KovaaK's - chris
In this supernatural October event, we're bringing you two different challenges where you can practice your aim, have fun, and win some prizes!



Challenge 1 - Halloween 2022 Playlist
10 players will each win free 3-month access to KovaaK's Plus!

Play the playlist "Halloween 2022" and for each leaderboard entry, you get more chances!



Challenge 2 - Halloween Scenario Creation!
3 Scenario creators will each win free 3-month access to KovaaK's Plus!

  1. Your scenario must use at least one of the Halloween/Supernatural character models (Ghost, Medusa, Pumpkin, or Diver)
  2. Share your creations on KovaaK's Discord Server to make sure the devs see it!


KovaaK's - DrUninstall
🎯To celebrate our new Benchmark, KovaaK's Plus is free to try for the weekend!
You can access it through the Sandbox, clicking on the "KovaaK's Benchmarks" button on the pause menu.
KovaaK's - DrUninstall
KovaaK’s Plus - PureG Benchmarks
We are happy to announce the release of the PureG Benchmark, made by long-time KovaaK’s players Fallen and dokkie. Test your mettle against this challenging Benchmark and see how high you rank! This release also includes an update to accommodate switching between benchmarks, which means more benchmarks coming soon!


Halloween Assets
To celebrate both the spooky month of October and reward our talented community, we have added 3 new character models that you can now use on your maps and scenarios!

Stay tuned for a Halloween event starting on the 15th of October!


Other fixes and updates
  • Fixed an issue with “Vert Reactive” scenarios
  • Added optional email capture for Benchmarks (it’s worth your while to provide this info, trust us!)
  • Fixed an issue with the Sandbox hotbar widget not properly indicating which keybind is linked
  • Leaderboard Optimizations
  • Fixed a crash that happened when creating a new Character Profile (Scenario Editor)
  • Fixed an issue where Weapon Abilities weren’t firing when the Block Attack Variable was set to more than 0.
  • More random bugs and stability fixes

As always, we wouldn't be here without you, so please send us your scenarios/maps, feedback, and ideas - find us @KovaaKs and on our Discord. Thanks for your support and more great stuff coming soon!

Aug 30, 2022
KovaaK's - chris
Release 3.1.6 Notes
  • KovaaK's Plus is relaunched! Now tied to Steam Wallet for your convenience.
  • Fixed a menu issue with Pausing during Benchmarks.
  • Fixed an issue with clicking on a deeplink while in Benchmarks.
  • Fixed a bug with scenarios that had multiple bots with multiple lives
  • Fixed an issue with FOV not getting reset when leaving Experiments and going to the Trainer

As always, we appreciate your support and feedback. Join our Discord - home of true aimers!
Aug 12, 2022
KovaaK's - chris
A small patch to round out a busy week - have a great weekend, folks!

  • Fixed an issue with "Correction Accuracy" scenarios
  • Fixed an issue with the countdown timer when used in benchmarks (still a little more work to be done on this)
  • Fixed crash when playing certain scenarios (Anti-Mirror LS 360 Thin Robsai)
  • Fixed an issue with Kills Per Second in Session Stats widget being incorrect
Aug 10, 2022
KovaaK's - chris
Another small patch to address performance issues. We think we have nailed the last of the issues, so please get back on that grind and fret not about your FPS. Thanks again for all the support and feedback!
KovaaK's - chris
Quick update to fix acouple of pesky issues:
  • Fixed issue wherein some players would experience soft lock when in playlists.
  • Fixed two major performance issues - enjoy those FPS gains! We are still working on more enhancements/improvements, but most people should see improvements with these fixes.

Thanks for the continued support and feedback - more cool stuff on the way!

NOTE: We have temporarily forced those on 3.04 to patch up to this release as we'd love to get feedback on performance. We'll set it back once we get some reports on how performance is feeling.
KovaaK's - DrUninstall
  • Map editor fix for brushes that would break when saving the map
  • Fix for scenarios where bots were falling through clip brushes on spawn

We're working on a fix for playlist crashes and performance issues, so expect another patch over the weekend or next week.

Thank you for the support!
KovaaK's - chris
  • Fixed FPS drop on enemy killed
  • Fixed benchmark access for non-renewing subs
  • Fixed issue with Spawn Volumes placing bots outside the volume
  • A couple other small bug fixes

We are aware that some players are experiencing issues when trying to use playlists. We are investigating and working toward a fix.

We are also looking at more performance fixes for those experience decreased FPS.

Thanks for your patience and support!
KovaaK's - DrUninstall
KOVAAK’S PLUS
Introducing KovaaK’s Plus for serious FPS players. Plus gives you exclusive access to our new in-game progressive Benchmarks system. We’ll be launching new benchmarks on a regular basis, along with other exclusives for KovaaK’s Plus members, starting with exclusive Discord roles to show off your rank and membership. Thanks for your support - it ensures we can continue to grow KovaaK’s training ecosystem. If you become a Kovaak's Plus member, make sure to claim your role on our Discord server!


KOVAAK’S BENCHMARKS
Benchmarks scenarios have been battle-tested by the community, and we are proud to release them with progressive ranked paths - all inside KovaaK’s! Developing cracked aim has never been so easy or looked so good. Play twelve scenarios in six different categories to earn both category and overall ranks.



KOVAAK’S MAP CREATOR
New Cosmetics
  • N0ted content


  • Houston Outlaws Weapon skin

  • Sandstorm prop

  • Two new Brushes (Concave and Quarter Dome) as requested by the community

Enhancements
Paint Mode
  1. While in the Map Editor, press Shift+P to toggle Paint Mode on and off
  2. Once in Paint Mode, numbers 1-8 will select which material slot you want to use
  3. Left click and drag to apply the selected slot to surfaces

Drag to multi-select:

When in Gizmo Mode (Q to toggle), left click and drag will create a rectangle that multi-selects everything surrounded

Spawn Volumes
Under the Game Components tab, map authors can now place Spawn Volumes which are boxes that can be expanded. These have all of the same variables that Spawn Spots do, and using them instead of a wall full of Spawn Spots will certainly improve performance in some scenarios.

Other Enhancements
  • The minimum snap angle increment is now 5 degrees instead of 15 (note you can also disable angle snapping with the magnet icon)
  • Spawn Spots and Spawn Volumes now have a “Weight” variable associated with them, which allows the map author to make certain spawns more or less likely than others
  • The “TeleportDelay” variable on teleporters now works as intended - after touching a teleporter, characters will wait this amount of time before teleporting

NEW NVIDIA EXPERIMENTS
Check out a trio of new experiments from our friends at NVIDIA. This time they are examining what role FOV-stretching plays in your performance. Do it, for science!

OTHER ENHANCEMENTS
  • When editing Playlists, you can now click and drag to reorder scenarios!

  • Optimization that should allow users to squeeze some extra FPS in most scenarios
  • The graph displaying your last 20 scores will now show your personal best even when it isn’t in the last 20, and it will also show your session best (since you last started running the game)
  • The Settings > Video tab, “Effects”, now has new functionality: When set to Off, particle effects are disabled. (NOTE: Scenario authors may choose to prevent this setting from taking effect if they decide that distracting particle effects are important to the balance of their challenge)
  • Two new themes for your visual pleasure. Our content guru, Struth, was kind enough to share the cool look he uses on our YouTube videos. Check out: “Struth Dark” and “Struth YouTube”
  • Re-organized “Visuals” tab. It’s now easier to navigate and configure
  • Adding a new bot in Session Manager uses last bot's team
  • Added TimeRemaining, MBSPoints, HitCount, and MissCount to StatsExport CSV file
  • Change selection of FOV Scales and Sensitivity Scales to a new input type that allows you to type a search string
  • Added audio feedback for when a player tries to fire, but is blocked due to reloading
  • Reduced number of micro stutters that were happening to users with very high framerates
  • Updated default palette colors in the Sandbox user interface
  • Pressing your “Reset Session” hotkey while in the pause menu will now restart a challenge, same as pressing the hotkey while in a challenge and unpaused
  • Updated options + tooltip of stats export to be more specific, and removed an option that was no longer helpful


SCENARIO EDITOR
  • Added Scenario Challenge Scoring Variable: ScoreLossPerReload
  • Added Scenario Challenge Scoring Variable: ScorePerHit
  • Added Scenario Challenge Variable: “Force Particle Effects ON” that overrides the user setting of Effects: OFF
  • Weapon Profiles: Added AccelSpeedModifier+MaxSpeedModifier variables to allow different weapons to affect character movement speeds
  • Added Character Profile Option, “Block Ability for Duration on Challenge Start”. For legacy scenarios, this value will be set to 1, which will restore functionality of the “Reflex Flick” scenarios where bots on challenge start would take an extra second to self-destruct
  • Character Profile’s HealthRegainedOnKill can now be set to negative values
  • Added Character Profile variable “CrouchingAcceleration” to allow for different acceleration rate when crouched
  • Bot Profiles now have a “Spawn Group” variable
  • When Spawn Group is set to 0, the bots will respawn normally
  • When Spawn Group is set to a value greater than 1, the bot will wait to respawn until all bots with the same spawn group number are dead
  • Dodge Profile->React tab now has a new option for Blocked Movement Checks called “Trigger on Blocking Collision”. If it is set to false, the old Blocked Movement check options will apply. If it’s set to true, then bots that collide with geometry from strafing will change their strafing direction
  • Fixed bug in Dodge Profile for "Initial L/R" and "Initial F/B" settings where the intended values were not being saved/loaded correctly

OTHER BUG FIXES
  • Fixed bug where Bots were not respawning when exiting KMC
  • Changed Quit button color to Secondary instead of Primary
  • Fixed issue where Head Hitmarkers were showing up on Body Hits instead of Head Hits
  • Fixed bug with scenarios like McCoy 1v1 with manual recoil negation where attempting to counteract recoil would result in a sharp jerk as recoil ended
  • Fixed “maintance” typo when the Trainer is unavailable
  • Fixed issue with playlist deeplinks that launched the game not starting the playlist
  • Fixed crashes related to going into Trainer/Experiments while downloading scenarios
  • Scoped Weapon Animation fixes
  • Fixed a bug where the last frame of zooming in showed the player’s arms
  • Fixed a bug where the weapon’s zoom animation didn’t play when it should
  • Fixed a bug where weapon zoom animation wasn’t synchronized with the current zoom level
  • Fixed a bug where firing while zooming in interrupted the zoom animation
  • Fixed issue where older included themes did not have some of the newer variables, causing settings to carry over from previous themes/settings
  • Fixed issue where bots were not using weapon abilities correctly.
  • Fixed issue where Negative Health Regeneration was causing unwanted damage reactions
  • Fixed issue when starting a challenge for the first time where the player character’s velocity was set to 0 for a frame
  • Fixed issue where a bot self-destructs after attacked by a player, and the player reloads at the same time, the player loses the ability to fire

Known Issues
During private beta, some users reported a crash when attempting to start a playlist. If you do experience such a thing, please create a support ticket on our Discord server.


As always, we wouldn't be here without you, so please send us your feedback and ideas - find us @KovaaKs and on our Discord server.. Thanks for your support and more great stuff coming soon!
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