Subnautica: Below Zero

Subnautica: Below Zero, developer Unknown World's standalone expansion to its brilliant underwater survival adventure, just got its first big Early Access development update - and, with it, the mighty Seatruck!

Below Zero, if it's somehow managed to pass you by, takes place one year after the events of the main game, and challenges players to survive a disaster at an alien research station. All this unfolds on a previously unseen part of ocean planet 4546B - one that, as the game's subtitle very heavily implies, is a little bit icier, and a little bit chillier, than anything seen before.

Unknown World's standalone expansion entered early access on Steam and the Epic Games Store at the end of January, and today's update - known, appropriately enough, as the Seatruck Update - brings the first major additions to the in-development game.

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Mar 7, 2019
Subnautica: Below Zero - Hugh


Subnautica: Below Zero has received its first big Early Access update. Check out the Seatruck Update Site to see all the sweet new features in action.

  • Seatruck modular underwater utility vehicle
  • Terrifying Squidshark creature 🦑
  • Thermal Spires & Deep Twisty Bridges biomes
  • Playful Seamonkey and their nests
  • Intricately detailed Cargo Transfer Launchpad island
  • Lots of small Early Access improvements

The Seatruck



The Seatruck is a modular Underwater Utility Vehicle. Start by building a cab, then add and remove modules based on your mission requirements. Each additional module slows the Seatruck down. A reversing camera is included as standard. In an emergency, you can detach all modules and escape quickly.

https://youtu.be/OhK_LERt4so

Seatruck Modules
  • Cab - Provides power, live support, cockpit
  • Fabricator - Mobile field equipment fabricator
  • Storage - Ample space for equipment & supplies
  • Aquarium - Collect live specimens



Look out for more Seatruck modules in future Early Access updates!

Squidshark



Lurking within the new Deep Twisty Bridges biome, the Squidshark is a serious threat. Its tentacles can ensnare even the most agile diver. Shark teeth and a powerful bite cause great damage.

Seamonkey



An ocean trickster, the Seamonkey will actively seek to steal your kit and swim off with it. Follow them back to their nests and you might find other valuable things they have collected.



Deep Twisty Bridges



Deep Twisty Bridges is a dark, red-accented region with depths exceeding 200 meters. Look out - Some of the plant life is not passive, and might ensnare you in the depths.

Thermal Spires



Rockpunchers and Bonesharks roam between these pointed ocean stacks.

Cargo Transfer Launchpad



Explore a richly detailed island, home to the Cargo Transfer Launchpad. Black sandy beaches, thermal pools, snow-dusted cliffs and intricate caves await you. At the peak, you will find a new Cargo Transfer Base along with attendant rocket launchpad.

Follow Below Zero development

You can find out about upcoming updates in all sorts of ways. Sign up to the Development Newsletter to receive word every time an update is released. Follow the Unknown Worlds and Subnautica: Below Zero Steam groups to get a notification on Steam. You can also:


Enjoy, and happy diving!

- Unknown Worlds



https://store.steampowered.com/app/848450/Subnautica_Below_Zero/
Feb 11, 2019
Subnautica: Below Zero - Hugh


A small update has been released! This update is not a major feature release. It contains some bug fixes and improvements, and tries to fix some (but not all!) of the issues your feedback revealed after Below Zero release.

This update also serves to test our new triple-store build deployment system. This system sends the update to each of the Epic, Discord, and Steam stores at the same time. We want to make sure it is working properly before we release a major feature update.

To be notified as soon as we do release our first major feature update, subscribe to the Subnautica development newsletter, follow @Subnautica on Twitter, @Subnautica on Instagram, Subnautica on Facebook, and subscribe to Subnautica on Youtube.

Please keep sending us your feedback! We'd love to hear from you in the in-game feedback system (press F8 while playing), on our forums, or in our Discord chat. Below Zero is still full of bugs, but with your continued feedback we will whittle them away during Early Access.

- Unknown Worlds

A comprehensive changelog follows:

Changelog

Changes

  • Ice floes reworked to look less flat, transition better to snow
  • Reduced oxygen gained from Titan Holefish from 100 to 30
  • Increased Titan Holefish oxygen recharge time to 40 seconds
  • Clarified rocket island signal text
  • Alien cave materials now blend better with surrounding ice
  • Supply drops may now be used when falling
  • Removed Crash Fish spawns outside Sanctuary
  • Spawn fewer aggressive creatures in the one place in Thermal Spires

Additions

  • Avalanche + tower falling sounds
  • Camera shake in avalanche sequence
  • Hot springs on rocket island, including terrain tweaks
  • Two new icebergs in shallows
  • Hanging icicles on cave facade
  • Heat effects in proximity to heat sources
  • Pengling hold animations

Bug fixes

  • Various changes to Sanctuary physics including collision mesh
  • PDA now lights correctly in Research Base
  • Research Base collision adjusted to mitigate falling & sticking
  • Tooltip on Research Base prawn suits updated
  • Steam version no longer starts vanilla Subnautica
  • Removed unwanted Supply Drop with "Null" item inside
  • Pengwing spelling error fixed
  • Some tool & walk/stand poses now animate properly
  • Camera no longer clips inside Life Pod
  • No longer possible to use fabricator from outside Drop Pod
  • No longer possible to scan fabricator in Drop Pod
  • Life Pod fabricator can no longer be picked up with Propulsion Cannon
  • Stopped some entity slots (e.g. loot) from floating
  • Removed floating terrain in Shallow Twisty Bridges
  • Removed unused mesh from small coral kelp plant
  • Ladders in ice lake & rocket base may now be used
  • Drop Pod legs will now deploy
  • Drop Pod will now broadcast the correct signal
  • Bioscanner & Biosample may no longer be dropped / lost
  • Pickup up a Builder tool now unlocks the Builder recipe

Performance

  • Adjusted Level-Of-Detail on small coral kelp plant
  • Add culling of non-visible objects to elevator in alien base
  • Optimised cloud rendering
  • Disabled clouds when underwater

https://store.steampowered.com/app/848450/Subnautica_Below_Zero/
Subnautica: Below Zero

200m away is an Interesting Hole. I know this because I put a beacon in it and labelled it “Interesting Hole”. This is because when I found the interesting hole—actually a promising series of openings leading further into in a biome of beautifully twisting rock formations—I was low on food, water, and health. I needed to swim back to the safety of my little survival pod and sort myself out before braving an interesting hole. 

Below Zero is the spawn of 2018’s success story, Subnautica. Subnautica is a spectacular alien underwater survival sandbox from Unknown Worlds. Below Zero is one of those "expandalone" projects where the developers can work on ideas related to the main game, but in a separate space, so without the same constraints and without the risk of disrupting the original. 

Below Zero is set a year after the events of Subnautica and therfore builds on that game's story arc. In case you haven’t played or haven’t finished that, I'll put a few broad impressions here, so you don't risk spoilers.

It’s so good! There are baby alien penguins! There are new biomes to explore! There are new Interesting Holes to accidentally run out of oxygen in! There are new fish! The story bits that are in place are really promising and seem to be heading in a really interesting direction! 

But it also feels like Subnautica! It has the same core loops, and types of tech. You collect titanium, copper, bits of kelp and so on, then return to your habitat’s fabricator to turn them into tools, fabric, parts, diving equipment. Gradually you are able to go further, faster, deeper. You finally start to have a surplus of materials instead of living a hand-to-crafting station existence. Realising I'd started to stockpile potable water (somehow filtered using a bladderfish) instead of instantly gulping what I’d made was a lovely moment of feeling like I’d gained a foothold on the world. 

Familiar mechanics, like hovering over a plant which produces air bubbles to refill your oxygen while underwater, return in slightly different forms. In this case the bubble plants are replaced by arctic equivalents—a fish you can basically huff from, and a plant with a translucent sac that gradually fills with air which you can use for a small puff of O2. 

You can be harmed, killed or surprised by some of the same things as in Subnautica (bonesharks are back, as is getting lost in a cave system and realising you forgot to refill your backup oxygen tank), but there is also now a creature which can straight-up punch you, and something which I decided to catch with my hands and which either stings or stabs you. Either way it went badly.

The whole sense is of a world you already know, but with regional variations in the flora and fauna, and a year’s worth of slight changes at Alterra (the company you work for) both in the corporation’s understanding of the world and its tech.

Unknown Worlds warn that "Below Zero is full of bugs, runs poorly, and includes only a small portion of our planned features." It’s sensible to set Early Access expectations for those who might otherwise dive in, hungry for more after mining out Subnautica. But my experience was far more robust than that disclaimer might suggest. 

Some animations are a bit weird, some of the assets are clearly placeholders, some of the voiced lines and the subtitles don’t match—that kind of thing. But there’s ample space to explore (my save is bristling with beacons announcing 'BARREN BUT SALTY', 'Cave?', 'Bring Scanner' and about a hundred other memos), and it offers a great sense of the planet beyond the original game’s limits. 

The only technical problems I encountered were a couple of crashes. One came unexpectedly and served as a reminder of the necessity of saving frequently. The other I’d guess was a result of me hammering the in-game screenshot button approximately a million times to get a good shot of the lightning effect during an electrical storm on the planet. 

So it’s a little rough around the edges, and I reached the limit of the current story content after about four hours. I might play a bit longer so that I’ve explored as much as this early slice can show me, but after that I’ll be doing what I did with Subnautica’s Early Access run, keeping tabs on general development but saving the specifics for when they’re ready for a full release.

You can definitely pick up Below Zero having not played Subnautica. But to do so would immediately immerse you in a narrative which builds on the original’s reveals and surprises. It wouldn’t ruin the earlier game’s story, but it would change the experience substantially. So if you’re considering Below Zero and haven’t played Subnautica, play Subnautica. 

Subnautica: Below Zero

Like pretty much everyone else, I presume, I have an abiding love for penguins, so I’m glad to see that the new Subnautica: Below Zero trailer—check it out above—contains an abundance of quality penguin antics. Alien penguins, too! The trailer announces the start of Early Access, so you can go for a swim in the standalone expansion right now.

Below Zero is set on the same ocean world as the original, one year later. Instead of a survivor from a spaceship disaster, you’re a scientist studying the alien world’s artefacts. Expect plenty of swimming as you explore the region, but there’s also quite a bit of surface exploration this time. You’ll be climbing mountains as well as rooting around in underwater canyons. 

Judging by the trailer, the surface can be just as dangerous as the depths of the ocean—I hope those penguins are OK—so it’s a good thing you’ll be able to escape giant beasties in fancy vehicles designed for the new environments. Supplies will be dropped off from the space station above, but you’ll still need to go out and find your own resources and crafting materials, so having a hoverbike should come in handy. 

Unknown Worlds expects the Early Access phase to last for about a year, and the current version contains 1-2 hours of story and multiple environments, but prospective players are warned of frequent bugs and poor performance.

Subnautica was the best survival game of 2018, so I’ve got high hopes for Below Zero. There are already a lot of games that task players with surviving in freezing wildernesses, such as the excellent The Long Dark, but I’ll happily throw on a scarf and warm coat again if it means I can pet some funky alien penguins. 

Subnautica: Below Zero is out now on Steam, Discord and the Epic Games Store for £15.49/$20. 

Subnautica: Below Zero - Hugh


Subnautica: Below Zero is now available in Early Access! Set one year after the original Subnautica, Below Zero challenges you to survive a disaster at an alien research station on Planet 4546B.

This frozen underwater adventure is a work in progress. As we did with Subnautica, we are building Below Zero out in the open. With your help, we will craft a worthy follow up to the original game.

Below Zero is full of bugs, runs poorly, and includes only a small portion of our planned features. It's also a game we're excited about. If you join us, we think you might enjoy this journey through Early Access.

If you would like to wait until the game is finished, please sign up to our Development Newsletter. We'll let you know as soon as the game is done!

- Unknown Worlds

https://store.steampowered.com/app/848450/Subnautica_Below_Zero/
Subnautica - contact@rockpapershotgun.com (John Walker)

Subnautica is one of the great early access success stories. Not just because of its financial achievements – still dwarfed by some of the bigger names – but because of how it used the process to build and refine an exquisitely good game. Co-created with its players, but confident enough to maintain its creative direction, the result is one of the best games of the last few years. So perhaps it’s not ultimately that surprising that Unknown Worlds would repeat the practice for their follow-up, Subnautica: Below Zero.

Once again we’re under the sea, albeit in frostier conditions, with the first few hours and earliest biomes of a whole new adventure.

The following inevitably contains mild spoilers for the original Subnautica>

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Subnautica: Below Zero

Subnautica: Below Zero is a followup to last year's outstanding underwater sci-fi survival game, set in a different region of the same planet after the events of Subnautica. I won't get into that too much in order to avoid spoilers, but it means that Below Zero could be a good bit different from its predecessor in some ways.

One way it will not differ is how it's released: Subnautica made its debut on Steam Early Access in 2014 in a far-from-complete state, and Unknown Worlds said that Below Zero will follow the same path, beginning on January 30. It will be available in early access on Steam, the Epic Games Store, and Discord (not listed there yet), and it will not be ready for its closeup.

"Below Zero is not finished. It is full of bugs. It lacks polish, runs poorly, and is missing features," the studio said. "We are offering Early Access not because we want your money, but because we want your feedback. We make better games when we make them with you." 

That's not the sort of blurb you normally see on the back of a box, but Unknown Worlds is wise to be upfront about the state of the game. Subnautica is one of the best games I've played in years, and we selected it as the Best Survival Game of 2018, but it took three years in Early Access to get it to that point. Players expecting to move straight into Below Zero without any bumps in the road are bound to be disappointed, so it's better to ensure that everyone knows the score before they start throwing their money around. 

Unknown Worlds will livestream the Early Access release of Subnautica: Below Zero, which will also include a trailer release and interviews with members of the development team, on Twitch and YouTube, beginning at 10 am PT/1 pm ET on January 30. 

Subnautica - contact@rockpapershotgun.com (Dominic Tarason)

Those who have plumbed the depths of Subnautica‘s oceans will have some chilly new waters to explore very soon. Standalone expansion Subnautica: Below Zero launches on Steam, Discord and the Epic Store on January 30th, albeit in early access. There’s frosty new biomes to survive, strange new alien flora and fauna to eat (or be eaten by) and more to do on the surface. There’s even going to be alien penguins (called Pengwings – yes, really), which would be adorable if a quarter of their body wasn’t an enormous, vertical spike-lined clam shell.

(more…)

Jan 25, 2019
Subnautica: Below Zero - Hugh


You are invited to a special Subnautica livestream event! Please join us on January 30th, 6PM UTC as we premiere the Below Zero Early Access Trailer and launch Early Access on the Steam store.

Below Zero is not finished. It is full of bugs. It lacks polish, runs poorly, and is missing features. We are offering Early Access not because we want your money, but because we want your feedback. We make better games when we make them with you.

You can watch the stream on YouTube, Twitch, or on the Below Zero Steam Store page. Checkout the the Early Access site to see a countdown to stream start, and add the stream start time to your calendar.

We can't wait to welcome you into the icy depths!

- Unknown Worlds

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