Originally A25 update was planned for release at the end of February, but after some consideration, we decided why wait when we can release all of the features and improvements right now and just work on remaining features in the next update!
So, what is new this time? As the name of the update implies—it focuses heavily on balancing the game. Since the release of A24 “Mechanized Update” we have received a lot of valuable feedback from players and based on it we were able to implement over 150 changes to make the game more interesting, progression smoother, significantly reduce grind and offer other improvements. There are still things we want to work on in this regard, but we are happy to see that CryoFall slowly inches closer to the way we envisioned it and we hope you will appreciate the improvements!
New content:
• New light mech! Now there are two: light Skipper mech and medium Manul mech. • Completely new visuals for tropical boar. Players are already lovingly calling him Pumba :) • Electric cooking stove. • Projector tower to light up your base and surrounding areas. • And the most important of all—mineral processing plant! It will help you increase the yield on the ores you have mined, first turning them into ore concentrate before smelting. • Super heavy armor—ideal in defense as it provides a maximum level of protection against all types of damage, though at the cost of severely reduced mobility. • And more!
Some of the features this time include:
• Wild creatures will react to the player with unique sounds for aggression and fleeing. Furthermore, aggression sounds propagate at quite large distances and you can notice the sound cues on the edge of your screen if the sound is coming from somewhere outside your view area. • Technology trees have been significantly reworked to reduce dependency between tiers and individual groups. This still leaves a lot of room for specialization but removes most of the annoying situations where you may have needed to unlock some other group to be able to craft a particular item. As long as you unlock primary technologies first, before unlocking specialized technologies you should be good now! • Improved balance to existing weapons and armor. To be more specific—ammo is now cheaper to craft and armor is rebalanced to give each armor type their unique role. For example, A.P.A.R.T. suit now has much higher protection from heat and psi making it an ideal choice for exploring volcano areas. • Improved network code now offers super-smooth gameplay even at very high ping values but also much less lag even on the low ping. You can really feel the difference! • Additional improvements to the server performance. Technically it is now possible to run servers with as much as 500 simultaneous players! Though, for the time being, we will limit the official servers for up to 300 players. • Larger and improved world with more roads and new volcano area (though only for the new servers; the existing servers have to use A24 map as players already have their bases everywhere and it is not possible to change the world map without wiping the server). • Unlike previous updates, A25 doesn't require servers wipe to update from A24. We have ensured a smooth upgrade from A24! Please note that the official PvP servers are following a regular 4-weeks wiping cycle which we have announced earlier.
That’s it for the time being. We will continue working on the next version a few more substantial features and additions (especially for PvE servers). Stay tuned and enjoy the A25 update!
To keep the game more exciting and always have something going on we decided to implement a regular wipe schedule for Official PvP servers. Please see the details below, but the general idea is that Official PvP servers will be wiped monthly with last week being run with x2 rates. PvE servers will stay unaffected and will ONLY wipe with major updates release. Private and community servers are also unaffected and their owners will decide if and when they want to wipe them as we have no control over those servers.
The next wipe is scheduled on 17 January (Friday) on all the official PvP servers.
The wipe interval on all the official PvP servers will be every 4 weeks from now on.
Wipe time: 1 PM by GMT/UTC time (as usual). For your convenience, here is the local time in the primary time zones we have:
7 AM by Central US (CST, GMT-6)
10 AM by Argentina/Brazil (GMT-3)
2 PM by Germany (GMT+1)
16:00 by Russia/Moscow (GMT+3)
21:00 by China/Beijing (GMT+8)
10 PM by Japan and South Korea (GMT+9)
For the last week before the wipe, the servers will have x2 rates for items drop, resources gain, skills XP and LP rate, and crafting/manufacturing speed (this time only; for the following wipes we will consider this again based on players feedback). There may be minor variations to rates from time to time to keep the game interesting.
The rates are raised to x2 now on all the official PvP servers until the next wipe.
Global PvP 1 server will include the following changes: - Friendly fire enabled with 50% damage. - Spawned Oil/Li capture restriction cooldown reduced from 30 to 20 minutes.
We are happy to announce that A24—Mechanized Update is released! It is the biggest update to the game thus far! We are happy to see our old and new players joining the game and trying out all of the new features we were able to introduce this time.
You might also be interested to take a look at the trailer we prepared for this update:
<embedded A24 trailer video>
With this update we are also introducing our Supporter Pack: https://store.steampowered.com/app/1178321/CryoFall__Supporter_Pack/ The pack doesn't provide any advantage in the game and is purely optional. It includes the game's complete soundtrack (now 7 tracks, total over 22 minutes long), concept art, high-resolution game art, chat badge, etc. More to come! As the game keeps evolving, more artwork and more musical pieces will become available. Thank you from the bottom of our hearts for your support and for helping to shape CryoFall!
We have also added a CryoFall Demo which anyone can download directly from the Steam page. It is the complete version of the game with nothing cut or removed! You can play for 8 hours to see if CryoFall is something you can enjoy, then purchase the full version and continue playing with your existing character.
So, what's new in A24? Please take a deep breath and take a look below! As you’ve probably guessed from the header picture—the biggest change is the introduction of vehicles. We’ve added several different vehicle types including gravi-platforms (hoverboards) which are great for long-distance travel around the map, as well as heavy battle armor (a mech!) which could prove useful in combat—be it defending your base or assaulting someone else’s.
Major improvements in gunplay and ballistics! All ranged weapons were reworked and carefully rebalanced, ensuring that each gun has intuitive strengths and weaknesses. Recoil has a massive effect on accuracy for automatic weapons, resulting in less precise spray patterns when firing long bursts. A crosshair is added to help with aiming—it's getting larger when accuracy drops, and grayed-out if there is no ammo or the weapon is reloading. A short aiming cooldown is added—if you stop firing, your character will quickly re-aim so the crosshair will be restored back to normal and you can make accurate shots again. This way, automatic weapons could be used to make single precise shots at long distances at the cost of a reduced fire rate, or make long bursts when you don't worry about losing accuracy. Furthermore, each weapon has its unique spray pattern for long bursts, which is possible to learn and compensate for when aiming. Shotguns with buckshot, as well as plasma weapons are now firing multiple projectiles at once, making them much harder to dodge—but also less effective at greater distances. Sniper rifles will always do single precise shots, making them superior for long range combat, but its low firing rate makes it much less effective at closer distances when compared to machine guns and shotguns.
Pistols are quick to draw and their accuracy and low recoil makes them great for medium range, but much less effective in close-quarters combat or against long-range weapons.
Finally, the projectile traces and hit sparks (which also depend on surface materials) were added to better convey the unique properties of each weapon and ammunition!
These improvements are adding a whole new dimension into the game, making gunfights much more tactical, and weapons feel more impactful and visceral!
Another big change is the complete rebalancing of the electricity system. Now, building your electricity grid is more interesting as you can build sustainable electricity production for all of your structures that work using electricity. This applies to both PvP and PvE servers. You can also use electricity in the new Vehicle Assembly Bay to construct and repair your vehicles.
Farming and cooking weren't left out either. Plants can now go through the entire life cycle from planting to withering if left unharvested. And all food recipes have been changed to make cooking more involved with active food effects becoming more diverse as well, now covering three separate effects: hearty food (which gives different strength bonuses), healthy food (which improves your character health) and savory food (offering learning bonuses).
Some other major changes and new features include: new dynamic music system which will change depending on your environment and actions (such as when raiding a base, exploring an abandoned town, or simply visiting a large player base) as well as several new music tracks, proper support for female characters, completely reworked world map with new roads and points of interest, dozens of new items, recipes, technologies, structures and more!
Anyway, if you are interested to see the full list of changes for A24 update—you can find them on our forums, as always.
It is time to jump in and enjoy the game to the fullest! As always, official servers have been wiped for this update and are ready to offer you a new chance to compete in a fresh economy!
Now that the A24 update is close to release (planned for the end of November) we wanted to give a little preview of the most interesting features that the update includes, especially considering that it is the biggest update to CryoFall so far! As you’ve probably guessed from the header picture—the biggest change is the introduction of vehicles. We’ve added several types including gravi-platforms (hoverboards) which are great for long-distance travel as well as battle armor which could prove useful in combat—be it defending your base or assaulting someone else’s. Another big change is the complete rebalancing of the electricity system. Now, building your electricity grid is more interesting as you can build sustainable electricity production for all of your structures that work using electricity. This applies to both PvP and PvE servers. You can also use electricity in the new Vehicle Assembly Bay to construct and repair your vehicles. Farming and cooking weren't left out too. Plants can now go through the entire life cycle from planting to withering if left unharvested. And all food recipes have been changed to make cooking more involved and effects of food more diverse, now covering three separate effects: hearty food (which gives different strength bonuses), healthy food (improving your character health) and savory food (offering learning bonuses).
Some other major changes and new features include: new dynamic music system which will change depending on your environment and actions (such as when raiding a base, exploring an abandoned town, or simply visiting a large player base) as well as several new music tracks, new female character model, weapon traces, improved firefight balance and visuals in general, completely reworked world map with new roads and points of interest, dozens of new items, recipes, technologies, structures and more!
Anyway, if you are interested to see the full list of changes for A24 update—you can find them on our forums, as always.
If you want to try the new version (and help us to improve it), please join A24 experimental now! It's already stable and translated to all the languages supported by the game. Simply choose “A24-Experimental” in the betas tab for the game in Steam Client to get the latest beta version of CryoFall and join the PvP or PvE experimental server.
The next major update is ready for testing! It's including long-awaited vehicles and roads, female player character model, a new dynamic music system, and over a hundred changes. We've also worked hard on rebalancing the game and now looking forward to your feedback!
You can find the detailed patch notes on Official Forums. Please give the game a try on the experimental server and let us know what you think!
How to connect: To join you need to manually set CryoFall Steam branch to "experimental-a24". To access it please right click on CryoFall in Steam, choose properties, then BETAS, and select the experimental version. After the game is updated—launch it and find A24 Experimental server in the featured servers list. Then join the game and play! ...or rather test! :)
Server rates: The server rates are increased to make testing easier (x2 on everything).
Mods are not yet compatible: Mods (such as CNEI) are not yet updated by their authors to support this version—please disable them in ModsConfig.xml file (or delete this file altogether) if the game cannot launch for you and displaying mod compilation errors.
As mentioned in our preview post from a few days ago this event introduces a few small nice things that you can find and use in the game for the duration of the event, which includes among other things: event-specific default T-shirts, pumpkin hats and most importantly actual pumpkins which you can now farm. They are very nutritious! ;)
With this update, we're also consolidating official PvP game servers to ensure higher average online numbers across all the servers. This should make competing in PvP much more exciting. We're also introducing Official South America server so players from this region can fully enjoy the game!
Finally, as promised in the previous post, the official PvP servers were wiped (not PvE). Welcome and enjoy the game in a fresh economy where you can again compete on equal terms!
While we are working on the next major update (A24) we have been able to arrange a small Halloween event. We are planning to release this event-update in the next few days together with the PvP servers wipe which many players are waiting for. It won't introduce any new content, instead there will be just a few small visual changes like adding pumpkins, replacing hats with Halloween themed one and such. Only official PvP servers will be wiped with this small event-update. We're also consolidating the PvP servers to ensure a higher online number on fewer servers. Hopefully, it could bring some new life to the servers.
In November you can expect the next major update release (A24) with hundreds of improvements and completely new features such as vehicles. Before that, we will open an experimental server so everyone will be able to join and check out what's new, and provide feedback so we can implement further improvements before the official release of the update.
If you enjoy PvP in CryoFall and you’d like another challenge, specifically designed to make it balanced for solo/duo players—we are happy to announce that CryoSmall server has now been freshly wiped and is available with new rates. It is a great long-standing moderated community server. This server has a rule on group sizes making sure that larger groups (or alliances) are not permitted, ensuring that everyone is able to compete on a level playing field with no single large group overpowering the rest. Join now and compete with everyone!
Server information: — Party size is set to 2 players maximum. — 2x rates (gather, EXP, LP). — +1 land claim limit (max 4 land claims per player).
Seeing as practically everyone is currently playing on EU1 (i.e. people from different all regions), it's slowly turning into a large PvP battlefield. So, to clearly reflect the reality of the situation we decided to rename it to "Global PvP"! No server wipes, don't worry. We've also changed the location to make the ping better and more equal for all players from different regions. We will also remove the raiding protection window since it didn't do much good in the first place, and now seeing, as there are people from all around the world—it makes even less sense.
We will also encourage players from all other official PvP servers to move to this server, to increase the online numbers even more and give everyone a proper experience of CryoFall. And to make this transition easier we will temporarily set Resources gathering, Skill experience, and LP gain rates to 2X for one week. It will make it slightly easier for new players to catch up to those who have already unlocked most of the technology.
Please note that this server is a fierce battlefield of large alliances against each other—it's better to play in a team. Many teams are recruiting now, feel free to drop a message on our Discord in the #looking-for-group channel and you will find a team!
We are hoping to see thrilling PvP engagements on this server! Join now!
— As a side note, for solo and small teams experience, there is a CryoSmall featured moderated community server which, while isn't yet very popular but has a chance to become very popular in the near future. Join CryoSmall Discord to follow up.