We hope you're all enjoying the new S.A.W. Welcome Center update from earlier this week and have had time to explore all of the details hidden within! We're keeping the update train rolling this week with a super huge cosmetics update.
Super Sheep has joined the fight!
And it comes with 6 alternate Super Animal breeds to unlock!
Super Green Sheep
Super Baby Blue Sheep
Super Brown Sheep
Super Pink Sheep
Super Dark Sheep
Super Black Sheep
And in addition to all of the Super Sheeps we're also adding...
26 New Super Animal Breeds for Existing Animals
Super Blue Bear
Super Blue Tiger
Super Dark Tiger
Super Hot Tiger
Super Green Deer
Super Yellow Panda
Super Blue Panda
Super Purple Panda
Super Brown Raccoon
Super Vanilla Raccoon
Super Tanuki Raccoon
Super Phantom Sloth
Super Black Cat
Super Snowshoe Cat
Super Shadow Rabbit
Super Red Rabbit
Super Mango Red Panda
Super Berry Red Panda
Super Bubblegum Red Panda
Super Shadow Wolf
Super Pink Capybara
Super Golden Capybara
Super Red Lion
Super Swamp Hyena
Super Purple Hyena
Super Blonde Hyena
New Objective System
You can now earn items by achieving the goals below. We'll be adding a full UI and expanded challenge system in a future update, but we wanted to add some challenges and items for you all to earn right away before that system is complete. For players who have already completed any of these objectives, you will be awarded your items after your first games (max of 3 per game).
1 win earns a Small Crown
20 wins (total) earns a full Crown
25 banana slips earns a Banana Tee
Traveling 100 km earns a Safari Hat
Playing 5 games earns a Green Bow Tie
Playing 25 games earns a Blue Bow Tie
Playing 50 games earns a Orange Bow Tie
Playing 100 games earns a Purple Bow Tie
Playing 250 games earns a Maroon Bow Tie
Playing 500 games earns a White Bow Tie
Playing 750 games earns a Black Bow Tie
10 kills earns a Green Tie
50 kills earns a Blue Tie
100 kills earns an Orange Tie
250 kills earns a Purple Tie
500 kills earns a Maroon Tie
1000 kills earns a White Tie
2000 kills earns a Black Tie
5000 kills earns a Red Eye Scope
10 melee kills earns a Hatchet
50 melee kills earns an Axe
100 melee kills earns a Tomahawk
Level 30 players earn a Rebellion Helmet
(Banana Tee and Ties removed from regular drop table now that they're part of challenges)
Even More Cosmetic Items to Unlock
Beyond the new challenge items, we've also added a bunch of new cosmetics as regular drops:
New emote: 'laugh' has been added!
Knife melee weapon
Golf club melee weapon
8 more beard colors
Black, blue, and pink jacket
Red and white evening dress
Pink, red, and yellow spring dress
Fixes
Fix for gas circles ending over ocean space
Melee attacks no longer tied to animation. It is now a set area in front of your character. This fixes the issue of being unable to strike boxes below you if FPS was low.
Melee attacks now hit inanimate objects more predictably (used to require too precise of a hit).
Melee attacks can no longer break boxes through walls.
Chat is no longer canceled when the Eagle flight starts.
Fix for minigun windup lasting through hamster-ball and roll.
Fix for dancing and throwing a grenade at the same time causing the character to lock up.
Fix for being downed while grenade throwing causing controls to stop working upon revival.
Fix for rare bug where a demo user could have their level reset.
Pie of the Tiger billboard sign fades now.
Roll allowed again while Map is open.
Welcome area's ground saturation has been adjusted to make names and animals stand out more clearly.
Fix on Customize screen: when equipping something, the list would scroll/jump.
Artwork of our new S.A.W. welcome center by the amazingly talented Unicorn Dominion!
It has been a wild first month on the island! In just one month, there have been more than 30k Super Animal slips on banana peels, 1.5M Super Animals have met their colorful demise, and 6.5M tufts of tall grass have been chopped down by Super Animals searching for items. Thank you so much to all of you in the Super Animal community who have been so supportive and made it such a fun and exciting time on the island!! We couldn't do it without you.
Next time you load into the game you'll find yourself in the crumbling remains of the Super Animal World welcome center: the cheery gateway to the bioengineered safari park that entertained millions of happy visitors until it was shut down after what S.A.W. lawyers insist we refer to as “The Incident.” The new region of the island features restaurants such as “Slow Food,” a teppanyaki joint run by world renowned (if painfully methodical) chef Slothy Aoki, and “Meet & Eat,” the only restaurant where you can enjoy stimulating conversation with your food before you eat it! Super Animal guests will not, however, be able to taste the “Pie of the Tiger,” due to an unfortunate and, if you’re asking me, rather suspicious kitchen fire.
Super Animal Royale Tonight: Episode 2
Donk and Howl have completed their selections for the top community clips in the past month! We hope you enjoy the video, and if you do, it sure would be Super if you could share it with a friend (human or animal) to help us spread the word about the game. https://www.youtube.com/watch?v=IEdY-F-ktOI Everyone whose clip was selected will be receiving one exclusive SAR Tonight item of their choice from a golden jack, a hat, or three different shirts! The smaller clips behind Donk and Howl count, and you'll also get to choose an item if you were a duos partner with the person whose clip was selected :). We had over 200 submissions and so many more amazing clips beyond the ones that made it into the final cut, so for everyone who submitted a clip, we have an exclusive SAR silhouette shirt for you as well.
The same 5 exclusive items will be up for grabs next month, so you can start thinking about your future submissions now!
v0.85.0
Construction is finally complete: the Super Animal World Welcome Center is here!! We've been working on this area for months, so there's lots of little easter eggs to discover throughout. We won't list all the little details -- you can explore it for yourselves!
In addition to the new island updates:
Visit Earporium in the S.A.W. Welcome Center and check out the brand new animal beanies that we've added to the game! They're legendary rarity and will drop after games like other cosmetic items.
There's also a bunch of other little details around the rest of the island: new billboards, and more shanty animal buildings northwest of Super Saharaland.
The region merge for NA/EU has been removed.
Trees and objects now fade slightly more to reveal animals behind them.
Fix for crash with pink rabbit and pirate costumes.
Controller support for wireless PS4 controllers should be fixed now.
Hey Super Animals, controller support is officially here!! It works best with Xbox and Playstation controllers, but 34+ controllers in total are supported!
Also included in this patch:
Menu designs and game UI have been updated so they’re easier to navigate both with keyboard/mouse and controllers!
Footstep audible range increased by 9%, and roll audible range by 14%.
Fix for animal breeds sometimes having the tube door open despite being locked.
Fix for animal breeds not showing in the lab if you didn't own the core animal.
Other minor fixes in the menu.
Our next big update is planned for Monday, January 14th and it'll be an exciting one, launching alongside our next video!
Get your best clips submitted by this Thurs, January 10th (at 11:59pm PST) and you could be featured in Episode II of Super Animal Royale Tonight, our video series highlighting the best community moments on the island, ranked by both skill and hilarity. Winners who get their clips selected will also get an exclusive Super Animal Royale Tonight in-game cosmetic item. If you have an 1080p+, 30fps+ clips that are 30s or less, submit them to our Dropbox here!
Lastly, thank you so much to everyone who has been spreading the word about the game, and introducing friends via the demo! These past four days since the demo launched have been super exciting with all of the growth, and it's so much fun to see so many new faces and play with you all!! We're building this game for you, so keep all your feedback coming!
Yep it still supports good old keyboard and mouse too ;).
If you have any friends who have been on the fence, it's time to invite them to explore Super Animal World with all of us. The Super Demo is here, so anyone can give the game a try before they decide to upgrade to the full version!
So what makes this demo a Super Demo, you ask? Well, aside from the fact that sticking the word "Super" in front of everything makes it better, this demo also allows you to play the game fully online, as much as you like!
In the Super Beta you can even start progressing through the game, earning items and animal DNA. These items you earn in the demo are locked, so you won't be able to unlock new Super Animals or dress them up to make them your own, but if you like the game and choose to purchase it, all of the items you've unlocked and progress you've earned will transfer right into the full game! That's pretty Super, right? Hopefully not so super that you'll avoid supporting development of the game, but we're really proud of what we've built and the community that has grown around it, so we hope that giving you the chance to experience it for yourself will show you that it's an Early Access game worth supporting!
The demo starts you off with 4 Super Animal breeds, but to unlock the remaining animals you'll need to get the full version. You'll be able to collecting animal DNA and Super Serum in the demo, and once you unlock the full game you can combine the two in the Research Lab to create and unlock new Super Animal breeds! The demo also does not support queuing up with your Steam friends in duos or squads (coming soon) modes. You'll be able to play these modes (when they're available), but you'll be matched up with a random teammate. The full version supports Steam Friends List and invites.
Important Notes:
If you played during the free weekend, you won't be able to transfer your free weekend progress to the demo. If you'd like to transfer your free weekend save file, you'll need to upgrade straight to the paid version. The demo starts you at square one, but all progress made in the demo will transfer to the full game when you upgrade.
The demo requires Steam Cloud Saves to be enabled if you want to transfer your demo progress to the full game.
So why upgrade?
We've been busy these past couple weeks since launching into Early Access, and we now have more than 200 cosmetic items that you can combo to create your own unique Super Animal! We also have more than 60 Super Animal breeds, and will adding more animals and cosmetics in January and beyond! You'll also get access to Steam Friends Invites so you can group up with your friends in duos mode (and squads mode is coming soon).
We have some pretty big surprises planned for January and February so we're super excited for you to all join us on this journey!
Super Animal Royale Tonight, the show that debuted alongside our Early Access launch, is returning for a second episode! Whether you're a pro on a Super Animal killing spree or have a knack for dying in hilarious ways, submit your best and funniest clips (30s or less) here.
We've extended the submission deadline to January 10th at 11:59am PST, so get your clips in! We’ll feature the best clips in SAR Tonight Episode 2: How Strikes Back and reward the winning animals with their choice of exclusive in-game (digital) SAR Tonight merch! If you weren't featured in the first video, the golden jacket is up for grabs again, and if you want to try to get featured a second time, we'll also have new SAR Tonight items to choose from!
1080p, 60fps recordings are preferred but 30fps works too (just make sure to keep them under 30 seconds). Your reactions overlaid on the video while streaming are great (but keeping unnecessary overlays to a minimum would be appreciated), or clean recordings are wonderful of course too. Clips without 3rd party music are best, and higher sound effects volume is also appreciated. When you submit, please include your Discord, Twitch or Steam username in the clip filename so we can thank you personally and deliver you your reward if your clip gets selected!
Demo functionality has been completed, so it'll be arriving in the next update after this one, just as soon as it gets approved for release! We'll post an announcement for that once we have a firm date for its arrival. In the demo you'll be able to try the game for free, and start earning items and animal DNA, and if you choose to upgrade to the full version, you'll be able to bring all your progress with you! In the meantime, we've added a whole bunch of new stuff and made a bunch of improvements for you, listed below.
For today's v0.84 update, the beavers have been busy. Here are your patch notes:
New Cosmetics:
Yarr, pirate hats and outfits be here mateys (1 hat, 4 different colors of outfit, and an eye patch).
Protect your eyes: 3 new round glasses have been added.
Hats hats hats: Visors, devil horns and a propeller hat.
Santa outfits and and candy cane melee weapons are now gone, but green and blue fancy shirts have been added, and katanas are back!
Island & Gameplay Updates:
The island now includes a new beaver construction zone, desert village, and some quality-of-life improvements.
Snow trees had their brightness reduced to help with seeing animals behind them.
Pistol base-damage increased from 33 to 34, and move-speed bonus from 9% to 11%
The final three gas circle warnings are shorter now if there are few players alive (dynamically adjusts based on number alive).
The first gas circle warning will come slightly earlier in matches with fewer players.
Teammates who leave/disconnect will have their name and icon faded in the top right.
Dropped body armor now shows damaged state on the ground.
Bot Updates (be afraid):
Bots will melee attack if up close.
And they'll also pick up health juice.
Bots also ignore each other slightly more often now.
Fixed bots stuttering from line-of-sight issues.
A few new bot names added ;).
Slightly improved bot pathing around some corners.
Fix for bots not pursuing others correctly.
Fixes
Bullets from shorter range weapons like shotgun and pistol will now visually end at their max range (rather than the arbitrary maximum bullet range).
Fix for bullets sometimes not hitting targets despite impacting.
Spamming chat messages rapidly will result in a small chat timeout.
Grenades and barrel explosions now destroy bananas.
Fix for mole dropping 2 of the same gun.
Fix for tents and haybales appearing under your weapon when standing beside them.
Fix for clicking BACK during unlock sequence in the Research Lab causing the menu to get stuck.
Fix for hit animation causing character's feet to freeze.
Fix for shooting happening while typing if your shoot button was a keyboard key.
...And one final surprise addition: everyone who played during the candy cane period has now been awarded the candy cane as a second melee weapon skin that can be chosen in the customize screen! More melee weapon customizations coming soon.
Got a packed announcement for tonight! We've been growing consistently thanks to all of you amazing people spreading the word, and we can't thank you enough for all the support and the kind words about the game! So first up the big news:
Next week, to help our community grow even faster, we're going to be adding a demo version of the game, so everyone who tried it during the free weekend and hasn't made up their mind yet can join back in! And this is going to be a bit of a unique demo:
Demo players will be able to play with everyone in online matches, and play time won't be limited in the demo at this time, but they won't be able to team up with Steam friends. They'll only be able to match into solos, or duos/squads with fill to get randomly matched onto a team. This will give everyone on the fence a chance to decide whether to jump in now during Early Access, or later as development continues! And demo players will contribute to the overall player base, so it'll help fill up games for everyone :).
Demo players will see cosmetic items, DNA and Super Serum drop, so they'll start accruing them, but they won't be able to equip them until they unlock the full game (similar to upgrading to a premium battle pass, but in this case it's unlocking the full game, along with everything they've earned so far). In this way, demo players get their progression started as they decide whether to buy, and it'll convert into the full game if they buy!
We're also considering other perks for upgrading to the full game (as well as fair limitations) so that hopefully lots of people still support its development. If you have any ideas that you want to contribute, let us know in the comments or join in the active discussion we've already been having about it in our Discord server!
And in the meantime while we're still working on the demo, we've decided to mix NA/EU at certain times of the day to play on the same server together and boost the amount of players per game. It'll be split half and half, and each region will be playin on its own server at prime evening play time:
NA Server: 3pm - 3am PST (11pm - 11am GMT) EU Server: 11am - 11pm GMT (3am - 3pm PST)
We'll only be enacting this for the next 1-2 weeks as we continue to grow, to make games fun and fuller in the meantime. Once each region is ready to sustain itself, they'll be split up again. Asia already has a healthy population so it's remaining on its own, and NA/EU are gaining on it, but in the meantime you'll be able to make some new friends from across the pond!
And now without further ado... we've also dropped a pretty big new content update with a bunch of gameplay adjustments and improvements:
v0.83 is Here
And brings with it a whole bunch of new animal breeds, cosmetic items and gameplay enhancements!
New Animal Breeds
Super Maroon Fox
Super Pink Fox
Super Arctic Fox
Super Yellow Bear
Super Siamese Cat
Super Navy Skullcat
Super Sloth Blues
Super Mossy Sloth (fun fact from our animator, Erika: sloths move so slowly that they actually grow moss on themselves!)
16 New Items to Unlock
Russian Dance is here, and you'll unlock it by getting a win before January 5th! After January 5th it'll become a regular item drop with epic rarity.
Dab emote
2 banana shirts and a banana beanie! :banana: :banana: :banana:
Trench coat (khaki)
More baseball cap colors and beanie colors
Military caps
Captain's hat
Red mohawk
Gameplay Updates
Reload cancelling (can be cancelled by rolling or changing weapons)
Increased movement speed during parachute so you can fly further (10% faster)!
Epic (purple) rarity added for weapons Along with this change, a few common (base tier) guns had slight decreases to base damage. What this means is the base version will be 2-4% weaker, but the purple version is stronger than the old rare (blue) maximum. - Pistol can be epic - Magnum can be epic - SMG can be epic - Silenced pistol can be epic and legendary (only epic drops in world, and legendary is exclusive to mole crates) - M16 and Minigun now have epic versions, and both epic & legendary still only drop from mole crates
Uncommon (green) & rare (blue) items will appear a bit more frequent now as there is the new epic rarity
Boosted the rarity colors for added visibility in all biomes
All bullet speeds increased by about 6-8%
Grenades and bananas in packs of 3+ will reflect that visually (check out those bunches of bananas)
In-game music (eagle flight + end-game) is affected by music slider now rather than sfx slider
Server lobbies are 180s now, up from 160s
Fix for grenades not working if you picked up another one while throwing
A whole bunch of tweaks and updates just arrived as a ninja server update:
We also have a new content update coming Wednesday (including new animal breeds, emotes and items to unlock)! We're super proud where we're at as of these first 6 days of Early Access, and appreciate all of your support so much. We're now laser focused on growing the player population in Super Animal World, so we'll have an announcement in a couple days on exactly how we're approaching that and fueling growth for week two! If you want to contribute and provide your feedback directly, feel free to hop into our Discord where we're discussing and putting together the plans for phase 2 of growth now!
Accounts level 5 or less now have 25% increased chance per minute (in-game) for a cosmetic.
All-chat enabled during eagle flight.
The mole now drops 3 items and has a chance to drop a blue sniper and 3-packs of grenades. Level 3 armor drop chance in mole has also been increased slightly.
Tall grass and crates give slightly more ammo and slightly less health juice.
Keybindings have arrived in settings in the main menu!
Rebinding a key now replaces the previous rebinding (without needing to unbind the current one).
You can now enable/disable team chat and all chat separately in the Paws menu.
And lastly an update that streamers will appreciate (and all you other dual monitor people): you now have the option in the Paws menu to lock your mouse to the game window so it doesn't move over to your other monitors while you're playing.
Bot upgrades oh my:
Bots are getting fancy: they'll now wear random combos of cosmetics (can't wait to see the weird outfit combos they dream up lol). We keep adding funny bot names inspired by you all too so keep those coming ;).
Reduced bots sight range (sometimes they were locking on too far).
Bots will fight each other more often now.
Bots will reload if necessary after a kill.
Bots have gotten over their fear of ammo. Good job bots!
Bots should no longer shoot at walls with players behind them.
Bots pursue distance/knowledge reduced a bit.
Bots are slightly more inaccurate now with slower weapons like magnum and sniper (but we shall forever fear Magnum Bot).
Fixes:
Final circles of life won't hang as far in the ocean anymore.
Fix for destructible crates not always having proper randomness.
Hopefully fixed players getting stuck during a lag spike.
Changed how players-alive is counted, which should fix the 2 players winning solo bug.
Fix for people being stuck at the end of the eagle flight at the bottom of the map.
Thank you so much to all of our early supporters for all the laughs and fun games!! You've made the beginning of Early Access amazing for all of us. If you have any friends who you think would enjoy the game please invite them in to join in and play with us! The game is by far the most fun with full servers and we need your help to fill them.
For day 3 of our Early Access debut we've added a big drop of new content to the game:
Festive holiday items are here! Get your santa hat, festive sweater and Super Rudolph Deer before January 5th. Unlock your hat and sweater by playing two games, and save your deer DNA to unlock Rudolph in the lab. We'll also have one more holiday item to unlock closer to Christmas!
New Super Dog breeds added to the roster: Super Wiener Dog, Super Corgi, and 3 Super Labradors (Golden, Chocolate and Black labs).
A mysterious new Super Animal has been added for players who reach level 30 to unlock.
What's this? Are the beavers building something new on the island? We'll need to investigate...
Kinda Funny and Team Fat t-shirts have been added and will randomly drop after games!
Golden Video Jacket added and awarded to players who were featured in our launch trailer
+15% chance of getting a cosmetic item when you level up
More bot names added #notmango (bots fill up the remaining slots in games keep lobby times short and games full)
Bots are more aggressive towards level 5+ players
Fixed bug where people in hamster balls would run you over without being near to you
Fix for rare case of items not rewarding at the end of a game
Hey Super Animals! Thank you so much from the bottoms of our hearts for all your support throughout alpha and beta testing. We can’t believe how lucky we are to have such an amazing community, and we’re extremely excited to let you know that we’re launching into Steam Early Access on December 12th!
We’re also hosting two final beta weekends to get the game ready for Early Access, and give you an opportunity to record and stream gameplay! We’ve had so much fun playing with all of you throughout the beta and we can’t wait to share it with even more players soon. Here are our next two test windows:
We’ll feature the best clips in our launch trailer and reward the winning animals with an exclusive in-game jacket at launch! 1080p, 60fps recordings are best but 30fps works too, just make sure to keep them under 30 seconds. Your reactions overlaid on the video while streaming are great (but keeping unnecessary overlays to a minimum would be appreciated), or clean recordings are wonderful of course too. When you submit, please include your Discord, Twitch or Steam username in the clip filename so we can thank you personally and deliver you your reward if your clip gets selected!
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You can pre-order the game at https://AnimalRoyale.com or of course if you haven't already please add Super Animal Royale to your Steam wishlist!
To keep up with all of our Super Animal announcements, make sure to join our Discord: https://discord.gg/mGBcAgK