We have just pushed a hotfix to resolve the following issues:
Fixed an issue where the "Twin Knuckle" Starter Kit would not equip.
Fixed an issue causing some PC configurations to crash on launch.
Quick Reminders
We are currently working on getting the list of known issues up on Steam forums. For now, you can find that list here in our Discord.
We also pushed a bug fix update last week to correct issues reported by our community, you can find those notes here.
As always, if you're still experiencing any issues, please don't hesitate to let us know on Discord or through our Support site - we'll be happy to help!
Seil seil, The Norsfell team
now have a great day in Midgard and remember to pet baby jörmie ok
Edit: Maintenance has concluded! Get back out there and fight off those Jötnar!
With this post, maintenance has started on Tribes of Midgard! During the maintenance period, players will not be able to start a new world.
This update features a few bug fixes that we have seen and collected from the community since the release of the Serpent Saga!
General Fixes:
Fixed an issue in which some areas in the Land of Pools had a watery texture
Corrected the feminine VO for the “Midguardians Assemble!” Voice Line.
Fixed instances of the Selkie’s slow debuff not fading away after its duration
Fixed instances of the Fossegrim’s Soul-Eater debuff not fading away after its duration
Muspelheim Maul’s fire trail spell now uses the correct VFX as it’s fading
Fenrir will now spawn as expected when players try activating the two Saga Bosses at the same time
Prevented a crash that could occur when opening and closing the game quickly
PlayStation® Only – Fixed an issue that was causing the gray transition screen to remain visible and prevent input after leaving a Village station
PlayStation® 5 Only - Background rocks on the landing page now use the correct textures
As a reminder, if you’re still experiencing issues that are not listed in our Discord known bugs list, please be sure to reach out to our Support site as we’ll be glad to help you out there.
Tribes of Midgard will be undergoing maintenance tomorrow, January 27th, beginning at 9:00am EST to deploy a bug fix update! We expect the maintenance to last for approximately 3 hours, ending at approximately 12:00pm EST. During the maintenance period, players will not be able to start a new world.
Issues that will be addressed include:
Fixed instances of the Selkie’s slow debuff not fading away after its duration
Fixed instances of the Fossegrim’s Soul-Eater debuff not fading away after its duration
Fenrir will now spawn as expected when players try activating the two Saga Bosses at the same time
Stay tuned for the full notes tomorrow! We're keeping an eye on the reports that are coming in on our Support site, as well as our Discord report bugs channel. To see the current known issues and potential solutions, be sure to visit our "known bugs" channel in our Discord.
We hope you had restful Yulidays! We’re officially back in action, and are kicking off the year with this hotfix deployed today, January 20th. This hotfix is to prepare for an upcoming bug fix update.
This hotfix also corrects an issue that caused PlayStation Trophy progress to not be recorded properly for Soul Spending trophies! 🏆
Players will not experience downtime with this hotfix, but you will need to close the game in order to download the update and benefit from the change.
Bug Fixes Update: Coming soon!
We've been keeping aware of the bugs you're reporting since the release of the Serpent Saga, and will be resolving some of these issues in an upcoming bug fix update. More information regarding the dates and downtime for the bug fix update to come, we appreciate your patience!
There's much we have planned on the horizon and look forward to sharing that with you, but for now, we just wanted to check in and let you know that we're working on squashing issues. Similar to how a Jötunn would squash a tree.
Thanks for making 2021 so awesome, and we truly can’t wait to see what 2022 holds for our tribe.
Edit: Maintenance has concluded! Jump into the new content NOW! Season 2: Serpent Saga is upon us!
This Season 2 update brings a TON of new content, Quality of Life updates, and changes to Tribes of Midgard. Below is a long list of the changes that have been made as well as some information on the limited-time Yulidays event!
Embracing the festive spirit with sharpened candy canes held high, the launch of Saga 2 also marks the beginning of our Yulidays celebration! Starting on December 14th and continuing until January 3rd, 2022, you’ll notice a wintery makeover to the Main Menu as well as some decorations laid about the Village.
There are spoilers below, so beware!
FEATURES
New Biome: Open Seas
The emergence of Jömungandr has changed the seas of Midgard forever! All Worlds are now generated with a far greater balance of water now populated with islands filled with dangerous creatures, rare resources, and valuable treasures.
New Structure: Shipyard
A new structure. A ruined Shipyard can be found on an Ash Beach biome located near the Village. Gather enough resources to rebuild the Shipyard, and you’ll be able to craft Boats from it directly
Boats, Boats, Boats!
Having conquered the Wolf Saga, the Einherjar further reflect on their past lives as Vikings and the old ways. With renewed purpose, they remembered the lost art of sailing these majestic vessels across the seas.
Swimming
That’s right, swim! Not only did the Einherjar recently remember the ancient art of sailing, but the crucial skills necessary to survive in a world with so much water—until they run out of stamina.
New Saga Boss: Jörmungandr
Jörmungandr has risen! The notorious poisonous World Serpent resides in his Lair at the heart of the ocean, and if he is not stopped soon, he will consume all of Midgard in the name of Ragnarök.
New Saga Quest and Saga Quest Selection
With a new Saga Boss introduced, we’ve also introduced a new Saga Quest that will guide you on your journey to defeat Jörmungandr.
Fenrir remains as part of the World, as is the Saga Quest to defeat him. If you’re feeling particularly brave (and fast), you can even attempt to complete both Saga Quests in a single World.
Please note that during Season 2, the Jörmungandr Saga is selected by default but can be changed at the Quest Board at any time.
New Condition: Poisoned
Some of the newly introduced enemy attacks, such as from a Selkie’s claws or Jörmungandr’s spit, are capable of poisoning you. The Poisoned condition will slowly eat away at your HP and Mana if you’re afflicted.
New Armor Perks
Saga 2 debuts the Armor Perks system. Every piece of Armor in Tribes of Midgard now contains an additional passive bonus.
Each Perk is assigned to a particular Armor Set.
You can also mix and match Armor Perks if you’re feeling creative. Multiple pieces with the same Armor Perk will stack the bonus!
Armor Perks per Armor Set:
Villager: Increase chance to receive double the loot from enemy drops per piece equipped.
Hersir: Increase Sword damage per piece equipped.
Raider: Increase Axe damage per piece equipped.
Feral: Increase Hammer damage per piece equipped.
Nornir: Increase Thunder damage per piece equipped.
Seiðr: Increase Damage against Helthing per piece equipped.
Útgarð: Increase Ice damage per piece equipped.
Gullveig: Increase Fire damage per piece equipped.
Serpent (New Set): Increase Dark damage per piece equipped.
Fornjót: Increase Damage against Jötunn per piece equipped.
Baldr: Regenerate HP every 10 seconds. Amount healed increases per piece equipped.
Fenrir: Increase Damage against Saga Bosses per piece equipped.
Jörmungandr (New Set): Regenerate Mana every 2 seconds. Amount gained increases per piece equipped.
CONTENT
New Creature: Seals (so cute)
A new docile creature that inhabits the coasts of Midgard.
New Creature: Selkie (not so cute)
Often disguising themselves as Seals, at first, these vicious creatures will lunge at you if you get too close and chant to slow you.
New Creature: Fossegrim (also not so cute)
Armed with their trusty lyres, Fossegrims come bearing one of three magical songs that provide benefits to their allies in a nearby radius.
New Camps: Beacons
These unique Camps are fortified with a gauntlet of Turrets and host enemies defending a sacred Beacon used to light the way to Jörmungandr.
New Runes:
We have added 5 new Runes to bolster your options and provide new strategies. See below for their abilities and how to acquire them:
Nothing to Wield [Rare].
Mana Pathfinder [Rare].
Harvest Boom [Rare].
Winter’s Wake [Epic].
Eira’s Gift [Legendary]
All new Runes are Unlocked as Season Rewards
New Starter Kits:
We have added 6 Starter Kits to shake-up that early-game routine!
Builder Starter Kit [Uncommon].
Industrial Starter Kit [Rare].
Twin Knuckle Starter Kit [Rare].
Tactical Retreat Starter Kit [Rare].
Sailor Starter Kit [Epic].
Expedition Starter Kit [Legendary]
All new Starter Kits are Unlocked as Season Rewards
New Rewards Track
With the official arrival of our second Season, a fresh Rewards Track is ready to be conquered! Gain progress by playing Tribes of Midgard to earn Season XP and earn bonus XP from timed Challenges. 49 new levels and 49 new rewards await, Einherjar!
Season Rewards from the previous Season have been shifted to the Shop and can be acquired with Golden Horns. See Shop V2 section below for more details.
New Cosmetic Set:
Pirate Set - Armor x5 and Equipment x5
Unlocked with Platinum Coins in the Shop
New Pet:
Flyte Master - Fight or flyte? Well, this snarky parrot has become somewhat of a local legend among the Einherjar for its skill at flyting. No feelings were spared.
Unlocked with Platinum Coins in the Shop
Baby Jormie - Before he was the World Serpent, he was just a cute little fella who never wanted to leave his shell. Hard to believe how big he got.
Unlocked as a Saga Challenge Reward
And Much More!
New Ruin and decoration landmarks to enhance visual variety
New “Defeat Jörmungandr 1x, 5x, 10x” Challenges with unique rewards
New “Defeat 2 Saga Bosses in a single World” Challenge (for those who dare!)
Over 50 new sound effects and VOs in High Midgardian for immersion
Shimmering visual effect on the Village Quest Board to draw attention to it when no Personal Quest has been selected.
Multiple performance optimizations, updated visuals, and various other improvements
CRAFTING
New Crafted Equipment Recipes:
Jörmungandr’s Maw [Legendary]
Spell 1 - Whirlwind Tail++:
Spell 2 - Poison Spit+
Spell 3 - Crashing Waves
Unlock as a Saga Challenge Reward
Jörmungandr Armor [Legendary]
Grants Poisonproof++
Unlock all pieces as Season Rewards
Jörmungandr Shield [Legendary]
Unlock as a Saga Challenge Reward
Serpent Gnasher (Axe) I / II / III
Spell 1 - Slash
Spell 2 - Summon
Serpent Gnasher III Unlocks as a Season Reward
Serpent Armor [Epic]
Grants Poisonproof+
Unlock as a Season Reward
Serpent Shield [Epic]
Unlock as a Season Reward
New Potion Recipe: Immunity Elixir
No longer worry about being stunned, slowed, poisoned, weakened or even lit on fire.
Unlock as a Season Reward
Yulidays Event - December 14th, 2021 - January 3rd, 2022
Festive Challenges:
During the Yulidays Event, there will be 3 Festive Challenges that can only be completed during this limited time event.
Complete these challenges to earn unique Yulidays Content, see Yulidays Content below for details.
Present Loot Chest:
We’ve added a new Loot Chest to safeguard your belongings when things don’t go as planned. This Loot Chest is specially gift wrapped for the Yulidays!
Unlocked by completing a Festive Challenge during Yulidays
Yulidays Pet:
Bucky the Yule Goat - Oft-forgotten and stuck on the sidelines, this year’s holiday event marks Bucky the Yule Goat’s time to shine!
Unlocked by completing a Festive Challenge during Yulidays
Yuliday Portrait:
A special Portrait to show off your festive spirit!
Unlocked by completing a Festive Challenge during Yulidays
Yulidays Cosmetics:
Allfather Yule Set - Armor x5 and Equipment x5.
Unlocked with Golden Horns in the Shop
Balance Changes:
Jötunn pacing reduced to accommodate new world generation (smaller mainland)
The Nothing to Hide Rune’s behavior has been altered, in that now you only receive the Rune’s damage bonus if all Armor slots are empty, rather than an incremental bonus per empty slot. The total bonus damage remains the same, but you must embrace the full nakedness to wield it. Shine on you wild Viking!
Rarity of Sorcerer & Merchant Treasure Maps changed from Common to Uncommon
Personal Quests now contain a Treasure Map Consumable as a Reward to help exploration
Harshest Winter Personal Quest’s Speed Elixir reward replaced with Immunity Elixir
Immunity Elixir can now also be found in the Ruins treasure chests on an Ash Beach
Villager Bow II can be found in the Ruins Treasure Chests
Lair Treasure Maps can now be found in the last Treasure Chest of a Hideout
Hideout Artifacts can now be purchased at the Smoky Highlands Sorcerer for Souls
Jötunn Artifacts can now be purchased at the Ash Beach Sorcerer for Souls
All Elite Creatures are now immune to status effects
Dökkálfar enemy type now has Voidproof protection
Unsunken enemy type now has Voidproof protection
Explosive Finale Rune Damage has been increased by 100
Might of Mjolnir Rune Damage has been increased by 100
Storm Chaser Rune Damage has been increased by 100
Range of Baldr's Blade Whirlwind Spell has been reduced by 100
Lumberyard now produces 20% more Materials
Farm now produces 20% more Materials
QoL Changes
Shop V2
We’ve redone the Shop layout and how items, old and new, are made available to players.
Most notably, the Shop categories and their contents have changed:
Firstly, based on your feedback, we’ve separated out the purely Cosmetic Items from items with Gameplay impact, such as Runes, Recipes, Tools and Starter Kits and made these Gameplay items available at all times.
By selecting Weapons, Protections, or Accessories from the Gameplay section, you’ll be able to unlock items from Season 1: The Wolf Saga using Golden Horns.
The Essentials section now contains purely Cosmetic items for your Character Customization, such Hair Dye and Portraits and also includes Cosmetics from Season 1: The Wolf Saga, all of which can be acquired with Golden Horns.
The Featured items will continue to rotate on a Weekly basis, but we’ve added the ability to select and browse entire themed Sets as ‘Bundles’. You can select the Bundle icon on the Shop menu to view all items associated with that Set and purchase them individually or grouped together as a Bundled unlock.
As always, all Gameplay content is attainable with Golden Horns and Season progression only. In other words, Gameplay items will always require Gameplay to unlock.
Auto-Equip V2
Upon crafting a piece of equipment more powerful than what is currently equipped, the newly crafted item will automatically be equipped instead.
Upon repairing a piece of equipment more powerful than what is currently equipped, the newly repaired item will automatically be equipped instead.
Donate Max
When donating resources to any structure or vendor, we’ve added a ‘Donate Max’ shortcut you can press to instantly deposit all the required Materials and Souls, provided you have them in your Inventory.
Consumable/Construction Drop
Players are now able to drop the number of Consumables or Constructions they want instead of their full stack. Works in the Inventory and War Chest.
Pre-Built Fortified Gates
All game modes now have their Villages come pre-equipped with Level 1 Gates at all entrances. They can still be upgraded to Levels 2 and 3 per normal. This should help alleviate a lot of the pressure of the first few days of exploration as the Village will be able to take care of itself for a little while. Just remember to close the Gates when you leave the Village (hey, it happens to the best of us).
Personal Quests and the Quest Board
All Personal Quests taken from the Quest Board will now skip the introductory step of requiring the Player to interact with the Quest NPC before they can get started on the objectives.
Now, when selecting a Personal Quest from the Quest Board, your tracker will update with the objective right away and you only need to interact with the Quest NPC when turning the Quest in.
Quest Rewards have been reworked to accommodate new content.
Quest progress can be tracked on the Quest Board itself now, instead of disappearing after selecting a Quest
Matchmaking Region Selection
Upon selecting a Matchmaking game, you can now select your choice of Server Region, or stick with Automatic, which will connect you to the fastest result as usual.
War Chest Arrows to Archer Tower
Donating Special Arrows to your Village’s Archer Tower now looks at your Inventory as well as the War Chest, just like Gates.
New and Improved Alerts
Session-wide text Alerts will now be displayed when a player:
Rebuilds a Village Fortification, the Bridge or the Shipyard
Upgrades a Village Station, Fortification or the Shipyard
Clears out all the enemies of a Hideout
Light up a Beacon
Steam/Epic Game Store Invites
With Tribes of Midgard now available on the Epic Games Store, players who link their Steam accounts to Epic Games Store accounts, and vice versa, will be able to send Invites to each other as normal.
Matchmaking on PC includes all PC Players regardless of platform.
Game Over Screen
We’ve updated the Game Over screen at the end of each Session to show some additional statistics:
Golden Horns earned is now displayed
Saga Bosses Slain is now displayed
Seed number of that World Generation is now displayed
Hunter Class Unlock
With the expanded World and addition of islands, we’ve changed the requirement for unlocking the Hunter Class from Activating all Shrines in a World to Activate 15 Shrines in a World to keep the challenge accessible.
Ranger Slow Poke
Ranger’s Slow Poke Blessing has been improved so that the effect can now also be triggered by Bow attacks in addition to standard melee attacks.
Notable Bug Fixes
Fixed some isolated instances of a World spawning without a Bridge or Fenrir Lair
Fixed an issue with Hunter’s Skaði's Spirit Blessing in which the decoy would not taunt nearby enemies properly
Fixed some instances where players were getting kicked just after defeating Fenrir
Fixed an issue in which the Linnorm were far too mighty and able to fling Giants with their tail swipes
Fixed an issue that was causing Hálogi to get stuck at the Village Gates after destroying them
Fixed an issue in which the Far-Fetched Rune was not adding the full damage benefit
Kills made with Traps are now correctly attributed to the player and earn XP
… and many more improvements!
Known Issues Under Investigation
Boats may sometimes lose their momentum if passengers collide with the mast and/or the Player on the Rudder
We have added the Seed number to the Game Over screen to help identify Worlds that have had rare generation issues that cannot be easily reproduced. If you encounter an issue in which your World generated with problems and you would like to report it, please note the Seed number from either the in-game HUD in the top-left of your screen, or just above the XP bar on the Game Over Screen.
In Tribes of Midgard, crossplay between Steam and EGS is enabled by default. But to allow crossplay invites, Steam users have to enable Epic Games Connection from the in-game Settings, as shown below.
Clicking on the “Enable” button will open a permission box in a web browser, as shown below.
Once allowed, return to the Main Menu and click on the “Invite” button to see both your Steam and EGS friends. Yellow dots indicate players online while green dots indicate players in Tribes of Midgard.
That’s it! We hope you enjoy playing with your friends across both Steam and the EGS.
Come join us today for a ~very~ sssspecial stream today starting at 3:00pm EST!
We'll be recapping all the news that's been revealed so far about the Serpent Saga (and some that hasn't yet) - then playing through some of the newest Saga.
Tribes of Midgard Season 2: Serpent Saga launches tomorrow December 14th!
Tribes of Midgard will be undergoing maintenance tomorrow, December 14th, beginning at 8:00am EST to prepare for our Season 2: Serpent Saga Update.. You will be able to finish a game you are in, until 9:00am EST. At that time, you will be removed from the World you are in, so be sure to Abandon beforehand to earn the XP.
We expect the maintenance to last for approximately 4 hours, ending at 12:00pm EST.
Quick Reminders:
All Worlds will be reset at the beginning of the Season 2 update. Make sure to keep this in mind! A reminder will also be enabled in the main menu.
Your Season Level will also begin anew - but don’t worry - along with the remaining existing challenges, you’ll have plenty of new items to discover and new challenges to take on.
Season 2 brings a brand new Rewards Track. Items from Season 1’s Rewards track will then be found in the Shop for Golden Horns (exception of the Wolf Saga portrait).
Sagas will build upon each other in every sense, meaning Fenrir will still be available to fight in all the worlds of Midgard. You’ll be able to choose which Saga you take on at the Quest Board in your Village, and toggle the one chosen.
Stay tuned tomorrow for the FULL Patch Notes!
Seil Seil, and we can't wait for tomorrow! The Norsfell Team
Just a quick note to say thanks for your patience - the servers have started to come back online! 🛠️
We are continuing to monitor the situation and keeping a close eye on things. Please let us know if you continue to see issues. Again, appreciate your understanding, and enjoy your time in Midgard!
As if the news this week couldn’t get any more exciting - in just 4 months since release, we've reached over ONE MILLION Vikings in Tribes of Midgard! 🎉 We can't thank you enough for your support in reaching this amazing milestone together. 💙
Please sit back, relax, and enjoy this video made possible by our incredible players!
1 Million Thank-Yous
We started creating Tribes of Midgard four years ago, with just 9 of us. Now the Norsfell team is 30, and nothing could have prepared us for a response like this - it's all because of you, our community.
So of course, we had to prepare a little something to celebrate - and we asked our community on Discord to submit their own favorite clips to become part of this video project.
We look forward to continuing this journey with you for the future and beyond, hearing out your feedback to make the game even better, and bringing you plenty of new (boaty) content in our next free Saga update - the Serpent Saga, arriving on December 14th!
A heartfelt þakkr (thanks!) from all of us on the team.