We are going into maintenance to prepare for today’s update! We expect the maintenance period to last for about 2 hours. During this time, players may not be able to join a game session but won't be removed from one.🐺 In the meantime, here are today's update notes!
Gameplay Changes
Saga Mode - Solo
Slight decrease to Helthing HP and Armor
Saga Mode - Multiplayer - Small Groups (2-3 Players)
Slight decrease to Creature HP, Armor and Damage values
Saga Mode - Multiplayer - All Group Sizes
Slight decrease to Helthing HP and Armor
Slight decrease to Jötunn HP, Armor and Damage
Slight decrease to Helthings spawning frequency during the night
Survival Mode Unlock:
Survival Mode will now unlock for Players at Account Level 2, down from 3
Survival Mode - XP Rewards:
Fixed an issue that allowed players to earn large amounts of XP after immediately leaving Survival games based on the World State
Durability - Swords, Axes and Hammers
Moderately increased Durability for Common, Uncommon and Rare weapons
Slightly increased Durability for Epic weapons
Norsfell: as a result of this change, players who have an active save game at the time of the patch may see their weapon Durability not at full. This is due to the new values being factored in and will show correctly when starting a new World.
Durability - Bows:
Moderately increased Durability for all Rarities
Norsfell: as a result of this change, players who have an active save game at the time of the patch may see their weapon Durability not at full. This is due to the new values being factored in and will show correctly when starting a new World.
Repairing Equipment:
Slightly reduced the amount of Souls required for fixing Broken Equipment
Helthing Loot:
Moderately increased the chance for a Helthing to drop Souls when defeated during the night
Plant Harvesting:
Slight increase to the average amount of Ingredients received when harvesting Plants, like Mushroom Oil, to aid in Potion crafting
Healing Statues (Eir Effigy):
Increased healing per tick to 150 HP, up from 100 HP for a total of 1500 HP healed over time
Angrboða
Increased the interval of her Dark Pools ability to inflict damage every 1.25 seconds, up from 1 second
Classes - Ranger:
Increased the base damage of the Ullr’s Step ability to 300, up from 200
Classes - Guardian
Increased the base damage of the Laws of Attraction ability to 400, up from 300
Quality of Life
For new PC players, the default Frame Rate Limit setting has been set to 60, down from Unlimited.
For new PC players, the default Quality, Shadows, Anti-Aliasing, Texture and Effects settings have been set to High, down from Epic.
Shop Refresh timer for the Essentials section now refreshes every 24 hours, down from 48 hours.
Bug Fixes
Fixed an issue where some players were unable to claim their Challenge Rewards after fulfilling the criteria.
Norsfell: Players may need to re-complete Challenge criteria to trigger rewards that didn’t unlock the first time. For Challenges relating to Season Level, players need only earn XP during a match for the missing rewards to return to a claimable state.
Fixed an issue affecting PlayStation users’ ability to access the SHiFT menus
Fixed an issue where Groups with a combined player count exceeding 10 could join each other’s matchmaking sessions
Fixed some instances of players being stuck in a Charged Shot animation when using the Bow.
Fixed an issue with Warden Runes stacking after returning to a Saved game.
Fixed an issue where the players’ Records were not updating on the End Results screen.
Fixed an issue that allowed players to matchmake into sessions beyond Day 3.
Known Issues
We are keeping an eye on player feedback and investigating some known issues that have been reported. You can visit our discord at: http://www.discord.gg/tribesofmidgard for a list of some of the things seen by the community!
Hi Vikings, Maintenance is over! Please make sure to download the update to version: wolf-1.02! Here are the list of changes. 🐺
Content
The Reward for achieving Season Level 49 in Season 1 has been correctly updated to the Wolf Saga portrait. A sneaky Goblin Chief tried to claim the slot for himself! He has since been sacked.
Gameplay Changes
Alvis Hammer II
Healing Spell increased to 400 from 300
Soul Powered Rune
Damage bonus reduced to 5 from 10 per stack of 100 Souls
Souls Cap correctly set to 10,000
Banner Time Rune
Ticks every 3 seconds, up from 1
Healing increased to 150 from 50
Quality of Life
Players can now dismantle Enchanted Tripwire traps if they are blocking their path
PC players can now press the (B) Key as a shortcut for the Blessings menu
Changed Rebuild input for Farm, Quarry, Lumberyard and Bridge from "F" on Keyboard (Square Button on Controller) to "G" on Keyboard (L1 Button on Controller) to avoid interaction conflicts
Bug Fixes
Fixed some issues in World Generation that were causing Giants to get stuck on their path of destruction
Fixed an issue during the Tutorial where Geirröðr’s snowball would clip into the ground
Fixed an issue preventing the Unsunken Boss from holding his axe properly during movement animation
Fixed issues with the impact animations for some Helthings that were not playing the appropriate animation
Fixed an issue where the Witch’s spells could stick for too long
Fixed an issue where the Witch could damage out of combat players from far away with her Spells
Fixed an issue where enemy Spells would fire in a direction they weren’t facing
Fixed numerous AI issues that caused certain enemies to idle after chasing for a time
Fixed an issue where Trölls could sometimes not exit their Camps
Fixed an issue that allowed players to keep racking up hits against Fenrir during his death animation, especially when paired with the Soul Mate Rune (poor Fenrir)
Fixed an issue where some players were unable to craft using a Controller when returning to a Solo save file
Fixed an issue where players were able to block their own Banner Time Rune’s healing when facing a certain direction
Fixed an issue that allowed you to block damage while performing other actions if you used the Shield button
Fixed an issue that sometimes made it difficult to revive downed Villagers if they were downed from a Jötunn
Fixed an issue that could cause a player to enter Downed State instead of Drowning if they died from fall damage when hitting the water
Fixed an issue where the Healing Brew was not healing for the correct amount of time
Fixed multiple issues of Cosmetics clipping into each other
Fixed an issue where the Hunter’s Recall Totem would linger on the Map even if not active
Fixed an issue where Hunter’s Trap Stacker wasn’t allowing the player to stack Traps properly when buying them from a merchant
Fixed an issue where Warden’s Rune Carver ability wouldn’t always allow for 6 Runes to be equipped
Fixed an issue where players could retain the benefits of the Nothing to Hide Rune by unequipping then re-equipping their armor
Fixed an issue where the Like a Dwarf Rune was not granted the appropriate Armor bonuses
Fixed an issue where Warriors could be invincible while in Downed State if they died due to fall damage with the Reckless Roll Blessing
Fixed an issue where sometimes Járnsaxa would be instantly defeated during the transition to her second form
Fixed an issue where players could block incoming heals.
Fixed an issue where Feral Armor was protecting against Heat instead of Cold
Fixed an issue where archers in Archer Towers would speak like Dökkalfar and spam their voice over lines (they were just being too passionate about Village defense).
Fixed an issue affecting the progress icons for the ‘Life on the Farm’ Quest
Fixed an issue that would cause Quest progression to break or not update correctly if you Save/Quit at certain points in the Quest chain
Fixed an issue that allowed players to roll into the trap doors to proceed to the next level of a Hideout
Fixed an issue where Treasures in Camps could sometimes be accessed from beneath
Fixed an issue where rapidly transitioning back and forth from Fenrir’s Lair caused the screen to become permanently black
Fixed an issue where a character could get stuck in a Land of Pools Small Camp when jumping off a ramp
Fixed an issue where on rare occasions Fenrir would fail to appear and attack the player in his Lair
Fixed an issue where Fenrir would land on the broken stones as he enters the fight
Fixed an issue with missing sound effects when interacting with the Eir Effigies
Fixed an issue that allowed players to Fast Travel to Activated Shrines even when not near another Shrine
Fixed an issue that could sometimes cause players to spawn under Fenrir’s Lair if they teleported back to it
Fixed an issue where cancelling Recall Totem wouldn’t always work if too far away from it
Fixed an issue where Constructions could be placed in areas of the Village that were not intended
Fixed an issue where Jars could block Underpass and Hideout exits
Fixed an issue where the final Treasure of a Hideout could be interacted with before clearing the area
Fixed an instance where players could be booted to the main menu after triggering a number of Jars then leaving an Underpass or Hideout
Fixed issues with collision trap in enemy Camps, Underpasses and bushes
Fixed some interaction issues when playing with HUD turned off
Fixed issues where the voice chat icon was inconsistently being displayed when a player was speaking
Fixed an issue affecting saved Worlds for Survival Games with over 100 Days played in which progress may be reset
Fixed an issue where the +1 Golden Horn UI wouldn’t always appear in HUD when picking one up
Fixed an issue allowing a player to avoid being kicked for inactivity if they had a menu open
Fixed an issue on PC that didn’t allow players to mouse over Class information properly
Fixed an issue that prompted an unnecessary message when accessing the Quest Board after all Quests were taken or completed
Fixed an issue that caused replacing current Quests to remove the unfinished Quest from the board for the whole session
Fixed a number of Controller navigation issues for the Journal menus
Fixed an issue where sometimes players were unable to start a new World after having made a lot of progress in Survival mode
Fixed an issue where the user had trouble starting a new World if they left a game shortly after finding a Golden Horn
Fixed issues in which trying to create a Group would sometimes result in an unexpected error
Fixed an issue that could cause framerate issues when waking your Console from Rest mode.
Fixed an issue that caused UI to linger for players in the party if the Host force-quits the game while searching for a session
Fixed an issue where a whole Group could be disbanded if a player quits the game with ALT+F4
Fixed a crash that could occur of a profile’s privileges did not allow online activity and they tried to join another player’s session after bypassing the notifications
Fixed an issue where the Steam username would not always update in-game
Fixed an issue with the V-Sync option not working as intended
Fixed a number of navigation issues with the SHiFT overlay, especially with Controllers
Fixed an issue where the player list for an active session would sometimes not update at all when a player leaves the session
Fixed issues of jittery text when mousing over some Recipes
Fixed a number of alignment issues when adjusting resolution in Windowed mode
Fixed an issue where the Potion Stacker Perk would not update correctly in the Equipment menu
Ragnarök is here in Tribes of Midgard! It brings wild creatures, nightly Helthing raids, and the largest threat of all: Giants. ⚔️
Save your village, and the world, from total destruction on PC. 🛡️
Community Manager Jp, Creative Director Julian Maroda and Live Producer ZAck are playing Tribes of Midgard and answering questions from Chat! Come hang out!
We were aware some players experienced server issues just after our launch. We apologize for this, and moved quick as we could to resolve the issue by upgrading our servers. Things are looking stable and there should be no more issues! Thank you so much for your patience, really, everyone at the team much appreciates your understanding.
One Tree Planted Event
Gearbox and Norsfell have teamed up with One Tree Planted to restore forests around the world! 🌲 For every Giant you slay in-game, Gearbox will plant a tree in your glory. Make Yggdrasil proud! (And don't forget to use #TreesOfMidgard on socials).
The entire Norsfell team is beyond thrilled that today has finally come. We'll be keeping an eye out for your feedback as always! Thank you for all the support these past few years, we could not have done this without our awesome community.
Tribes of Midgard is only 5 days away from launching on PC and PlayStation! We can't believe it's so soon, and we’re so ready to take down Giants with all of you on July 27.
Global Release Times: PC
You'll be able to start diving into the world of Midgard at the times listed below.
July 27, 2021 – 10:00 PDT
July 27, 2021 – 13:00 EDT
July 27, 2021 – 14:00 BRT
July 27, 2021 – 18:00 BST
July 27, 2021 – 19:00 CEST
July 27, 2021 – 19:00 SAST
July 27, 2021 – 20:00 MSK
July 28, 2021 – 01:00 CST
July 28, 2021 – 01:00 SGT
July 28, 2021 – 02:00 JST
July 28, 2021 – 03:00 AEST
July 28, 2021 – 04:00 NZST
Quick News
Have you decided on which Class you'll play yet? Reminder that we revealed more information on them in the Game Rant article here! Be sure to also check out the Wolf Saga Trailer if you haven't yet, which talks more about Classes, Runes and Saga Quests (and maybe even shows you a little wolf friend you can unlock).
So... what will you plan to do first? Take an adventure off to the beaches to find the Unsunken Warchief? Go boar-hunting with bows and arrows? Try to evade a lightning-spitting Linnorm? Or... head straight to Giant-seeking?