We are so excited to announce that Secret Neighbor is now available on iOS devices worldwide, and you can play it for free!
As this is our first time bringing the game to mobile there are some key differences between this and previous versions, and there are a few different ways to play so let’s jump into it and see which one suits you the best!
Secret Neighbor iOS is free to download + play!
Secret Neighbor is free to download and play on iOS! From the start, only Bagger and Scary Neighbor classes are available, while all the other classes are unlockable through gameplay.
Coupons & Coins
Everyone loves to express themselves, and what better way to do it than with a fire fit? Get access to our newest accessories and premium cosmetics with Arcade Coupons!
Arcade Coupons are a recently introduced form of hard currency in Secret Neighbor and have taken the place of cash purchases. You are able to purchase Arcade Coupons in four different quantities and they are used to buy the fanciest costumes! Additionally, Secret Neighbor has daily quests that award you coupons just for playing!
Coins are collected through gameplay - these are then used to unlock additional player and Neighbor classes, as well as to buy costumes. Unlocking all the classes with coins is definitely possible, but it does take some dedication, so make sure you do some research on the class you’re about to unlock - we recommend our TinyTips series on YouTube for that! https://youtube.com/playlist?list=PL4nWU0IcZ3kjxhZ53NTosIpTEKwBUIRb7
Secret Club Subscription
And, of course, there’s the all new, mobile only Secret Club subscription. Joining the Secret Club instantly unlocks all the classes for you, gives you an additional daily quest, and grants you a 4X daily coupon multiplier boost! There will also be additional perks rolled out to Secret Club members later on in the club’s lifetime as well.
Time for math:
$3 - monthly subscription cost $2 - monthly subscription cost if you purchase a 6 months subscription for $12
240 - maximum amount of coupons earned in a month (without the subscription) 1200 - maximum amount of coupons earned in a month (with the subscription). Or, if you were to purchase coupons directly, that’s $8 worth of coupons!
And that’s all on top of access to all the classes in the game!
We hope this breakdown helped you figure out the best way to play Secret Neighbor iOS for you!
We’re so excited to bring Secret Neighbor to yet another new platform this year and can’t wait to see you and your friends in the game!
Catch you later! tinyFox, tinyBuild & the HoloGryph team
Secret Neighbor: Hello Neighbor Multiplayer - Peli
Hey everyone!
Today we're bringing you some exciting updates to the Level Editor, as well as share our plans for the rest of the year! Let's get started.
Level Editor Updates
In 2020 we’ve had some amazing maps created by our community in the Level Editor. 2021 is the year when we start transforming it into something more - Game Mode Editor. We’ll start relatively small - you’ll be able to choose between pre-made rules presets. In this update, you already have a game mode selector with all the brawls available.
Next step - you’ll be able to create your own rules from scratch, which means the possibility will be endless. And, of course, we’ll continue working on the Level Editor, giving more tools to our creators.
Check out the whole changelog for the Level Editor below.
New Costumes
Of course, this wouldn't be a Secret Neighbor update without some new costumes! Oh, and we hope you're enjoying the new coupon system - let us know in the comments how you'd want to see it evolve.
The 2021 Roadmap
We've already changed the game quite a bit this year - we've added a lot of quality of life improvements, implemented daily quests, added brawl mode rotation - but there's a lot more to come! Check out the roadmap video:
And, finally, here are the full patch notes for this update:
Version 1.3.5.2-PS
Changes and fixes:
New customizations
Fixed the Butcher's Hook end-game issue (no more glitches in the next sessions!)
Fixed the Inventor’s Craft Wheel vs. Transform into the Neighbor issue
Improved networking
Fixed some of the legacy maps visuals
FIxed legacy maps collision mechanics
Level Editor
Game mode selector for your custom maps (choose any brawl you want!)
New mode-related items
New wall tiles (blocked door, bricked door)
New floor and base tiles (Beware of the Lava!)
New tile painting mechanics (hold 'Shift' to paint a single tile)
Deselect currently selected tile/object (click it once again!)
Switch between categories with mouse wheel
New tile positioning and targeting mechanics
Fixed a lot of item placing glitches (wires, rooftops, stairs, walls... well, lots of them)
Fixed wire nodes recursion crash
Fixed several backward compatibility issues with complicated legacy maps
Catch you later! Peli, tinyBuild & the HoloGryph team
We’ve just wrapped up The Hello Neighbor Showcase, our online direct event outlining the many new and exciting updates to come throughout the Hello Neighbor Franchise. In case you missed the event let’s go over what you can look forward to in the coming months!
Secret Neighbor is sneaking onto a platform near you!
It’s been hard to keep this secret locked up but it’s escaped the basement and finally, we can share it.
We’re excited to announce that Secret Neighbor will be coming to PlayStation, Nintendo Switch, and iOS! Pre orders for Secret Neighbor on PlayStation will open on March 30th. The full game release for PlayStation and iOS will be April 29th, and release plans for Secret Neighbor on Switch will be announced later this Summer. Another important update, our PlayStation and iOS versions will be cross-play compatible!
In addition to this, we are working hard to provide all platforms a parity of content and synchronized updates in the future and will keep you updated on our progression towards this goal. Our 2021 Secret Neighbor Development Roadmap will also be on its way to you in the coming weeks, so keep a sharp eye out for even more updates very soon!
Hello Neighbor 2 - The AI takeover
Hello Neighbor 2 is nearing its crucial development stage and we are working hard on Alpha 2. There have been some big updates to the AI. Mr. Peterson is now even more capable of learning from previous player behavior in order to plan new ways to thwart you from learning his dark secrets.
But not just Mr. Peterson, every character you encounter in Hello Neighbor 2 will share the same AI core...though their motivations and stories may differ.
Hello Engineer - Full steam ahead
Hello Engineer Beta Testing is currently in progress and we will be sharing more exciting news on its development soon. In the meantime, check out some fun gifs!
The Guest is back and he’s...huggable?
In partnership with our friends at Snap Creative, we are very excited to bring you The Guest Musical Plush!
He is poseable, with wired limbs and a swivel head. And he has not one but two music boxes! Press his belly to play music, or press his bag for a surprise!
He is made from soft cotton fabrics and approximately 10.5” tall. Pre-orders are now open and the estimated delivery of this cuddly menace is September 2021.
And last but not least, over the past few months we’ve been working behind the scenes to update and improve Hello Neighbor mobile version performance and gameplay and will continue to make some additional updates moving forward.
Thank you for checking our The Hello Neighbor Showcase!
Catch you later! tinyFox, tinyBuild & the HoloGryph team
Neighbors, kids, residents, and Guests. Please join us for The Hello Neighbor Showcase, starting right now on our YouTube Channel!
Don’t miss our online direct event announcing the many new and exciting updates to come throughout the Hello Neighbor Franchise over the next few months.
Tune in for updates on Secret Neighbor, Hello Neighbor 2, Hello Engineer, and more! We’ll bring the popcorn 🍿.
We know you’re waiting anxiously for news on our Hello Neighbor Showcase, so we thought we’d give you a little something (or a lotta something) to pass the time until then. We’ve got some rather big updates to share with you and I’m excited to go over them so let’s jump right in and unpack what we have for you today!
All new daily quests!
This has been highly requested by the community for some time now, and we are so excited to bring you the first iteration of the brand new Daily Quest system in this update!
On login, you will find a new Daily Quest section in the lobby. There will be three quests available per day, with new quests available every 24 hours. You will encounter two player-oriented tasks and one Neighbor quest per 24 hour period, and Daily quests are available to complete in Quick Play matches.
Limited time crossover event!
Starting today Secret Neighbor and Totally Reliable Delivery Service are collaborating on a special crossover event to celebrate Totally Reliable Delivery Service's upcoming launch on Steam! Today through April 1st, on login you will be able to claim your free Totally Reliable Scary Neighbor skin from the Item Shop. And starting April 1st don't forget to grab your Neighbor themed event skin in the Totally Reliable shop! But act quickly, like a package with rush shipping they won’t be here for long!
Introducing Arcade Coupons + Shop revamp!
Arcade Coupons are a brand new form of hard currency making their debut in Secret Neighbor and will be taking the place of cash purchases. Moving forward you will be able to purchase Arcade Coupons in four different quantities and apply these towards the purchase of premium cosmetic items!
Broken down, it now costs slightly less to purchase the same skins with coupons as it did previously in dollars. And with this update users will also note that the new Daily Quest system will also award Coupons for select quests as well!
Arcade coupons can be purchased in the following sizes:
A Bundle of coupons: Qty 135 - Price $0.99
A Pile of coupons: Qty 742 - Cost $4.99
A Roll of coupons: Qty 1620 Price $9.99
A Stack of coupons: Qty 3510 - Cost $19.99
With the introduction of this new currency also comes a redesigned shop. Another highly requested feature has been item previews. In the new Shop you can absolutely try-before-you-buy, and each item has a handy icon on the top right designating which class it can be purchased for.
The shop itself has received a renovation as well with two new sections, you will find a catalogue for both seasonal and standard cosmetic items!
Three new Brawl modes!!!
Brand new Brawl modes will be making their way to you starting today! Brawl modes will reset weekly and be available on a rotating basis. They will also of course be available in both Custom Lobbies and Quick Play. So what can you expect from these new game modes? Check it out!
Prop Hunt
Introducing Prop Hunt! One player per round will spawn as the Clown Neighbor in disguise, all other players are armed with slingshots. Bathtubs are located throughout the map, if activated by the Clown this will cut the match time by 2 minutes.
As The Neighbor, it’s up to you to pull out all your sneakiest plays, stay hidden, and locate as many bathtubs as possible. You are outfitted with a new wheel of transformations to help you stay out of sight!
As the players, it is up to you to ferret out The Neighbor wherever he is hiding and keep him from activating bathtubs. If the clock reaches zero and Prop Neighbor is still in the match, Neighbor wins!
Rifle TvT Match
This is a Team versus Team match in which each player is outfitted with a toy rifle. Each toy rifle has infinite ammo and reloads automatically, damage-wise it is still one shot and you’re down.
If you or your teammate is hit you may be revived within a limited window of time. Just watch your six and be careful that you don’t meet the same fate as the person you’re trying to save!
There are several rounds in a match, and a round ends when one team completely knocks out the other. The match itself ends when the clock reaches zero, the team with the most points wins!
Slingshot wars
Our very first brawl mode is back with a springtime update! We’ve traded snowballs for slingshots and added a few new hidey-holes around the map. While you won’t find ammo just lying on the ground anymore there are multiple stations to refill your projectile weapons throughout the map on both sides.
If enough damage occurs a player will respawn in their respective team’s base, and the round will end when either the clock hits zero or a team reaches 20 points. If the clock runs out the team with the most points will be awarded the victory!
New player reporting system!
You now have the ability to send player reports in-game.
You may make up to five reports a day
You cannot report yourself
Balance changes
Scary Neighbor: reduced the number of hits taken for Rage activation from 6 to 5. Increased Bear Trap duration from 12 to 15 seconds
Clown Neighbor: reduced slow from Smoke Bomb from 0.5 to 0.75
Butcher Neighbor: reduced Meat Hook cooldown from 10 to 7 seconds
When playing as the Neighbor, you can now see keycard doors and their status on your radar. Whenever someone opens a keycard door it's also highlighted for the Neighbor
Clown Neighbor can now Camouflage into any object, as well as turn into another object while in Camouflage
Brave's Counter-Strike is now reset after being caught in any scenario
Leader's time to charge Team Work reduced from 12 minutes to 8
Other general updates:
New End User License agreement screen with Terms of Service on login. Note! Terms of service must be accepted to continue to lobby.
Daily Quests are not available for players with an active penalty.
Level Editor - general performance updates
Snow has been removed from all maps, goodbye frosty! ☃️
If you'd prefer your updates in video format, check our the newest episode of Secret Neighborhood News for a brief review of all the new goodies in this update...and perhaps a small sneak peek at what we'll have to share with you during the Hello Neighbor Showcase!
And that about wraps it up! Thanks for sticking with me and stay tuned for even more news on what's coming next in the Hello Neighbor Universe, coming soon! As always if you didn't get the update automatically, please restart your Steam client.
Catch you later! tinyFox, tinyBuild & the HoloGryph team
Hopefully your 2020 holidays were relaxing and full of cheese.
Today we’re coming at you with our first update of the new year. Our developers continue their work on the under-the-hood systems as a part of our commitment to a better player experience, so please let us know how the changes affect your games - your feedback is always super important to us.
And with that, let's jump into the details!
Current Game version is 1.3.4.2-PS
Full Patch Notes:
Fixed an issue where players would lag on moving platforms
Fixed an issue with placing traps on chairs
Fixed prompts on knocked down players and interactive objects
Timeout finish of brawl match now grants victory to the team with most points
Some visual fixes on maps and spectator mode
UI improvements + Lots of controller-related UI softlocks fixed
Some optimization and internal polishing
Some localization fixes
Level Editor updates:
Some updates to Electricity section of LE
Fixed an issue with custom map preview image
Fixed and issue with randomly disappearing foundation/walls/floor
Some decorations from 2020 Christmas update and map 4 added
New basement installation rules: basement can now be installed next to the foundation, not above it; fixed basement floor visual glitches
If you didn't get the update automatically, please restart your Steam client.
Secret Neighbor: Hello Neighbor Multiplayer - Peli
Hey everyone!
The snow has come to Raven Brooks! The Christmas Update brings a new map, a brand-new limited-time game mode, as well as a ton of other improvements to Secret Neighbor. Check out the trailer:
And now, let's unwrap the update's content!
New Map!
The basement is open! Explore the Peterson house and creep through the basement of THE map from Hello Neighbor Act 1! But just because you’ve made it to the basement doesn’t mean the story is over. If you know what you’re looking for it may help to shed some light on The Neighbor, Nicky’s disappearance, and the bigger mystery of what is going on in Raven Brooks. But be careful that you don’t wind up with more questions than answers.
Snowfight Limited-Time Game Mode
As promised in our developer diary, players can now mercilessly annihilate each other with snowballs in this new team deathmatch mode! Also, now would be a great time to let us know which other modes you'd like to see in the game.
Other Snow-based Shenanigans, Decorations, and Skins
Christmas in Secret Neighbor wouldn't be Christmas without winter decorations, activities, and new festive skins!
What are the activities, you ask? In this update, you can make snowballs in the regular mode as well! Use them to build snowmen or just throw them at your friends - or even enemies?
And more!
There are also some less flashy, but very important changes in this update. We've slightly updated the main menu, where you can now find links to our Discord for easier party-finding, as well as updated video guides. Not to mention the new LE mechanics and improved optimization! Optimizing the game is something we're constantly working on, and we really appreciate your feedback - please let us know if your performance changed after this update.
Here are the official patch notes:
Secret Neighbor v.1.3.4.0
New featured map
New limited-time game mode (Snowfight)
Winter decorations
Added the ability to build snowballs and throw them at other players
Added the ability to build snowmen with snowballs
New Christmas Skins
Added new system of levers and platforms to the Level Editor
Slightly updated the main menu
A lot of optimization work
Hologryph and tinyBuild wish you fantastic holidays, and we'll talk to you really soon!
Secret Neighbor: Hello Neighbor Multiplayer - Peli
We're back with another devlog
Hey everyone!
We're back with some early presents! In our second installment of this devlog we'll tell you all (well, not all) about the upcoming update, as well as share our vision of Secret Neighbor's future - a future that we will shape together with you.
And if you prefer the video version, here it is:
Christmas Update
New Map
If there’s one thing you can be certain of, it’s that every Christmas in Secret Neighbor will be special. And this one is no exception! In our first devlog we alluded to a new map, mentioning how Hello Neighbor players would appreciate it. It’s time to lift the veil of secrecy! Just a tiny bit.
As you might have guessed, the new map is based on the Neighbor’s house from Act 1 of Hello Neighbor. But it’s not merely a backdrop for the game of cat and mouse - if you know what you’re looking for, you might find some insights into Nicky’s disappearance...
Level Editor Updates
Teased in the first devlog, the Level Editor changes are coming with the Christmas update. Build more creative levels with the system of switches, controlling various fences, ladders, and other mechanisms. Let us know if you have any crazy level design ideas and we’ll do our best to provide you with the necessary tools in the future Level Editor updates!
Snowfight Mode
Apart from the new map, you can expect, of course, new Christmas skins and decorations, some fun activities... and a whole new limited-time mode! Snowfight is a quick team deathmatch mode where players can hone their aim and movement. This limited-time mode is the first of its kind, and we plan on bringing more elaborate game modes to rotation in the future.
The future of the Level Editor - the Game Mode Editor
Now, let’s talk a bit about the future of Secret Neighbor, beyond the Christmas update. the snowball mode is fun, and we’ll spice up things every now and then with other limited time modes, but what about real variety and longevity?
This is you come in. Have an insane idea for a game mode? Want to play a custom game of prop hunt with your friends? Have everyone play as Butcher Neighbors and hook each other into oblivion? We’ll provide the tools. In 2021 we’re transforming Level Editor into a full-blown Game Mode Editor to power your creativity. In the video version of this devlog you can check a couple of examples that we’ve put together for this devlog using an early version of the Editor.
We invite all of our talented modders and mapmakers to join the discussion - let us know here in the comments or on our Discord, which tools and capabilities you'd like to see in the Game Mode Editor to fully express yourselves.
The Survey
Here it is! Since the last balancing survey in September, we've introduced a number of balance tweaks, as well as a whole new Neighbor class. That means that it's time for another survey! It's pretty much the same as the previous one, with the addition of the Butcher questions. Answering the same questions might not be super fun, but we need to make them similar in order to analyze the data against the previous surveys, ensuring that we understand as best as possible how our playerbase feels about the balance.
We can't thank you enough for all the feedback, both on the game itself and on everything surrounding it. As always, if you have any suggestions about the devlog format, the game itself or anything else Secret Neighbor-related, please let us know in the comments or shoot a message to on of our Community Managers on Discord.
Secret Neighbor: Hello Neighbor Multiplayer - Peli
Hey everyone!
The Steam Awards have officially kicked off and it would be super awesome if you could drop a vote to nominate Secret Neighbor for the LABOR OF LOVE category!
Secret Neighbor is a product of constant collaboration between the developers and you, our community. Your feedback constantly pushes us to improve the game, and without you, it wouldn't be where it is today.
Secret Neighbor: Hello Neighbor Multiplayer - Peli
Hey everyone!
Thank you all for playing the Halloween Update this week. As many of you noticed, Butcher Neighbor had a grand entrance - so grand, in fact, that he broke Level Editor. How rude!
But not to worry, our developers have fixed it. Please check your custom maps to make sure everything is in order. lastly, we wanted to thank you folks for bringing all your amazing maps to Secret Neighbor community, and for all your feedback, which helps us improve Level Editor beta.
Here's the full list of changes:
Secret Neighbor v1.3.0.4-PS
Fixed:
The ability to upload custom maps into the Steam Workshop
The ability to delete local custom maps
The ability to save custom maps in the editor with certain items present on said maps
Custom map readiness check (checking a map for meeting all the gameplay requirements. Unfinished maps won't have the "Upload" button. You will need to re-save your existing custom maps (open them in the LE, save, exit)