Super Animal Royale - Michael_One

New Super Animals have been spotted! Super Leopards and Super Jaguars heard the roar of the JAG-7 and have arrived in the Research Lab for you to create.

We're hard at work on a Major Update and winter event for December (more on that soon), but we still have one more November surprise in store for you as well! So keep an eye on our Twitter, Facebook and Discord this coming Monday, Nov 25th.

4 Days Left for SAR Tonight Clip Submissions

Episode 7 clip submissions end Sunday, Nov 24th at 11:59pm PST
>> SUBMIT CLIPS HERE <<

Clips should be 1080p+, 30fps+, <=30s. Capture your superest and blooperest moments and submit them for a chance to be featured in the next episode and win exclusive SART cosmetics. We also have a pinned list in the #sar-media channel in our Discord server for a detailed list of tips on what we look for when selecting clips!

Catch up on the previous episode:

Watch the whole series here.
Super Animal Royale Tonight is our YouTube series, hosted by Donk Patrick and Howl Michaels, that highlights the top plays and funniest moments on the island. Each episode also provides a peek at what’s coming next to SAR, and absolutely nothing ever goes wrong.

v0.90.2 Patch Notes
Super Leopard and 3 additional breeds:
  • Super Jaguar
  • Super Sour Leopard
  • Super Bubblegum Leopard

Gun recoil adjustments:
  • AK maximum recoil down to 10 degrees from 12.
  • M16 maximum recoil down to 9 degrees from 10.
  • Minigun recoil per shot lowered to 1 degree from 2.5 degrees. Max is still the same.

New Milestones:
  • Win with melee only (reward: POW! Mallet)
  • Winning with no armor (reward: Keikogi)
  • Secret third milestone arriving on Monday, Nov 25!

Game improvements:
  • New "auto-pick duplicates" button to streamline item trade-up system.
  • Item trade-up no longer closes after a trade and performance has been boosted on this screen. Super trade speed boost!
  • Duct taping hotkey can now be held down to continue taping multiple times.
  • Cleaned up some art/texture files for faster loading and performance.
  • Roll animation improved so subsequent rolls can be timed more perfectly when you visually see the animal's feet landing. Get those perfect roll sparkles!
  • If a player dies to the skunk gas within 3s of being damaged by another player, that player will get kill credit.
  • Initial game load speed increased (the hamster ball animation won't be smooth anymore, but the load is now significantly faster).

Fixes:
  • Fixed a bug where the Poison Dart Gun wouldn't kill poisoned targets.
  • Fixed a bug where healing and taping could be done while entering a hamster ball.
  • Translation fixes.
  • Two toed sloth icon fixed.

Stay tuned for a festive surprise on Monday, Nov 25th!
Super Animal Royale - Michael_One

Watch on Twitter or Facebook

Super Halloween has ended, and it's time to work off all that candy corn! Everyone who participated in the event (and collected at least 1 candy corn) will be receiving a complimentary red or blue tracksuit. Gym membership not included.

Here's the rest of your patch notes for v0.90.1:
  • The red and blue tracksuits will also be available as regular item drops, along with a black tracksuit, teal retro tracksuit, and pink retro tracksuit.
  • New stretching routine emote: earn by completing the new milestone for traveling 500km.
  • Super Animals can now flip left and right while performing the Handstand and Russian Dance emotes.
  • A few of the map changes from last patch have been improved (better crate placement and easier movement/passages).
  • We've put away all our halloween decorations for the year, but the graveyard, Super Scarecrows and pumpkin patch are here to stay.
  • Reduced memory usage by about 10-15%.
  • Minigun no longer stays spinning while the map is open.
  • The text field for coupon codes is selected by default now when opening the Coupon Code popup. Even easier to enter the "DAYOFTHEDEAD" code from our Major Update and others!
  • Fixed bots occasionally walking through walls.
  • Fix for high ping players getting stuck with grenades/bananas while emoting.
  • Some optimizations with game textures.
  • Translation fixes.
  • Some clothing fixes.
Super Animal Royale - Michael_One

The Welcome Center has expanded! Head north from the fountain to visit the Super Shooting Gallery where you can pick up any gun from the game and practice your aim. You’ll also be able to find the brand new JAG-7 Shotgun in the gallery and take it for a spin.

In addition to the Super Shooting Gallery, make sure to visit SAW Studios, where Donk Patrick & Howl Michaels record episodes of Super Animal Royale Tonight, and take a stroll along the Super Walk of Stars.

Super Animal Royale Episode 6: Hee-haunting Howl-aween

Get a first look at the new region in the latest episode of Super Animal Royale Tonight! Then explore SAW Studios for yourself in-game.

Watch the entire SAR Tonight series on YouTube

Super Halloween Continues Until Nov 10


The Super Halloween event is in full swing! Read the full patch notes for the event and candy corn hunt here. Previously, all kills were worth 1 candy corn in addition to the candy corn you can find around the island. Today’s update boosts the amount of candy corn you get for kills:
  • Bots still drop a single candy corn piece in Duos & Squads, but now drop 3 in Solos.
  • Players now drop 3 candy corn in Duos & Squads, and 5 (a bowl) in Solos.
  • The last kill of the game is worth 5 candy corn in all three modes, and is granted automatically without needing to pick it up.

Super Day of the Dead
Day of the Dead (Día de Muertos) is almost here, and it has brought 4 new Super Alebrije breeds to the fight! Create them in the Research Lab:
  • Super Alebrije Tiger
  • Super Alebrije Blue Jay
  • Super Alebrije Monkey
  • Super Alebrije Otter
+ Watch the SAR Twitter, Facebook and Discord feeds on November 2nd for a code to unlock a Day of the Dead Mariachi Costume!

9 New Death Explosions
Explode in style:
  • Popcorn Explosion
  • Thunderbolt Explosion
  • Twister Explosion
  • Emoji (Angel) Explosion
  • Emoji (Broken Heart) Explosion
  • Emoji (Death) Explosion
  • Emoji (Sad) Explosion
  • Emoji (Thinking) Explosion
  • Emoji (Wink) Explosion

New Weapon: JAG-7 Shotgun

The JAG-7 is an epic & legendary tier shotgun with faster reload, 7 pellets per shot (up from 5 pellets with regular shotguns) and allows its user to move more quickly while using it. Epic rarity JAG-7 Shotguns can spawn in the world, but the legendary versions are only available in mole crates. You'll know your enemy has one when you hear its roar!

Super Shooting Updates
You can now test guns in the game lobby, but only in the Super Shooting Gallery area.

We've also added a new system for bullet spread, and want your feedback on it! Previously, each gun had a set spread amount that was applied randomly to each of the bullets it shot. Each shot fired would pick a direction within that spread, and the amount would be amplified further if you were moving. This system lacked clarity, and actions like rolling did not affect it, so we've made a number of improvements to the way this works in addition to adding a new gun spread UI for clarity:
  • Most guns have first shot accuracy, especially while standing still.
  • As you shoot, the spread will grow (with rate and maximum based on the gun type).
  • The spread will shrink back down after 0.2s of not shooting.
  • Rolling and creep-rolling will cause a temporary widening of spread.
  • Standing still or creeping will reset spread quicker than running.
  • New indicators have been added near the cursor to highlight the current weapon spread. They will also fade out as you aim further away, indicating the lessening of effectiveness for that gun as the range gets further.
  • Weapon rarity will no longer affect recoil, making each gun more consistent and easy to learn.
We'll continue to refine these systems along with your feedback, so make sure to let us know in the #sar-feedback channel in our Discord server, or in the Steam forums!

Gun-specific adjustments
  • Poison Dart Gun's projectile speed increased (for both uncommon and rare versions).
  • Poison Dart Gun's poison damage reduced from 12 to 9 (per tick), but it can now fully eliminate your enemy. If you’re poisoned, be quick with using health items to avoid dying!
  • Sniper bullet speed reduced by about 4%. This brings it a bit closer to rifles, while still being faster.
  • Sniper rarities changed visually to better match their power: common (gray) changed to rare (blue), uncommon (green) changed to epic (purple), and rare (blue) changed to legendary (gold). All stats remain the same aside from the aforementioned bullet speed.
  • Sniper world-spawn rate decreased slightly to match the increased rarities.
  • Sniper lowered to 2 ticks of damage to Hamster Balls, so if the Hamster Ball is undamaged, it will take 2 shots to break it.
  • Shotgun pellets now spread out much more evenly.
  • Shotgun blasts no longer damage armor on a player if they were in a hamster ball (until the next shot).
  • Skunk bomb now lasts for 5.4s instead of 4.2s (2 additional damage ticks).
  • Minigun fixed to point more accurately to where you're aiming.

Game Improvements
  • The winner(s) of a match will get 100 bonus experience, and top 5 (or top 3 in duos & top 2 in squads) will get 50 bonus experience.
  • Two milestones added for the Super Shooting Gallery.
  • Gas circle has been improved so that it will pick more parts of the map, while avoiding ocean & water bodies.
  • The Giant Eagle will now be more random and varied in its flight path directions.
  • Many small map improvements to various spots across the island.
  • Mole crates are now guaranteed to always drop at least one gun.
  • Health Juice containers will leave the remainder on the ground if you reach maximum while picking one up.
  • Controller aimer will now be a bit further or closer depending on the weapon's effective range.
  • Controller aimer fixed to match where you are aiming.
  • Fixed buttons on the item reward popup having overflowing text with certain translations.
  • Fixed item auto-pickup causing player reviving to cancel.
  • Fixed shadows glitching with some environment pieces.
  • Vampire bat cosmetics placement/sizing fixed.
  • Fix applied for the leveling up sound playing forever in some rare cases.
Super Animal Royale - Michael_One

The Super Animals are donning their costumes and planning out trick-or-treat routes, which can only mean one thing: Super Halloween is upon us! Candy corn is scattered across the island, so round up your best dressed squadmates and get hunting. You’ll be able to redeem your candy corn spoils for 20 event-exclusive halloween cosmetics until November 10th.

The S.A.W. scientists have also whipped up 4 new hair-raising Halloween Super Breeds (and a 5th additional bonus breed) for you to create in the Research Lab, bringing the total up to 254 breeds!

Super October Starts Now

The Super Halloween event is only the beginning of our Super October schedule. Next Friday at 6pm PST, Donk and Howl will be streaming the live YouTube Premiere of the sixth episode of Super Animal Royale Tonight, and the week after that, we’re releasing our next Major Update for the game, including significant new additions to the island that you might just see teased in SAR Tonight!



SUPER OCTOBER SCHEDULE
Friday, October 18th - Super Halloween event
Friday, October 25th - Super Animal Royale Tonight Episode 6: Hee-haunting Howl-aween
Thursday, October 31st - Major Update
Sunday, November 10th - Super Halloween event ends

Episode 6 of Super Animal Royale Tonight picks up right where the last episode left off, so if you missed episode 5, you can catch up on YouTube! Or here's the whole series in a playlist for all you Super Completionists.

Super Animal Royale Tonight highlights the top plays and funniest moments from the island, submitted by you. Join your favorite hosts, Donk Patrick and Howl Michaels, for highly professional television programming where absolutely nothing ever goes wrong. There is no rebellion.

Super Halloween Event
October 18 - November 10 (at 11:59pm PST)

During the event, you’ll find candy corn scattered around the island, in 3 different quantities. Individual candy corn pieces are common, but you’ll also have a rare chance of finding a bundle of 3 candy corn pieces or an even rarer chance of finding a bowl of 5. Candy corn replenishes your health too: 5, 15 or 25 hp depending on the size of the candy corn pile you’ve found.

You can trade in your candy corn for items of your choosing, from a selection of 20 limited-edition event items! And if you want to be a pro trick-or-treater and collect them all, be sure to invite your friends to hunt with you in Duos or Squads since all candy corn collected is shared amongst your group.



Super Halloween Cosmetic Items (unlock with candy corn):
  • Witch's Broom
  • Machete
  • Pirate's Cutlass
  • Banana Costume
  • Spider Dress
  • Witch Costume
  • Caveman Costume
  • Skeleton Costume
  • Halloween Tee
  • Pumpkin Hat
  • Vampire Outfit
  • Super Bat Costume
  • Witch Hat
  • Killer Hockey Mask
  • Black Masquerade Mask
  • Super Bat Mask
  • Pumpkin Umbrella
  • Candy Corn Umbrella
  • Spider Web Umbrella
  • Pumpkin Gravestone

The island is dressed up for the occasion:
  • The Welcome Center fountain is dressed up in its halloween best, along with a spooky new music track.
  • Jack-o-lanterns have been placed at the doors of all the fine Welcome Center establishments.
  • Super Scarecrows and a pumpkin patch have popped up at Super Animal Farm.
  • A graveyard has been added to the swamp, in memory of all the fallen Super Animals.
  • Spectator ghosts now haunt the graves of fallen Super Animals.

4 New Halloween Super Breeds (unlock in the Research Lab):
  • Super Skelecat
  • Super Pumpkin Panda
  • Super Werewolf
  • Super Vampire Bat

Bonus Super Breed (that will feel right at home at Super Animal Farm):
  • Super Scarecrow

The Delivery mole also seems to have been infected with a mysterious super virus, but our super scientists are confident they can find a cure by the end of the event. The (recently zombified) Delivery Mole would like us to let you know that he has a bunch of new gravestones for you that are permanent editions to the game (not part of the limited event).

New Gravestones:
  • Busted Gravestone (common)
  • Mossy Gravestone (uncommon)
  • Pointy Fence Gravestone (uncommon)
  • Sad Flower Gravestone (rare)
  • SAW Helmet Gravestone (rare)
  • Rebellion Helmet Gravestone (rare)
  • Candlelit Gravestone (epic)
  • Pizza Box Gravestone (epic)

v0.89.4 Full Patch Notes
You can look forward to the next major game update on October 31st, but we’ve still added some additional updates today alongside all of the event content!

Limited-Time Super Halloween Content (Summary - Details Above):
  • Candy corn event currency to find in-game that unlocks event items and replenishes health
  • Use candy corn to unlock 20 new limited-edition Halloween items from October 18 to Nov 10 (at 11:59pm PST)
  • Limited-time Halloween decorations around the island (jack-o-lanterns and a themed fountain with new Halloween music)
  • The Delivery Mole has been zombified
  • Spectator Ghosts haunt the gravestones of fallen Super Animals

Permanent Super Halloween Content (Summary - Details Above):
  • 5 new halloween-themed Super Breeds
  • 8 new halloween-themed gravestones
  • Super Scarecrows and pumpkin patch at Super Animal Farm
  • Graveyard in Pete’s Swamp

Additional Non-Halloween Updates:
  • Two new secret milestones (no spoilers!)
  • You can now change your Super Animal’s direction while performing the Juggling Roulette emote.
  • Switched the on-hit effect of hedges to be leaves.
  • Improved selection for controller on the main menu: previously when closing any popup, it would default back to the Research Lab button, but now it will remember the last selected button.
  • Adjusted collisions with the Labs cages to be more even with walls, so horizontal movement is easier.
  • Also adjusted some collisions in the caves so they are more even.
  • Fixed a glitch on a cave wall where the character would clip through it.
  • Fixed blank item text when first viewing of the Emotes tab in Customize.
  • Fixed a bug where equipping melee items sometimes wouldn't show it in the main menu.
  • Fixed a bug where milestones & dailies would show as completed after a game was over.
  • Translation fixes.
Super Animal Royale - Michael_One

v0.89.3 Patch Notes
Get your cat DNA ready: a purrfectly deadly duo has arrived in the Research Lab! Super Bobcat and Super Lynx join the fight alongside a long list of community requested improvements and new languages!

Yesterday we also had a bit of downtime due to an outage with our matchmaking provider, so we're giving everyone an epic rarity item drop as thanks for bearing with us! You'll receive it in the main menu within the next few hours :).

Bonjour Europe! 5 New Languages Have Arrived
Super Animal Royale now supports 5 additional languages (bringing the total up to 11):
  • German
  • Italian
  • French
  • Spanish (Spain)
  • Spanish (Latin America)
And all of the existing languages are getting upgrades as well, with translations for every animal, item, and cosmetic in the game. Join us in extending a HUGE thanks to all of the volunteer translators from the community who make this possible!

Emote Wheel Upgrades
  • You can now play your last used emote by tapping the emote wheel hotkey.
  • Tapping while in an emote will cancel the current emote.
  • Reduced size of the 'Cancel' circle slightly, so reaching an emote is faster.
  • Keyboard users can now bind emotes to individual hotkeys. By default, they are unbound.
  • For controller users, the emote wheel will appear on the side you are facing.
Super Readability Upgrades
Thanks for all the suggestions for improving accessibility (especially Lavender, from our Discord community)! We'll be doing even more over time, but for now we've upgraded readability in a bunch of places in the game interface:
  • Kill feed has been redesigned with icons for weapons (including custom ones for every individual melee weapon, hamsterballs, etc) and a dark background.
  • Much of the white text that pops up on screen now has a drop shadow.
  • Chat feed now has a background.
  • Item title text in the Customize menu has a drop shadow.

More Super Improvements
  • Mole Crates will now always drop at least one weapon.
  • S.A.W. Research Labs region now has custom ambient sounds inside the buildings.
  • Players can turn off their gem from showing in Steam & Discord parties. The toggle is accessible by clicking on your level in the main menu.
  • In Steam & Discord parties, player name text is a bit bigger, and 'Ready' text is a bit smaller. The player's gem has been decreased in size and placed beside the player's name.
  • The gun skins tab in the Customize menu now uses icons for each gun, which both looks nicer and fixes some languages that were overflowing the panel.
  • Items that had their milestone requirements in the name will now show it in the description instead.

Super Fixes and Optimizations
  • Made some texture settings changes which should lower memory usage and load times a bit.
  • Silenced Pistol reload sound extended slightly, to match the actual time.
  • Small optimizations to game code.
  • Fix for the ammo label glitching when toggling UI.
  • Fix for controller navigation on some items in the Customize menu.
  • Fix for the Fennec's sleeves.
Super Animal Royale - Michael_One


v0.89.1 Patch Notes
Super Parrots are here and they've brought the long awaited emote wheel with them! Express yourself with up to 6 emotes in-game, and unlock 6 new emotes (3 of which are available via new Milestones). We've packed this update full of new features including loading screen tips, new daily challenges and milestones, gameplay refinements (carry up to 10 bananas!) and more.

Emote Wheel and New Emotes
Equip up to 6 emotes to your wheel in the Customize screen, and flex all your dances and emotes in-game with the new wheel UI. It works on both keyboard and controller with the same key (default “v” on keyboard and d-pad left on controller) but now you hold the button/key down, select the emote you want, and release (or release in the middle to cancel.)

We’ve also added 6 new emotes. 3 available via Super Milestones and 3 available in the regular drop pool.

3 Milestone Emotes:
  • Banan Pew Pew (100 banana slips on enemies)
  • Gem Reveal (reach level 10 and then you can show off your gem with an emote!)
  • Blow a Kiss (win 10 duos or squads games)
If you’ve already completed the milestone’s requirements, you’ll earn the emotes at the end of the first game you play after you update.

3 Additional New Emotes:
  • Yawn (uncommon)
  • Peanut Butter Jelly Time (rare)
  • Tap Dance (epic)

Super Parrots Join the Fight!
Super Parrot (+ 5 additional breeds)
  • Super Green Parrot
  • Super Blue and Yellow Macaw
  • Super Cockatiel
  • Super Hyacinth Macaw
  • Super Cockatoo

Additional New Features and Cosmetics
  • Super Tips have been added to the loading screen!
  • New mod items to earn: Redshift Outfit and XG’s Graduate Hat added to the loot drop pool.
  • Completing milestones or daily challenges will now display a notification on the left side of the screen in-game. You'll still need to complete the match to get credit for the completion though!
  • The table of gems and levels can now be viewed by clicking on your profile in the main menu.
  • Your gem will show beside your name in Steam or Discord parties.
  • Maximum FPS slider added in Settings.
  • Added an option in Keybinds to disable mouse wheel from scrolling weapons.
  • Added keybinds for marking and unmarking the game map with your paw marker.
  • Community Guidelines are now accessible from the Settings panel in the main menu (in addition to popping up the first time you play).
  • Super Milestones menu button icon updated for clarity.
  • Main menu's top bar has been upgraded.

Gameplay Improvements
  • You can now carry up to 10 bananas (up from 5). Praise banan.
  • Slipping on a banana can be heard from about 15% further away.
  • The basic pistol's attack speed has been increased: minimum time between shots is now 0.14s (down from 0.16s).
  • Magnum and Deagle now use big bullets (rather than little bullets).
  • Items now drop more frequently when cutting grass.
  • In-game emote sounds will now play for yourself and up to one other person. Previously you'd only hear one emote sound at a time.
  • The (not a) rat in Superite Mountain now takes all types of damage from any gun (but you might want to think about which particular gun you use if you're hunting for secret milestones 😉).
  • Quantities for Eat Coconuts and Drink Health Juice daily challenges have been slightly increased.

New Daily Super Challenges Added to the Challenge Pool
  • Place top 3 in Duos
  • Place top 2 in Squads
  • Poison Dart Gun Damage
  • Skunk Bomb Damage
  • Use Super Tape

Optimizations and Bug Fixes
  • Applied a lot of optimizations to the game. Some players will experience up to 20% better performance.
  • Reduced the edge of vision buffer space to more perfectly align the vision of non-1080p players to the standard 1080p view (taller or wider resolutions see more environment but the fog of war cuts off vision beyond 1080p).
  • Fixed a bug where controller input was being picked up while SAR is in the background.
  • Fixed a bug with re-rolling daily challenges and emoting.
  • Fixed an issue where taping would cancel if another tape auto-looted under you.
  • Minor map change: removed some breakable crates that were causing weird collision between two containers.
  • The Super Animal Farm sign now fades when Super Animals are behind it.
  • Sleeves fixed on police outfit.
Super Animal Royale - Michael_One

Some updates are more equal than others. Visit Super Animal Farm today.
The beefiest update yet has arrived in Super Animal World, with the dense new Super Animal Farm region now available to explore. It’s chock full of secrets and story elements to uncover, some of which you might catch hints of in our latest episode of Super Animal Royale Tonight!



Watch this month's superest clips and preview Super Animal Farm:
https://www.youtube.com/watch?v=7pcapqfK3TQ&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=6
Join Donk, Howl and the intrepid new field reporter, Joe Cluck, as they review your superest and blooperest clips of the month, in a flawless episode where absolutely nothing goes wrong.

New Weapon: Poison Dart Gun

The Poison Dart Gun is a new mid-range weapon that applies poison (a damage over time effect) to enemy animals. It does damage through armor, so while using it you don’t need to worry about that pesky level 3.

It really shines when fighting around obstacles and while using hit-and-run tactics, but it’s not going to be the right tool for every engagement. It’s quite powerful when paired with grenades, skunk bombs and when the Skunk Gas is closing in for the final Circle of Life, but if you’re the type to run in guns blazing, it’s not going to have the speed-to-kill of automatic weapons, or the effective range of a sniper. We can’t wait to see how you employ it in fights!



20 New Animals: Super Cows, Chickens and Horses

Super Cow + 9 Additional Breeds
  • Super Banana Cow
  • Super Chocolate Cow
  • Super Latte Cow
  • Super Vanilla Cow
  • Super Matcha Cow
  • Super Neapolitan Cow
  • Super Strawberry Cow
  • Super Stinky Tofu Cow
  • Super Bull
Super Chicken + 5 Additional Breeds
  • Super Orange Chicken
  • Super Black Chicken
  • Super Spicy Chicken
  • Super Rooster
  • Super Fried Chicken
Super Horse + 3 Additional Breeds
  • Super Black Stallion
  • Super White Stallion
  • Super Pinto Horse

Super Levelling v2.0: Prestige System

We've revamped the leveling system so you're no longer capped at level 30!
  • You'll now level up more quickly and be able to go all the way to level 100 and beyond.
  • Levelling up is fastest to start, but once you reach level 23, every level beyond that requires the same 4200 exp per level.
  • New Super Animals become available sooner than before, and their levels have been adjusted to match the new system.
  • Each time you reach level 100, you'll earn rarer and rarer gems mined from Superite Mountain, which represent your prestige level.
  • DNA Magnets are now awarded every time you level up (after level 5), rather than randomly.
  • 3 bonus Super Serum will also be granted with each level, in addition to any regular Super Serum drops.



Full Patch Notes

The headlines:
  • New Super Animal Farm biome, filled with attractions to visit and secrets to find!
  • The Poison Dart Gun has been added! It applies both up-front damage and a stacking poison effect that damages enemy animals through armor.
  • Super Chicken, Super Cow, and Super Horse added (+ 17 alternative Super Breeds spread out across the three of them).
  • Super Level System v2.0: Prestige System. See above for all the details!
New Milestones:
  • Chicken Dinner gravestone: reach the Top of the Food Chain as a Super Chicken.
  • SAW Helmet: reach level 50, “alrite” prestige.
  • SAW Security Uniform: reach level 100, “satisfactorite” prestige (aka level 200).
  • Rebellion Sword: reach level 100, “prettygoodite” prestige (aka level 300).
  • + 3 additional new secret milestones (no spoilers!).
And more:
  • New animated loading screen upon game launch: run, Super Fox, run!
  • Multiple small changes around the map outside of the new Super Animal Farm area, including new billboards along the highways.
  • Reduced in-game memory usage by about 20% (optimizations to grass storage).
  • The rat (who is definitely not a rat) in Superite Mountain is no longer impervious to Skunk Gas. Sorry, buddy.
  • Bat and Red Panda DNA/SS costs have been adjusted since their level has been changed relative to the old system.
  • Rebellion Helmet moved to level 100, “alrite” prestige.
  • Skunk bombs now do damage faster (every 0.6s to match the new Poison Dart Gun)
  • Some additional minor performance improvements.
  • Russian translation fixes.
Super Animal Royale - Michael | Pixile

8 new breeds of Super Animal have joined the fight! Visit the Research Lab to create the Super Pine Marten, Super Frozen Skullcat and new breeds of Super Dog, Tiger, Sloth and Boar.

Here's the full list of new breeds:
  • Super Frozen Skullcat
  • Super Pine Marten
  • Super Weimaraner
  • Super Tricolor Corgi
  • Super Peach Sloth
  • Super Babirusa
  • Super Flaming Boar
  • Super Golden Tabby Tiger
We're heads down building out a whole host of new features and a new point of interest (you’re gonna like this one, rebels) for the next major update, so this week we’re only adding new Super Animals. We think the wait will be more than worth it, and we'll be revealing more very soon on Twitter, Facebook and Discord!

Set your calendars for two weeks, Super Animals: the next major update lands Friday, August 30th. See you all on the island!
Super Animal Royale - Michael | Pixile

The Super Summer Royale event has ended and the Super Beavers are done cleaning up the last of the fruit baskets, but they left some dessert! Super Gummy Bears join the fight in Berry, Lime, Orange and Cherry “flavors.”

Final 48hrs to Submit Clips for Super Animal Royale Tonight
It’s also the final 48hrs to submit your superest and blooperest clips to our YouTube highlights show, SAR Tonight! Submit your best 1080p+, 30fps+, <=30s clips to this Dropbox link Tuesday, August 13th at 11:59pm PDT for a chance to be featured in Episode 5 and win some exclusive SAR Tonight items.



Watch Previous Episodes of Super Animal Royale Tonight
You can catch up on previous SAR Tonight episodes in our YouTube playlist below. We recommend starting with episode 3 (it’s where the storytelling really deepens) but you can also click back to episode 1 if you want to be a SAR Tonight completionist:
https://www.youtube.com/watch?v=0UDBMRt6uIc&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=3

v0.88.8 Patch Notes

4 new Super Bear breeds added:
  • Super Berry Gummy Bear
  • Super Lime Gummy Bear
  • Super Orange Gummy Bear
  • Super Cherry Gummy Bear
And more:
  • The Super Summer Royale event has ended and the world record of baskets collected was set by player, showsan, with 10,000 fruit baskets!
  • The bug with Discord lobbies sometimes failing to matchmake and ready up has been fixed. Let us know if you catch anything else!
  • DNA Magnets have now been capped at 99 (whether active or inactive). Existing players with more than 99 will keep all of the magnets they’ve earned beyond 99 until they are used up.
  • The Sniper will now only spawn up to Uncommon (green) rarity in the world. Rare (blue) Snipers are now exclusive to Delivery Mole crates.
  • Bots have been adjusted to prioritize attacking enemies over reviving teammates.
  • Bots will pick up tape if they run over it.
  • Minor adjustments to trees west of the SAW Research Lab.
  • Fixed some rocks behind a blossom tree, and fixed a missing house patio in Super Saharaland.
  • Streamer, Super CC and Moderator items in Customize now display the individual person or group that they were made for.
Super Animal Royale - Michael | Pixile

The time has finally come to officially debut Squads as a permanent mode alongside Solo and Duos modes! And to all you crazy Super Animals in Discord who have been requesting the ability to Squid up since Monday, we’ve heard you loud and clear and have implemented the most important feature of all: squid hats. Just enter the code “SquidUp” into the coupon code field in the main menu to earn the ability to squid up with your super friends. You’re welcome.


Super Squids and Bot Teamwork
The SAR community has been growing quickly in all 3 regions, but to help the transition from 2 to 3 modes as seamlessly as possible we’ve also upgraded the bots significantly for duos and squads mode. They’ll now roam in teams of two and four respectively and work together to hunt you down (it’s a bit horrifying, but never fear, their difficulty still scales up depending on your level, so they’ll be easier if you’re new to the game).

We’ve also added the highly requested “fill / no fill” option for duos and squads modes so you can choose if you want to be matched up with additional teammates or not when playing with less than a full team.

Final Week of Super Summer Royale
It’s the final week of the Super Summer Royale event (the event ends on August 9th)! Don’t forget that the fruit baskets you find are shared amongst your team, so hunting for them with your duos and squads teammates works especially well.

https://youtu.be/bsnUAMGpw-w
Revamped Mountains & Caves Across the Entire Island
We’ve revamped and replaced all of the mountains on the map to match the new style established in the Superite Mountain update, and many of them include new caves to explore! Check out the YouTube video above for a behind the scenes look at how editing Super Animal Island works (and let us know if you’d like to see more videos like this).

22 New Super Animal Breeds
We’re packing this update full of new breeds for your favourite existing Super Animals so you can put your DNA to good use! This update includes the additions of:
  • Super Emerald Fox
  • Super Twilight Fox
  • Super Bubblegum Skullcat
  • Super Persian Cat
  • Super Scottish Fold
  • Super Westie
  • Super Banana Deer
  • Super Pink Raccoon
  • Super Woodland Raccoon
  • Super Iced Sloth
  • Super Two-toed Sloth
  • Super Ram
  • Super Berry Blue Owl (created for our Super Mod, Lyze!)
  • Super Blue Wolf
  • Super Desert Wolf
  • Super Flaming Wolf
  • Super Enchanted Boar
  • Super Boarlet
  • Super Lime Red Panda
  • Super Licorice Red Panda
  • Super Grape Red Panda
  • Super Blue Steel Hyena

https://www.youtube.com/watch?v=0UDBMRt6uIc&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=3
Super Animal Royale Tonight Episode 5 is Coming
We’ll be opening up clip submissions next week for Super Animal Royale Tonight Episode 5, so start collecting your superest and blooperest clips, and look for the link on our Discord, Twitter and Subreddit (r/animalroyale) soon. And if you haven’t seen them, you can check out the series above! Each episode continues the story so they’re best watched in sequence, but the storytelling picks up the most in episode 3, so that’s also a good place to start.

v0.88.7 Full Patch Notes:
We’ve added a bunch of additional quality of life improvements in addition to the main updates. Here’s your full patch notes for v0.88.7:

Highlights:
  • Squads mode is officially available 24/7 alongside Duos and Solos modes! To go along with this, bots will now team up against you.
  • Use code "SquidUp" to grab the new squid hat!
  • Fill / No Fill option added for Duos and Squads modes.
  • All of the mountains have been updated, and there’s multiple new caves around the island to explore.
  • Added 22 new Super Animal breeds.
New Items:
11 new Moderator items are now available in the regular drop pool, themed after our first 10 amazing Super Mods:
  • Mango Umbrella
  • Fish Pajamas (Slofin)
  • Chartreaux Beanie (Catler’s cat)
  • Leftstickdown Beanie
  • Steampunk Goggles (Foxy Songbird)
  • Pro Gamer Hoodie and Hat (TeTo)
  • Security Guard Outfit (Foxinter)
  • Harlecorn (Harle’s horn)
  • Duck Newspaper (Duck’s favourite bapping tool)
  • Lyze’s Key
Super Content Creator, Shia's 4 items are also now available in the regular drop pool:
  • Shia’s Headband
  • Carrot (melee weapon)
  • Carrot Gravestone
  • Carrot Onesie
More Super Updates:
  • Map paw markers have been redesigned and enlarged for clarity. Thanks to the Northernlion Live Super Show for suggesting this one!
  • Bots can now be any researchable animal.
  • Bots can use all basic umbrellas now.
  • Added more bot names. You can now be killed by Kindness with an AK, or killed by Love with a shotgun.
  • Adjusted certain Super Animal breed tiers to make room for the new breeds (slightly lowered some costs and rarity tiers).
  • Some Super Animal names adjusted (ex. Labrador shortened to Lab).
Fixes:
  • Fix for situations where bots could get stuck.
  • Silenced Pistol bullets now spawn a bit more inward.
  • Fixed Rebellion Sword text in the kill feed.
  • Russian translation fix.
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