Feb 4, 2021
CryoFall - ai_enabled
=== CryoFall v0.29.12.5 (A29 Patch #6) ===

Changes:
- New sounds for woodcutting and rock mining.
- Many sounds introduced with A29 Update updated with better versions (e.g. Sand Tyrant boss sounds).
- The rest of the A29 Update's sounds updated with the best quality versions (stereo).
- It's no longer possible to transfer a vehicle to ownership of a public faction (the feature was intended only for private factions).

Fixes:
- CryoFall Editor: fixed an issue when the Editor was unresponsive after closing the main menu overlay.

This is a client-only patch.
Jan 30, 2021
CryoFall - ai_enabled
=== CryoFall v0.29.12.1 (A29 Patch #5) ===

Changes:
- Now you can transfer a vehicle to faction ownership. Faction officers can assign access rights to faction-owned vehicles (currently it requires the faction permission "Land claim management", a new permission is expected with A30 Update)
- Added red outline effect for deconstruction. This way it's easier to determine which structure you will deconstruct when pressing the left mouse button. (It doesn't work with floor and farm plot currently but it should not be an inconvenience in these cases)
- Sound cues for out-of-screen sounds now have green color when produced by party members, faction members, and ally faction members (previously it was working this way only for party members)
- Boss event: Reduced Sand Tyrant boss HP on -15% so it has a difficulty similar to Pragmium Queen boss.
- Events scheduler: Only a single event can run at a time (except a boss)
- Events scheduler: Boss spawn will happen at least 3 hours since the previous boss spawn
- Salt flats area on the secret island will contain up to two scorpions
- PvE: Removed the deposit capacity display for oil and Li extractors in PvE as there are only infinite deposits in this game mode
- Improved detection of the object under mouse cursor when there are several objects (e.g. a vehicle over a teleport platform or vehicle assembly bay, several mechs one close to another, items placed on teleport platform, fridges built close to each other, etc)

Fixes:
- It was possible to loot a creature multiple times when the inventory is almost full and there is no free space around the creature's corpse to drop the loot on the ground
- PvP: Resonance bomb (aka pragmium bomb) damaged turrets (it should damage only walls and doors as explained in its description)
- PvP: Turrets received an incorrect amount of explosive damage. They will receive proper damage now. To keep the previous balance, their HP is reduced accordingly and their damage resistance to firearms was increased
- It was not possible to drop items on the road, bridge, and inside the teleport. On PvP servers, the player's loot also didn't drop there (it was placed on the closest free tile)
- Grenade launcher cannot shot through the fence but the laser sight displayed that it can
- ServerRates.config bug: When DamageFriendlyFireMultiplier is set to 0, no PvP damage allowed even to non-friendly players

Community servers: This patch should be installed on the server in order to play the game with the latest CryoFall client version. No wipe with this patch, the savegame is completely compatible with the previous A29 version.
If you don't want to update the server or stuck playing on a community server that is running an old version, you can switch to the previous client version in Steam Client (open CryoFall game properties in Steam Client -> BETAS tab -> select legacy-a29-v0.29.11.13 in the dropdown menu).

CryoFall Editor is also updated to this version.
Jan 26, 2021
CryoFall - ai_enabled
=== CryoFall v0.29.11.13 (A29 Patch #4) ===

Changes:
- Improved visuals for brick wall (including its broken variant), tobacco plant, and pragmium suit (female version)
- Improved fallback route selection for master server connection

Fixes:
- PvP: bomb placement visual remained after another player finished planting a bomb
- PvP: "Cannot unlock" error when attempting to unlock a tech group right after its time gate expired
- PvE: sometimes the object lock was not displayed properly (e.g. when moving away and quickly returning to the locked object)

This is a client-only patch.
Jan 23, 2021
CryoFall - ai_enabled
=== CryoFall v0.29.11.8 (A29 Patch #2) ===

Changes:
- Chat messages from faction members will appear in green color (same as for party members)
- Laser sight for faction members now has a green color (same as for party members)

=== CryoFall v0.29.11.10 (A29 Patch #3) ===

Changes:
- Improved Turret and Spitter AI. It will choose its target more smartly instead of focusing on the closest player (that may be behind a wall or other obstacle)
- PvP: as a temporarily measure to improve the balance, we've increased amount of green herbs received per gathering from 1-2 to 2-3 and increased their spawn rate (from 20 minutes interval to 15 minutes)
- Improved random selection of boss spawn location (the previous algorithm resulted in one location being used much more often than the other two)
- Space debris and meteorites will not fall near alien teleports
- Increased hunting skill experience for killing a bear, honey badger, and hyena
- Construction quest tasks completion is shared with not faction members (previously it was shared only with party members)
- Server will open a new log file each day

Fixes:
- It was possible to place turret blueprints close to each other

If you're hosting a community server, it's highly recommended to install this patch but not mandatory (new clients are compatible with old servers).


PSA: if you're using Norton Antivirus, some of the game files may be detected as malicious. They're not—we've verified this 100%. It's just a false-positive detection due to heuristics analysis (signature matching is not a perfect way to determine a virus or malware and Norton is notorious with this issue). You can see the analysis by Virus Total—every other major antivirus doesn't detect anything with the game executable. We've reached Norton to submit false positive detection to them and, if you're their user, we encourage you to do the same by following this link https://submit.norton.com/?type=FP
As a workaround, please disable the antivirus temporarily, install the game, whitelist the game executables, then enable the antivirus back. There are two executable files that you need to whitelist:
<game installation folder>\Binaries\Client\CryoFall_Client.dll <game installation folder>\Binaries\Shared\Compiler\CryoFall_Compiler.dll
Enjoy the game!
Jan 21, 2021
CryoFall - ai_enabled
=== CryoFall v0.29.11.7 (A29 Patch #1) ===

Changes:
- Added Sand Tyrant boss sounds
- Added a confirmation checkbox to the "Remove faction member" dialog
- Added a dialog window to confirm faction upgrade
- Tooltip for Faction level upgrade now includes information on how many claims the upgrade will provide
- Land claim now can be transferred to faction ownership by any faction member with "Land claim management" permission and access to that land claim (previously only its founder was able to do this)
- Online players (private faction and party members) now have green names on the map
- "Hide helmet" will apply to the faction members on PvP servers (other players will not see a helmet of the faction member that has this option enabled in the Equipment menu)
- Improved factions list menu with better rank display and smoother scrolling (with smaller steps)
- Increased attack sound distance for bosses and Spitter

Fixes:
- Fixed an issue when changing the language or connecting to a no-mods server while having any mods active resulted in an incorrect UI state (as the UI library didn't properly reconstruct its types and properties)
- Fixed a rare random issue with the network library when the server drops connections and players cannot reconnect until the server restart (Hopefully fixed; we're monitoring the servers to ensure the fix is reliable)
- Fixed an issue when deconstructing a middle land claim of a faction-owned land resulted in losing access to some of the split land claim areas
- Fixed a random issue when with the active option "Show healthbar above my character" the offline indicator sometimes appeared over the current player character after login

If you're hosting a community server, it's highly recommended to install this patch even though this patch as it's not mandatory (it doesn't break client-server compatibility).
CryoFall - AtomicTorch Studio


We are happy to announce that the A29 "Factions" Update is now live!

As you know, the Factions Update has been in active development and testing for quite a while now but it is finally here! It includes many important additions and slowly brings the game towards the finished state. There are still things we want to complete before the full release this year, but it's getting closer and closer to how we envisioned CryoFall to be in its finished form.

Without further ado, let's dive in and see some of the additions and changes.


The Factions System is the key feature this time. You can create your own faction (in both PvP and PvE) and invite other players to join it. Aside from the usual private factions, you can also create a public faction where anyone can join freely. Once your faction is established you can assign roles to its members allowing you to tightly manage various permissions. You can also configure your land claims and doors to ensure that only certain faction roles would have access to them. So, you don't need to worry that if you invite strangers into your faction that they might deconstruct everything and steal your possessions—just don't give them unnecessary permissions.



Another important feature is the faction Leaderboard System. Players can compete for the highest rank on the server. The game will track the progress of all faction members and derive a score for each faction. It tracks a number of various metrics measuring the faction's performance in comparison to other factions.



We didn’t forget about the game world as well. This time we also made massive changes to the CryoFall map adding several completely new locations including two new boss arenas, an entire massive city in the center of the map, a northern desert area, and even a completely new hidden island which is not accessible by the usual means.
Those changes to the map tie neatly with the introduction of the new boss—Sand Tyrant! This also comes along with a bunch of new creatures and entirely new world events including a new creature migration event, a fishing event, and more.



Another thing our community has been asking for a while for PvP servers is the sentry turrets! Yes, they are finally here and can be constructed on your base to protect it from intruders while you are away. Though, if you are going offline for a while you can still use our existing S.H.I.E.L.D. system which makes it possible to go offline with peace of mind that your base will be safe while you are not playing.



If you are more inclined towards creative play there are plenty of new things here too. You can grow new plants such as potatoes and flowers and cook entirely new dishes.


There are also lots of new decorations for your bases, including interactive objects like doorbells or TV (which you can switch on).



Network of alien teleports will now make it possible for you to fast travel around the map, which is especially important as the map keeps growing with new areas with each update. You can also transport your vehicles this way.
This should make many of the world events more accessible as well as allowing all players to reach other biomes quicker. Not to mention—it is a great way to explore the world as each new teleport location you discover will be added to your transportation network.



Some other key additions and changes this time
- lots of new items, crafting recipes, food, plants, fish, technologies, status effects, etc.
- significant changes to UI and overall presentation of the game
- new customization options for your characters including entirely new faces
- new wall type (fence) which you can shoot through (unlocked in T3)
- new quests and changes to existing quests to make them more interesting
- many performance and QoL improvements all around
- major improvements and performance optimizations for CryoFall Editor to help you create your own worlds and experiment with any ideas!
- lots of new steam achievements!

Official servers wipe
This time all of the official servers (both PvP and PvE) are wiped as A29 is a massive update that introduces breaking changes into the game. We welcome you to join all the newly started servers with the fresh economy and all of the new stuff introduced by the update!

Legacy support
As usual, we make a legacy branch for the previous (A28) version client available if you intend to keep using it on a community or a private server. Just open game properties in the Steam Client, navigate to the BETAS tab, and select the "legacy-a28" branch.

Patch notes
Want to know more about the update? You can find detailed patch notes on our forums.

Community
Don't forget to join our Discord server to be aware of all the news and updates. We post a lot of upcoming content, features, and other interesting things there regularly and you can chat with us directly if you have any feedback: https://discordapp.com/invite/cryofall

That's it for now! See you in the game!
CryoFall - ai_enabled


We are happy to announce that the A29 "Factions Update" is coming on the 19th of January (Tuesday). We will post detailed information about the update and patchnotes when the update launches. But there's definitely a lot coming in this update, so let's get a quick overview.

The Factions Update has been in active development and testing for quite a while now but it is finally ready for release! It includes quite a few nice additions and slowly brings the game towards the finished state. There are still things we want to finish before release, but it's getting closer and closer to how we envisioned CryoFall to be in its finished form.

Since this update is called Factions Update—as you can imagine, factions are the key feature it introduces. Anyone can create their own faction (in both PvP and PvE) and invite other players to join it. You can also create a public faction where anyone can join freely. Once your faction is created you can assign roles to its members allowing you to tightly manage your faction permissions. You can also configure your land claims and doors to ensure that only certain faction roles would have access to them. So, you don't need to worry that if you invite strangers into your faction that they might deconstruct everything and steal your possessions—just don't give them unnecessary permissions.

And yes, the most important feature of factions is the Leaderboard. Players can compete for the highest rank on the server. The game will track the progress of all faction members and derive a score for each faction. It tracks a number of different metrics measuring the faction's performance and based on your feedback we will continue expanding and tweaking the leaderboard system in future versions of the game.

Some other key additions and changes include:
- massively reworked map with new areas, new boss arenas, large central city, and new secrets
- 3 new creatures and a new boss!
- fast travel through the network of alien teleports which you can discover on the map
- automated sentry turrets to help you defend your base during raids on PvP servers
- new wall type (fence) which you can shoot through (unlocked in T3)
- significant changes to UI and overall presentation of the game
- several new world events
- lots of new items, crafting recipes, food, plants, technologies, status effects, etc.
- many performance and QoL improvements

Anyway, we will have a detailed announcement when the update launches, so stay tuned, it is just a few days away!

Launch date: 19th January, 1 PM by GMT/UTC time
For your convenience, here is the local time in the primary time zones we have:
• 7 AM by Central US (CST, GMT-6 winter time)
• 2 PM by Central EU (CET, GMT+1 winter time)
• 16:00 by Russia/Moscow (GMT+3)
• 21:00 by China/Beijing (GMT+8)
• 10 AM by Argentina/Brazil (GMT-3)
• 10 PM by Japan and South Korea (GMT+9)

This time all the official servers (both PvP and PvE) will be wiped as A29 is a massive update that introduces breaking changes into the game. When the update hits—we welcome you to join all the newly started servers with the fresh economy and all of the new stuff introduced by the update!

As usual, we will provide a legacy branch for the previous (A28) version if you intend to keep playing with it on a community or a private server.

Don't forget to join Official Discord to be aware of all news and updates. We post a lot of upcoming content art and other interesting things there regularly.
CryoFall - ai_enabled
The Factions Update is ready for testing! As you know, this time we put a lot more time and effort into developing this update, so it includes quite a few nice additions and slowly brings the game towards the finished state. There are still things we want to finish before release, but it's getting closer and closer to how we envisioned CryoFall to be in its finished form.



Since this update is called Factions Update - as you can imagine, factions are the key feature it introduces. Anyone can create their own faction (in both PvP and PvE) and invite other players to join it. You can also create a public faction where anyone can join freely. Once your faction is created you can assign roles to its members allowing you to tightly manage your faction permissions. You can also configure your land claims and doors to ensure that only certain faction roles would have access to them. So, you don't need to worry that if you invite strangers into your faction that they might deconstruct everything and steal your possessions—just don't give them unnecessary permissions.

And yes, the most important feature of factions is the Leaderboard. Players can compete for the highest rank on the server. The game will track the progress of all faction members and derive a score for each faction. It already tracks a number of metrics measuring the faction's performance, and based on your feedback we will continue expanding and tweaking the leaderboard system during the experimental version and beyond.

Also, if you think the factions are useful only for big teams and big servers—not only, they bring competition even for solo PvP servers thanks to the Leaderboard, and servers like CryoSmall and CryoFive will be able to enforce stricter control of the server rules with the faction mechanics.

Some other key additions and changes include:
- massively reworked map with new areas, new boss arenas, large central city, and new secrets
- 3 new creatures and a new boss!
- fast travel through the network of alien teleports which you can discover on the map
- new wall type (fence) which you can shoot through (unlocked in T3)
- changes to UI and overall presentation of the game
- new world events
- lots of new items, crafting recipes, food, plants, technologies, status effects, etc
- many performance and QoL improvements
- maybe even turrets (!), we will see it it works :)


As usual, the detailed patch notes will be available on our forums in a few days (we will notify everyone in discord and post a link).

To test the update we've deployed two experimental servers (PvE and PvP, with PvE hosted in the USA and PvP hosted in Europe). You can choose either of the two to test the game. The servers will be live for about 2 weeks.

How to connect
To join you need to manually set CryoFall Steam branch to "experimental-a29". To access it please right click on CryoFall in Steam Client, choose Properties, then open the BETAS tab, and select the "experimental-a29" from the dropdown menu. After the game is updated—launch it and find the A29 Experimental server in the featured servers list.

If you're using our GameLauncher app, just click the "cog" icon near the Update button and you will find an option to enable the experimental branch.

We really need your feedback this time. Please give the experimental a go and let us know what you think about all of the changes and all of the new content. Share your thoughts here in Steam or in Official Discord.


Work in progress
Work in progress for this experimental version:
- Game balance (especially for the new creatures, but also we want to rework balance of the existing content)
- Some sounds for new creatures, structures, items
- Translation (only German and Simplified Chinese are ready and integrated)
- Teleportation animation and sounds
- Some world events are currently disabled, we will enable them soon in the patch
- Turrets (for PvP)—currently they are not present in the game
CryoFall - ai_enabled
Greetings survivors!

We've checked the Git repository log and noticed that the initial commit was made in October 2015—over 5 years ago! It was a long journey, starting from scratch, writing a custom game engine, and building the game that we're proud to play ourselves and happy to present to you. There are still several big things in our roadmap before we can consider leaving Early Access. The upcoming A29 Update will be a groundbreaking one!

We would be happy if you nominate CryoFall for Steam Awards 2020. We've chosen the Labor of Love category, made for games that have been out for a while and continue to be supported and improved.

Thank you for playing and best regards from the team!
CryoFall - ai_enabled


Greetings, survivors!

Look at the gorgeous art above! This will be our new banner for the game.

Now, we have an important announcement today. If you're a Linux player, you will be happy to hear that we've greatly improved the Proton compatibility. The game is playable right out of the box with Proton 5.13-2! We would be happy to hear your feedback in this topic. Please consider posting about your experience in ProtonDB to help us raise the game compatibility score!

Additionally, we would like to remind everyone that all the Official PvP servers have the usual scheduled wipe this Friday (November 27th).
Wipe time: 1 PM by GMT/UTC time (as usual).
For your convenience, here is the local time in the primary time zones we have:
• 7 AM by Central US (CST, GMT-6 winter time)
• 2 PM by Central EU (CET, GMT+1 winter time)
• 16:00 by Russia/Moscow (GMT+3)
• 21:00 by China/Beijing (GMT+8)
• 10 AM by Argentina/Brazil (GMT-3)
• 10 PM by Japan and South Korea (GMT+9)

Also, we're actively working on A29 Update scheduled for release in December—please join the Official Discord to follow the upcoming features feed!
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