April has been an exciting month for us, and there’s even more to come in May. Season 3’s development is in full swing, and we’re glad to share that we've just reached an important milestone in wrapping up our Survival Mode Alpha phase! Survival Mode’s development is coming along well, and we have more to share below.
We also want to take this time to share news about the Private Beta, some patch notes, what we’re currently working on, and what else awaits for May. I’m too used to saying “let’s dive into it”... so uhh... in the spirit of this “hot” upcoming Season, “let’s get cooking”? 🔥
PRIVATE BETA (PC)
With our new development phase starting, we’re excited for the opportunity to get our very first feedback on the revamped Survival Mode, as this will evolve with your help and input.
Our next Private Beta (on PC) will be held in mid-May, for all current and new Midguardians members. If you’re interested in giving feedback, please don’t hesitate to join the Midguardians program. To learn more, visit https://www.tribesofmidgard.com/midguardians/!
PATCH NOTES
Yesterday, we deployed a minor patch including Doubling XP in both Saga and Survival Mode as well as increasing boat health - be sure to restart your game to see the changes on all platforms. You can catch up on the full notes here!
SURVIVAL MODE INTRODUCTIONS
Next, we want to (re)introduce some characters that will make an even stronger appearance in Midgard in Season 3’s revamped Survival Mode - it’s about time they say Hiló!
Eira Foot-Crushed ⚔️
For years now, there has been a red-haired Einherjar featured on the Tribes of Midgard key art. She’s a powerful Viking warrior, named Eira Foot-Crushed (there’s a reason for that name… and we’ll get to that a bit later on).
She’s been a constant figure since the start of Tribes of Midgard’s development, and has two armors created after her - both the Eira and Midsummer Eira cosmetics.
Not only that, but she has lent her voice to narrate several of our trailers, and the Giant Showcase series. Did you know she even voices the introduction of the game, spoken in High Midgardian? She’s voiced by the talented Camilla Arfwedson, and we were fortunate enough to be in that recording session (very fun!!) to hear how it all came to life.
With all that said, it’s clear to us that it’s time for Eira to take on a greater role in our revamped Survival Mode - you’ll finally get to meet her in game for the first time! She’s currently creating some… special Runes for you, so expect to hear a proper introduction from her soon.
Mániklo and Sóleyra 🐱
Besides Eira, you may also recognize our curious and fantastical Norse cats from the tutorial (or maybe they’re your favourite pet in game) - Mániklo’ (meaning “Moon Claw”) and Sóleyra (meaning “Sun Ear”). Mániklo is, well, a stubborn little deity, while Sóleyra’s quirkiness tends to surface with her perpetual sense of adventure.
Since the Survival mode revamp will introduce many new changes and more to learn, the tutorial will be receiving various improvements, including a more consistent interaction with our two cats. Mániklo’s wise words, along with Sóleyra’s effervescence, will be there to guide you along your first steps in Season 3, so you don’t have to worry about learning the ropes alone.
But until they can do so, we’ll give it a start!
THE ALLFORGE
We want to introduce you to an important element of the upcoming Survival Mode: The Allforge. This is a wondrous little Dwarven invention that can instantly craft Stations (you can see some examples of crafting stations here). You’ll need the Allforge in order to create Tools, Weapons, Armor, and maybe even a heavily fortified village.
It can be deployed wherever you’d like (fun fact: it can even repair your equipment). Think of it as the origin of all Stations!
FISHING
This has been lurking on the Road Map for some time, and with the new Survival Mode, some brand new resources have appeared just under the water’s surface!
Craft one of many fishing rods, and find the perfect spot to fill your pantry.
NORSFELL HAS A NEW HOME
Okay, besides the in-game news, we have some IRL news! Some of our team have started working at our brand new studio (still under construction - we need some plants) after 2 years of working from home. Though we remain a totally flexible, hybrid-working studio, we’re glad to see each other’s faces.
You can bet we’ll share a studio tour once the setup is done!
You’re allll caught up now. We can't wait to start this month of May with you, whether it's with our new PlayStation Plus tribe, our Midguardians, or all the players with whom we'll be sharing even more of our journey to come.
Questions? Comments? We'll be hanging out in the comments!
We hope you’re doing well! We're currently hard at work on the revamped Survival Mode and all that's to come for Season 3, and will have more news to share about that very soon. :)
Today, we’ve deployed a minor patch that does not require any downtime. Just be sure to restart your game to see the changes!
Here are the notes:
Double Season XP! ✨
Effective as of this release, we are doubling the amount of Season XP earned in both Saga and Survival Modes.
Norsfell note: Over the course of the Wolf and Serpent Sagas, we’ve been tracking Season XP progression very carefully and have come to the conclusion that in its current state, it is slower paced than we anticipated. We want players to be able to level up their account progress while having fun in Tribes of Midgard, whatever form that takes, and without having to worry about optimizing their Season XP gain efficiency in order to chase those unlocks. We’ll continue to monitor over the coming months but feel this is a worthwhile first step towards making progression feel quicker and (literally) more rewarding.
Stronger Boats, Boats, Boats! ⛵️
All Boat types have had their HP boosted by 100% and the maximum collision damage that can be received has been cut in half.
Norsfell note: We noticed that Boat durability was a little more flimsy than we expected, making it very easy to find yourself shipwrecked. We greatly boosted the HP values of all Boats to give them some much needed survivability so it’ll take more than a bump or two to end your Viking journey.
Shop Rotation Speeding Up 👕
To account for the increasing amount of content and offerings we plan to add, we’ll be speeding up the Featured Shop rotation to every 3 days, from every 7.
Quick Reminders
Be sure to join our Discord if you’re looking to find a tribe, or if you have any questions at all! It's our main community hub, and they will be glad to welcome you in!
As always, if you're experiencing any issues, please don't hesitate to let us know on Discord or through our official Support site - we'll be happy to help.
Heads up - we'll be streaming on Twitch and Steam this Friday, April 1st at 3pm EST (no, I'm not kidding) ⚔️ Come join Community Managers Sydnee and Jipay to talk all things Tribes of Midgard, and ask any questions you have about the game.
You can hit the "Set a Reminder" button on the right side of this post to be notified when we're live!
Today we’re very excited to talk with you about what's coming next for Tribes of Midgard, and how you can be part of it with us!
The Journey So Far
It’s been six months since Tribes of Midgard made landfall in July of 2021, but as you all know, making landfall is only the beginning of a Viking’s journey! Launching with Season 1: Wolf Saga, you and your fellow Vikings showed Fenrir who the real big bad wolves were. We followed up with a Mid-Saga update in October that introduced a deadly new Fenrir variant to defeat, new challenges to chase, new rewards to unlock, and our first festive event, Valhalloween.
In December, we launched Season 2: Serpent Saga, introducing new features such as a whole new ocean biome, sailing, our Yulidays event, and the notorious Jörmungandr. Release after release, the world of Midgard is growing and we plan on continuing to do so for Seasons to come!
Roadmap Updates
After taking a hard look at our cadence of releases, we realized that Tribes of Midgard shines brighter with larger, more significant updates that offer players highly compelling reasons to return rather than a steady trickle of content. This is why we've decided to no longer release smaller Mid-Saga updates, and instead focus exclusively on making each new Season as impactful as possible.
Next Season will be by far our biggest update yet! There is much to come with Saga 3’s debut that we’ll talk about as soon as we can. But until then, here’s a sneak peek of one change we’re particularly excited about...
A New Survival Experience
We've seen hunger for a more relaxed gameplay pace. A mode where players can explore at their leisure, build freely, and soak in the world of Tribes of Midgard, all without the time pressure. The goal was for Survival Mode to fill that gap, but after reviewing our initial aspirations for the mode, as well as reading your feedback, it is clear the mode in its current state hasn't quite lived up to its potential yet.
This is why, even as our team is hard at work on all of the epic Norse goodness of Season 3, including new features, new content and a massive new Saga Boss, we’re very excited to announce that we’ll also be debuting an entirely reinvented Survival Mode!
Here’s what you can expect:
Make your own Village! Players will spawn in a World with no Village to defend from pesky Jötnar or Helthings and instead will grow by building their own crafting stations and settlements to establish their foothold.
Construction 2.0! We’re overhauling the Construction system to provide players with the tools to achieve that vision, with new pieces like roofs and stairs as well as the ability to rotate your Camera to help design your perfect home.
Create your own Destiny! Players will benefit from a brand new Blessing Tree to fully customize their progression and unlock skills that would otherwise be contained to specific Classes. The Level cap will also be increased from 10 to 50.
Take over Ragnarök! While Jötnar will no longer march towards your Village, they will be found throughout Midgard and can be defeated for rewards. The same goes for Saga Bosses. The hunters become the hunted!
The journey is just starting, and we want to make sure that this new Survival Mode meets your expectations. So, to get it just right, we will need your help!
Beta Testing
At Norsfell, we believe in building our games alongside our awesome community, and we see the chance to forge something special together.
We will be hosting a Private Beta session on the new Survival Mode in the coming months with members of our dedicated community program, the Midguardians. We'll be counting on your feedback to hone-in on the feel of this new experience, both in Multiplayer and Solo.
More information on the exact timing of these tests will be coming soon, but in the meantime, we recommend going tohttps://www.tribesofmidgard.com/midguardians/ if you’re interested in joining the program and want to help us test the mode before its official release. We can’t wait to hear what you think. 🙂
The Journey Ahead
We are beyond excited to dive into creating larger, more content-packed Seasonal updates moving forward. Season 3, with its many planned additions to Saga Mode as well as the brand new Survival Mode are testimony to that vision.
We will be keeping in close touch with you over the coming months about the development of Tribes of Midgard. Thank you, as always, for your continued support and feedback. We have the best community there is and can’t wait to give you a taste of what’s to come… careful though, it’s hot. 🔥
Be sure to join our Twitch stream tomorrow, Friday March 18th at 3:00pm EST to ask us anything!
Heads up that we'll be holding a live stream of Tribes of Midgard later this week, Friday March 18th at 3:00pm EST! We'll be going over our Dev Blog video announcement, and answering any of your questions about it.
Come hang out with us (Community Managers Sydnee and Jipay) to ask us anything about the game. You can find the stream right here on Steam, as well as on our Twitch channel.
We hope you're doing well! We're hard at work on new content for Tribes of Midgard, and will have more news to share here very soon. In the meantime, this is a heads up that we'll be holding a live stream of Tribes of Midgard later this week, Friday March 4th at 3:00pm EST!
Come hang out with us (Community Managers Sydnee and Jipay) to ask us anything, and to maaaaaybe get a surprise drop for an in game item. Still can't believe that moment from the last stream where we entirely thought Geirröðr was going to crush our tree.
You can find the stream right here on Steam, as well as on our Twitch channel.
In case you missed yesterday's stream, we'll be streaming Tribes of Midgard again today, Friday February 4th at 3pm EST to celebrate the Steam Games from Quebec Sale! You can get Tribes of Midgard for 33% off through February 3-7.
Come hang out with us (Community Managers Sydnee and Jipay) to ask any questions about Tribes of Midgard, and oh yeah, to give us some fun modifiers to the way we play! You can find the stream right here on Steam, as well as on our Twitch channel.
We'll be streaming Tribes of Midgard today, Thursday February 3rd, at 3pm EST to celebrate the kickoff of the Steam Games from Quebec Sale! You can get Tribes of Midgard for 33% off through February 3-7.
In case you didn't know... we're located in Quebec, Canada! We're so glad to take part in this event which features over 150 local games.
So come hang out with us (Community Managers Sydnee and JiPay) to ask any questions about Tribes of Midgard, and oh yeah, to give us some fun modifiers to the way we play! You can find the stream right here on Steam, as well as on our Twitch channel.
Please don't judge our ability to sail a boat. We are trying our best.
We have just pushed a hotfix to resolve the following issues:
Fixed an issue where the "Twin Knuckle" Starter Kit would not equip.
Fixed an issue causing some PC configurations to crash on launch.
Quick Reminders
We are currently working on getting the list of known issues up on Steam forums. For now, you can find that list here in our Discord.
We also pushed a bug fix update last week to correct issues reported by our community, you can find those notes here.
As always, if you're still experiencing any issues, please don't hesitate to let us know on Discord or through our Support site - we'll be happy to help!
Seil seil, The Norsfell team
now have a great day in Midgard and remember to pet baby jörmie ok
Edit: Maintenance has concluded! Get back out there and fight off those Jötnar!
With this post, maintenance has started on Tribes of Midgard! During the maintenance period, players will not be able to start a new world.
This update features a few bug fixes that we have seen and collected from the community since the release of the Serpent Saga!
General Fixes:
Fixed an issue in which some areas in the Land of Pools had a watery texture
Corrected the feminine VO for the “Midguardians Assemble!” Voice Line.
Fixed instances of the Selkie’s slow debuff not fading away after its duration
Fixed instances of the Fossegrim’s Soul-Eater debuff not fading away after its duration
Muspelheim Maul’s fire trail spell now uses the correct VFX as it’s fading
Fenrir will now spawn as expected when players try activating the two Saga Bosses at the same time
Prevented a crash that could occur when opening and closing the game quickly
PlayStation® Only – Fixed an issue that was causing the gray transition screen to remain visible and prevent input after leaving a Village station
PlayStation® 5 Only - Background rocks on the landing page now use the correct textures
As a reminder, if you’re still experiencing issues that are not listed in our Discord known bugs list, please be sure to reach out to our Support site as we’ll be glad to help you out there.