It truly warms our hearts to see you taking down Giants, Linnorms, Trölls, and many other creatures of Midgard left and right.
However, who said we couldn't look even better doing it? In case you haven't heard yet, Gearbox Publishing and our team at Norsfell have partnered with CORSAIR to enable CORSAIR iCUE integration.
PC players can now take the action beyond their screen and have their PC gaming peripherals engage and interact with everything that is happening, enhancing the overall experience.
With the Mid-Saga update coming up so soon, we wanted to kick things off with a CORSAIR raffle! The all-mighty Odin and CORSAIR have blessed us with some awesome raffle items.
Three lucky winners will be able to win The VOID RGB ELITE USB gaming Headset, K60 RGB PRO SE Gaming Keyboard, and SCIMITAR RGB ELITE Gaming Mouse.
Be sure to show us your PC setup with CORSAIR iCUE integration on social media and let us know how many Giants you and your fellowship of Vikings manage to take down!
We're looking forward to the Mid-Saga update, and are glad to hold another raffle with the folks at CORSAIR. Good luck, Vikings!
We hope you're ready... the Mid-Saga Update is coming to Tribes of Midgard on October 5!
We took one more week just to polish things up, hence why this update comes in the first week of October, instead of September. This brings us right into spooky month, fitting for our Valhalloween event!
This update features:
🐺 Alternative Fenrir
🎃 Halloween Event
✨ New Challenges
☄️ New Starter Kits & Runes
⚔️ Combat/Blessings updates
🐛 Bug fixes/QoL/Optims
Some Quick FAQ:
Your Season Level will NOT reset during this update.
You will NOT lose previous Starter Kits and Runes. This update builds upon those!
Challenges will be additional, to the ones already existing.
Be sure to join our Discord for even more, and to hang out with our community!
We can't wait for you to dive in and try out these new additions, challenges, and that ominous alternative Fenrir... what are you most excited for?
Update: Maintenance has ended as of 11:00 am EDT We are currently (Sept 1 at 8am EDT) going into maintenance to prepare for today’s update! We expect the maintenance period to last for about 2 hours. During this time, players may not be able to join a game session but won't be removed from one.🐺 In the meantime, here are today's update notes!
Content
- Available with the wolf-1.10 update
A R4VEN.MK.III Pet has found its way into your collection of Cosmetics. Navigate to the Pets section of the Customize menu to take a look for yourself!
This mysterious device arrived bearing an encrypted runic sequence that reads: "To all of our Einherjar, I am sending you this raven drone to celebrate the official launch of our glorious mission on July 27th of Midgard Year 2021. We thank you for your patience while we continuously improve the game and your experience. May it watch over you and your tribe. Your support is worth more to us than the Nine Realms combined." - Sincerely, Techno Oðinn.
Gameplay Changes
Saga Mode
Added Bomblings and Sirelings to Helthing attack waves during Fimbulwinter
Norsfell: This change should make the continuous night defenses of Fimbulwinter more challenging and more interesting for those who wish to brave Saga Mode’s late game.
Survival Mode - Easy
Increase to Creature, Helthings and Jötunn Difficulty
Survival Mode - Medium and Hard
Moderate increase to Creature, Helthings and Jötunn Difficulty
Slight increase to Jötunn HP, Armor and Attack Multiplier as they level up
Norsfell: We are putting additional efforts into fine-tuning the difficulty of Survival Mode to make it a bit more engaging and challenging for players, both in early game and as the Days progress.
Bosses
Decreased the amount of Souls granted for defeating Fenrir by 30%
Decreased the amount of Souls granted for defeating Jötunn by 6% overall
Norsfell: The Souls economy is integral to the game and we’re continuing to fine-tune the yield from all sources for a more balanced experience. We felt the very high amount of Souls awarded for defeating Fenrir, for example, were supplying late-game players a little too well as they prepared for the attrition of Fimbulwinter.
[/i]
Quests
Adjusted the rewards and increased the number of them granted for completing Quests
Souls awarded for completed Quests are now adjusted based on the labelled Difficulty of the Quest, with Hard awarding the most and Easy awarding the least.
Completed Quests will now respawn after 10 Days
Slight increase to the amount of Helthings required to be defeated to complete the “To Hel with You” Quest.
[/list]
Bug Fixes
Fixed some instances of Players being unable to claim their Challenge Rewards. We will continue to monitor the situation for further fixing
Fixed some instances of Players not earning any XP after joining a Matchmaking session. We will continue to monitor the situation for further fixing
Fixed an issue where the number of Golden Horns would sometimes inaccurately display well above the maximum of 99 after taking the Bifröst
Fixed an issue where an error message and a loss of Golden Horns could occur when taking the Bifröst at 99 Golden Horns
Fixed an issue in which the Golden Egg Rune would not stack correctly 🤫
Fixed an instance of a crash that could occur when fighting Fenrir in Multiplayer
Fixed an instance in which a crash could occur when leaving through the Bifröst from a Matchmaking game
Fixed an instance in which multiple players in a session could crash after defeating a Jötunn in a Matchmaking game
Fixed an issue in which donating Souls to Yggdrasil could affect the Soul Powered Rune
Fixed an issue in which spamming the Kill Your Viking button would trigger multiple instances of the Last Laugh Rune’s explosions
Fixed some rare occurrences in which players would be booted from the session after using the Golden Altar
PS4: Fixed an issue in which slight framerate drops and graphical issues could sometimes happen when picking up Golden Horns
PS4/PS5: Fixed an issue in which latency spikes could sometimes occur when Jötunn are spawned or slain during prolonged Multiplayer sessions (Day 30+)
Fixed some instances of the Baldr Greaves clipping into Feet and Chest Armors
Fixed some instances of the Fenrir’s Hinds clipping into Chest Armors
Fixed some instances of the Hersir Pants clipping into Chest Armors
Fixed some instances of the Raider Pants clipping into Chest Armors
Fixed an issue where some characters’ hands were clipping through Hammers
Fixed some instances of text overlap in the UI in multiple languages
Fixed an issue that caused Yggdrasil’s leaves to flicker on and off when toggling Windowed Mode
Fixed an issue in players might lose out on the contents of their Loot Chest if they manually attempt to exit the session just as they die and are respawning
Fixed an issue that caused loot bags to be seen floating in the air in Fenrir’s Lair
Fixed some instances in which Járnsaxa’s lightning fist attack would sometimes not cause damage if the player was directly under it
Fixed an issue in which defeating a Jötunn with an Enchanted Tripwire would wrongfully attribute the glory to Oðinn
Fixed an issue in which destroying Barricades with an Enchanted Tripwire would not grant any loot
Fixed an issue in which the Hunter’s Decoy wouldn’t despawn gracefully with VFX
Fixed an issue in which the petting prompt for your Pet could interfere with other interactions, like opening Chests. Now your Pets will have to wait their turn.
Fixed an issue in which the visual effects on the temperature gauge would not show in Survival Mode whenever a Heatproof or Coldproof Elixir was used
Fixed an issue where the Beyond Repair Rune inaccurately stated that it reduced Souls cost by 20% and now correctly reflects 15%
Fixed an issue in which the Display Resolution wouldn’t always save correctly when setting to 4K resolutions
Fixed an issue in which the crafting of Fortifications could trigger in the Tutorial if you let the Jötunn destroy the default ones
Fixed an issue with the Spell icons of the Seidr Hammer I and II
Fixed an issue in which the Warden would lose their 6th Rune slot after Saving and Quitting then returning
Fixed an issue in which the Toggle Headgear input could stop working throughout a session when attempting to toggle it without any Headgear equipped
Fixed an issue that could cause Fenrir’s health bar to appear in the Village if you use your Waystone from the Lair at the start of the fight
Fixed an issue in which Village NPC’s names might not display correctly when fighting Helthings
Fixed an issue in which Fortifications could return to full health upon re-entering a World
Fixed inconsistencies in the Warrior’s Blessing descriptions across some languages
Fixed an issue that could cause a Player to get stuck at the edge of Fortified Gate after it’s destroyed
Minor performance improvements on all platforms. We will continue to optimize with future updates.
Known Issues
We are keeping an eye on player feedback and investigating some known issues that have been reported. You can visit our discord at: http://www.discord.gg/tribesofmidgard for a list of some of the things seen by the community!
It’s been quite a busy past few weeks, and we hope you’re loving your adventures through Midgard so far. We just reached a milestone of 750,000+ players, and we can’t thank you enough for all the support!
We’ve been listening to your feedback here, on our socials, and in our Discord - and want to be sure to communicate as much as we can with you. Today, we want to give you a heads up that there will be a Maintenance Update next week!
In this update, here’s a preview of a few issues you can expect to be resolved:
Fixed an issue in which the Warden would lose their 6th Rune slot after Saving and Quitting then returning
Fixed an issue where the number of Golden Horns would sometimes inaccurately display well above the maximum of 99 after taking the Bifröst
Fixed an issue in which defeating a Jötunn with an Enchanted Tripwire would wrongfully attribute the glory to Oðinn
Fixed an issue in which the petting prompt for your Pet could interfere with other interactions, like opening Chests. Now your Pets will have to wait their turn!
We're aware and hard at work on a few persistent issues, including a bug that has some players missing XP after a session. Next week's update aims to improve this behavior, but if it persists, we'll continue to need your help getting to the root of the issue. The team really appreciates your patience and continued communication on this.
Stay tuned for the full breakdown and notes for the update. Looking forward to next week!
We're introducing a collaboration with Chinese streaming site, BiliBili, where we'll have streamers playing Tribes of Midgard through the end of this month! What you see below has been translated for our Chinese audience, and an English translation has been also been supplied. We're honored that Tribes of Midgard is being played by those from all over the world and that with this collab we're able to share an inclusive streaming experience.
We are going into maintenance to prepare for today’s update! We expect the maintenance period to last for about 2 hours. During this time, players may not be able to join a game session but won't be removed from one.🐺 In the meantime, here are today's update notes!
Gameplay Changes
Saga Mode - Solo
Slight decrease to Helthing HP and Armor
Saga Mode - Multiplayer - Small Groups (2-3 Players)
Slight decrease to Creature HP, Armor and Damage values
Saga Mode - Multiplayer - All Group Sizes
Slight decrease to Helthing HP and Armor
Slight decrease to Jötunn HP, Armor and Damage
Slight decrease to Helthings spawning frequency during the night
Survival Mode Unlock:
Survival Mode will now unlock for Players at Account Level 2, down from 3
Survival Mode - XP Rewards:
Fixed an issue that allowed players to earn large amounts of XP after immediately leaving Survival games based on the World State
Durability - Swords, Axes and Hammers
Moderately increased Durability for Common, Uncommon and Rare weapons
Slightly increased Durability for Epic weapons
Norsfell: as a result of this change, players who have an active save game at the time of the patch may see their weapon Durability not at full. This is due to the new values being factored in and will show correctly when starting a new World.
Durability - Bows:
Moderately increased Durability for all Rarities
Norsfell: as a result of this change, players who have an active save game at the time of the patch may see their weapon Durability not at full. This is due to the new values being factored in and will show correctly when starting a new World.
Repairing Equipment:
Slightly reduced the amount of Souls required for fixing Broken Equipment
Helthing Loot:
Moderately increased the chance for a Helthing to drop Souls when defeated during the night
Plant Harvesting:
Slight increase to the average amount of Ingredients received when harvesting Plants, like Mushroom Oil, to aid in Potion crafting
Healing Statues (Eir Effigy):
Increased healing per tick to 150 HP, up from 100 HP for a total of 1500 HP healed over time
Angrboða
Increased the interval of her Dark Pools ability to inflict damage every 1.25 seconds, up from 1 second
Classes - Ranger:
Increased the base damage of the Ullr’s Step ability to 300, up from 200
Classes - Guardian
Increased the base damage of the Laws of Attraction ability to 400, up from 300
Quality of Life
For new PC players, the default Frame Rate Limit setting has been set to 60, down from Unlimited.
For new PC players, the default Quality, Shadows, Anti-Aliasing, Texture and Effects settings have been set to High, down from Epic.
Shop Refresh timer for the Essentials section now refreshes every 24 hours, down from 48 hours.
Bug Fixes
Fixed an issue where some players were unable to claim their Challenge Rewards after fulfilling the criteria.
Norsfell: Players may need to re-complete Challenge criteria to trigger rewards that didn’t unlock the first time. For Challenges relating to Season Level, players need only earn XP during a match for the missing rewards to return to a claimable state.
Fixed an issue affecting PlayStation users’ ability to access the SHiFT menus
Fixed an issue where Groups with a combined player count exceeding 10 could join each other’s matchmaking sessions
Fixed some instances of players being stuck in a Charged Shot animation when using the Bow.
Fixed an issue with Warden Runes stacking after returning to a Saved game.
Fixed an issue where the players’ Records were not updating on the End Results screen.
Fixed an issue that allowed players to matchmake into sessions beyond Day 3.
Known Issues
We are keeping an eye on player feedback and investigating some known issues that have been reported. You can visit our discord at: http://www.discord.gg/tribesofmidgard for a list of some of the things seen by the community!
Hi Vikings, Maintenance is over! Please make sure to download the update to version: wolf-1.02! Here are the list of changes. 🐺
Content
The Reward for achieving Season Level 49 in Season 1 has been correctly updated to the Wolf Saga portrait. A sneaky Goblin Chief tried to claim the slot for himself! He has since been sacked.
Gameplay Changes
Alvis Hammer II
Healing Spell increased to 400 from 300
Soul Powered Rune
Damage bonus reduced to 5 from 10 per stack of 100 Souls
Souls Cap correctly set to 10,000
Banner Time Rune
Ticks every 3 seconds, up from 1
Healing increased to 150 from 50
Quality of Life
Players can now dismantle Enchanted Tripwire traps if they are blocking their path
PC players can now press the (B) Key as a shortcut for the Blessings menu
Changed Rebuild input for Farm, Quarry, Lumberyard and Bridge from "F" on Keyboard (Square Button on Controller) to "G" on Keyboard (L1 Button on Controller) to avoid interaction conflicts
Bug Fixes
Fixed some issues in World Generation that were causing Giants to get stuck on their path of destruction
Fixed an issue during the Tutorial where Geirröðr’s snowball would clip into the ground
Fixed an issue preventing the Unsunken Boss from holding his axe properly during movement animation
Fixed issues with the impact animations for some Helthings that were not playing the appropriate animation
Fixed an issue where the Witch’s spells could stick for too long
Fixed an issue where the Witch could damage out of combat players from far away with her Spells
Fixed an issue where enemy Spells would fire in a direction they weren’t facing
Fixed numerous AI issues that caused certain enemies to idle after chasing for a time
Fixed an issue where Trölls could sometimes not exit their Camps
Fixed an issue that allowed players to keep racking up hits against Fenrir during his death animation, especially when paired with the Soul Mate Rune (poor Fenrir)
Fixed an issue where some players were unable to craft using a Controller when returning to a Solo save file
Fixed an issue where players were able to block their own Banner Time Rune’s healing when facing a certain direction
Fixed an issue that allowed you to block damage while performing other actions if you used the Shield button
Fixed an issue that sometimes made it difficult to revive downed Villagers if they were downed from a Jötunn
Fixed an issue that could cause a player to enter Downed State instead of Drowning if they died from fall damage when hitting the water
Fixed an issue where the Healing Brew was not healing for the correct amount of time
Fixed multiple issues of Cosmetics clipping into each other
Fixed an issue where the Hunter’s Recall Totem would linger on the Map even if not active
Fixed an issue where Hunter’s Trap Stacker wasn’t allowing the player to stack Traps properly when buying them from a merchant
Fixed an issue where Warden’s Rune Carver ability wouldn’t always allow for 6 Runes to be equipped
Fixed an issue where players could retain the benefits of the Nothing to Hide Rune by unequipping then re-equipping their armor
Fixed an issue where the Like a Dwarf Rune was not granted the appropriate Armor bonuses
Fixed an issue where Warriors could be invincible while in Downed State if they died due to fall damage with the Reckless Roll Blessing
Fixed an issue where sometimes Járnsaxa would be instantly defeated during the transition to her second form
Fixed an issue where players could block incoming heals.
Fixed an issue where Feral Armor was protecting against Heat instead of Cold
Fixed an issue where archers in Archer Towers would speak like Dökkalfar and spam their voice over lines (they were just being too passionate about Village defense).
Fixed an issue affecting the progress icons for the ‘Life on the Farm’ Quest
Fixed an issue that would cause Quest progression to break or not update correctly if you Save/Quit at certain points in the Quest chain
Fixed an issue that allowed players to roll into the trap doors to proceed to the next level of a Hideout
Fixed an issue where Treasures in Camps could sometimes be accessed from beneath
Fixed an issue where rapidly transitioning back and forth from Fenrir’s Lair caused the screen to become permanently black
Fixed an issue where a character could get stuck in a Land of Pools Small Camp when jumping off a ramp
Fixed an issue where on rare occasions Fenrir would fail to appear and attack the player in his Lair
Fixed an issue where Fenrir would land on the broken stones as he enters the fight
Fixed an issue with missing sound effects when interacting with the Eir Effigies
Fixed an issue that allowed players to Fast Travel to Activated Shrines even when not near another Shrine
Fixed an issue that could sometimes cause players to spawn under Fenrir’s Lair if they teleported back to it
Fixed an issue where cancelling Recall Totem wouldn’t always work if too far away from it
Fixed an issue where Constructions could be placed in areas of the Village that were not intended
Fixed an issue where Jars could block Underpass and Hideout exits
Fixed an issue where the final Treasure of a Hideout could be interacted with before clearing the area
Fixed an instance where players could be booted to the main menu after triggering a number of Jars then leaving an Underpass or Hideout
Fixed issues with collision trap in enemy Camps, Underpasses and bushes
Fixed some interaction issues when playing with HUD turned off
Fixed issues where the voice chat icon was inconsistently being displayed when a player was speaking
Fixed an issue affecting saved Worlds for Survival Games with over 100 Days played in which progress may be reset
Fixed an issue where the +1 Golden Horn UI wouldn’t always appear in HUD when picking one up
Fixed an issue allowing a player to avoid being kicked for inactivity if they had a menu open
Fixed an issue on PC that didn’t allow players to mouse over Class information properly
Fixed an issue that prompted an unnecessary message when accessing the Quest Board after all Quests were taken or completed
Fixed an issue that caused replacing current Quests to remove the unfinished Quest from the board for the whole session
Fixed a number of Controller navigation issues for the Journal menus
Fixed an issue where sometimes players were unable to start a new World after having made a lot of progress in Survival mode
Fixed an issue where the user had trouble starting a new World if they left a game shortly after finding a Golden Horn
Fixed issues in which trying to create a Group would sometimes result in an unexpected error
Fixed an issue that could cause framerate issues when waking your Console from Rest mode.
Fixed an issue that caused UI to linger for players in the party if the Host force-quits the game while searching for a session
Fixed an issue where a whole Group could be disbanded if a player quits the game with ALT+F4
Fixed a crash that could occur of a profile’s privileges did not allow online activity and they tried to join another player’s session after bypassing the notifications
Fixed an issue where the Steam username would not always update in-game
Fixed an issue with the V-Sync option not working as intended
Fixed a number of navigation issues with the SHiFT overlay, especially with Controllers
Fixed an issue where the player list for an active session would sometimes not update at all when a player leaves the session
Fixed issues of jittery text when mousing over some Recipes
Fixed a number of alignment issues when adjusting resolution in Windowed mode
Fixed an issue where the Potion Stacker Perk would not update correctly in the Equipment menu
Ragnarök is here in Tribes of Midgard! It brings wild creatures, nightly Helthing raids, and the largest threat of all: Giants. ⚔️
Save your village, and the world, from total destruction on PC. 🛡️
Community Manager Jp, Creative Director Julian Maroda and Live Producer ZAck are playing Tribes of Midgard and answering questions from Chat! Come hang out!