EVE Online - EVE Online
Ambitious Capsuleers,

EVE Online’s third Quadrant of 2021 – Gateway – launches today! The Gateway Quadrant kicks off with an updated and improved new player experience to train freshly cloned Capsuleers, great opportunities for established corporations and alliances to recruit and train those Capsuleers, the introduction of brand-new Skill Plans to streamline Capsuleer advancement, and much more. There’s never been a better time to start, continue, or return to playing EVE!

Since 2020, EVE Online releases have been divided into four Quadrants each year, packed with exciting events, game features, login campaigns, balance updates, visual updates, technological advancements, competitions, Abyssal Proving Grounds, and more. Each Quadrant has a unique theme focused on a specific aspect of EVE Online, which guides the type of content you can expect to see. Quadrants are not limited to delivering content within a set theme only, but most will be connected to it to provide a holistic experience for Capsuleers in New Eden. The content itself is delivered in smaller increments throughout the Quadrant’s duration instead of a single big patch, giving you something interesting to do on every space adventure! Be sure to check out this Foundation Quadrant wrap-up for the highlights from Q2.



Gateway
The Gateway Quadrant will open the door to the EVE universe for many new Capsuleers and provide new pathways for them to connect with their dreams and ambitions in New Eden. It will also provide established player corporations and alliances new avenues in which to direct the training and advancement of fresh recruits, of which there will be many!

Gateway will be a shorter Quadrant than normal, and will also act as a stepping stone to EVE Online’s fourth Quadrant of 2021 – which starts in November - where a new era will dawn across New Eden, signaling updates for resource scarcity. Corporations and alliances would do well to use Gateway as an opportunity to recruit new Capsuleers wisely and begin training them up for the next Quadrant, where they will be able to ready their ships and materials for the new beginning!

Welcoming New Pilots
A brand-new, story-driven Capsuleer training experience for rookie pilots is now live in EVE Online, after having received a very warm welcome and valuable feedback from the veteran community during its time on the Singularity test server! Incoming players can now arrive in New Eden and get their initial Capsuleer training from the Association for Interdisciplinary Research (AIR) in this major update to EVE’s new player experience. It is the first step towards an improved introduction to New Eden for all Capsuleers, and one that will engage players to keep them in the game longer.



Crafting this narrative-driven content called for quite a bit of innovation when it came to tooling, resulting in more immersive experiences and faster iteration capabilities, more dynamic visuals and improved UI highlighting. This will benefit both current and future content capabilities so that players can continue to experience cinematic, immersive, and engaging gameplay in EVE Online. This is the first step in improving the gateway to New Eden for fresh pilots, and will continue to be updated.

To give new pilots a further boost, the Starter Training Boost Bundle is now available in the EVE Store at 15% off, giving rookie Capsuleers 500,000 Skill Points and a Prototype Cerebral Accelerator to advance their skill training options! It’s worth noting that more established Capsuleers in corporations looking to train fresh pilots can contract their Prototype Cerebral Accelerator to new recruits.

Skill Plans - Focus Your Advancement
The new Skill Plans feature is also now live in EVE Online, streamlining and simplifying your progression through EVE’s many skills and advancement avenues! This feature allows you to build a list of skills, without needing to buy and inject them first. A Skill Plan is an ordered list of skill levels with specific goals which you can create to follow and keep track of your training as you aim for your desired experiences and challenges in EVE.

Skill Plans also allow you to share lists of skills with each other via chat, EVE Mail, corp bulletin, etc, and interact with them, all inside the EVE Online client. You can set up to five milestones in a Skill Plan, indicating specific sub-goals within it, and a milestone will be completed as soon you train all the skills required for the item or skill in question. With the aim of developing and expanding the Skill Plans feature in the near future, work is already underway on Corporation Skill Plans.



With the feature having already been tested on the Singularity test server, it has been fantastic to see the EVE community discussing Skill Plans and embracing them, especially considering how central the skills system is to anyone’s gameplay in EVE. The benefits of streamlining this process and having experienced EVE players embrace it will have a great effect on all new Capsuleers that enter the game.

EVE in the Epic Store
Speaking of gateways, a new path into New Eden is opening on 23 September as EVE Online will be coming to the Epic Games Store! The Epic Store platform’s arrival will open up the gates of New Eden to players who will previously not have had any experience of EVE Online.

This platform will bring in waves of new Capsuleers, expanding the EVE community. These fresh pilots will play through the updated AIR new player experience, leaving them ripe for recruitment, training, and integration by established player corporations and alliances. There will be an in-game celebration with an event and rewards to mark the arrival of these new Capsuleers, so keep your eyes peeled for that!



On the Horizon
Going live with the Gateway Quadrant are a couple of changes to resource distribution. More ice has been brought back into New Eden with its availability having doubled, and the availability of Mercoxit has also increased. These changes signal the start of greater updates to the scarcity of resources in the universe, and you can expect them in the fourth Quadrant which kicks off in November 2021, running until the beginning of February 2022. That's not all! There are exciting additional gameplay updates being cooked up for launch during Gateway that will be geared towards veteran players. More details will follow on these updates soon.

Providing fresh access to EVE Online through new gateways will help grow the global Capsuleer community, and the new AIR Capsuleer training program will prepare them better than ever before for life in New Eden. The eventual resource distribution conclusion that Gateway will set EVE on course for, in addition to the waves of new pilots coming in with AIR’s new training, mean that established players will have plenty to sink their teeth into. All of this continues to set EVE Online up strongly for its third decade and beyond!

[url]Launch EVE now[/url]
EVE Online - EVE Online
Glorious Capsuleers,

EVE Online’s Foundation Quadrant has been eventful and full of excitement! As this second Quadrant of 2021 draws to a close, it’s the perfect opportunity to look back at the highlights and major updates introduced. Detailed below is a summary of this Quadrant’s in-game events, activities, community achievements, as well as gameplay & tech updates that are building the foundation of a thriving third decade for EVE.

In-Game Events and Celebrations
The Foundation Quadrant saw EVE Online celebrate its 18th birthday in style with Capsuleer Day commemorating 18 years since the dawn of the Capsuleer Age. Celebrating the incredible togetherness and strength of EVE’s Capsuleer community, there were in-game activities and free gifts as pilots faced off against the Equilibrium of Mankind (EoM) terrorist group.

The great Empires of New Eden also hosted their own days of celebration, with Gallente Federation Day, Minmatar Liberation Day, Amarr Foundation Day and Caldari Union Day all featuring awesome in-game events and free gifts. Well done to all players that made awesome contributions to the propaganda contests and trivia quizzes that dovetailed with the Empire celebration days.

The Stargate Trailblazers event saw the Empires working to gather resources for the construction of new stargate routes around New Eden. Capsuleers picked sides and supported their faction at combat sites and resource harvesting sites. The event resulted in a new stargate being added to New Eden!

EVE Community Achievements & Activities
The year-long player war in Nullsec which has featured some of the largest battles ever recorded in New Eden – and gaming history – ended during the Foundation Quadrant! Be sure to check out the latest episode of The Scope for all the details.



Speaking of hard-fought battles, an astounding 51 teams duked it out for 16 spots in this November’s Alliance Tournament XVII, which was announced in the Foundation Quadrant. Those teams are now training hard in anticipation of the main event in November.

It wasn’t all bloodshed, though, as members of the EVE community submitted numerous videos of their defining Capsuleer moments for EVE’s 18th birthday. Don’t miss the player celebration video commemorating those moments!

Major Updates - A Foundation for the Future!
The Foundation Quadrant saw a number of big updates made to gameplay in EVE, as well as a number of balance changes and new features introduced.

The Hunter’s Boon update, inspired by player feedback, featured changes such as the introduction of mobile covert cyno beacons, buffs to the Pacifier and Enforcer, and Tech 3 cruiser skill loss removal. Mobile observatories granted pilots a long-awaited defense against cloaking-based incursions into Lowsec and Nullsec, and the Enter the Portal update brought powerful buffs to the Black Ops class of Tech II battleships, plus the slick new Conduit Jump feature.

Long-anticipated ESS keys arrived as part of the Grand Heist update, allowing Capsuleers to raid and liberate riches from Nullsec reserve banks using keys obtained from Lowsec signatures, with almost a trillion ISK already stolen by the wiliest Capsuleers! Furthermore, the Great Escape update brought gameplay depth and subtlety to the use of nullification and warp core stabilizers, ensuring they serve a more meaningful role across EVE and its community.

The Foundation Quadrant didn’t just feature gameplay and balance updates, though, as continued investment in technology keeps EVE Online on track to successfully navigate its third decade and thrive. A huge visual update – Bring Out EVE’s Colors – affected every activity in space and every visual interaction, as well as all ships, citadels, planetary bodies, and more. A new 3D version of your ship’s AI “Aura” and vast visual improvements to the interior of the Jita 4-4 trade hub were also significant updates to iconic elements of New Eden. New landmarks were introduced around the cluster to commemorate significant historical events and provided more places of interest to visit for explorers, including a monument to the enormous and record-shattering titan fight in the system of M2-XFE.

Another public playtest of the native Mac version of EVE Online also took place in the Foundation Quadrant, delivering further progress on the path to welcoming even more new players to New Eden.

The EVE Academy website launched in Q2, as well, with the aim of enhancing the new player experience. EVE Academy provides a wealth of information designed to help new players decide who they want to be in New Eden. There are links to four career paths - Explorer, Industrialist, Enforcer or Soldier of Fortune – where you get skill plans, beginner ship fitting examples, and curated links to resources created by the EVE Online community, videos and much more.

Quadrant 3 Incoming
The third Quadrant of 2021 is not far away, and it will act as a gateway for EVE Online and its Capsuleers towards more major updates, events, and a new era in New Eden! Keep your eyes peeled and stay tuned for more announcements coming very soon.

[url]Launch EVE Now[/url]
Sep 10, 2021
EVE Online - EVE Online
To our cherished players,

Today, 10 September, is World Suicide Prevention Day - and we at CCP would like to raise awareness of this vitally important and very delicate subject.

Anyone can find themselves in difficult times. According to the World Health Organization (WHO), more than 700,000 people die due to suicide each year – and it is the second leading cause of death among individuals between the ages of 15 and 34.

In light of the still very strange and constantly changing state of the world and our lives in the past couple of years, and the difficulties we all face in uncertainty, loneliness, and grief, it is more important than ever for you to be able to know that you are not alone.

If you are ever struggling with suicidal thoughts, feel overwhelmed by life, or even just need someone to talk to, you can be connected with a professional and share what’s on your mind in a single call: specialized suicide hotlines operate 24/7 worldwide, and are always prepared and ready to help.

On our end here at CCP, reports of intentions of self-harm are treated with the highest urgency, and we have procedures in place to ensure as immediate a response as possible, including contact with any available local assistance.

And on the side of the EVE community, the Broadcast 4 Reps movement maintains a safe and sympathetic space where anyone can reach out to speak to other space friends in times of need, operating a dedicated public discord server, and providing links to various other valuable resources on their website.

This year, we would like to recognize and thank the core team of B4R for their efforts and invaluable assistance to those in need, including Tovanis, Jezaja, Erika Mizune, Diana Valenti, Fyt 284, Daark (Nyx Palaiologos), and Thoroughbreed, and would like to give an honorable mention to Laura Karpinski. CCP will be issuing special in-game medals in gratitude to active B4R members in the near future.



We would also like to give thanks to Sixth Empire, founded by Max Singularity and Feiryred, for developing a community of friendship and care for their fellow EVE Online players. Sixth Empire’s core motto is “Answer All Calls”, and the group emphatically supports the B4R movement - raising awareness and spreading motivational posts across EVE groups on various social networks.

Fly safe, and fly together: through any difficulties you may face, there are always those who want to and can provide help. No matter what happens, we want you to know that you are never alone!

BROADCAST 4 REPS
Sep 8, 2021
EVE Online - EVE Online
Tireless Capsuleers,

No Downtime starts today!

As you may have seen in the recent development blog, No Downtime starts today after 11:00 UTC. That means, if everything goes to plan, that on 9 September EVE Online will be entering uncharted territory yet again past the 24 hour mark.

The ultimate goal is for EVE to have no downtimes at all. The first step has been to shorten downtime, which is quickly approaching its asymptotic value of around 3 minutes. Then, the goal is to have fewer and fewer downtimes, eventually eliminating it altogether. This is a long-term goal and all of EVE’s technological advances are aimed towards that.

Just like last time, your help is required to flag everything that seems suspect or weird, letting us know how the game performs for you when you do the things you normally do.

There are a number of reasons why running another one of these experiments is beneficial:
  • Improvements which have been made since the last experiment can be validated
  • Things that may have regressed will be flagged
  • Memory usage will be observed
  • Verification that anything new is not making any downtime assumptions
Ultimately, an experiment such as this is dedicated to the Capsuleers of New Eden who hail from countries such as New Zealand, Japan, Korea, and Australia. As EVE Online has entered and launched in Korea and Japan over the past year, the activity in this timezone has increased, and not disturbing players during their peak hours is important.

For those that remember the video from 2019’s No Downtime, a whole lotta effort and power is needed for such a heroic stunt. Find out more about how that is possible in the No Downtime Vol 2 video.



[url]PLAY EVE AND ENTER THE UNKNOWN[/url]
Sep 6, 2021
EVE Online - EVE Online
Every day I think about downtime, wait for it to pass, and record the result.

The last time I wrote this (did you read that dev blog? It's really good, I promise), Tranquility's auto-reboot on weekends was approximately 4 minutes and 20-40 seconds, just enough for a quick cup of tea. Today's auto-reboot, a year and a half later, was 3 minutes and 34 seconds - just enough for a quicker cup of tea (I measured it while writing this dev blog). Given the improvements we have made since 2019, an auto reboot downtime of 3 minutes and 30-40 seconds is pretty normal these days.

I could focus on this improvement of 50-60 seconds, a 22.5% improvement between 3 Dec 2019 and 3 July 2021, and predict the end of downtime on 19 December 2026 with this super-scientific graph, but the reality is more complicated than that.

There is a (soft) lower bound of approximately 3 minutes given the three different activities during downtime - shutdown, database jobs, startup - which last approximately 1 minute each, unless fundamental changes are made, and the most fundamental one is still to not have any downtime at all. Downtime will not become much less than 160-200 seconds; instead there must first be fewer downtimes and then none at all. Nevertheless, I wanted to start this blog with a concrete example of improvements made in downtime reduction since last time. And now another no-downtime experiment is being planned for September 9.

The purpose of this second no-downtime experiment is at least four-fold:
  • Verify the fixes made for the issues discovered in the previous experiment in the live production environment
  • Verify that no other code/features have regressed since last time and in general look for further issues
  • Observe memory usage
  • Verify that our technology platform (which you will hear more about later) is not making any downtime assumptions
So what did we discover last time, I hear you ask?

First and foremost we discovered reliance on downtime as an event to mark the beginning of a daily cycle, and a reliance on a daily startup, such as structures not finishing 24+ hour timers and corporations not joining Faction Warfare. We fixed all those issues that we found, and those you reported to us. Now we want to verify them further (of course they have been tested but our test environments don't have Tranquility's scale) and look for more such issues.

We also observed time desynchronization (which we fixed), and significant memory usage (which we improved somewhat).

The time desynchronization was a known issue, but last time we were observing whether players noticed at the end of day #2. The target for time desynchronization is a maximum of ±0.5 seconds. But with newer hardware, we had been observing an end-of-run desynchronization of 2.25 seconds and - predictably - 4.5 seconds at the end of day #2 in the first no-downtime experiment in 2019.



Players started to notice once the desynchronization was above 3 seconds, mostly by noting what felt like module lag or delay when their client and the node hosting their solar system disagreed significantly about when modules were cycling. Time desynchronization is now normally within ±1/100 of a second, well within the maximum of ±0.5 seconds.

Tranquility has always been memory hungry. For better performance, then, we have always opted for pre-computing values & processing data and storing the results for later reference rather than re-computing those values again later. As an example, the Brain in a Box and Dogma Rewrite projects in 2015 were all about computing and storing skills and their effects (i.e., the characters' brains) and transferring the computed results between solar systems instead of re-computing the brains on each entry to a new solar system. We also never clean up any memory, as the cluster node memory is reset every day anyway, which is a reliance on a daily reboot (note: we of course don't clear our DB cache memory or our Redis cache memory, but the main simulation cache memory is cleared in the reboot in each downtime).

The most memory-hungry nodes in the Tranquility cluster, the Character Services nodes that store those brains I mentioned above (among other things), were at 75% memory pressure at the end of day #2 last time, which is just below our operating tolerance of 80%. We might be able to run Tranquility for 3 days (and perhaps 7 hours more) if we were to run the cluster to a "first-node-at 100% memory usage" state, given those 2019 numbers. In 2019, the day #1 memory pressure was at 55%, but these days it is around 35% and so we want to rebase our observations.

No-downtime is a long-term goal and all our technological advances aim towards that. We have been working for a few years now on a micro-service and message bus technology platform for EVE, and started using that platform for a number of features. We now want to observe how that ecosystem holds up with no downtime of the primary game cluster, making sure no assumptions have been made about a daily downtime.

See you on Thursday, 9 September, as the second No Downtime experiment commences. And, just like last time, there will be a video coming soon. A whole lotta effort and power is needed for such a heroic stunt.

EVE Online - EVE Online
Ambitious Capsuleers,

Join your trusted allies in heavy combat during a new, special Caldari Union Day Proving Grounds event, battling side-by-side aboard powerful battlecruisers as you prove the unbreakable strength of your bonds, evoking the unifying collective drive of the Caldari people!

This event begins at 11:00 UTC on 3 September, and runs until 11:00 UTC on 7 September.

The ruleset for the event is as follows:
- Participants receive 20m ISK each time they enter this Proving Ground event
- Only the Drake, Ferox, and Naga may enter
- Only one local repair module can be fitted per ship
- No shield boost amplifiers, rechargers, power relays, flux coils, or purger rigs allowed
- Sensor dampeners cannot be fitted
- Modules are restricted to meta level 5 and below
- No pirate implants allowed

Gather your friends, fit your battlecruisers, and grab your Proving Ground filaments (found in Abyssal Deadspace or on the ingame market) as you prepare for intense team combat, battling in tandem to climb the Proving Grounds leaderboard, achieving glory and earning special rewards!

[url]PLAY EVE NOW[/url]
EVE Online - EVE Online
Self-reliant capsuleers,

As the Foundation quadrant draws to a close it's time for the Caldari to celebrate Union Day.

As with the other factions, the State seeks contributions of capsuleer propaganda that celebrate the unity and resilience of Caldari! To be in the running to win some cool prizes you must submit a piece of propaganda for review. Some of the topics it could address are:
  • celebrate the rich history of the Caldari people
  • denigrate the the enemies of the State - i.e. the Gallente, Minmatar, Guristas or Triglavians
  • highlight a famous location in the State
  • recognize a notable Caldari citizen and their accomplishments (this includes both player and non-player characters)
Or something else not listed here - as long as it's putting the Caldari in the spotlight we want to see it! You can find some examples of the excellent work produced by capsuleers for the previous Foundation quadrant contests in these threads 1|2|3 on the official forums.

PRIZES

Submissions will be pored over by a crack team of CCP developers with impeccable taste and the chosen winners will receive the following:

1st place
  • Your choice of any Caldari ship model (Condor, Naga or Scorpion) offered by our friends at Mixed Dimensions
  • A set of brand new apparel: the State Commander's Dress Jacket and Pants (men's and women's)
  • Golem Octopus Orange Flight SKIN
2nd place
  • 1100 PLEX
  • State Commander's Dress Jacket and Pants (men's and women's)
  • Raven Octopus Orange Flight SKIN
3rd place
  • 500 PLEX
  • State Commander's Dress Jacket and Pants (men's and women's)
  • Drake Octopus Orange Flight SKIN




All winners and any distinguished entries chosen as honorable mentions by the jury will also receive a medal from the Caldari State to display with pride on your character sheets.

HOW TO ENTER
  • In order for your work to be considered it must be submitted in this thread on the EVE Online forums.
  • The contest starts now and the cutoff for submissions is Monday 13 September at 11:00 UTC. Winners will be notified soon after!
  • All entries must abide by the EVE Online Terms of Service
  • Although no longer required for entry, please do continue to share your propaganda on EVE-related social media, such as Twitter with the #tweetfleet hashtag.
Livestream quiz

Also be sure to to tune in to CCP TV at 18:00 UTC on Monday 6 September for the final installment in our series of Foundation quadrant livestream trivia! There'll be 3 quizzes of 15 Caldari-flavoured questions with Omega, apparel, SKINs and medals up for grabs. Set a reminder and then tune in to test your Caldari knowledge for a shot at some prizes!
EVE Online - EVE Online
Patriotic Capsuleers,

Caldari State Workers Union Day is on 4 September, and celebrations run now through to 8 September! Union Day is an important event in the calendar of the Caldari State and is mandated by the Chief Executive Panel (CEP) throughout all State-controlled regions. Representing the strength of the Union and the workers who make up the populace, this day also serves as a convenient time for the eight largest megacorporations to hold their annual Industrial Planning Summit.Capsuleer celebrations this year will feature daily gifts, new lore monuments, mining blitz sites, and plenty more. There are even deals on celebratory SKINs including the temporary return of the popular State Police SKIN, now on more ships than ever before!

For the latest on Caldari matters, stay tuned for a highly anticipated address, in the form of a video, from the newly selected leader of the State, Akimaka Saraki, which is expected to be delivered within the next few weeks.

Daily Gifts and Challenges
There’s lots to get involved in for Caldari Union Day. By logging in each day of the event you’ll receive rewards ranging from SKINs to pilot clothing and boosters. There’s even up to 25,000 free Skill Points available for Omega players.

You can also get a Caldari Union Day Expert System, giving you everything you need to experience the life of a loyal Caldari pilot. Don’t forget that upgrading at any point during the event will unlock any Omega rewards you might have missed!

As with previous events, there will be a warp speed bonus across Caldari space during the celebrations. This is great for travelling around New Eden, but even better if you’re looking to visit the Titan parades. The following corporations will be showcasing the might of their private militaries so be sure to pay them a visit and fire off some fireworks to receive a reward.
  • Nugoeihuvi Corporation – Josameto
  • Lai Dai Corporation – Airkio
  • Sukuuvestaa Corporation - Saisio
  • Kalaakiota Corporation – Sobaseki
  • Wiyrkomi Corporation – Annaro
  • Ishukone Corporation – Malkalen
  • Hyasyoda Corporation - Suroken
  • CBD Corporation – Muvolailen


New Lore Monuments
Two new lore monuments are being constructed in time for Caldari Union Day. One such is the Landfall Kutuoto Miru Orbital Center in New Caldari. The facility is dedicated to the teachings of Kutuoto Miru, the Caldari philosophy that seeks to align the mind and body. Loosely translated to "mind tool," Kutuoto Miru encompasses a range of disciplines designed to help practitioners maximize their focus, equanimity, and mental fortitude.

You can also visit the Urlen II Provist Riots Memorial to pay your respects to the lives of State citizens lost at the hands of terrorists in YC110. Anti-Gallente riots took place across Caldari space following a State assault on the contested world of Caldari Prime. While most incidents resulted in relatively few casualties, the riots in the underground industrial colonies of Urlen II resulted in the deaths of at least 1,000 State citizens, the vast majority of whom were members of the ethnic Gallente communities on that world.



State Military Stockpile Mining Blitz
For Capsuleers interested in a mining expedition, Mining Blitz sites return across the constellations of Umamon, Okomon, and Santenpaa. Visit these sites to support the State Military Stockpile, earning LP to spend on SKINs and more. Three new ships are being added to the list of SKINs available this year: the Griffin, Corax, and Ferox.



2v2 Caldari Battlecruiser Proving Ground
Show your prowess with missiles and blasters in a 2v2 T1 battlecruiser Proving Ground. This PvP event comes with a repeatable challenge refunding you 20m ISK, helping cover your losses while you battle your way to the top of the leaderboards in a Drake, Ferox, or Naga.

The rules for this Proving Ground include a limit on repair modules allowed, with only one local repair module permitted (either shield or armor). The following modules are also banned:
  • Sensor Dampeners
  • Shield Boost Amplifiers
  • Shield Rechargers
  • Shield Power Relays
  • Shield Flux Coils
  • Purger Rigs
Stand your ground and blast your opponents away, Capsuleers. For the State!



CCPTV Stream and Propaganda Contest
CCPTV will be hosting another of the popular empire-themed quiz streams soon so don’t miss out! Study your State lore over in the Fiction Portal and see if you can claim one of the top spots on the quiz leaderboard. Winning Capsuleers will receive a unique in-game Caldari Commander uniform, in-game medals, and even several months of Omega!

For the creative capitalists out there be sure to take part in the Caldari propaganda contest. We will share more information in the next couple of days!

PLEX Deals and State Police SKINs
It wouldn’t be Union Day without some slick deals and new Caldari SKINs! This year you’re getting a free Union Day SKIN bundled in with select PLEX packages:
  • 240 PLEX + Free Corax SKIN
  • 500 PLEX + Free Drake SKIN
  • 2,860 + Free Naga & Rokh SKINs


Take your new PLEX to the in-game [url]New Eden Store[/url] and you’ll find a brand new set of ships returning with the ever-popular State Police SKIN. For just 110 PLEX each you can chase down criminals with SKINs for the Crow, Hawk, Manticore, Eagle, and Ferox. And for 250 PLEX you’ll get a State Police SKIN for the ultimate Caldari subcapital ship, the Golem!

If you’d rather flaunt your Caldari pride in a different shade, there will be more deals on offer with 20% off the majestic Kimotoro Eskeitan SKIN line in the New Eden store as it returns for a limited time! Most SKINs are available for just 88 PLEX with capital SKINs going for 312 PLEX.

Don’t miss out on the fun for Caldari Union Day. Log in, claim your rewards, and join your fellow Capsuleers in celebrating this important event!

FOR THE STATE!
EVE Online - EVE Online
Persuasive Capsuleers,

The time has come for a corp propaganda contest! With a brand-new New Player Experience coming in September there will be more Capsuleers than ever taking their first steps in EVE. Show them why they should join you and you could win prizes worth up to 4,750 PLEX while having your propaganda broadcast to Capsuleers worldwide!

Entries will be divided into two separate categories: a propaganda poster contest and a recruitment video contest. This is your chance to have your advert (if eligible) displayed on station billboards in-game! The submission deadline is 10 September at 23:59 UTC and winners will be announced a week later on 17 September. Winning entries will be decided by a talented panel of CCPers with a taste for propaganda.

All the information you need to enter is below so make sure you get your entries in soon!

Propaganda Poster
Create a propaganda poster for your in-game corp or alliance! Submissions must be portrait with resolution 1080x1920 and in a .JPG or .PNG format. Submit your entry on Twitter using #evepropaganda or on Facebook in the comments under the announcement post.

Rewards:
  • 1st Place: 1,000 PLEX, 10x Any SKIN worth 250 PLEX from NES*
  • 2nd Place: 750 PLEX, 10x Any SKIN worth 110 PLEX from NES*
  • 3rd Place: 500 PLEX, 10x Any SKIN worth 55 PLEX from NES*
  • Top 3 will also be put in the About section on the CCPTV Twitch channel for a couple of weeks.
  • All approved entries will be featured in a Facebook Gallery following the contest.

Recruitment Video
Create a short video to promote recruitment for your corporation! Videos must be submitted on the official EVE Online forums contest thread AND sent to share@eveonline.com with the subject: RECRUITMENT VIDEO CONTEST - CORPNAME

Requirements for Video Submission:
  • .WEBM format.
  • 1024x576 resolution @ 30fps.
  • Maximum length of 15 seconds.
  • Maximum file size of 3MB.
  • No sound (In space, no one can hear you smacktalk).
  • Don’t add any holographic effects as seen on current billboard ads – we take care of this.
Info that MUST BE a part of the video:
  • Where does your corp operate? (Highsec/Lowsec/Nullsec/WH/Pochven)
  • What are your corp's main activities? (e.g. PvP/PvE/Faction Warfare/Industry)
  • Primary comms language. (if different than English)
  • Region. (US/EU/Asia & Oceania)
Rewards:
  • 1st Place: 1,000 PLEX, 15x Any SKIN worth 250 PLEX from NES*
  • 2nd Place: 750 PLEX, 15x Any SKIN worth 110 PLEX from NES*
  • 3rd Place: 500 PLEX, 15x Any SKIN worth 55 PLEX from NES*
  • Top 3 will be added to the in-game billboards rotation with one week exclusivity. The rest of the videos have a chance to be added later.
  • Top 3 will be added to videos shown before/after CCP TV streams. The rest have a chance to be added later.
So, what are you waiting for? Enter the propaganda contest today!

*SKINs must be available in the NES at the time the contest finishes.
EVE Online - EVE Online
Fashionable Capsuleers,

We’re proud to announce an official EVE Online cosplay contest, running during this year’s upcoming GM Week, taking place from 20 – 24 September! While the celebrations are still weeks away, we know just how much time and effort a cosplay can require, and as such we’re making sure to announce this event as early as possible.

The world of EVE Online is host to all manner of diverse and vivid elements, factions, and aesthetics, every one of which can be seen on full display among the community of immortal Capsuleers punctuating the stars of New Eden. In times past, countless enthusiastic players have dressed up for meetups in the styles of EVE, most significantly at Fanfest events – and though there haven’t been any official gatherings this year, we want to provide you with an exciting opportunity to show off the same spirit!

HOW TO ENTER:
The contest will officially commence at the start of GM Week, from 20 – 24 September, and submissions will be accepted all week, closing at 23:59 UTC on 24 September. Entrants will be asked to post pictures of their cosplay on social media platforms (Twitter, Facebook, Instagram) with the hashtag #gmweekcosplay. After contest submissions have closed, we’ll be running a community vote on the official EVE Online forums, selecting a crowd of finalists to vote across for one additional winner who will receive a special Community Prize!

WHAT ARE THE PRIZES?
  • 1st Place: $1000, 2000 PLEX, EVE watch, Rifter USB hub, M+F apparel, special item
  • 2nd Place: $500, 1000 PLEX, Rifter USB hub, M+F apparel
  • 3rd and 4th Place: $250, 500 PLEX, Rifter USB hub, M+F apparel
  • Community Prize: 1000 PLEX, EVE watch, Rifter USB hub
(Keep an eye out for more details on the in-game apparel prizes as GM week approaches)

The contest will take place next month, and we can’t wait to see what you create! If you’re in need of inspiration, character cosmetics and apparel can be found in the NES or on the in-game market, and you can look to the unique and fascinating factions and subfactions of EVE for more ideas. Discover your look in-game, or dive into the fiction portal to immerse yourself even further in the rich world of EVE!
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