- Fixed the antenna sound while rotating - Fixed strange sound distortion of the solar panels while cleaning is enabled - Backspace vehicle reset is now disabled in the terminal. You can use it to correct the text as usual, but it will not reset the vehicle position.
- Memory leak causing the game to crash - When signal disappears the signal strength detector doesn't reset
CHANGES AND IMPROVEMENTS:
- Performance improvements - Outdoor Lighting improvements - Graphical option for foliage detailes change from slider to dropdown menu - New pause state visual changes
NEW :
- Vehicle Added to the game - Arrow keys as default control buttons - Backspace button will reset the vehicle position when outside the vehicle. Just in case of vehicle stuck. - Terrain size increased - Antenna visuals will change based on the Antenna detection upgrade - Solar Panels visulas change based on the Recharge rate upgrade - Solar Panel cleaning system will be activated from single control panel - New story signals
- Add a new way of detecting a signal measuring signal strength. At start it has a range of 1.5 where the antenna detection is 0.4 . Once you enter that range you will get an indication of signal strength. In case you have detected the Azimuth, moving further of of the signal coordinate the strength of the signal will lower and if you are closer to the signal it will become higher. Same for Elevation. This way this is going to give you if you are in correct path. - Signal Strength range is calculated based on the Antenna Detection - Signal Strength = 1.5 - Antenna Detection , this will balance a little more upgraded system and is going to help you at start of the game, maintaining the challenge of the game.
- Change : Terrain Detailes slider is reduced to 250 default Unity value, higher value may cause crashed to the game, reason why it is reduced.
- Change : Antenna Control coordinate step button and rotation buttons are removed, insted of that there are 8 new rotation buttons for Azimuth and Elevation with individual step to change the coordinates.
Add : FOV options in gameplay, for fps and desk camera Add : "ArrowUp" button on a keyboard shows previously entered command in the terminal Add : New Graphical option for terrain details , 250 is default and recommended, higher than that can slower the game.
- Interstellar Transmission - A terminal command where if you detect and download a signal, you will be able to try to send a back a message with 1 % chance to make contact. - System Efficiency Booster - A terminal command that will gives you a 10% system efficiany boost - Signal Analyzation Command - Loop through all save signals and analyze them for more module schematics - New tech components - Volume Buttons for signal audio, coordinate detection, radio , etc. - New graphical option in Graphics -> Particles - controls the particle count in the game - Explanation about modules and interstellar comunication in Tips
CHANGES :
- Changes of the data download. Current download progress of the data will be saved, if lose signal because of antenna coordinate change and then return back to the correct coordinates, data will not start from 0 , but will continue from the save current download data. - When you download a signal at 100% you will get all the credits and the signal will be save in the DB before you decode it. - Installed modules will have greenish color. Before all were the same - Applying an upgrade will hide the apply button - Coordinate detection and antenna detection are reduced 4 times - this will encourage you to use the 0.1 value and most importantly the coordinate detection will not exceed the elevation value so it will be easier to calculate them. - No clear for terminal on enter/exit - Disable the signal after the Seond UFO leave the scene, no need to wait 10 or more minutes - The signal frequency range is now from 1050 - 9950 - The steps of the frequency detector is smaller than before. It is done because it is possible to pass through the right frequency and leave it as undetectable.
FIX :
- SetAverage comand in the terminal sets the elevation to min instead of average - Decoding a signla gives you 0Cr in rare cases - Graphical bug in antenna camera on the desk - Tutorial cound is increasing in background - it was not affecting the gameplay - Reflection probes changes , now they are not overlapping each other causing visual problems. - Remotecoortrack should work only if a right freq is detected - When a signal desapear the frequency detector light about Coordinate Detected will become red as i should - Database / Credits exploit it was pressent in the beta - Fix FPS dropdown when first UFO appears - After a event appear in some cases the current signal stays enabled and this cause a conflict - After the second, third , etc coordinate appearing the coordinate detector shows one line of coordinates instead of 0 - Analyze signal can't be activated second time - Bug from the Beta - Antenna Collisions Changes - it was a one time glitch where the player drops bellow the floor of the antenna and stays traped there
PS : It was requested to add FOV option in the game. I was hoppping to add it in this update, but the the time wasn't on my side. In the next 3-5 days it will be added.
FIX : - 'SignalAnalyze' command signal coudn't run - 'SignalAnalyze' command crashes game on last signal - 'Remotecoortrack' command will work only if the frequency is correct - Sun light doesn't affect some doors / Lightmap change - Texture optimization - Solar panel Cleaner sounds - Ambient sound change, the old one has problem reproducing in devices like laptops.
NEW : - Walk audio - Rain audio - Menu audio - Preparaion for the new terrain - at this point it is disabled.
CHANGES: - Volume button step is 0.03 instead of 0.1
The official stable release will be published at the end of the week.
In this version the game will create a new save_beta.dat file and will not affect your previous save file.
NEW :
- Interstellar Transmission - A terminal command where if you detect and download a signal, you will be able to try to send a back a message with 1 % chance to make contact. - System Efficiency Booster - A terminal command that will gives you a 10% system efficiany boost - Signal Analyzation Command - Loop through all save signals and analyze them for more module schematics - New tech components - Volume Buttons for signal audio, coordinate detection, radio , etc. - New graphical option in Graphics -> Particles - controls the particle count in the game - Explanation about modules and interstellar comunication in Tips
CHANGES :
- Changes of the data download. Current download progress of the data will be saved, if lose signal because of antenna coordinate change and then return back to the correct coordinates, data will not start from 0 , but will continue from the save current download data. - When you download a signal at 100% you will get all the credits and the signal will be save in the DB before you decode it. - Installed modules will have greenish color. Before all were the same - Applying an upgrade will hide the apply button - Coordinate detection and antenna detection are reduced 4 times - this will encourage you to use the 0.1 value and most importantly the coordinate detection will not exceed the elevation value so it will be easier to calculate them.
FIX :
- SetAverage comand in the terminal sets the elevation to min instead of average - Decoding a signla gives you 0Cr in rare cases - Graphical bug in antenna camera on the desk - Tutorial cound is increasing in background - it was not affecting the gameplay