As part of Below Zero’s journey through Early Access, there is an Experimental beta available on Steam for fans to play. It allows players to immediately get their hands on new biomes, tools, and creatures as soon as they are added to the game.
However, it is not without its risks. In fact, we are anticipating that an impending merge to Experimental might exhibit some of the below risks!
If you’ve opted to play Below Zero in Experimental, there are a few essential things that you need to know:
Here, there be monsters. And no, we’re not talking about Chelicerate or Squidshark. Experimental means that you’re playing Below Zero with near-daily updates. But that also means daily bugs. The kind that span from minor inconveniences to save file breaking. Which brings us to…
Don’t get attached to your save files. In fact, if you’re concerned about save files, we recommend avoiding Experimental all together. If you’re looking to pour hours into perfecting your base, and exploring, collecting and crafting everything available, then opting out of beta is for you. In some cases, Experimental can and will corrupt your save files.
Your feedback is invaluable. Elements of Below Zero Experimental will break in some of the weirdest ways, and we rely on your help to pin-point and work on fixing them. We’ve even built a feedback tool directly into the game, so if you spot anything, go ahead and hit F8 and let us know what you’ve found!
If you are playing Below Zero on Experimental with a save file you want to protect, we recommend the following:
Do not open your Below Zero save file while in Experimental.
Wait until the next Early Access update.
Switch to ‘NONE - Opt out of all beta programs’ and allow latest update to download.
Open save file from step one and don’t revert back to Experimental.
In the meantime, you can catch up to your progress points on a new file using Console Commands. The Below Zero Wiki is up to date with all of the current commands, and you can quickly find yourself where you last left off.
As always, we’d like to thank you for all of your support as Below Zero continues to move towards Content Complete. We couldn’t do this without you!
Follow Below Zero development
You can find out about upcoming updates in all sorts of ways. Sign up to the Development Newsletter to receive word every time an update is released. Follow the Unknown Worlds and Subnautica: Below Zero Steam groups to get a notification on Steam. You can also:
See update sneak peaks by following @Subnautica on Twitter
Get live source code changes by following @SubnauticaSCM on Twitter
A new update is available for Subnautica: Below Zero Early Access. Give your 4645B home the upgrade you’ve always dreamed of! With a Control Room, impressively spacious Large Room, and the all-new Jukebox, the Arctic Living update for Below Zero is going to make your base a whole lot cozier! Visit the Arctic Living site to learn more!
Gain greater control and customization of your base with the Control Room. You can change the name, access panels to manage your base’s power supply, locate hull breaches, view the weather forecast and more.
Add a Large Room to your base with a Glass Dome to make them look even more impressive! A Multipurpose Room Glass Dome is also available.
Mining Site
Explore the latest biome, an abandoned Alterra Mining Site, which plays host to the PRAWN Suit.
Follow Below Zero development
You can find out about upcoming updates in all sorts of ways. Sign up to the Development Newsletter to receive word every time an update is released. Follow the Unknown Worlds and Subnautica: Below Zero Steam groups to get a notification on Steam. You can also:
See update sneak peaks by following @Subnautica on Twitter
Get live source code changes by following @SubnauticaSCM on Twitter
A new update is available for Subnautica: Below Zero Early Access. Build a Spy Pengling for remote research and documentation, encounter the mammoth Vent Garden, explore Tree Spires, and more. Check out the Spy Pengling site to learn more!
You can find out about upcoming updates in all sorts of ways. Sign up to the Development Newsletter to receive word every time an update is released. Follow the Unknown Worlds and Subnautica: Below Zero Steam groups to get a notification on Steam. You can also:
See update sneak peaks by following @Subnautica on Twitter
Get live source code changes by following @SubnauticaSCM on Twitter
Travel quickly across the snowy tundra on a Snowfox, hide from terrifying beasts, explore two new biomes, and more in the latest update to Subnautica: Below Zero Early Access. Check out the Snowfox Update site to learn more!
Snowfox vehicle
Chelicerate & Snow Stalker
Two new, beautiful biomes
New fishy friends and foes
Seatruck Sleeper and Docking Modules, Perimeter Upgrade
The Snowfox is the first above-water vehicle in the Subnautica universe. Travel quickly over land, all without touching the ground! The Snowfox can be upgraded with a jump module (coming soon), and comes with a speed boost ability built in. Build a Snowfox Hoverpad (with power) to craft the Snowfox and customize it however you like!
Snow Stalkers
A new beast appears on land in the latest update. A deadly creature with long claws and a powerful charge, Snow Stalkers are aggressive and best avoided. Especially when they are with their offspring!
Glacial Basin
Beautiful no matter the weather, the new Glacial Basin biome is home to an array of creatures including the Snow Stalker. Teeming with icy nooks to explore, this biome has a lot to uncover.
Chelicerate
Lurking in the new Purple Vents biome, the Chelicerate is a Leviathan-class creature with a nasty bite. Not much is known about this massive monster of the water.
Purple Vents
Explore the hauntingly beautiful Purple Vents biome, a shallow-depth environment. Underground thermal activity erupts into bright purple particulate, providing the perfect ecosystem for many creatures.
Seatruck Additions
Three new additions to The Seatruck are now available; The Sleeper Module, the Docking Module, and the Perimeter Upgrade.
Follow Below Zero development
You can find out about upcoming updates in all sorts of ways. Sign up to the Development Newsletter to receive word every time an update is released. Follow the Unknown Worlds and Subnautica: Below Zero Steam groups to get a notification on Steam. You can also:
See update sneak peaks by following @Subnautica on Twitter
Get live source code changes by following @SubnauticaSCM on Twitter
Intricately detailed Cargo Transfer Launchpad island
Lots of small Early Access improvements
The Seatruck
The Seatruck is a modular Underwater Utility Vehicle. Start by building a cab, then add and remove modules based on your mission requirements. Each additional module slows the Seatruck down. A reversing camera is included as standard. In an emergency, you can detach all modules and escape quickly.
Look out for more Seatruck modules in future Early Access updates!
Squidshark
Lurking within the new Deep Twisty Bridges biome, the Squidshark is a serious threat. Its tentacles can ensnare even the most agile diver. Shark teeth and a powerful bite cause great damage.
Seamonkey
An ocean trickster, the Seamonkey will actively seek to steal your kit and swim off with it. Follow them back to their nests and you might find other valuable things they have collected.
Deep Twisty Bridges
Deep Twisty Bridges is a dark, red-accented region with depths exceeding 200 meters. Look out - Some of the plant life is not passive, and might ensnare you in the depths.
Thermal Spires
Rockpunchers and Bonesharks roam between these pointed ocean stacks.
Cargo Transfer Launchpad
Explore a richly detailed island, home to the Cargo Transfer Launchpad. Black sandy beaches, thermal pools, snow-dusted cliffs and intricate caves await you. At the peak, you will find a new Cargo Transfer Base along with attendant rocket launchpad.
Follow Below Zero development
You can find out about upcoming updates in all sorts of ways. Sign up to the Development Newsletter to receive word every time an update is released. Follow the Unknown Worlds and Subnautica: Below Zero Steam groups to get a notification on Steam. You can also:
See update sneak peaks by following @Subnautica on Twitter
Get live source code changes by following @SubnauticaSCM on Twitter
A small update has been released! This update is not a major feature release. It contains some bug fixes and improvements, and tries to fix some (but not all!) of the issues your feedback revealed after Below Zero release.
This update also serves to test our new triple-store build deployment system. This system sends the update to each of the Epic, Discord, and Steam stores at the same time. We want to make sure it is working properly before we release a major feature update.
Please keep sending us your feedback! We'd love to hear from you in the in-game feedback system (press F8 while playing), on our forums, or in our Discord chat. Below Zero is still full of bugs, but with your continued feedback we will whittle them away during Early Access.
Subnautica: Below Zero is now available in Early Access! Set one year after the original Subnautica, Below Zero challenges you to survive a disaster at an alien research station on Planet 4546B.
This frozen underwater adventure is a work in progress. As we did with Subnautica, we are building Below Zero out in the open. With your help, we will craft a worthy follow up to the original game.
Below Zero is full of bugs, runs poorly, and includes only a small portion of our planned features. It's also a game we're excited about. If you join us, we think you might enjoy this journey through Early Access.
If you would like to wait until the game is finished, please sign up to our Development Newsletter. We'll let you know as soon as the game is done!
You are invited to a special Subnautica livestream event! Please join us on January 30th, 6PM UTC as we premiere the Below Zero Early Access Trailer and launch Early Access on the Steam store.
Below Zero is not finished. It is full of bugs. It lacks polish, runs poorly, and is missing features. We are offering Early Access not because we want your money, but because we want your feedback. We make better games when we make them with you.