patch Note v.651
- Added new Open PVP map: Hoarder Hunt. (Accessible from demon slum with devil pass.)
- Added new vampire status, which add 66 to all status and 23% hp-mp drain.
- Added new Vampire Heart as reward for every 2 kills in Hoarder Hunt. (throw into Flame Altar to get random rewards.)
- Added new pets: Mini Dream Sheep dropped from Vampire Heart. (Add 15% healing and 15% light protection.)
- Added new pets: Mini Dream Goat dropped from Vampire Heart. (Add 15% summon and 15% dark protection.)
- Added the remaining cloud weapons to Event Shop.
- Add three new skin colours to each demon. (Random via random paint bucket.)
- Add Steamwork's authentication and verification on both client and server.
- Fixed DeathKnight campaign not giving out treasure boxes at the end of mission complete.
- Fixed(*?) Nemesis transorming randomly crashed the server.
Attention!, the mighty alien call "Nemesis" has breached the Underworld's dimension and landed on the purgatory plain. All demons opting for Satan throne should show your capacity by chasing it away. Special: during this first week, there's a 66% chance that Nemesis will replace all regular raid bosses. Well, someone mentioned to us that they miss fighting the Nemesis from 12Tails, so surprise! :) This will be a polished but almost the exact match of the old Nemesis. He's actually not hard, just a lot of HP. So plan accordingly.
Side note, due to Amazon Cloud's Sea Server being faulty this week, we sadly lost three days of working to fight it. So, we couldn't get much of other planned features in this week. We're sorry for all your struggles with the sea server too. We're trying our best to get Amazon to investigate the issue so that this won't happens again in the future. ANyhoW, our game still has come a long way this week. So hope you like them and expect good things to come next week. }:D
Patch Note v6.50
- Add Nemesis to Purgatory Plain with 66% chance to spawn in place of other raid bosses.
- Add new anima "Nemesis I-IV" which add 5-20 all stats but reduce non-dark protection by 2-5%
- Add new 11 cloud weapons to Event shop which add 23% accuracy to all physical attacks. (The rest are coming next week.)
- Add new sleep animations for all demons and replace rest emotion with new icon. (alt-z)
- Add new raid boss materials, "Nemesis Egg" drop from Nemesis.
- Add new craft material, "Cursed Skull" drop from Death Knight campaign.
- Add eight new enhancement schemas to free shop and money shop. ( +%atk +%def +%mag, and +%spd)
- Free Shop and money shop will now only show items according to your player ranks.
- Add ten new enchancement schemas to trade shops. (+%crt. +%acr +%evd, +%hlg and +%sum )
- Increase Wind Weapon's evasion from 4% to 6%.
- Fixed projectile cannot fire inside Barbas' force Barrier.
- Fixed incorrect random level range in open hunt maps.
- Lower creep's level requirement for all open hunt quests.
- Add unequip button to Equip Window inside Armory Chamber.
- Add sort button to Vault WIndow (which will permanently sort your item by type.)
- Add sort button to FlameAltar in demon slum. (this only temporary sort your item.)
- Add new Expert shop sign on top of KIY in DemonSlum.
It's the new-normal patch! All underworld's default map has been updated and looking hellishly beautiful. From now on, all creeps inside opw will also be randomly scaled from 60-200%. This will also affect all raid bosses and increase their chance to drop better rewards. (Well if you can kill them anyhow.) The new event, dream catcher is also here. New dream weapon set will be coming next week along with many new things. So don't forger to hunt the two dream duos for event items.
Big note is, we are implementing Steam's auto vac banning next week. So don't cheat, not even in hell. Cuz the punishment might be even harsher. lol
Patch Note v6.49
- Added new open world level scaling system. All mobs' level, stats, exp, and item drop rate will be randomly scaled from 60% to 200%.
- All open world raid boss's level, stats, exp, and item drop rate will be randomly scaled from 100% to 200% when spawned.
- Revert and all maps to new default theme.
- Added two new creeps, dream sheep and dream goat (fun-dee and fun-rai.)
- Added new event to event shop and add new event item, dream wool.
- Added three new accessories to event shop. (New dream weapons are coming next week.)
- Added new status: sleep - disable until receive new damage and gradually heal hp.
- Added new status: nightmare - disable until receive new damage and receive dark effect damage.
- Added new trade shop in purgatory. (Accessing through Demon Cult sitting near the combat circle.)
- Added two new field items to trade shop in purgatory: erase pot and dispel pot,
- Added new elemental accessories to money shop:
- Move some of the old accessories from money shop to free shop.
- Change Death Knight's final kosmos quest to win with no damage.
- Updated and added new signs to TownQuest, EventShop and FleaMarket.
- Add delay to Siegebot's attack in 12Tail dungeon.