In October we published an article announcing that two Guinness World records had been awarded to EVE Online in the aftermath of the battle known as Fury at FWST-8. In it we provided some information about the prelude to this current war, going back to 2016.
Today, we’ll take a closer look at the Fury at FWST-8 itself and provide you with some statistics about what you the players put into creating this record-breaking battle.
The Objective
Hostilities in this current war commenced on 5 July 2020 when the non-invasion pact between the Imperium and Legacy Coalition came to an end. Shortly after, Legacy Coalition along with Pandemic Horde, Pandemic Legion, Northern Coalition, Winter Coalition and many other allies (henceforth referred to as “PAPI”) began their push west towards the Imperium-held regions of Delve, Querious, Period Basis and Fountain.
The next 3 months saw PAPI forces gain ground as the Imperium, reckoning that they couldn’t mount an effective defense of the entirety of their sprawling empire in the face of such overwhelming numbers, ceded outlying regions in a strategic move to concentrate defensive efforts in their home region of Delve.
Finally, by 4 October PAPI had arrived on the Imperium’s doorstep.
However, Delve was a heavily fortified region. Since 2016 the Imperium had been building up their defensive infrastructure: Citadels, Engineering Complexes and Refineries to stage their fleets from, a private jump bridge network to speed their travel around the region and of course accumulating massive stockpiles of ships, modules and ammunition. Fighting in the Imperium’s backyard would be a daunting task.
In order for PAPI to push into Delve they would need the support of their supercapital fleets - their Titans and Supercarriers. For the time being though PAPI’s supercapitals were held on the borders of Imperium space. With a limited jump range there was only so far they could project their power into Delve, and with no safe harbour in the region itself they would find themselves exposed and fighting in the shadow of the Imperium’s own considerable supercapital fleet whenever they deployed. And so the next strategic goal of PAPI forces was to online a Keepstar-class Citadel somewhere in Delve as a forward operating base.
This posed a problem since anchoring a Keepstar takes significantly longer – nearly a full week, in fact – in a system with an enemy Infrastructure Hub and high Activity Defense Multipliers; something which all Imperium-held systems in Delve enjoyed. So PAPI instead looked towards the Delve constellations of XPJ1-6 and 6-UCYU. Because the systems in these constellations were held by the Blood Raiders NPC faction and so contained no Imperium Infrastructure Hubs, it meant that a Keepstar would take only the usual 24-hour period to complete anchoring.
Of course, the Imperium also knew this was the most logical strategic move for PAPI to make and any attempt to establish a Keepstar in one of the Blood Raiders systems would be fiercely resisted. PAPI would make their move just after midday UTC on 5 October. The system chosen for the attempt would be FWST-8.
Delve is a region that consists of 97 individual solar systems. A Titan with max skills is able to jump itself or bridge friendly fleets up to 6 lightyears away, meaning that a fleet of Titans based out of a Keepstar in FWST-8 would be able to project their power over 69 systems in Delve - 71% of the entire region. This represented a threat that the Imperium had to prevent at all costs.
Imperium forces reacted swiftly to PAPI’s attempt to anchor a Keepstar and flash-formed in response to strike during its initial 15-minute vulnerability window. After a 5 hour battle the Imperium forces were victorious and the Keepstar lay in ruins. However before the smoke had even cleared a second Keepstar had been deployed by PAPI elsewhere in the system and was able to successfully begin the anchoring process. It would become vulnerable again in 24 hours and the fight that ensued would become the biggest PvP battle in video game history.
The Battle
At 16:34 on 6 October with an hour to go on the Keepstar’s anchor timer PAPI’s Jackdaw Tech III destroyers began to arrive on grid supported by interceptors and interdictors. They were followed shortly after by some fleets of Muninn heavy assault cruisers.
Numbers in local continued to grow steadily with the local count passing 4,000 at 16:52 as the first battleships consisting a Nightmare fleet accompanied by Eagle heavy assault cruisers landed and began taking up positions around the Keepstar. With the grid secured, PAPI would soon bring in supercapitals at the centre of the defensive formation right on the Keepstar.
At 17:36 with local topping 6,000 players the Keepstar's anchoring process completed, started its repair timer phase and was once again vulnerable to attack. The Imperium would only have a narrow 15 minute window to apply enough damage to pause the timer so they could set about destroying the Keepstar.
Almost immediately Imperium Rokhs and Ravens began landing on grid in a distributed sphere adding a mantle of battleships to envelop the core of defenders and began pouring fire onto the Keepstar from long range. The Imperium successfully paused the repair process at 17:43 with 8 minutes left on the timer.
Imperium dreadnoughts and carriers began trickling in and slowly built up the critical mass of damage needed to chew through the Keepstar's structure hitpoints.
Thousands of players would continue to battle through the night as Imperium dreadnoughts rained destruction down on the station while PAPI Titans attempted to doomsday them off. In between those giant ships exchanging blows, dozens and dozens of smaller skirmishes between subcapital fleets played out as well as more personal battles between individual frigates, destroyers and the occasional stealth bomber appearing to fling a bomb into the mix.
At 05:27 on the next day - 11 hours and 44 minutes after the repair timer was paused - the last of the Keepstar’s structure hitpoints were worn away and it finally succumbed, exploding in a dazzling flash of light. The Imperium had won their strategic objective and PAPI would have to try again if they were to secure their critical beachhead Keepstar in Delve. The victory came at a great cost though with a considerable amount of both sides’ materiel being depleted in the action.
PAPI would eventually get a Keepstar online in Delve, however it would take another 3 tries to do so - the Imperium would go on to destroy a further two Keepstars in the system of 319-3D before finally on the fifth attempt, PAPI would successfully online a Keepstar in the system of YZ9-F6.
The Fury at FWST-8 by the numbers
If you’ve been following the news about the Guinness World Record set during the battle then you’ll probably know that the number of peak concurrent characters in local was 6,557 which was hit at 18:16, however system population was extremely high for the duration of the 12-hour battle:
8,825 unique characters in total were in FWST-8 over the duration of the battle representing some 114 alliances and 1,022 corporations:
Unsurprisingly there was also an incredible amount of destruction in FWST-8, including the loss of the most battleships ever in a single battle in EVE Online with 1,308 going down, although interestingly only one of which was a Tech 2 battleship!
In addition, 1,268 frigates, 836 cruisers, 574 battlecruisers and 356 dreadnoughts were removed from the game, along with 1,923 frozen corpses added:
All that adds up to a lot of ISK - over 705 billion:
Despite the considerable losses this wasn’t the most expensive battle in EVE, owing mostly to the fact that a committed Supercapital fight never broke out, so for now that title still belongs to the Siege of 9-4RP2 from 2018.
And of course with so many players in the system all at once the server took quite a beating. Despite the system of FWST-8 being reinforced on one of our most powerful nodes, it was quickly overwhelmed and time dilation set in almost immediately as players began piling into the system en masse where it remained maxed out for the entire run of the battle:
Records will inevitably continue to fall in New Eden. It seems like every other year there’s another war, a bigger battle and more incredible stories that capture the imagination not just of EVE Online players but the gaming world at large. The Fury of FWST-8 was widely reported on not just in the broader gaming media but the mainstream media as well. Millions of people around the globe have read with great interest about your exploits, but only it’s only EVE Online players who can say “I was there”.
The Chilling Spree has returned for the Winter Nexus holiday season, but with a mischievous twist! Until 11:00 UTC on 24 December, you will receive daily challenges involving the lobbing of snowballs at various NPCs. Make sure you complete each day's challenge between now and the end of the event, because the reward for completing each one will be a unique Trinket that is only available for that day, so don't miss out!
The Trinkets are novelty lore items connected to Yoiul Clones, who are based on old spacer tales and superstitions of clone blanks coming to life and wreaking havoc aboard ships. InterBus, the largest passenger transport service in New Eden, has issued a series of animated safety displays featuring these Yoiul Clones warning passengers and crew alike against hazards, carelessness, and waste.
Also as part of the Chilling Spree, you will be able to get 5,000 Skill Points a day for hitting other Capsuleers with snowballs until 11:00 UTC on 5 January. Remember to log in daily, since you'll be getting snowballs as part of the 13 Days of Nexus login event!
Get organized so you can take advantage of the fusion of festivities this Yoiul season. The Winter Nexus is here and CCP Fozzie and CCP Signal will help guide you through. Join hosts Carneros and Torvald Uruz as they ask your questions and learn what’s happening.
Capsuleers are invited to attend the discussion and submit questions in stream chat.
The Yoiul Star SKINs are returning to the New Eden Store this winter! Wearing this SKIN, players can observe a charge increasing daily from 12 Dec to Yoiul Day at which point the ship is fully charged and a star will appear. This effect will be turned off on 13 January but every year on 12 December the charge starts again.
New for this year, the Yoiul Star SKIN is available for eight new ships: Brutix, Buzzard, Deimos, Hel, Minokawa, Providence, Retribution and Typhoon.
The sale will be running from 11:00 UTC on 11 December until 11:00 UTC on 7 January. Let your light shine this holiday season!
On Wednesday, 8 December we welcomed EVE Japan with sakura-inspired fireworks.
On Saturday, 12 December Join us for a conversation with members of the Japanese EVE community to welcome new arrivals.
Our participants include: - Apakamuy, NACHO Alliance, - Dexsar, Caladrius Alliance - Katana Masen, C8N8O16 Corporation - Osat Bartlett, Japanese EVE Wikipedia administrator - Takuya Gogiko, solo PVPer and streamer
Our hosts for this event are: - Rist Ozuwara, Siege Green. - CCP Antiquarian
Capsuleers are invited to attend the discussion and submit questions in Japanese in stream chat.
The holiday season is coming to EVE Online, so it's time to get together, and keep your weapons warm in the coming storm. Introducing the Winter Nexus, this year's furious fusion of festivities include the travelling winter-themed Volatile Ice Storms which feature Wightstorm sites, plus the 13 Days of Nexus login event, Chilling Spree, Yoiul Festival-themed Abyssal Proving Grounds, and - if you can believe it - even more, until 5 January!
Volatile Ice Storms
Exclusive to the Winter Nexus holiday season, Volatile Ice Storms will appear and travel between systems in High, Low, and Null Security space, bringing specific environmental effects and content. With this seasonal weather come the Wightstorm combat sites, hacking sites, and ice mining sites.
Rewards include valuable Overseers' Effects, hundreds of festive ship SKINs, limited-time Cerebral Accelerators, rare faction modules, and blueprints for the new Rapture pirate implant set.
The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of Metaliminal Volatile Ice Storms across New Eden, and the strength of these fleets will depend on which part of space they are encountered in.
13 Days of Nexus
From 11:00 UTC on 10 December to 11:00 UTC on 5 January, you can log in to EVE Online daily and get free rewards as part of the 13 Days of Nexus event!
Rewards for Alpha pilots include many of the gorgeous Aurora Universalis ship SKINs, Ice Storm Filaments, Quafe Zero, 80,000 Skill Points, fireworks and snowball crates, plus Stormchaser character apparel. Omega pilots get all of the Alpha rewards plus more Aurora Universalis SKINs, a whopping 250,000 Skill Points, a Cerebral Accelerator, more Filaments, and more Stormchaser apparel!
Remember, you must log in on at least 13 days of the event to claim all the rewards, but those days need not be consecutive.
Yoiul Festival YC122 - Daily Challenges
There's a lot going on in the Winter Nexus and you'll be able to complete daily seasonal challenges as part of the Yoiul Festival for even more Aurora Universalis SKINs and Cerebral Accelerators. Available from 11:00 UTC on 10 December until 11:00 UTC on 5 January, each daily challenge you complete will earn you points towards more rewards!
Chilling Spree, Trinkets, and Yoiul Clones
The Chilling Spree returns this year with a mischievous twist. From 12 to 24 December, downtime to downtime, you will receive daily challenges involving the lobbing of snowballs at various NPCs. The reward for completing each day's challenge will be a unique Trinket that is only available for that day, so make sure you do not miss out!
The Trinkets are connected to Yoiul Clones, who are based on old spacer tales and superstitions of clone blanks coming to life and wreaking havoc aboard ships. InterBus, the largest passenger transport service in New Eden, has issued a series of animated safety displays featuring these Yoiul Clones warning passengers and crew alike against hazards, carelessness, and waste.
Also as part of the Chilling Spree, you will be able to get 5,000 Skill Points a day for hitting other Capsuleers with snowballs between 10 December and 5 January, downtime to downtime. Don't forget to log in daily, since you'll be getting snowballs as part of the 13 Days of Nexus login event!
Ice Storm Filaments
Since the Volatile Ice Storms will be travelling between systems in known space across New Eden, there will also be special Ice Storm Filaments that will transport Capsuleers directly to systems which are being affected by the storms! You can get Ice Storm Filaments from the 13 Days of Nexus daily login event, and also as drops from the Volatile Ice Storm sites.
Abyssal Proving Grounds
There will also be two special holiday-themed Abyssal Proving Grounds events happening during the Winter Nexus. The first event will be a team free-for-all where four teams of two Capsuleers will do combat in Tech 1 Destroyers from 18 - 22 December. The second event will feature a 3v3 format with T1 Frigates running from 1 - 5 January.
New Yoiul Star SKINs
The Yoiul Star SKIN also makes a return this winter and is extended to the Brutix, Buzzard, Deimos, Hel, Minokawa, Providence, Retribution, and Typhoon hulls. Light your lucky star and grab this SKIN for your fleet, and watch the charge on the SKIN grow into a star once more on 25 December!
To celebrate the release of Japanese localization for the EVE Online client on 8 December, you can get the brand new and exciting Zakura Starter Packs featuring Omega, PLEX, Skill Points, specially-designed Zakura Shumyu SKINs and Zakura Zakitsu apparel, Multiple Pilot Training Certificate and more! The packs can only be purchased once per account, and only until 11:00 UTC on 26 January 2021.
The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. The Caldari gave the name 'Zakura' to these blossoming trees, with "zaku" meaning to burst open or blossom in the Caldari language.
Galactic Zakura - Starter Pack
The Galactic Zakura - Starter Pack is perfect for new and experienced players alike, with 90 days of Omega giving you unlimited access to EVE's best ships and skills. Coupled with a Multiple Pilot Training Certificate that allows you to train skills simultaneously on an additional character within the same account, Omega's double training speed and infinite skill queue will propel you towards your goals at faster-than-light speed!
You'll also have 1100 PLEX to sell in-game for millions of ISK, which you can use to buy ships and modules, or you can spend your PLEX in the New Eden Store. The pack also contains 250,000 Skill Points to help you boost your skill training towards piloting better craft, wielding better weapons more effectively and more. In addition, the Expert Cerebral Accelerator will provide even faster skill training for a limited time, helping you to achieve other training goals once you've injected your Skill Points.
The Galactic Zakura - Starter Pack also contains the stunning specially-created Zakura Shumyu ship SKIN for the Caracal, Gnosis, Maller, Stabber, and Vexor, as well as the Men's and Women's Zakura Zakitsu Exploration Suit, giving you excellent customization options for your fleet and characters!
The full contents of this pack are as follows: • 90 days Omega • Multiple Pilot Training Certificate • 1100 PLEX • Expert Cerebral Accelerator • Caracal Zakura Shumyu SKIN • Gnosis Zakura Shumyu SKIN • Maller Zakura Shumyu SKIN • Stabber Zakura Shumyu SKIN • Vexor Zakura Shumyu SKIN • Men's Zakura Zakitsu Exploration Suit • Women's Zakura Zakitsu Exploration Suit • 250,000 Skill Points
Solar Zakura - Starter Pack
Get your unique space adventure off to successful start in New Eden with the Solar Zakura - Starter Pack, with 30 days of Omega giving you unlimited access to the best ships and skills that EVE has to offer. Coupled with a Multiple Pilot Training Certificate that allows you to train skills simultaneously on an additional character within the same account, Omega's double training speed and infinite skill queue will allow you to specialize in any area that you desire!
You can sell the 500 PLEX from this pack in-game for millions of ISK, perfect for buying advanced ships and modules, or you can spend it in the New Eden Store. The pack also contains Standard Cerebral Accelerator that provides even faster skill training for a limited time.
The Solar Zakura - Starter Pack also contains the stunning specially-created Zakura Shumyu ship SKIN for the Catalyst, Coercer, Cormorant, and Thrasher, as well as the Men's and Women's Zakura Zakitsu Exploration Suit, again, providing excellent fleet and character customization options!
The full contents of this pack are as follows: • 30 Days Omega • Multiple Pilot Training Certificate • 500 PLEX • Standard Cerebral Accelerator • Catalyst Zakura Shumyu SKIN • Coercer Zakura Shumyu SKIN • Cormorant Zakura Shumyu SKIN • Thrasher Zakura Shumyu SKIN • Men's Zakura Zakitsu Exploration Suit • Women's Zakura Zakitsu Exploration Suit
Lunar Zakura - Starter Pack
The Lunar Zakura - Starter Pack will give new Capsuleers an opportunity to burst onto the New Eden scene with 7 days of Omega and 10 PLEX, giving you access to the best ships and skills in the game, while also allowing you to sell your PLEX for millions of ISK on the in-game market which you can then spend on ships, weapons, and equipment!
This pack also offers a gorgeous customization option for the Incursus and Merlin with the specially-created Zakura Shumyu ship SKIN!
The full contents of this pack are as follows: • 7 Days of Omega • 10 PLEX • Men's Zakura Zakitsu Exploration Suit • Women's Zakura Zakitsu Exploration Suit • Incursus Zakura Shumyu SKIN • Merlin Zakura Shumyu SKIN
Full localization for the EVE Online client in the Japanese language is now live! It's a momentous occasion for all of New Eden, but especially for the dedicated and passionate Japanese EVE Online community.
This project has been the result of a successful cooperation between CCP, the Japanese EVE-playing community, and our experienced partners.
This is just the beginning as we will be constantly looking to improve and enhance the experience for our Japanese players, and for all of the languages we support with EVE Online.
There will be a New Eden welcome for the Japanese community with an official launch celebration. Join us on CCPTV for a sakura-inspired fireworks celebration today at 12:00 UTC. CCPTV will be providing streamed coverage throughout portions of the day, and again on 12 December at 11:30 UTC with a conversation between leaders of the Japanese EVE community. Come and hear about the exciting activities and opportunities in the EVE Japan community!
To celebrate the release of Japanese localization for the EVE Online client, you can get the brand new and exciting Zakura Starter Packs featuring Omega, PLEX, Skill Points, Zakura Shumyu SKINs and Zakura Zakitsu apparel that have been specially-designed to celebrate Japanese Capsuleers, Multiple Pilot Training Certificates and more! These packs can only be purchased once per account, and only until 11:00 UTC on 26 January.
In addition, the Zakura Shumyu SKIN will also be available for the Apocalypse, Golem, Kronos, Megathron, Paladin, Raven, Tempest, and Vargur in EVE Online's New Eden Store until 11:00 UTC on 26 January! As well as being available individually, you can also buy them in the Battleship Zakura and Marauder Zakura SKIN bundles in the New Eden Store, saving 15% on each.
Today CCP is excited to unveil work on a native macOS EVE Online client is underway.
The native macOS client will enable native support for macOS Big Sur and Apple's powerful graphics processing framework, Metal. The move to Metal ensures the best visual experience for players on macOS, along with significant optimizations and performance improvements compared to the existing client.
The first public test of the native macOS client is expected in Q1 2021. More details about the public testing and how to participate will be published in the new year.
A highly popular Abyssal Proving Grounds event has returned for another round! Make sure you have your Proving Filaments ready, either from Abyssal Deadspace loot drops or from the in-game market.
You can engage in 1v1 Cruiser competitive matches until 11:00 UTC on 8 December. Permitted hulls for this round are as follows:
Arbitrator
Blackbird
Bellicose
Caracal
Celestis
Maller
Moa
Omen
Rupture
Stabber
Thorax
Vexor
Limitations for this round include no pirate implants and modules are limited to meta level 5 and below.
Don’t forget, you can keep track of Capsuleer performance and prowess in this event using the leaderboards.