Jul 8, 2021
KurtzPel - bizviva22
Fixed the bug where changing “Mana Recovery (Sec.)” option to another option would not be applied instantly
KurtzPel - bizviva22
PVP Season 9 Pre-season
As PVP Season 8 comes to an end, before Season 9 begins, Season 9 Pre-season will begin.
This pre-season will give us an opportunity to reevaluate the changes tested through the Beta Mode one last time and serve as a transition period as rankings and other matters are sorted for Destruction to become a proper Ranked Match mode.
Your Pre-season and Season 9 rank will depend on your rank from Season 8.
Destruction will have no effect on your Pre-season 9 rankings.
All ranks will go down by 3.
The highest rank you can get after reset is B1 and the lowest is D1.
However, all E ranks will be reset to E1.

PVP Season 9 Pre-season Mission Card
For Season 9, starting from the Pre-season, we are planning on improving matchmaking and modes that see less play.
From the Mission list, the following modes will be removed:
- Capture the Flag
- Conquest
- 3vs3 Deathmatch
- Survival (Beta Mode)
Normal Match Destruction as well as Ranked Match 2v2 Deathmatch and AI Deathmatch will remain.

PVP Season 9 Pre-season Changes
- Improvements to Battle UI
- Removed mana resource from PVP
Because mana is getting removed from PVP, we will hold an event that gives an opportunity for you to replace purple and golden magic stones with “Max Mana” or “Mana Recovery (Sec.)” options to another option.
- Removed Natural Recovery
- Removed Blow System
- Removed Invincibility during knockdown
- Removed combo limit system
- Added Invincibility during Breakfall
- Movement speed adjusted for all Karmas
- Changed Fallen Light’s dash attack and chase attack
- QoL improvements for Sword Taliah, Dance of Wind, and Diabolic Witch RMB expansion attack

Destruction Mode Balance Changes
- Removed HP Recovery from set of buffs received from defeating Chaos. (Recharge Rage Gauge /Increase Attack +100%/Increase Action Speed +10%/Increase Movement Speed +30%)
- Teammates who didn’t participate in defeating the Golem or Chaos will no longer receive experience from the defeated Golem or Chaos.
- Reduced experience needed to level up after Lv. 11 to accelerate leveling.

Karma Balance Changes
[Fallen Light]
- Reduced Rapid Shot range by 50%
- Reduced damage of Lightning Shot in PVP by 50% and removed endurance damage in PVP

[Blazing Fist]
- Reduced range of Instant Chase (29%)
- Reduced max duration of Falling Star in the air (40%)
- Reduced endurance damage from Blazing Strike hits (45%); Cannot interrupt Storm Slash

[Dance of Wind]
- RMB Expansion > if you keep holding RMB, it will automatically convert to RMB Charge attack (You can still double tap directional buttons as before)
- Skills that used to require Aiming can now be used when skill key is pressed even without Aiming first (Affects: Spirit Arrow, Salvo Arrow)
- Non-Aiming skills can now be used while aiming

[Diabolic Witch]
- RMB Hold on Ground to regen mana is removed
- RMB Expansion > When you hold RMB, it will now automatically change attack attributes
- RMB Expansion > Dashing can be done while holding RMB
- Releasing RMB will launch attacks
- Circle of Elements: Reduced PVP damage (30%), reduced knock up height of damaged enemy and added knockback

[Soul of Magus]
- Reduced PVP damage of Spirit Rain (30%)
- Reduced PVP damage of Lingering Souls (20%) and removed endurance damage

[Dual Soul]
- Reduced bleed damage from Beast Fang by 50%

Season Pass – Season 9
Season Pass – Season 9 will begin after July 7th, 2021 (Wed) maintenance, starting from the pre-season period. You can complete and be rewarded for Season Pass challenges during the pre-season. Once Season 9 starts, your Season Pass progress will carry over.

On/Off feature for Costumes while customizing
While customizing during character creation, changing appearance, or rebirth, you can toggle on/off costume you currently have equipped.

Bug fix
- Fixed the bug where after changing gender from rebirth, you could preview emotes of the opposite gender from the list of emotes you currently have.
- Fixed the bug where your character would flicker after clearing a floor of the Abyss.
- Fixed the bug where Rage gauge looked like it was partially charged under special circumstances
- Fixed the bug where passive skills that should increase buff/debuff duration for normal skills only unintentionally affected rage skill
- Fixed the bug where HP bar for the target grabbed by Blazing Fist would be displayed abnormally
- Fixed the bug where using Whirlwind with Blazing Fist would allow its user to grab an opponent outside of its intended range.
KurtzPel - GM OneShot
Hello Chasers!

Here are new premium items being added to KurtzPel on July 7th 2021.

KP Shop Update

1. New ‘Season Pass 9’ will be added.
※You can acquire the following items from the Season Pass 9: Seraphim Costume Accessory Random Cube, Supply Box (Seraphim), Summon the Sword of Seraphim (Emote), Radiant Seraphim (Emote), AP +100% Boost (1 Day), CP +100% Boost (1 Day), EXP +100% Boost (1 Day), Radiant Magic Stone, Magic Stone, and CP.

Season 9 Pass Bundle (Lv.0) - 1,000 KP

Season 9 Pass Bundle (Lv.15) - 1,500 KP

Season 9 Pass Bundle (Lv.30) - 3,000 KP


Summon the Sword of Seraphim (Emote)

Radiant Seraphim (Emote)


2. New ‘Supply Box (Seraphim)’ will be added
※This supply box contains the following items: Seraphim Costume Weapon (All Karma), Seraphim Costume, NPC Costume, Regular Costumes, Special Enhancement Stone (+6 - +8), Basic Dye, Intermediate Dye, HP Potion, MP Potion, Resurrection Stone.
※Please note that your dye color may look different from what you expect on these costume weapons due to how they emit yellow light. Please preview the effects of your color changes before you use your dye.

Supply Box (Seraphim) - 300 KP


Seraphim Costume & Weapons















KurtzPel - GM OneShot
Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) July 7th,2021 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

PVP Season 9 Pre-season
As PVP Season 8 comes to an end, before Season 9 begins, Season 9 Pre-season will begin.
This pre-season will give us an opportunity to reevaluate the changes tested through the Beta Mode one last time and serve as a transition period as rankings and other matters are sorted for Destruction to become a proper Ranked Match mode.
Your Pre-season and Season 9 rank will depend on your rank from Season 8.
Destruction will have no effect on your Pre-season 9 rankings.
All ranks will go down by 3.
The highest rank you can get after reset is B1 and the lowest is D1.
However, all E ranks will be reset to E1.

Rank and rating earned during PVP Pre-Season 9 will only apply for the duration of pre-season. When Season 9 begins in earnest, your rank will be soft reset based on your Season 8 Rank. Both Pre-season and proper Season ranks will be based on your Season 8 performance, however your pre-season records will only apply during pre-season and be deleted after that period.
We will inform you of end date of Pre-season 9 and start date of Season 9 in a later announcement.

PVP Season 9 Pre-season Mission Card
For Season 9, starting from the Pre-season, we are planning on improving matchmaking and modes that see less play.
From the Mission list, the following modes will be removed:
- Capture the Flag
- Conquest
- 3vs3 Deathmatch
- Survival (Beta Mode)
Normal Match Destruction as well as Ranked Match 2v2 Deathmatch and AI Deathmatch will remain.


PVP Season 9 Pre-season Changes
- Improvements to Battle UI

< PVP >

< PVE >
- Removed mana resource from PVP
Because mana is getting removed from PVP, we will hold an event that gives an opportunity for you to replace purple and golden magic stones with “Max Mana” or “Mana Recovery (Sec.)” options to another option. Until the maintenance on August 4th, 2021, you can change the option on your magic stone to whatever you want 1 time.
- Removed Natural Recovery
- Removed Blow System
- Removed Invincibility during knockdown
- Removed combo limit system
- Added Invincibility during Breakfall
- Movement speed adjusted for all Karmas
- Changed Fallen Light’s dash attack and chase attack
- QoL improvements for Sword Taliah, Dance of Wind, and Diabolic Witch RMB expansion attack


Destruction Mode Balance Changes
- Removed HP Recovery from set of buffs received from defeating Chaos. (Recharge Rage Gauge/Increase Attack +100%/Increase Action Speed +10%/Increase Movement Speed +30%)
- Teammates who didn’t participate in defeating the Golem or Chaos will no longer receive experience from the defeated Golem or Chaos.
- Reduced experience needed to level up after Lv. 11 to accelerate leveling.

Karma Balance Changes
[Fallen Light]
- Reduced Rapid Shot range by 50%
- Reduced damage of Lightning Shot in PVP by 50% and removed endurance damage in PVP

[Blazing Fist]
- Reduced range of Instant Chase (29%)
- Reduced max duration of Falling Star in the air (40%)
- Reduced endurance damage from Blazing Strike hits (45%); Cannot interrupt Storm Slash

[Dance of Wind]
- Applied control revamp changes tested in Beta Mode
• RMB Expansion > if you keep holding RMB, it will automatically convert to RMB Charge attack (You can still double tap directional buttons as before)
• Skills that used to require Aiming can now be used when skill key is pressed even without Aiming first (Affects: Spirit Arrow, Salvo Arrow)
• Non-Aiming skills can now be used while aiming

[Diabolic Witch]
- Applied control revamp changes tested in Beta Mode
• RMB Hold on Ground to regen mana is removed
• RMB Expansion > When you hold RMB, it will now automatically change attack attributes
• RMB Expansion > Dashing can be done while holding RMB
• Releasing RMB will launch attacks
- Circle of Elements: Reduced PVP damage (30%), reduced knock up height of damaged enemy and added knockback

[Soul of Magus]
- Reduced PVP damage of Spirit Rain (30%)
- Reduced PVP damage of Lingering Souls (20%) and removed endurance damage

[Dual Soul]
- Reduced bleed damage from Beast Fang by 50%

Season Pass – Season 9
Season Pass – Season 9 will begin after July 7th, 2021, maintenance, starting from the pre-season period. You can complete and be rewarded for Season Pass challenges during the pre-season. Once Season 9 starts, your Season Pass progress will carry over.

On/Off feature for Costumes while customizing
While customizing during character creation, changing appearance, or rebirth, you can toggle on/off costume you currently have equipped.

<Preview Costume OFF>

<Preview Costume ON>

Bug fix
• Fixed the bug where after changing gender from rebirth, you could preview emotes of the opposite gender from the list of emotes you currently have.
• Fixed the bug where your character would flicker after clearing a floor of the Abyss.
• Fixed the bug where Rage gauge looked like it was partially charged under special circumstances
• Fixed the bug where passive skills that should increase buff/debuff duration for normal skills only unintentionally affected rage skill
• Fixed the bug where HP bar for the target grabbed by Blazing Fist would be displayed abnormally
• Fixed the bug where using Whirlwind with Blazing Fist would allow its user to grab an opponent outside of its intended range.



KurtzPel - GM OneShot
Hello, Chasers!

Please note that the Supply Box (Nightmare)'s sale will come to an end during the UTC+0 2021 July 7th (Wed) Maintenance.

Supply Box (Nightmare) that are already purchased before the end of sale date can still be used after the end of sale date but please note once the UTC+0 2021 July 7th (Wed) Maintenance ends, you will no longer be able to purchase the Supply Box (Nightmare).

Thank you.
KurtzPel - GM OneShot
Hello, Chasers!
Season 8 is coming to an end.
Please see below for the Season 8 and Season 8 Pass end date.

Season 8 End Date
UTC+0 2021 July 7th (Wed) Maintenance

Season Pass - Season 8
You can purchase the ‘Season 8 Pass Bundle’ until the UTC+0 2021 July 7th (Wed) maintenance.
When the season ends, you can no longer complete challenges and level it up. Season level up items can be used for the next season pass.
Unclaimed rewards from Season 8 will be given to you at your first login after the maintenance. This reward can be claimed until the end of Season 9.
Make sure to claim your unclaimed rewards before Season 9 ends.

Season 9
Season 8 will come to an end on UTC+0 2021 July 7th (Wed) Maintenance.
Your rating will be soft reset once Season 8 ends and your new rank will be applied with Season 9.
Season 8's rank rewards will be given to you at your first login after the maintenance. This reward will be claimable until the end of Season 9.
Make sure to claim your unclaimed rewards before Season 9 ends.

Rank Soft Reset
Your Season 9 Rank will depend on your rank from Season 8.
All ranks will go down by 3.
The highest rank you can get from the reset is B1 and the lowest is D1.
However, all E ranks will be reset to E1.


Thank you.
KurtzPel - GM OneShot
Hello Chasers!

Here are new premium items being added to KurtzPel on June 23rd 2021.

KP Shop Update
1. New ‘Marine (Male) Package’ will be added
※ All Marine (Male) Packages will only be sold from UTC+0 2021-06-23 After Maintenance - 2021-07-21 00:00. However, please note that all individual items will remain in the KP Shop.

Marine Emote Costume Package (Male) 3,300 KP
※ Contains Marine Costume Outfit, Marine Costume Accessory, and Helmsman emote


Marine Costume Outfit Package (Male) 1,700 KP
※ Only contains Marine Costume Outfit



KurtzPel - bizviva22
Destruction (Beta Mode) Changes
- Karma Switching Allowed (2 Karmas only)
- Removed restrictions on duplicate Karma selections within same team
- Limited Matchmaking Periods (18:00 – 23:00 (5 hours) for each Server’s Time Zone)
- Increased Rewards
- Changed character nickname text color for neutral monster kill notification

Reduced Soul Scythe size while equipped
We reduced the size of Soul Scythe to make it easier to view it in various UIs. In both PVE and PVP, size and attack range remain unchanged while using the weapon. The size is only changed for when you have it equipped and resting on your back.

Improved Training Grounds Command and Skill Guide
We changed formal expressions of some commands and skills in Training Grounds.
Changes are centered around what ‘Launch’ and ‘Knocked Down’ means.
Previously, we used ‘Launch’ to note the situations where an enemy would be knocked up high into the air. From now on, regardless of the height to which enemies are sent, if the end result knocks enemy down on the ground, then that will be referred to as ‘Knocked Down’.
We will only use ‘Launch’ when the enemy is flung into the air without being knocked down.

AI Change
In AI PVP, we determined that ‘Sacred Guardian’ AI is more aggressive and has bigger influence on outcome of the match than other AIs and as a result, we decided to remove it.
We also added the new ‘Dual Soul’ AI.
We also made improvements to all remaining AI to move more naturally overall.

Bug Fixes
- Fixed the bug where the character would have its eyes closed during victory pose screen If the mission ended while the character was dead.
- Fixed the bug with special key input not registering if Karma switch key was changed from the default Tab.
- Fixed the bug where the AI Diabolic Witch character passed through its own ‘Ice Wall’
- Fixed the bug with the wrong roll cooldown showing on UI when switching to a karma with a different roll cooldown.
- Fixed the bug where you move too far when doing LMB + Evade with Kunai
- Fixed the bug where AI attack effect wasn’t showing while AI was attacking (red flickering)
- Fixed the bug where AI’s invincibility effect (white flickering) wasn’t showing
KurtzPel - GM OneShot
Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) June 9th,2021 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

Destruction (Beta Mode) Changes
- Karma Switching Allowed (2 Karmas only)
- Removed restrictions on duplicate Karma selections within same team
- Limited Matchmaking Periods (18:00 – 23:00 (5 hours) for each Server’s Time Zone)

- Increased Rewards

- Changed character nickname text color for neutral monster kill notification

Reduced Soul Scythe size while equipped
We reduced the size of Soul Scythe to make it easier to view it in various UIs. In both PVE and PVP, size and attack range remain unchanged while using the weapon. The size is only changed for when you have it equipped and resting on your back.

<Left: Before, Right: After>

Improved Training Grounds Command and Skill Guide
We changed formal expressions of some commands and skills in Training Grounds.
Changes are centered around what ‘Launch’ and ‘Knocked Down’ means.
Previously, we used ‘Launch’ to note the situations where an enemy would be knocked up high into the air. From now on, regardless of the height to which enemies are sent, if the end result knocks enemy down on the ground, then that will be referred to as ‘Knocked Down’.
We will only use ‘Launch’ when the enemy is flung into the air without being knocked down.

AI Change
In AI PVP, we determined that ‘Sacred Guardian’ AI is more aggressive and has bigger influence on outcome of the match than other AIs and as a result, we decided to remove it.
We also added the new ‘Dual Soul’ AI.
We also made improvements to all remaining AI to move more naturally overall.

Bug Fixes
- Fixed the bug where the character would have its eyes closed during victory pose screen If the mission ended while the character was dead.
- Fixed the bug with special key input not registering if Karma switch key was changed from the default Tab.
- Fixed the bug where the AI Diabolic Witch character passed through its own ‘Ice Wall’
- Fixed the bug with the wrong roll cooldown showing on UI when switching to a karma with a different roll cooldown.
- Fixed the bug where you move too far when doing LMB + Evade with Kunai
- Fixed the bug where AI attack effect wasn’t showing while AI was attacking (red flickering)
- Fixed the bug where AI’s invincibility effect (white flickering) wasn’t showing
KurtzPel - GM OneShot
Hello Chasers!

Here are new premium items being added to KurtzPel on June 9th 2021.

KP Shop Update
1. New ‘Aegis Knight Awakening Tome’ will be added.
Awakening Tome - 1,000 KP



2. New ‘Marine (Female) Emote, Costume, Accessories, and Weapons’ will be added.
※ All Marine (Female) Packages will only be sold from UTC+0 2021-06-09 After Maintenance - 2021-07-07 00:00. However, please note that all individual items will remain in the KP Shop.

Marine Emote Costume Package (Female) - 3,300 KP
※ Contains Marine Costume Outfit, Marine Costume Accessory, and Attention emote


Marine Costume Outfit Package (Female) - 1,700 KP
※ Only contains Marine Costume Outfit
Marine Costume Accessory Package - 1,100 KP
※ Only contains Marine Costume Accessories

^ Marine Costume Outfit + Marine Costume Accessories

Marine Costume Weapon Package - 1,200 KP
※ Contains 2 Marine Costume Weapon Select Cubes which lets you select 1 Marine Costume Weapon (Gauntlet, Elemental Burster, Soul Scythe, Orb, Sword & Shield, Kunai) of your choice.






※ Packages do not include Undergarments, so your appearance with this costume may vary from what is shown in the images above.
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