We have launched our first iteration of the Benchmarks Submission Form: Now anyone can submit their benchmarks for consideration to be added to KovaaK's! Click here to view the submission form
A host of holiday assets to make your days more cheery and bright! Presents and ornaments can replace those bah-humbug standard target models + 4 festive textures to make your maps sparkle
OVERWATCH 2 BENCHMARKS feat. HOUSTON OUTLAWS
(Note: We are in Beta with this so we can tune the scoring/ranking system) We are pleased to announce the debut of our Overwatch 2 benchmark. See how your skills rank in our newest offering!
Other fixes and updates
Fixed an issue with vertical deceleration for some flying characters
Fixed an issue with teleports using timer
More random bugs and stability fixes
As always, we wouldn't be here without you, so please send us your scenarios/maps, feedback, and ideas - find us @KovaaKs, on our Discord and Reddit!
Thanks for your support and more great stuff coming soon!
If you have that one friend who's in need of aim practice or you're simply looking for someone to join you on that leaderboard grind, now's a great time to get them involved. From the 22nd to the 29th of November, KovaaK's is 30% off 🍂
As always, we wouldn't be here without you, so please send us your scenarios/maps, feedback, and ideas - find us @KovaaKs, on our Discord and Reddit!
Thanks for your support and more great stuff coming soon!
Until the 29th of November, you can nominate KovaaK's for the Steam "LABOR OF LOVE" Award...
LABOR OF LOVE
"This game has been out for a while. The team is well past the debut of their creative baby, but being the good parents they are, these devs continue to nurture and support their creation. This game, to this day, is still getting new content after all these years."
Together we have built an amazing community and we still get excited working on every single update. There's much more to come for KovaaK's and we couldn't be happier to have you with us!
As always, send us your scenarios/maps, feedback, and ideas - find us @KovaaKs, on our Discord and Reddit!
Together with TSM Iron + Houston Outlaws, we bring 2 new sets of materials and props for you to use on your maps! Try the new art with the playlist “Map Showcase” and tag us on your cool map creations!
Houston Outlaws Assets
TSM Iron Assets
Halloween Assets
Some of you shared feedback that you'd like to continue using the latest ghost target model, so a quick reminder that all Halloween target models are available for creators to use on their own scenarios!
Other fixes and updates
Session Manager bug
Seasonal Content is now off by default
Fixed performance drop caused by restarting some scenarios
As always, we wouldn't be here without you, so please send us your scenarios/maps, feedback, and ideas - find us @KovaaKs, on our Discord and Reddit!
Thanks for your support and more great stuff coming soon!
🎯To celebrate our new Benchmark, KovaaK's Plus is free to try for the weekend! You can access it through the Sandbox, clicking on the "KovaaK's Benchmarks" button on the pause menu.
We are happy to announce the release of the PureG Benchmark, made by long-time KovaaK’s players Fallen and dokkie. Test your mettle against this challenging Benchmark and see how high you rank! This release also includes an update to accommodate switching between benchmarks, which means more benchmarks coming soon!
Halloween Assets
To celebrate both the spooky month of October and reward our talented community, we have added 3 new character models that you can now use on your maps and scenarios! Stay tuned for a Halloween event starting on the 15th of October!
Other fixes and updates
Fixed an issue with “Vert Reactive” scenarios
Added optional email capture for Benchmarks (it’s worth your while to provide this info, trust us!)
Fixed an issue with the Sandbox hotbar widget not properly indicating which keybind is linked
Leaderboard Optimizations
Fixed a crash that happened when creating a new Character Profile (Scenario Editor)
Fixed an issue where Weapon Abilities weren’t firing when the Block Attack Variable was set to more than 0.
More random bugs and stability fixes
As always, we wouldn't be here without you, so please send us your scenarios/maps, feedback, and ideas - find us @KovaaKs and on our Discord. Thanks for your support and more great stuff coming soon!