Hi everyone, just want to give you a quick update on the release date of game version 0.93.1:
30-AUG-2018 (18:00 PDT) / 31-AUG-2018 (01:00 GMT)
There is a slight delay since I have been having a cold for the past 2 days. However, I am quickly recovering and work progress is now getting back to normal.
Hi everyone, just a quick information sharing regarding the upcoming plan to enhance character personality development and interactions.
The reason to implement such features is to let player understand more about each character, why they joined this expedition and a bit more about their back stories.
At the beginning of the game, each character will also work as a guide to player on how to deal with certain situation (chat bubble appear next to corresponding hero's portrait). For example, the warrior will inform player to use his shield to block incoming projectiles; the rogue will remind player that she can disarm traps etc.
The above feature should help player to get more attached to each character and understand more about the whole story behind this game.
Another feature to be implemented will be allowing player to store maximum of 1 copy of the artifacts obtained during their last play (storage box at entrance hall safe zone). These stored artifacts can be retrieved when player starts a new game after team wipe.
How this works:
Whenever player obtains a copy of the artifact first time in a play through, a copy of the artifact will be stored automatically in the storage box. Upon a new game, player can obtain the stored artifacts from the storage box (system will prompt player to choose whether to inherit these stored artifacts).
However, the above retrieved artifacts will no longer be available if team wipes again. All new artifacts obtained during the second play through will be saved instead and available to be retrieved later.
The above mechanism is to avoid player dying on purpose to collect full set of artifacts.
I hope you will enjoy the above new features when they go live in the coming days! As always, I am looking forward to any of your comments and / or suggestions.
Hi everyone, sorry for the slight delay. Please kindly be informed that, game update version 0.92.7 has been released.
This update mainly focused on the addition of dungeon #14 "Entrance Hall of The Temple of Zahir".
This area has two major bosses with powerful minions. Both will need to be defeated before player can get further into the temple ruins. Please note that, more decorations, effects and details will be added to this new dungeon next patch.
Please find below patch notes:
New Contents:
1. Added new dungeon "Entrance Hall of The Temple of Zahir"
2. Added new major boss "Gatekeeper Titanotem"
3. Added "Autoturrets"
4. Added new major boss "Corrupted Council Member Nashrado"
5. Added new Nashrado's summoning ritual effects
6. Added new summoned minion "Fallen shadows"
7. Added new dungeon exit
That's all for now, as mentioned above, more details, sound and graphical effects will be added to this new dungeon next patch within the next 48 hours.
Depending on the time allowed, next patch might include yet another dungeon level and new monsters.
Hi everyone, please be informed that, game update version 0.92.6 has just been released.
This update mainly focused on balancing heroes' damage output and fixing multiple bugs. New dungeon will be added next patch within the next 48 hours.
Please find below patch notes:
1. Artifact's stun effect duration has been increased significantly. Player can now make better use of the time when monster is being stunned
2. Artifact's stun effect will only happen once per monster. This is to avoid exploit as unlimited stun is overpowered
3. Rogue super attack applied poison damage has been increased significantly. Each dagger will now receive much more bonus from "True Damage" attribute
4. Rogue's super attack will no longer deal damage to critters / inappropriate targets
5. Pyromancer's fireball initial attack damage has been reduced
6. Burning damage has been reduced per tick
7. New background music has been added for Dungeon #12 boss fight (Abandoned Surveyor)
Bug Fix:
1. A bug that causes Pyromancer's damage output not working as intended has been fixed
2. A bug that causes heroes to move outside the edge of dungeon #2 has been fixed
3. A bug that causes heroes to move outside boss fight area of dungeon #2 has been fixed
That's all for now. as mentioned above, next update will introduce new dungeon and another unique major boss fight.
Hi everyone! Please kindly be informed that, the store page overhaul has been completed. Game description, early access information, trailer and screenshots were updated.
Please take note that, game price will also be increased very soon, so don't miss this last chance to grab the game at this low price!
Since the store overhaul has taken up more time than expected, the targeted release date of 0.92.6 will be slightly pushed back by half a day to:
Hi everyone, please kindly be informed that, the store page is going to receive an overhaul within the next 1 to 2 days. After the overhaul is completed, game price will also be increased in preparation for future official launch.
The next targeted game update release will be 23-AUG-2018 (09:00 PDT / 16:00 GMT). For the coming weeks, more unique dungeons will be added into the game with further story developments.
I will continue to upheld the 48 hours update schedule and I hope to hear from you any comments or suggestions along the way.